The death of [17 Paladin] Envil (Dwarf)

in Bliss Boulevard and Newhaven Way

from the perspective of [17 Paladin] Envil (Dwarf)

<worn on eyes>       a superior hardwood visor
<worn around neck>   a well-crafted bamboo pendant
<worn around neck>   an unearthly reed necklace
<worn about body>    a boar skin cloak
<worn about waist>   a duergar skin belt
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       a pair of studded leather sleeves
<worn on finger>     a glittering hide band
<wielding twohanded> the two hands of justice (glowing) (illuminating)
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of rugged outdoors boots [superior]

Compression ratio: 79%
79%
Followers:
   Haymar
Status:  Sitting around, resting.
         Praying Meditating
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   0
Detecting:       Evil Good Heat
Enchantments:    Armor Aware
Bartender Quests Remaining: 8
Combat Pulse:   18 Spell Pulse:  0.85 
Leaderboard Points:  170 

Active Spells:
--------------
Auctions Disabled (1 minute)
bless (4 minutes)
armor (4 minutes)


< 177h/231H 112v/112V Pos: sitting >
Sorry, but there are no help topics that match your search.

< 178h/231H 112v/112V Pos: sitting >
Auction
=========================================
Players can access the auction services from generally anywhere they
find themselves in the world of Duris. Auctions are an amazing way to
acquire high level equipment with minimal effort.

The global auctioning committee has worked long and arduously
coordinating Human, Halfling, Orc, and Duergar Dwarf
efforts to allow this civilized form of bartering. In order to maximize
the market, the committee has magically interconnected all auction houses
allowing even the shadiest Duergar Dwarf to sell to the most righteous
paladin and vice versa.

The global auctioning committee has created magical portals that allow
you to use the auction commands from anywhere in the game, granted
you haven't recently engaged in PvP.

Additionally, there are many auction houses throughout the world where
players can use the auction services at any time.
Currently they are located in:
* Tharnadia: Tharnadian Auction House
* Woodseer: Vendurini's Auction House
* Winterhaven: The Auction House
* Shady Grove: Auction Mound

Auction commands can be abbreviated to one letter (for example: instead
of "auction list sort head" you can type "auc l s head")

The currently available commands at auction houses are:
* auction list: see what is available at the auction
* auction offer: offer something to be sold at auction
* auction bid: place a bid
* auction info: find out stats on an item that is up for auction
* auction pickup: pickup items or cash from the auction house

These commands are available at any time, except for a short period after
removing a worn piece of equipment.

The following help topics also matched your search:
 Auction Bid
 Auction Info
 Auction List
 Auction Offer
 Auction Pickup


< 179h/231H 112v/112V Pos: sitting >
Nah... You feel too relaxed to do that...
Maybe you should get on your feet first?

< 180h/231H 112v/112V Pos: sitting >
You have just begun the trek to your next level!

< 181h/231H 112v/112V Pos: sitting >
You have finished praying for cure light.
Your prayers are complete.

< 181h/231H 112v/112V Pos: sitting >

		Character attributes for Envil

Level: 17   Race: Dwarf   Class: Paladin 
Age: 55 yrs / 4 mths  Height: 48 inches Weight: 162 lbs  Size: medium

STR: excellent        AGI: very good         DEX: good
POW: good             INT: good              WIS: excellent
CON: excellent        CHA: good             LUCK: good

Armor Points: -60  Reduces melee damage taken by 6.0% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 3%
Calming Chance(cha): 7% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 110% 
Bloodlust Damage Bonus(vs mob only): 3% 
Hitroll: fairly good	Damroll: good
Alignment: extremely good

Saving Throws: PAR[below average]  FEA[below average]
               BRE[slightly below average]  SPE[slightly above average]

