The death of [56 Instigator] Jixx (Avatar)

in The Ogre's Foot Lounge

from the perspective of [56 Wildmage] Oba Durian Addicts (Illithid)

<worn on eyes>       the eyes of the High Forest (glowing)


< 792h/490H 145v/147V Pos: standing >

< 792h/490H 147v/147V Pos: standing >
Alarm bells sound, signalling an invasion!

< 792h/490H 147v/147V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 792h/490H 146v/147V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 792h/490H 145v/147V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W

< 792h/490H 144v/147V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W -U
A scale from a dragon lies here.

< 791h/490H 144v/147V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A two-handed sword, nearly six feet in length, lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[4] A large wooden torch has been discarded here.
A long steel sword is here in the dirt.
[10] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 791h/490H 144v/147V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 791h/490H 144v/147V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
The corpse of a stray dog is lying here.
The corpse of a large rat is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of the town crier is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.

< 791h/490H 146v/147V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is close by to your east.
Kieta who is not far off to your east.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
A human merchant who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 791h/490H 146v/147V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
The corpse of a tharnadian thief-hunter is lying here.
A militia guard is lying here.

< 790h/490H 145v/147V Pos: standing >
You quickly scan the area.
A Beholder who is close by to your north.
Kieta who is close by to your east.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A militia guard who is not far off to your west.
A stray cat who is not far off to your west.
A human merchant who is rather far off to your west.
A stray dog who is rather far off to your west.
A young cleric who is rather far off to your west.
The doctor who is in the distance to your west.

< 790h/490H 145v/147V Pos: standing >
You quickly scan the area.
A Beholder who is close by to your north.
Kieta who is close by to your east.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A militia guard who is not far off to your west.
A stray cat who is not far off to your west.
A human merchant who is rather far off to your west.
A stray dog who is rather far off to your west.
A young cleric who is rather far off to your west.
The doctor who is in the distance to your west.

< 790h/490H 146v/147V Pos: standing >
The sun starts to set in the south.

< 790h/490H 147v/147V Pos: standing >
You quickly scan the area.
A Beholder who is close by to your north.
Kieta who is close by to your east.
A homeless child who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A militia guard who is not far off to your west.
A stray cat who is not far off to your west.
A human merchant who is rather far off to your west.
A young cleric who is rather far off to your west.
The doctor who is in the distance to your west.

< 789h/490H 147v/147V Pos: standing >
A militia guard clambers to his feet.

< 789h/490H 147v/147V Pos: standing >
Keats Street
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.
Yansy Protectores Augusti of The Empire (Beholder)(medium) sits in mid-air here.

< 789h/490H 146v/147V Pos: standing >
A Beholder clambers to his feet.

< 788h/490H 146v/147V Pos: standing >
A Beholder leaves west.

< 788h/490H 146v/147V Pos: standing >
Brinn's Weaponry
Obvious exits: -E
The shop's weapon smith stands here, polishing his sword.

< 788h/490H 145v/147V Pos: standing >
Brinn tells you 'No magic in here!'.

< 787h/490H 146v/147V Pos: standing >
Keats Street
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.

< 787h/490H 146v/147V Pos: standing >
You failed.

< 787h/490H 146v/147V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your south.
A homeless child who is rather far off to your south.
A slutty whore who is rather far off to your south.
A militia guard who is in the distance to your south.
Brinn who is close by to your west.

< 787h/490H 146v/147V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your south.
A homeless child who is rather far off to your south.
A slutty whore who is rather far off to your south.
A militia guard who is in the distance to your south.
Brinn who is close by to your west.

< 786h/490H 146v/147V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your south.
A homeless child who is rather far off to your south.
A slutty whore who is rather far off to your south.
A militia guard who is in the distance to your south.
Brinn who is close by to your west.

< 786h/490H 146v/147V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your south.
A homeless child who is rather far off to your south.
A slutty whore who is rather far off to your south.
A militia guard who is in the distance to your south.
Brinn who is close by to your west.

