The death of [56 Instigator] Jixx (Avatar)

in The Ogre's Foot Lounge

from the perspective of [56 Instigator] Jixx (Avatar)

<worn as a badge>    a clump of glowing fuzz [79%]
<worn on horns>      a sinister ruby horn from The Town of Moregeeth [88%]
<worn on head>       a flaming halo (magic) [88%]
<worn on eyes>       the essence of evermore (glowing)
<worn in ear>        a silver hoop earring of sight [superior] made by Dahamma (magic) (glowing)
<worn in ear>        the orb of deception (magic)
<worn on face>       the grim visage of a MaDWoMaN (magic) (humming) [53%]
<worn around neck>   a holy symbol of the Ravenkind (magic) (glowing)
<worn around neck>   the sapphire necklace of Insanity (magic) (glowing)
<worn on body>       a suit of wickedly-barbed devil hide (magic) (humming)
<worn on horse body> the unicorn's saddle of smiting
<worn about body>    a dented silver cloak [85%]
<worn on tail>       a human-made leather cord from Pits of Cerberus [74%]
<worn as quiver>     a sinister dragonscale quiver from The Outcasts Tower
<worn about waist>   a darkmail belt (magic)
<worn on belt buckle>a diamondine axe covered in blood (magic) [79%]
<attached to belt>   lucky alchemist sack [87%]
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<worn on lower arms> some gladiators vambraces [superior] (magic) [89%]
<worn around wrist>  a sparkling diamond bracer [superior] (magic)
<worn around wrist>  a well-crafted hardwood wristguard from Myconid Mushroom Forest [86%]
<worn on lower wrist>a superior hardwood bracelet from Myconid Mushroom Forest
<worn on lower wrist>a bracelet of twisted roots (glowing) [88%]
<worn on hands>      some hardened dragonscale claws [88%]
<worn on lower hands>shining metallic gauntlets dyed yellow [superior]
<worn on finger>     the ring of the masters (glowing)
<worn on finger>     an angelic adamantium signet from Du'Maathe Castle [89%]
<wielding twohanded> the sword of scourging (magic) (humming) [22%]
<third weapon>       a shining steel holy avenger (magic) (illuminating)
<worn on legs>       some shimmering dragonscale greaves [65%]
<worn on feet>       the slippers of rot and decay of endurance


< 1425h/1425H 424v/424V Pos: standing >

< 1425h/1425H 424v/424V Pos: standing >
Autosaving...

< 909h/909H 424v/424V Pos: standing >
Autosaving...

< 1194h/1194H 424v/424V Pos: standing >
You begin to focus your will...

< 1194h/1194H 424v/424V Pos: standing >
Your mental manipulations become a reality...
You feel energy begin to surge through your limbs.

< 1194h/1194H 424v/424V Pos: standing >
You begin to focus your will...

< 1194h/1194H 424v/424V Pos: standing >
Casting: serendipity 

< 1194h/1194H 424v/424V Pos: standing >
Your mental manipulations become a reality...
You feel much luckier.

< 1194h/1194H 424v/424V Pos: standing >
You begin to focus your will...

< 1194h/1194H 424v/424V Pos: standing >
Casting: natures blessing 

< 1194h/1194H 424v/424V Pos: standing >
Your mental manipulations become a reality...

< 1194h/1194H 424v/424V Pos: standing >
You begin to focus your will...

< 1194h/1194H 424v/424V Pos: standing >
Casting: animal vision 

< 1194h/1194H 424v/424V Pos: standing >
Your mental manipulations become a reality...

< 1194h/1194H 424v/424V Pos: standing >
You begin to focus your will...

< 1194h/1194H 424v/424V Pos: standing >
Your mental manipulations become a reality...
Your skin rehardens.

< 1194h/1194H 424v/424V Pos: standing >
You begin to focus your will...

< 1194h/1194H 424v/424V Pos: standing >
Casting: pass without trace 

< 1194h/1194H 424v/424V Pos: standing >
Your mental manipulations become a reality...
The world seems to open new paths for you.

< 1194h/1194H 424v/424V Pos: standing >
You begin to focus your will...

< 1194h/1194H 424v/424V Pos: standing >
Casting: aid 

< 1194h/1194H 424v/424V Pos: standing >
Your mental manipulations become a reality...
You suddenly feel blessed by the protective spirits of the nature!
You feel the power of nature course through your veins.

< 1194h/1194H 424v/424V Pos: standing >
You begin to focus your will...

< 1194h/1194H 424v/424V Pos: standing >
Your mental manipulations become a reality...
Your features soften a bit, you feel friendlier.