Load carried: Not a problem

< 181h/231H 112v/112V Pos: sitting >

		Score information for Envil

Level: 17   Race: Dwarf   Class: Paladin Sex: Male
Hit points: 182(231)  Moves: 112(112)
Coins carried:    4 platinum    24 gold    56 silver    81 copper
Coins in bank:    5 platinum    17 gold   143 silver   179 copper
Playing time: 0 days / 6 hours/ 45 minutes
Received data: 0.0719 MB this session.
Send data:     0.0020 MB this session.
Compression ratio: 79%
79%
Followers:
   Haymar
Status:  Sitting around, resting.
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   0
Detecting:       Evil Good Heat
Enchantments:    Armor
Bartender Quests Remaining: 8
Combat Pulse:   18 Spell Pulse:  0.85 
Leaderboard Points:  170 

Active Spells:
--------------
Auctions Disabled (less than a minute remaining)
bless (3 minutes)
armor (3 minutes)


< 182h/231H 112v/112V Pos: sitting >
Haymar raises her holy symbol and smiles broadly.

< 183h/231H 112v/112V Pos: sitting >
Haymar clambers to her feet.

< 184h/231H 112v/112V Pos: sitting >
You clamber to your feet.

< 184h/231H 112v/112V Pos: standing >
You start chanting...

< 185h/231H 112v/112V Pos: standing >
You complete your spell...
You feel a little better!

< 195h/231H 112v/112V Pos: standing >
You sit down and relax.

< 196h/231H 112v/112V Pos: sitting >
You have memorized the following spells:
( 4th circle)  1 - cure blind
( 3rd circle)  2 - armor
( 2nd circle)  4 - bless

And you are currently praying for the following spells:
   20 seconds:  ( 3rd) cure light

You can pray 4 1st circle spell(s).
You continue your praying.

< 196h/231H 112v/112V Pos: sitting >
You start meditating...

< 196h/231H 112v/112V Pos: sitting >
Haymar starts casting a spell.

< 196h/231H 112v/112V Pos: sitting >
Haymar completes her spell...
You feel a little better!

< 200h/231H 112v/112V Pos: sitting >
Haymar sits down in a comfortable spot.

< 202h/231H 112v/112V Pos: sitting >
Haymar takes out her holy symbol and begins praying intently.

< 202h/231H 112v/112V Pos: sitting >
Haymar raises her holy symbol and smiles broadly.

< 203h/231H 112v/112V Pos: sitting >
You have finished praying for cure light.
Your prayers are complete.

< 204h/231H 112v/112V Pos: sitting >
Haymar clambers to her feet.

< 204h/231H 112v/112V Pos: sitting >
High Atop the Southeast Tower
Obvious exits: -Down 
The corpse of the lieutenant is lying here.
[2] The corpse of the private is lying here.
The corpse of the lieutenant is lying here.
A Private in the Hammer of Newhaven is standing here.
Haymar (Dwarf)(medium) stands here.(Gold Aura)
A Private in the Hammer of Newhaven is standing here.

< 205h/231H 112v/112V Pos: sitting >
Haymar starts casting a spell.

< 206h/231H 112v/112V Pos: sitting >
You clamber to your feet.

< 206h/231H 112v/112V Pos: standing >
Haymar completes her spell...
Haymar utters the words 'cure light'
You feel a little better!

< 214h/231H 112v/112V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 214h/231H 112v/112V Pos: standing >
You miss the private.

< 215h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC:few scratches E: private sta EP: excellent >
 Haymar assists you heroically.
Haymar misses the private.

< 215h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC:few scratches E: private sta EP: excellent >
 Haymar starts casting a spell.

< 215h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC:few scratches E: private sta EP: excellent >
 The private misses you.
You are knocked to the ground by the private's mighty bash!

< 212h/231H 112v/112V Pos: sitting >
< T: Envil TP: sit TC:few scratches E: private sta EP: excellent >
 The private dodges your futile attack.

< 212h/231H 112v/112V Pos: sitting >
< T: Envil TP: sit TC:few scratches E: private sta EP: excellent >
 Haymar completes her spell...
Haymar utters the word 'blindness'
The private seems to be blinded!

< 212h/231H 112v/112V Pos: sitting >
< T: Envil TP: sit TC:few scratches E: private sta EP: excellent >
 Haymar starts casting an offensive spell.

< 212h/231H 112v/112V Pos: sitting >
< T: Envil TP: sit TC:few scratches E: private sta EP: excellent >
 The private misses you.
The private's punch strikes you hard.