< 786h/490H 146v/147V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your south.
A homeless child who is rather far off to your south.
A slutty whore who is rather far off to your south.
A militia guard who is in the distance to your south.
Brinn who is close by to your west.

< 786h/490H 146v/147V Pos: standing >
Brinn's Weaponry lies through the doorway to the west.
You extend your sights westward.
Brinn's Weaponry
Obvious exits: -E
The shop's weapon smith stands here, polishing his sword.

< 786h/490H 146v/147V Pos: standing >
Keats Street
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.

< 785h/490H 146v/147V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
The corpse of a tharnadian thief-hunter is lying here.
A young man in leather armor seems to be patrolling the area.

< 785h/490H 145v/147V Pos: standing >
You quickly scan the area.
Kieta who is close by to your east.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A militia guard who is not far off to your west.
A stray cat who is not far off to your west.
A human merchant who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A young cleric who is rather far off to your west.
The doctor who is in the distance to your west.

< 785h/490H 145v/147V Pos: standing >
Keats Street
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.

< 784h/490H 146v/147V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U

< 784h/490H 145v/147V Pos: standing >
Alas, you cannot go that way. . . .

< 784h/490H 145v/147V Pos: standing >
You quickly scan the area.
A shady mercenary who is a brief walk away to your east.
A militia guard who is not far off to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A stray dog who is close by to your west.
A stray cat who is not far off to your west.
A street sweeper who is a brief walk away to your west.
Kylara Nevicck who is rather far off to your west.

< 784h/490H 147v/147V Pos: standing >
You quickly scan the area.
A shady mercenary who is a brief walk away to your east.
A militia guard who is not far off to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A stray dog who is close by to your west.
A stray cat who is not far off to your west.
A street sweeper who is a brief walk away to your west.
Kylara Nevicck who is rather far off to your west.

< 783h/490H 147v/147V Pos: standing >
You quickly scan the area.
A shady mercenary who is a brief walk away to your east.
A militia guard who is not far off to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A stray dog who is close by to your west.
A stray cat who is not far off to your west.
A street sweeper who is a brief walk away to your west.
Kylara Nevicck who is rather far off to your west.

< 783h/490H 147v/147V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U

< 783h/490H 147v/147V Pos: standing >
Keats Street
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.

< 783h/490H 146v/147V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
The corpse of a tharnadian thief-hunter is lying here.
A young man in leather armor seems to be patrolling the area.

< 783h/490H 145v/147V Pos: standing >
Keats Street
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.

< 782h/490H 146v/147V Pos: standing >
Brinn's Weaponry lies through the doorway to the west.
You extend your sights westward.
Brinn's Weaponry
Obvious exits: -E
The shop's weapon smith stands here, polishing his sword.

< 782h/490H 146v/147V Pos: standing >
Brinn's Weaponry lies through the doorway to the west.
You extend your sights westward.
Brinn's Weaponry
Obvious exits: -E
The shop's weapon smith stands here, polishing his sword.

< 781h/490H 146v/147V Pos: standing >
Brinn's Weaponry lies through the doorway to the west.
You extend your sights westward.
Brinn's Weaponry
Obvious exits: -E
The shop's weapon smith stands here, polishing his sword.

< 781h/490H 146v/147V Pos: standing >
Brinn's Weaponry lies through the doorway to the west.
You extend your sights westward.
Brinn's Weaponry
Obvious exits: -E
The shop's weapon smith stands here, polishing his sword.

< 781h/490H 146v/147V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
The corpse of a tharnadian thief-hunter is lying here.
A young man in leather armor seems to be patrolling the area.
There are residual brain waves in the area.

< 780h/490H 145v/147V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
The corpse of a stray dog is lying here.
The corpse of a large rat is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of the town crier is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
Jixx The Jixxer (Avatar)(large) stands in mid-air here.(Red Aura)
A brightly glowing torch floats near an Avatar's head. (illuminating)

< 780h/490H 144v/147V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is close by to your east.
Kieta who is not far off to your east.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
A human merchant who is not far off to your west.
A peasant farmer who is a brief walk away to your west.
A young cleric who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 780h/490H 145v/147V Pos: standing >
An Avatar sneaks south.