< 1194h/1194H 424v/424V Pos: standing >

< 1194h/1194H 424v/424V Pos: standing >
Autosaving...

< 1194h/1194H 424v/424V Pos: standing >
Autosaving...

< 1004h/1004H 424v/424V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1004h/1004H 424v/424V Pos: standing >
You begin to focus your will...

< 1004h/1004H 424v/424V Pos: standing >
Casting: stornogs spheres *

< 1004h/1004H 424v/424V Pos: standing >
Casting: stornogs spheres 

< 1004h/1004H 424v/424V Pos: standing >
Your mental manipulations become a reality...
Spheres begin rotating around you.

< 1004h/1004H 424v/424V Pos: standing >

< 1004h/1004H 424v/424V Pos: standing >
Autosaving...

< 1425h/1425H 424v/424V Pos: standing >
Autosaving...

< 1425h/1425H 424v/424V Pos: standing >
Lohrr has raised your skills!

< 1425h/1425H 424v/424V Pos: standing >
A Southern Gate Guard Tower
Obvious exits: -D
[3] The corpse of a militia archer is lying here.
A heavy Scorpion ballista is here.

< 1425h/1425H 424v/424V Pos: standing >

		Character attributes for Jixx

Level: 56   Race: Avatar   Class: Dreadlord Anti-Paladin 
Age: 133 yrs / 11 mths  Height: 69 inches Weight: 121 lbs  Size: large

  Actual (Base)     Actual (Base)
Str: 511 (146)    Pow: 120 ( 96)
Dex:  73 ( 91)    Int: 156 (108)   
Agi:  84 ( 84)    Wis: 111 ( 84)
Con: 248 (160)    Cha: 100 (100)   Luk:  98 ( 98)
Equipped Items:  31     Carried weight:   39

Armor Points: -281  Reduces melee damage taken by 28.1% 
Melee Critical Percentage(int): 19%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 14% 
HP Vamp Cap Percentage(pow): 133% 
Spell Damage Modifier(str): 130% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 79   Damroll: 182
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[-1]  FEA[-31]
               BRE[33]  SPE[-97]

Load carried: Unburdened

< 1425h/1425H 424v/424V Pos: standing >
Saving Jixx.

< 1425h/1425H 424v/424V Pos: standing >
A Southern Gate Guard Tower
Obvious exits: -D
[3] The corpse of a militia archer is lying here.
A heavy Scorpion ballista is here.

< 1425h/1425H 424v/424V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by below you.
A militia guard who is close by below you.
A tharnadian thief-hunter who is close by below you.

< 1425h/1425H 424v/424V Pos: standing >
A Southern Gate Guard Tower
Obvious exits: -D
[3] The corpse of a militia archer is lying here.
A heavy Scorpion ballista is here.

< 1425h/1425H 424v/424V Pos: standing >
Saving Jixx.

< 1425h/1425H 424v/424V Pos: standing >
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 1425h/1425H 423v/424V Pos: standing >
The wooden seems to be closed.

< 1425h/1425H 423v/424V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A young man in leather armor seems to be patrolling the walls.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 1425h/1425H 423v/424V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S

< 1425h/1425H 422v/424V Pos: standing >
The Southern Wall Road
Obvious exits: -E -S# -W
A large wandering dog is here, growling at you.

< 1425h/1425H 422v/424V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.

< 1425h/1425H 422v/424V Pos: standing >
Alas, you cannot go that way. . . .

< 1425h/1425H 423v/424V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A stray cat who is a brief walk away to your north.
A tharnadian thief-hunter who is rather far off to your north.
A stray dog who is close by to your west.

< 1425h/1425H 424v/424V Pos: standing >
Road beneath the Gate Tower
Obvious exits: -N -S -U
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.

< 1425h/1425H 423v/424V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of a stray cat is lying here.
[5] A small bandage rests upon the ground here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 1425h/1425H 422v/424V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
A tharnadian illusionist who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
A street sweeper who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.

< 1425h/1425H 422v/424V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 1425h/1425H 423v/424V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 1425h/1425H 422v/424V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)

< 1425h/1425H 421v/424V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A human merchant who is close by to your north.
The commoner who is close by to your north.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A tharnadian illusionist who is rather far off to your east.
A tharnadian illusionist who is rather far off to your east.
A controller who is rather far off to your east.
An elite guard who is rather far off to your east.
A controller who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
A human alchemist who is close by to your south.

< 1425h/1425H 424v/424V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W

< 1425h/1425H 423v/424V Pos: standing >
Keats Street
Obvious exits: -N -E -S
The corpse of a Grey Elf is lying here.
[5] A small bandage rests upon the ground here.

