The death of [51 Controller] Xaldir (Devil)

in The Room of Warriors

from the perspective of [52 Controller] Sadash The Empire (Phantom)

<worn as a badge>    an emblem of Shanatar royalty [superior] (magic)
<worn on head>       a golden crown set with diamonds [superior] (magic)
<worn on eyes>       the eyepatch of immortality of endurance (magic) (glowing)
<worn in ear>        a well-crafted sapphire stud
<worn in ear>        a glowing jade earring (glowing)
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   a decent dragonscale torque
<worn around neck>   a fine silk shawl [superior]
<worn on body>       a suit of flame-wreathed platemail [77%]
<worn about body>    the shroud of hatred (magic) (glowing) (humming)
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a utility belt of poisoning agents of endurance [85%]
<worn on belt buckle>a delicate flower (humming) (illuminating) [73%]
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<worn on arms>       some gnomish sleeves of ingenuity [84%]
<held as shield>     a crystalline tower shield (magic) (glowing)
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming)
<worn on hands>      some hardened diamond talons
<worn on finger>     the ring of the mind flayer (magic) (glowing)
<worn on finger>     an enchanted ring of balor bone [superior] [85%]
<held>               a swirling staff of air conjuration (magic) (glowing)[192h 19m 23s]
<worn on legs>       some bright blue leg plates [poor] [79%]
<worn on feet>       some boots of the black winged dragon (magic) (glowing) [85%]

Obvious exits: -N -E -S -W
Vokir sneaks in from the north.
Hooked enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 561h/561H 223v/235V Pos: standing >
You get a slab of beef from a net of endless currents.

< 561h/561H 225v/235V Pos: standing >
You feel sated already.
Vokir gets a slab of beef from his bottomless bag of the shield dwarves.

< 561h/561H 226v/235V Pos: standing >
 
   .M. ....M    
  M^^^ ....+.   
 M^^.^ ...M+..  
 ^^^^. P...+..  
 ^^^^. @...+**  
 ^^^^. ....+**  
 ^.^.  ...*+**  
  .^. ....*+*   
   ^. ....*+    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Hooked enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
Vokir eats a slab of beef.

< 561h/561H 226v/235V Pos: standing >
 
   ^^^ ....+    
  ^^.^ ...M+.   
 ^^^^. ....+..  
 ^^^^. P...+**  
 ^^^^. @...+**  
 ^.^.  ...*+**  
 ^.^. ....*+**  
  ^^. ....*+*   
   .  ....*+    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Hooked enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 561h/561H 225v/235V Pos: standing >
 
   ^.^ ...M+    
  ^^^. ....+.   
 ^^^^. ....+**  
 ^^^^. P...+**  
 ^.^.  @..*+**  
 ^.^. ....*+**  
 .^^. ....*+**  
  M.  ....*+*   
   . ^....*+    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Hooked enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 561h/561H 225v/235V Pos: standing >
 
   ^^. ....+    
  ^^^. ....+*   
 ^^^^. ....+**  
 ^.^.  P..*+**  
 ^.^. .@..*+**  
 .^^. ....*+**  
 ^M.  ....*+**  
  .. ^....*+*   
   . .....*+    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Vokir sneaks in from the north.
Hooked enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 561h/561H 224v/235V Pos: standing >
 
   ^^. ....+    
  ^^^. ....+*   
 ^.^.  ...*+**  
 ^.^. .P..*+**  
 .^^. .@..*+**  
 ^M.  ....*+**  
 ^.. ^....*+**  
  .. .....*+*   
   . ...***+    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Hooked enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 561h/561H 224v/235V Pos: standing >
 
   ^^. ....+    
  .^.  ...*+*   
 ^.^. ....*+**  
 .^^. .P..*+**  
 ^M.  .@..*+**  
 ^.. ^....*+**  
 ^.. .....*+**  
  .. ...***+*   
   . ...***+    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Vokir sneaks in from the north.
Hooked enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 561h/561H 223v/235V Pos: standing >
 
   ^.  ...*+    
  .^. ....*+*   
 .^^. ....*+**  
 ^M.  .P..*+**  
 ^.. ^.@..*+**  
 ^.. .....*+**  
 ... ...***+**  
  ^. ...***+*   
   . ...++++    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Vokir sneaks in from the north.
Hooked enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 561h/561H 223v/235V Pos: standing >
 
   ^. ....*+    
  ^^. ....*+*   
 ^M.  ....*+**  
 ^.. ^.P..*+**  
 ^.. ..@..*+**  
 ... ...***+**  
 .^. ...***+**  
  .. ...++++*   
     ..*+***    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Hooked enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 561h/561H 223v/235V Pos: standing >
 
   ^. ....*+    
  M.  ....*+*   
 ^.. ^....*+**  
 ^.. ..P..*+**  
 ... ..@***+**  
 .^. ...***+**  
 ... ...++++**  
  .  ..*+****   
    ****+***    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Vokir sneaks in from the north.
Hooked enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 561h/561H 222v/235V Pos: standing >
 