< 780h/490H 147v/147V Pos: standing >
Autosaving...
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
Jixx The Jixxer (Avatar)(large) stands in mid-air here.(Red Aura)
A brightly glowing torch floats near an Avatar's head. (illuminating)

< 779h/490H 146v/147V Pos: standing >
You begin to focus your will...

< 779h/490H 147v/147V Pos: standing >
Your mental manipulations become a reality...
[Damage: 125 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into an Avatar.
A glint of maddening touches an Avatar's eyes
as unseen powers corrupt it.
An Avatar suddenly attacks YOU!
You feel terror strike at your very soul as an Avatar draws its unholy weapon against you!
An Avatar's fine slash wounds you.
A tentacle of solified mist coils itself around an Avatar
tossing it to the ground.

< 811h/490H 147v/147V Pos: standing >
< T: Oba TP: sta TC:excellent E: An Avatar sit EP: few scratches >
 You begin to focus your will...

< 811h/490H 147v/147V Pos: standing >
< T: Oba TP: sta TC:excellent E: An Avatar sit EP: few scratches >
 Your mental manipulations become a reality...
[Damage: 123 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into an Avatar.
Darkness flows from the rift encasing an Avatar in an impenetrable shell.
Ice crystals form around an Avatar as intense cold causes its body to freeze.
The sphere circling an Avatar's body darts in front of your assault!

< 851h/490H 147v/147V Pos: standing >
< T: Oba TP: sta TC:excellent E: An Avatar sit EP:  small wounds >
 You begin to focus your will...

< 851h/490H 147v/147V Pos: standing >
< T: Oba TP: sta TC:excellent E: An Avatar sit EP:  small wounds >
 You lost your concentration!
You abort your spell before it's done!

< 851h/490H 147v/147V Pos: standing >
< T: Oba TP: sta TC:excellent E: An Avatar sit EP:  small wounds >
 You dodge an Avatar's vicious attack.
An Avatar's fine slash wounds you.
You begin to focus your will...

< 839h/490H 147v/147V Pos: standing >
< T: Oba TP: sta TC:excellent E: An Avatar sit EP:  small wounds >
 You're busy spellcasting!
If you think you're stuck, you can still petition.

< 839h/490H 147v/147V Pos: standing >
< T: Oba TP: sta TC:excellent E: An Avatar sit EP:  small wounds >
 Your mental manipulations become a reality...
[Damage: 124 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into an Avatar.
Darkness flows from the rift encasing an Avatar in an impenetrable shell.
[Damage: 43 ] Twin bolts of writhing power slam into an Avatar's chest.
An Avatar absorbs your spell!

< 894h/490H 147v/147V Pos: standing >
< T: Oba TP: sta TC:excellent E: An Avatar sit EP:  few wounds >
 Bright white light surrounds an Avatar's holy symbol of the Ravenkind, and it sends out a wave of holy energy!
You resist the effects of an Avatar's spell!
You miss an Avatar.
An Avatar clambers to its feet.

< 894h/490H 147v/147V Pos: standing >
< T: Oba TP: sta TC:excellent E: An Avatar sta EP:  few wounds >
 He THOUGHT your was going to hit you...
You are knocked to the ground by an Avatar's mighty bash!
An Avatar grins as it skewers you with its sword of scourging.

< 865h/490H 147v/147V Pos: sitting >
< T: Oba TP: sit TC:excellent E: An Avatar sta EP:  few wounds >
 An Avatar's impressive slash wounds you.
An Avatar's impressive slash wounds you.
He THOUGHT your was going to hit you...
An Avatar's slash grazes you.
An Avatar's sword of scourging flares up with negative energy.
You resist the effects of an Avatar's spell!
An Avatar's impressive slash wounds you.

< 818h/490H 147v/147V Pos: sitting >
< T: Oba TP: sit TC:excellent E: An Avatar sta EP:  small wounds >
 An Avatar parries your futile lunge at it.