< 1425h/1425H 422v/424V Pos: standing >
Alas, you cannot go that way. . . .

< 1425h/1425H 422v/424V Pos: standing >
You quickly scan the area.
(Illusion) an elite guard who is close by to your north.
A militia guard who is close by to your north.
A street sweeper who is not far off to your east.
A militia guard who is not far off to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A militia guard who is a brief walk away to your south.

< 1425h/1425H 423v/424V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
The corpse of a tharnadian thief-hunter is lying here.
A young man in leather armor seems to be patrolling the area.

< 1425h/1425H 423v/424V Pos: standing >
You quickly scan the area.
(Illusion) an elite guard who is close by to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A militia guard who is not far off to your west.
A stray cat who is not far off to your west.
A human merchant who is a brief walk away to your west.
A peasant farmer who is rather far off to your west.
A young cleric who is rather far off to your west.
The doctor who is in the distance to your west.

< 1425h/1425H 423v/424V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
The corpse of a stray dog is lying here.
The corpse of a large rat is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of the town crier is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.

< 1425h/1425H 422v/424V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is close by to your east.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
A human merchant who is not far off to your west.
A peasant farmer who is a brief walk away to your west.
A young cleric who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 1425h/1425H 423v/424V Pos: standing >
An elite guard enters from the east.

< 1425h/1425H 424v/424V Pos: standing >
Saving Jixx.

< 1425h/1425H 424v/424V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 1425h/1425H 423v/424V Pos: standing >
You quickly scan the area.
(Illusion) an elite guard who is close by to your north.
Jodnan who is not far off to your north.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.

< 1425h/1425H 423v/424V Pos: standing >
An elite guard enters from the north.

< 1425h/1425H 423v/424V Pos: standing >
An elite guard starts casting an offensive spell.

< 1425h/1425H 423v/424V Pos: standing >
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
A glint of maddening touches your eyes
as unseen powers corrupt you.
You can almost taste the terror of an elite guard as you fiercely rush to strike him down!
[Damage:  9 ] -=[Your fine slash wounds an elite guard.]=-
A tentacle of solified mist coils itself around you
tossing you to the ground.

< 1303h/1425H 423v/424V Pos: sitting >
< T: Jixx TP: sit TC:few scratches E: an elite guard sta EP: excellent >
 An elite guard starts casting an offensive spell.

< 1303h/1425H 423v/424V Pos: sitting >
< T: Jixx TP: sit TC:few scratches E: an elite guard sta EP: excellent >
 Ripples of ChAoTiC energy slam into you as reality comes crashing down.
Darkness flows from the rift encasing you in an impenetrable shell!
Ice crystals form around you as intense cold causes your body to freeze.
The sphere circling you darts in front of an elite guard's assault, absorbing its magic and leaving you unharmed!

< 1180h/1425H 423v/424V Pos: sitting >
< T: Jixx TP: sit TC: small wounds E: an elite guard sta EP: excellent >
 An elite guard starts casting an offensive spell.

< 1180h/1425H 423v/424V Pos: sitting >
< T: Jixx TP: sit TC: small wounds E: an elite guard sta EP: excellent >
 An elite guard stops invoking abruptly!

< 1180h/1425H 423v/424V Pos: sitting >
< T: Jixx TP: sit TC: small wounds E: an elite guard sta EP: excellent >
 An elite guard dodges your futile attack.
[Damage: 11 ] -=[Your fine slash wounds an elite guard.]=-
An elite guard starts casting an offensive spell.

< 1183h/1425H 423v/424V Pos: sitting >
< T: Jixx TP: sit TC: small wounds E: an elite guard sta EP: excellent >
 Ripples of ChAoTiC energy slam into you as reality comes crashing down.
Darkness flows from the rift encasing you in an impenetrable shell!
Twin bolts of writhing power slam into your chest.
You absorb an elite guard's spell!

< 1059h/1425H 423v/424V Pos: sitting >
< T: Jixx TP: sit TC: few wounds E: an elite guard sta EP: excellent >
 A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A two-handed sword, nearly six feet in length, lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[4] A large wooden torch has been discarded here.
A long steel sword is here in the dirt.
[10] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 1059h/1425H 423v/424V Pos: sitting >
< T: Jixx TP: sit TC: few wounds E: an elite guard sta EP: excellent >
 Bright white light surrounds your holy symbol of the Ravenkind, and it sends out a wave of holy energy!
Your spell flows around an elite guard, leaving him unharmed!
An elite guard misses you.
You clamber to your feet.