   .  ....*+    
  .. ^....*+*   
 ^.. .....*+**  
 ... ..P***+**  
 .^. ..@***+**  
 ... ...++++**  
 ..  ..*+*****  
  . ****+****   
    ****+***    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Hooked enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 561h/561H 222v/235V Pos: standing >
 
   . ^....*+    
  .. .....*+*   
 ... ...***+**  
 .^. ..P***+**  
 ... ..@++++**  
 ..  ..*+*****  
 .. ****+*****  
  . ****+****   
    ..**+***    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
Vokir sneaks in from the north.
Hooked enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 561h/561H 221v/235V Pos: standing >
 
 ..P++  
 ..@+*  
 M**+*  
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
Vokir sneaks in from the north.
Hooked enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 561h/561H 221v/235V Pos: standing >
 
 ..P+*  
 M*@+*  
 ***+*  
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
Hooked enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 561h/561H 220v/235V Pos: standing >
 
 M*P+*  
 **@+*  
 .**+*  
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
Vokir sneaks in from the north.
Hooked enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 561h/561H 220v/235V Pos: standing >
 
 **P+*  
 .*@+*  
 D**+*  
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
Hooked enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 561h/561H 219v/235V Pos: standing >
 
 ****+  
 ..@P+  
  D**+  
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
Vokir sneaks in from the east.
Hooked enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.

< 561h/561H 219v/235V Pos: standing >
 
 ..P*+  
  D@*+  
   *M+  
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
Hooked enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 561h/561H 218v/235V Pos: standing >
 
  DP*+  
   @M+  
  ^**+  
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
Hooked enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 561h/561H 218v/235V Pos: standing >
 
   PM+  
  ^@*+  
  ++++  
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
Vokir sneaks in from the north.
Hooked enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 561h/561H 221v/235V Pos: standing >
 
   . ..**+**    
  .   D**+*.*   
 .^    **+*..M  
 ^^   ^**+.^.^  
 ^    +@++....  
      **....^^  
       .M^D^^M  
        ..^^^   
       ^^.^M    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
The corpse of an elite highwayman is lying here.
The corpse of a wandering centaur warrior is lying here.
Hooked enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 561h/561H 222v/235V Pos: standing >
 
   .. ..**+*    
  ..   D**+*.   
 ..^    **+*..  
 .^^   ^**+.^.  
 ^^    @P++...  
       **....^  
        .M^D^^  
         ..^^   
        ^^.^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Hooked enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.

< 561h/561H 222v/235V Pos: standing >
A Smooth Pathway
Obvious exits: -N -S
The face of a Thri-Kreen is lying here.
The eyes of a Thri-Kreen are lying here.
The tongue of a Thri-Kreen is lying here.
The bowels of a Thri-Kreen are lying here.
The legs of a Thri-Kreen are lying here.
Hooked enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.

< 561h/561H 222v/235V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
An elite guard who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A retired sailor who is a brief walk away to your north.

< 561h/561H 225v/235V Pos: standing >
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S
A young member of the city guard strolls by here.
Hooked enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.

< 561h/561H 226v/235V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
A retired sailor who is not far off to your north.
A retired sailor who is not far off to your north.
An elite guard who is in the distance to your north.

< 561h/561H 228v/235V Pos: standing >
The Market
Obvious exits: -N -E -S -W
An elite member of the city guard patrols the streets.
Vokir sneaks in from the south.
Hooked enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.

< 561h/561H 229v/235V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A retired sailor who is close by to your north.
An elite guard who is rather far off to your north.
A gloomy looking human who is close by to your east.
A young guard who is close by to your south.

< 561h/561H 231v/235V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
An old sailor looks uneasy on land here.
An old sailor looks uneasy on land here.
Vokir sneaks in from the south.
Hooked enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.

< 561h/561H 233v/235V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your north.
A retired sailor who is in the distance to your north.
An elven woman who is close by to your east.
A retired sailor who is close by to your east.
An elven woman who is a brief walk away to your east.
An elite guard who is close by to your south.
A young guard who is not far off to your south.
A retired sailor who is not far off to your west.
The Incarnate of Air who is rather far off to your west.

< 561h/561H 235v/235V Pos: standing >
The Market
Obvious exits: -N -E -S -W
An elven woman shops around town here.
An old sailor looks uneasy on land here.
Hooked enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.

< 561h/561H 234v/235V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
Hooked enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.

< 561h/561H 233v/235V Pos: standing >
Hooked is suddenly surrounded by a green mist!
Shaiennar Road
Obvious exits: -N -E -S -W
An elven woman shops around town here.
Vokir sneaks in from the west.
Hooked enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.

< 561h/561H 232v/235V Pos: standing >
You quickly scan the area.
A Devil who is a brief walk away to your north.
A hellish imp who is a brief walk away to your north.
Tirila who is close by to your south.
An elven woman who is not far off to your west.
A retired sailor who is not far off to your west.
A retired sailor who is a brief walk away to your west.
A retired sailor who is a brief walk away to your west.
A retired sailor who is in the distance to your west.