< 817h/490H 147v/147V Pos: sitting >
< T: Oba TP: sit TC:excellent E: An Avatar sta EP:  small wounds >
 An Avatar's powerful slash strikes you.
The illusion surrounding you fades away!
An Avatar's slash wounds you.
An Avatar's impressive slash wounds you.
He THOUGHT your was going to hit you...
An Avatar's feeble slash grazes you.

< 755h/490H 147v/147V Pos: sitting >
< T: Oba TP: sit TC:excellent E: An Avatar sta EP:  small wounds >
 You can't do this sitting!

< 754h/490H 147v/147V Pos: sitting >
< T: Oba TP: sit TC:excellent E: An Avatar sta EP:  small wounds >
 You clamber to your feet.

< 754h/490H 147v/147V Pos: standing >
< T: Oba TP: sta TC:excellent E: An Avatar sta EP:  small wounds >
 You are already standing.

< 754h/490H 147v/147V Pos: standing >
< T: Oba TP: sta TC:excellent E: An Avatar sta EP:  small wounds >
 You begin to focus your will...

< 754h/490H 147v/147V Pos: standing >
< T: Oba TP: sta TC:excellent E: An Avatar sta EP:  small wounds >
 Your mental manipulations become a reality...
[Damage: 120 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into an Avatar.
Ice crystals form around an Avatar as intense cold causes its body to freeze.
The sphere circling an Avatar's body darts in front of your assault!
An Avatar absorbs your spell!
A tentacle of solified mist coils itself around an Avatar
tossing it to the ground.
A glint of maddening touches an Avatar's eyes
as unseen powers corrupt it.
You miss an Avatar.
You miss an Avatar.
He THOUGHT your was going to hit you...
An Avatar's slash grazes you.
An Avatar's fine slash wounds you.

< 782h/490H 147v/147V Pos: standing >
< T: Oba TP: sta TC:excellent E: An Avatar sit EP:  few wounds >
 You begin to focus your will...

< 781h/490H 147v/147V Pos: standing >
< T: Oba TP: sta TC:excellent E: An Avatar sit EP:  few wounds >
 Your mental manipulations become a reality...
Your wild magic sends ShOckwAvEs through the fabric of reality.
You send a wave of incredible visions toward an Avatar.
Your wave of visions seems to completely entrance an Avatar!
An Avatar is stunned!
[Damage: 117 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into an Avatar.
An Avatar absorbs your spell!
A tentacle of solified mist coils itself around an Avatar
tossing it to the ground.
[Damage: 41 ] Twin bolts of writhing power slam into an Avatar's chest.

< 833h/490H 147v/147V Pos: standing >
You begin to focus your will...

< 832h/490H 147v/147V Pos: standing >
Your mental manipulations become a reality...
Your wild magic sends ShOckwAvEs through the fabric of reality.
An Avatar absorbs your spell!
[Damage: 120 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into an Avatar.
Clutching its head an Avatar tries to escape the
maddening images circling it.
Darkness flows from the rift encasing an Avatar in an impenetrable shell.

< 872h/490H 147v/147V Pos: standing >
The dreadful aura surrounding you fades away.

< 872h/490H 147v/147V Pos: standing >
You begin to focus your will...

< 872h/490H 147v/147V Pos: standing >
You're busy spellcasting!
If you think you're stuck, you can still petition.

< 872h/490H 147v/147V Pos: standing >
Your mental manipulations become a reality...
[Damage: 124 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into an Avatar.
A tentacle of solified mist coils itself around an Avatar
tossing it to the ground.
An Avatar absorbs your spell!
Darkness flows from the rift encasing an Avatar in an impenetrable shell.
Ice crystals form around an Avatar as intense cold causes its body to freeze.
The sphere circling an Avatar's body darts in front of your assault!

< 912h/490H 147v/147V Pos: standing >
You begin to focus your will...

< 912h/490H 147v/147V Pos: standing >
You're busy spellcasting!
If you think you're stuck, you can still petition.