< 1059h/1425H 423v/424V Pos: standing >
< T: Jixx TP: sta TC: few wounds E: an elite guard sta EP: excellent >
 The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A tough looking warrior is scanning the landscape beyond the walls.(Illusion)(Red Aura)
An impenetrable globe of darkness floats near an elite guard's head.

< 1059h/1425H 423v/424V Pos: standing >
< T: Jixx TP: sta TC: few wounds E: an elite guard sta EP: excellent >
 The aura of displacement around an elite guard absorbs most of the assault!
[Damage:  1 ] Your bash knocks an elite guard to the ground!
You dive at an elite guard skewering him with your sword of scourging.
[Damage: 27 ] 
< 1068h/1425H 423v/424V Pos: standing >
< T: Jixx TP: sta TC: few wounds E: an elite guard sit EP: excellent >
 [Damage: 14 ] -=[Your impressive slash wounds an elite guard.]=-
[Damage: 15 ] -=[Your impressive slash wounds an elite guard.]=-
The aura of displacement around an elite guard absorbs most of the assault!
[Damage:  1 ] -=[Your slash grazes an elite guard.]=-
Your sword of scourging fiares up with negative energy.
You feel the dark power of your sword infuse your body.
Your spell flows around an elite guard, leaving him unharmed!
You feel a little better!
[Damage: 16 ] -=[Your impressive slash wounds an elite guard.]=-

< 1092h/1425H 423v/424V Pos: standing >
< T: Jixx TP: sta TC: small wounds E: an elite guard sit EP: excellent >
 You parry an elite guard's lunge at you.

< 1092h/1425H 423v/424V Pos: standing >
< T: Jixx TP: sta TC: small wounds E: an elite guard sit EP: excellent >
 You score a CRITICAL HIT!!!!!
[Damage: 34 ] -=[Your powerful slash strikes an elite guard.]=-
The illusion surrounding an Illithid fades apart!
[Damage: 14 ] -=[Your slash wounds an Illithid.]=-
[Damage: 13 ] -=[Your impressive slash wounds an Illithid.]=-
You score a CRITICAL HIT!!!!!
The aura of displacement around an Illithid absorbs most of the assault!
[Damage:  1 ] -=[Your feeble slash grazes an Illithid.]=-

< 1111h/1425H 423v/424V Pos: standing >
< T: Jixx TP: sta TC: small wounds E: An Illithid sit EP: excellent >
 You haven't reoriented yourself yet enough for another bash!

< 1111h/1425H 423v/424V Pos: standing >
< T: Jixx TP: sta TC: small wounds E: An Illithid sit EP: excellent >
 An Illithid clambers to his feet.
You haven't reoriented yourself yet enough for another bash!

< 1111h/1425H 423v/424V Pos: standing >
< T: Jixx TP: sta TC: small wounds E: An Illithid sta EP: excellent >
 The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A plump, unshaven Grey Elf Durian Addicts stands in mid-air here, fighting YOU!(Red Aura)
An impenetrable globe of darkness floats near an Illithid's head.

< 1111h/1425H 423v/424V Pos: standing >
< T: Jixx TP: sta TC: small wounds E: An Illithid sta EP: excellent >
 An Illithid starts casting an offensive spell.

< 1111h/1425H 423v/424V Pos: standing >
< T: Jixx TP: sta TC: small wounds E: An Illithid sta EP: excellent >
 Ripples of ChAoTiC energy slam into you as reality comes crashing down.
Ice crystals form around you as intense cold causes your body to freeze.
The sphere circling you darts in front of an Illithid's assault, absorbing its magic and leaving you unharmed!
You absorb an Illithid's spell!
A tentacle of solified mist coils itself around you
tossing you to the ground.
A glint of maddening touches your eyes
as unseen powers corrupt you.
C'mon, you are doing it all the time!
An Illithid misses you.
An Illithid misses you.
The aura of displacement around an Illithid absorbs most of the assault!
[Damage:  1 ] -=[Your slash grazes an Illithid.]=-
[Damage: 11 ] -=[Your fine slash wounds an Illithid.]=-

< 1036h/1425H 423v/424V Pos: sitting >
< T: Jixx TP: sit TC: few wounds E: An Illithid sta EP: excellent >
 An Illithid starts casting an offensive spell.

< 1036h/1425H 423v/424V Pos: sitting >
< T: Jixx TP: sit TC: few wounds E: An Illithid sta EP: excellent >
 An Illithid's magic rips the fabric of reality causing ChAoTiC energies to pour in.
An Illithid causes visions to dance before your eyes, causing you to fall in a deep trance!.
The world starts spinning, and your ears are ringing!
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
You absorb an Illithid's spell!
A tentacle of solified mist coils itself around you
tossing you to the ground.
Twin bolts of writhing power slam into your chest.