< 191h/231H 112v/112V Pos: sitting >
< T: Envil TP: sit TC: small wounds E: private sta EP: excellent >
 [Damage:  4 ] Your decent slash strikes the private.

< 191h/231H 112v/112V Pos: sitting >
< T: Envil TP: sit TC: small wounds E: private sta EP: few scratches >
 Haymar completes her spell...
Haymar utters the words 'qkadagz qfuhuqar'
The private screams as Haymar critically injures him.
Haymar's decent crush strikes the private.

< 191h/231H 112v/112V Pos: sitting >
< T: Envil TP: sit TC: small wounds E: private sta EP:  few wounds >
 You clamber to your feet.

< 191h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC: small wounds E: private sta EP:  few wounds >
 You are already standing.

< 191h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC: small wounds E: private sta EP:  few wounds >
 [Damage:  4 ] Your bash knocks the private to the ground!

< 191h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC: small wounds E: private sit EP:  few wounds >
 You feel your skill in parry improving.
You dodge the private's vicious attack.
Haymar starts casting an offensive spell.

< 191h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC: small wounds E: private sit EP:  few wounds >
 [Damage:  5 ] Your slash strikes the private.

< 191h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC: small wounds E: private sit EP:  few wounds >
 Haymar stops chanting abruptly!

< 191h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC: small wounds E: private sit EP:  few wounds >
 Haymar's fine crush strikes the private.

< 191h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC: small wounds E: private sit EP:  few wounds >
 Haymar starts casting an offensive spell.

< 191h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC: small wounds E: private sit EP:  few wounds >
 The private misses you.

< 191h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC: small wounds E: private sit EP:  few wounds >
 [Damage:  5 ] Your fine slash strikes the private.

< 191h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC: small wounds E: private sit EP:  few wounds >
 Haymar completes her spell...
Haymar utters the words 'cause critical'
The private screams as Haymar critically injures him.

< 191h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC: small wounds E: private sit EP:  nasty wounds >
 Haymar's decent crush strikes the private.

< 191h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC: small wounds E: private sit EP: pretty hurt >
 Haymar starts casting a spell.

< 191h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC: small wounds E: private sit EP: pretty hurt >
 The private dodges, and you miss your kick at his legs.

< 191h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC: small wounds E: private sit EP: pretty hurt >
 The private clambers to his feet.

< 191h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC: small wounds E: private sta EP: pretty hurt >
 The private misses you.
You parry the private's lunge at you.

< 191h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC: small wounds E: private sta EP: pretty hurt >
 [Damage:  5 ] Your fine slash strikes the private very hard.

< 191h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC: small wounds E: private sta EP: pretty hurt >
 Haymar completes her spell...
Haymar utters the words 'qkadagz qfuhuqar'
The private screams as Haymar critically injures him.

< 191h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC: small wounds E: private sta EP:  awful >
 Haymar's decent crush seriously wounds the private.
Haymar starts casting an offensive spell.

< 191h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC: small wounds E: private sta EP:  bleeding, close to death >
 The private misses you.

< 191h/231H 112v/112V Pos: standing >
< T: Envil TP: sta TC: small wounds E: private sta EP:  bleeding, close to death >
 [Damage:  5 ] You hit the private in the thigh with a hefty sweep.
The private is mortally wounded, and will die soon, if not aided.

< 191h/231H 112v/112V Pos: standing >
Haymar completes her spell...
Haymar utters the words 'cause critical'
Haymar's touch critically wounds the private, who dies from the pain.
The private is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of the private.

< 191h/231H 112v/112V Pos: standing >
Kick who?

< 191h/231H 112v/112V Pos: standing >
You attempt to flee...
Paradise Lane and Bliss Boulevard
   Perfectly squared inlaid stones of rose have been checkered with the
light yellow stones lining Bliss Boulevard.  The checkered way stretches
off to the west and north. A stairway leading up the southeastern section
of the wall leads up to an open-air tower.  Each stair has been cut
perfectly.  Small groves have been chiseled into each stair offering a
better grip on the stairs to avoid slipping during rain or sleet.  A small
bright brass sign has been placed at the bottom of the stairs.  The air is
crisp and dry; a sense of tranquillity fills the area here.
Obvious exits: -North -West  -Up   
Haymar enters from above.
You flee downward!