< 912h/490H 147v/147V Pos: standing >
Your mental manipulations become a reality...
[Damage: 123 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into an Avatar.
Darkness flows from the rift encasing an Avatar in an impenetrable shell.
Ice crystals form around an Avatar as intense cold causes its body to freeze.
The sphere circling an Avatar's body darts in front of your assault!

< 953h/490H 147v/147V Pos: standing >
Ok.

< 952h/490H 147v/147V Pos: standing >
You begin to focus your will...

< 952h/490H 147v/147V Pos: standing >
Your mental manipulations become a reality...
[Damage: 124 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into an Avatar.
A glint of maddening touches an Avatar's eyes
as unseen powers corrupt it.
Clutching its head an Avatar tries to escape the
maddening images circling it.
A tentacle of solified mist coils itself around an Avatar
tossing it to the ground.
An Avatar absorbs your spell!

< 993h/490H 147v/147V Pos: standing >
You begin to focus your will...

< 992h/490H 147v/147V Pos: standing >
You're busy spellcasting!
If you think you're stuck, you can still petition.

< 992h/490H 147v/147V Pos: standing >
Your mental manipulations become a reality...
[Damage: 121 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into an Avatar.
A glint of maddening touches an Avatar's eyes
as unseen powers corrupt it.
An Avatar absorbs your spell!
Clutching its head an Avatar tries to escape the
maddening images circling it.

< 1032h/490H 147v/147V Pos: standing >
You begin to focus your will...

< 1031h/490H 147v/147V Pos: standing >
You're busy spellcasting!
If you think you're stuck, you can still petition.

< 1031h/490H 147v/147V Pos: standing >
Your mental manipulations become a reality...
[Damage: 117 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into an Avatar.
Clutching its head an Avatar tries to escape the
maddening images circling it.
An Avatar is stunned!
A glint of maddening touches an Avatar's eyes
as unseen powers corrupt it.

< 1070h/490H 147v/147V Pos: standing >
You begin to focus your will...

< 1069h/490H 147v/147V Pos: standing >
You're busy spellcasting!
If you think you're stuck, you can still petition.

< 1069h/490H 147v/147V Pos: standing >
Your mental manipulations become a reality...
[Damage: 118 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into an Avatar.
Ice crystals form around an Avatar as intense cold causes its body to freeze.
Your icy spell makes an Avatar writhe in agony!
[Damage: 60 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into an Avatar.
A glint of maddening touches an Avatar's eyes
as unseen powers corrupt it.
Darkness flows from the rift encasing an Avatar in an impenetrable shell.
A tentacle of solified mist coils itself around an Avatar
tossing it to the ground.

< 1077h/490H 147v/147V Pos: standing >
You begin to focus your will...

< 1077h/490H 147v/147V Pos: standing >
You're busy spellcasting!
If you think you're stuck, you can still petition.

< 1076h/490H 147v/147V Pos: standing >
Your mental manipulations become a reality...
[Damage: 118 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into an Avatar.
An Avatar's dented silver cloak was damaged from the massive blow!
A glint of maddening touches an Avatar's eyes
as unseen powers corrupt it.
An Avatar suddenly attacks YOU!
You feel terror strike at your very soul as an Avatar draws its unholy weapon against you!
He THOUGHT your was going to hit you...
An Avatar's feeble slash grazes you.

< 1077h/490H 147v/147V Pos: standing >
< T: Oba TP: sta TC:excellent E: An Avatar sit EP:  awful >
 You begin to focus your will...

< 1076h/490H 147v/147V Pos: standing >
< T: Oba TP: sta TC:excellent E: An Avatar sit EP:  awful >
 You're busy spellcasting!
If you think you're stuck, you can still petition.

< 1076h/490H 147v/147V Pos: standing >
< T: Oba TP: sta TC:excellent E: An Avatar sit EP:  awful >
 Your mental manipulations become a reality...
[Damage: 123 ] Your ripples of ChAoTiC energy engulf an Avatar blasting the life from its body!
An Avatar's wad of spawn goo was completely destroyed by the massive blow!
Jixx is dead! R.I.P.
You receive your share of experience.