< 919h/1425H 423v/424V Pos: sitting >
An Illithid starts casting an offensive spell.

< 921h/1425H 423v/424V Pos: sitting >
An Illithid's magic rips the fabric of reality causing ChAoTiC energies to pour in.
You absorb an Illithid's spell!
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
Clutching your head you try to escape the
maddening images circling you!
If you could get more stunned you would.
Darkness flows from the rift encasing you in an impenetrable shell!

< 863h/1425H 423v/424V Pos: sitting >
An Illithid starts casting an offensive spell.

< 865h/1425H 423v/424V Pos: sitting >
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
A tentacle of solified mist coils itself around you
tossing you to the ground.
You absorb an Illithid's spell!
Darkness flows from the rift encasing you in an impenetrable shell!
Ice crystals form around you as intense cold causes your body to freeze.
The sphere circling you darts in front of an Illithid's assault, absorbing its magic and leaving you unharmed!

< 785h/1425H 423v/424V Pos: sitting >
An Illithid starts casting an offensive spell.

< 787h/1425H 423v/424V Pos: sitting >
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
Darkness flows from the rift encasing you in an impenetrable shell!
Ice crystals form around you as intense cold causes your body to freeze.
The sphere circling you darts in front of an Illithid's assault, absorbing its magic and leaving you unharmed!
The last sphere protecting you disappears.

< 665h/1425H 423v/424V Pos: sitting >
An Illithid closes the door.

< 667h/1425H 423v/424V Pos: sitting >
An Illithid starts casting an offensive spell.

< 667h/1425H 423v/424V Pos: sitting >
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
A glint of maddening touches your eyes
as unseen powers corrupt you.
You're too stunned to contemplate that!
Clutching your head you try to escape the
maddening images circling you!
If you could get more stunned you would.
A tentacle of solified mist coils itself around you
tossing you to the ground.
You absorb an Illithid's spell!

< 587h/1425H 423v/424V Pos: sitting >
An Illithid starts casting an offensive spell.

< 590h/1425H 423v/424V Pos: sitting >
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
A glint of maddening touches your eyes
as unseen powers corrupt you.
You're too stunned to contemplate that!
You absorb an Illithid's spell!
Clutching your head you try to escape the
maddening images circling you!
If you could get more stunned you would.

< 512h/1425H 423v/424V Pos: sitting >
The world stops spinning.

< 512h/1425H 423v/424V Pos: sitting >
An Illithid starts casting an offensive spell.

< 514h/1425H 424v/424V Pos: sitting >
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
Clutching your head you try to escape the
maddening images circling you!
The world starts spinning, and your ears are ringing!
A glint of maddening touches your eyes
as unseen powers corrupt you.
You're too stunned to contemplate that!

< 398h/1425H 424v/424V Pos: sitting >
An Illithid starts casting an offensive spell.
You stagger about, then fall to your knees!

< 400h/1425H 424v/424V Pos: kneeling >
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A plump, unshaven Grey Elf Durian Addicts stands in mid-air here. (casting) (Red Aura)
An impenetrable globe of darkness floats near an Illithid's head.

< 400h/1425H 424v/424V Pos: kneeling >
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
Ice crystals form around you as intense cold causes your body to freeze.
An Illithid's icy spell causes you to writhe in agony!
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
A glint of maddening touches your eyes
as unseen powers corrupt you.
You're too stunned to contemplate that!
Darkness flows from the rift encasing you in an impenetrable shell!
A tentacle of solified mist coils itself around you
tossing you to the ground.

< 223h/1425H 424v/424V Pos: sitting >
The world stops spinning.

< 224h/1425H 424v/424V Pos: sitting >
An Illithid starts casting an offensive spell.

< 225h/1425H 424v/424V Pos: sitting >
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your dented silver cloak was damaged from the massive blow!
A glint of maddening touches your eyes
as unseen powers corrupt you.
You can almost taste the terror of an Illithid as you fiercely rush to strike him down!
The aura of displacement around an Illithid absorbs most of the assault!
[Damage:  1 ] -=[Your feeble slash grazes an Illithid.]=-

< 108h/1425H 424v/424V Pos: sitting >
< T: Jixx TP: sit TC: awful E: An Illithid sta EP: excellent >
 An Illithid starts casting an offensive spell.

< 108h/1425H 424v/424V Pos: sitting >
< T: Jixx TP: sit TC: awful E: An Illithid sta EP: excellent >
 Ripples of ChAoTiC energy engulf you
blasting the life from your body.
Your wad of spawn goo was completely destroyed by the massive blow!