< 561h/561H 233v/235V Pos: standing >
It's already open!

< 561h/561H 235v/235V Pos: standing >

< 561h/561H 235v/235V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S -W -U
Vokir sneaks in from the south.
Hooked enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.

< 561h/561H 234v/235V Pos: standing >
Pardon?

< 561h/561H 234v/235V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S -W -U
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Hooked (Beholder)(medium) stands in mid-air here.
Vokir (Lich)(medium) stands in mid-air here.

< 561h/561H 234v/235V Pos: standing >
Ok.

< 561h/561H 234v/235V Pos: standing >
A Short Hallway
Obvious exits: -N -E -S -W
Vokir sneaks in from the south.
Hooked enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.

< 561h/561H 233v/235V Pos: standing >
You quickly scan the area.
A Devil who is close by to your north.
A hellish imp who is close by to your north.
An elven woman who is not far off to your south.
Tirila who is a brief walk away to your south.

< 561h/561H 235v/235V Pos: standing >
You start chanting...

< 561h/561H 235v/235V Pos: standing >

< 561h/561H 235v/235V Pos: standing >
Casting: wall of ice **

< 561h/561H 235v/235V Pos: standing >
Casting: wall of ice *

< 561h/561H 235v/235V Pos: standing >
Casting: wall of ice 

< 561h/561H 235v/235V Pos: standing >
You complete your spell...

< 561h/561H 235v/235V Pos: standing >

< 561h/561H 235v/235V Pos: standing >
The Room of Warriors
Obvious exits: -S
The corpse of draloth is lying here.
A Devil (large) (HardCore) stands in mid-air here.
A blazing imp hovers in mid-air here. (minion) 
Hooked enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.

< 561h/561H 234v/235V Pos: standing >
Hooked suddenly attacks a Devil!
Hooked snaps into visibility.
Hooked's fine punch strikes a Devil.

< 561h/561H 234v/235V Pos: standing >
You start chanting...
You snap into visibility.

< 561h/561H 234v/235V Pos: standing >
A hellish imp watches the battle in amusement.
Vokir gives an order to his followers.
A Devil avoids being bashed by a water elemental, who loses its balance and falls.
A Devil is knocked to the ground by a water elemental's mighty bash!
A Devil avoids being bashed by a water elemental, who loses its balance and falls.

< 561h/561H 234v/235V Pos: standing >
Casting: prismatic ray 

< 561h/561H 234v/235V Pos: standing >
You complete your spell...
[Damage: 63 ] You send a shimmering shaft of light streaking towards a Devil!
You send a yellow shaft of light streaking towards a Devil!
Your spell flows around a Devil, leaving him unharmed!
Your spell flows around a Devil, leaving him unharmed!

< 561h/561H 234v/235V Pos: standing >
A water elemental's crush grazes a Devil.

< 561h/561H 235v/235V Pos: standing >
Hooked's impressive punch strikes a Devil hard.
Hooked's impressive punch strikes a Devil.
Hooked's impressive punch strikes a Devil.
Hooked's impressive punch strikes a Devil hard.
Hooked's impressive punch strikes a Devil hard.
Hooked's fine punch strikes a Devil.
Hooked's fine punch strikes a Devil.
Hooked's powerful punch strikes a Devil very hard.
Hooked's punch strikes a Devil hard.
Hooked's punch seriously wounds a Devil.
You start chanting...
You snap into visibility.

< 561h/561H 235v/235V Pos: standing >
You snap into visibility.
Casting: prismatic ray 

< 561h/561H 235v/235V Pos: standing >
You complete your spell...
Your spell flows around a Devil, leaving him unharmed!
You send a yellow shaft of light streaking towards a Devil!
Your spell flows around a Devil, leaving him unharmed!
You send a azure shaft of light streaking towards a Devil!

< 561h/561H 235v/235V Pos: standing >
Hooked gracefully whirls around a Devil's attack.
Hooked nimbly swivels out of the path of a Devil's attack.
Hooked snaps into visibility.
Vokir grasps his totem tightly, and begins communing with the spirits.
Vokir starts casting an offensive spell.

< 561h/561H 235v/235V Pos: standing >
Vokir completes his spell...
Vokir utters the words 'abrauztg gpahhzfuio uqzbarr'
Vokir points at a Devil.
Vokir's spell flows around a Devil, leaving him unharmed!

< 561h/561H 235v/235V Pos: standing >
Your power reserves are not sufficient to cast that spell!

< 561h/561H 235v/235V Pos: standing >
Hooked snaps into visibility.
Hooked's impressive punch seriously wounds a Devil.
Hooked's impressive punch enshrouds a Devil in a mist of blood.
Hooked's punch seriously wounds a Devil.
Hooked's fine punch seriously wounds a Devil.
Hooked's fine punch enshrouds a Devil in a mist of blood.
Hooked's impressive punch critically injures a Devil.
A Devil is stunned!
Hooked punches a Devil in the throat, he chokes, gasps and dies.
A Devil is dead! R.I.P.