< 191h/231H 81v/112V Pos: standing >
You do not see or have the corpse.

< 191h/231H 81v/112V Pos: standing >
High Atop the Southeast Tower
   Yellowish brown stone has been carefully chiseled with delicate
detail and perfectly lined up and mortared together to form a
massive tower.  The tower over looks the southeastern land and walls
surrounding the city.  Large parapets of perfectly squared stone line
the top of the tower, offering shelter to the defenders of the city
from any possible missile fire below the city wall.  A large banner
of blue and white has been centered and hung down the tower wall facing
outside the city as a thick maple flagpole protrudes toward the sky
supporting a banner emblazoned with the city's crest.  Slivers of
granite have been embedded into the tower's stones reinforcing its
structural integrity.
Obvious exits: -Down 
Fresh blood covers everything in the area.
The corpse of the private is lying here.
The corpse of the lieutenant is lying here.
[2] The corpse of the private is lying here.
The corpse of the lieutenant is lying here.
A Private in the Hammer of Newhaven is standing here.
Haymar enters from below.

< 192h/231H 81v/112V Pos: standing >
You get a few coins from the corpse of the private.
There were: 1 platinum coin, 4 gold coins, 11 silver coins, 12 copper coins. 

< 192h/231H 84v/112V Pos: standing >

		Score information for Envil

Level: 17   Race: Dwarf   Class: Paladin Sex: Male
Hit points: 193(231)  Moves: 88(112)
Coins carried:    5 platinum    28 gold    67 silver    93 copper
Coins in bank:    5 platinum    17 gold   143 silver   179 copper
Playing time: 0 days / 6 hours/ 46 minutes
Received data: 0.0757 MB this session.
Send data:     0.0021 MB this session.
Compression ratio: 79%
79%
Followers:
   Haymar
Status:  Standing.
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   0
Detecting:       Evil Good Heat
Enchantments:    Armor Aware
Bartender Quests Remaining: 8
Combat Pulse:   18 Spell Pulse:  0.85 
Leaderboard Points:  170 

Active Spells:
--------------
bless (2 minutes)
armor (2 minutes)


< 193h/231H 88v/112V Pos: standing >
Haymar sits down in a comfortable spot.

< 194h/231H 92v/112V Pos: standing >
Haymar takes out her holy symbol and begins praying intently.

< 194h/231H 92v/112V Pos: standing >
You start chanting...

< 194h/231H 94v/112V Pos: standing >
Casting: cure light *

< 194h/231H 96v/112V Pos: standing >
You complete your spell...
You feel a little better!

< 204h/231H 97v/112V Pos: standing >
You sit down and relax.

< 205h/231H 98v/112V Pos: sitting >
You have memorized the following spells:
( 4th circle)  1 - cure blind
( 3rd circle)  2 - armor
( 2nd circle)  4 - bless

And you are currently praying for the following spells:
   20 seconds:  ( 3rd) cure light

You can pray 4 1st circle spell(s).
You continue your praying.

< 205h/231H 98v/112V Pos: sitting >
You start meditating...

< 205h/231H 99v/112V Pos: sitting >
You stop meditating.
High Atop the Southeast Tower
Obvious exits: -Down 
Fresh blood covers everything in the area.
The corpse of the private is lying here.
The corpse of the lieutenant is lying here.
[2] The corpse of the private is lying here.
The corpse of the lieutenant is lying here.
Haymar (Dwarf)(medium) sits resting.(Gold Aura)
A Private in the Hammer of Newhaven is standing here.

< 206h/231H 112v/112V Pos: sitting >

		Score information for Envil

Level: 17   Race: Dwarf   Class: Paladin Sex: Male
Hit points: 207(231)  Moves: 112(112)
Coins carried:    5 platinum    28 gold    67 silver    93 copper
Coins in bank:    5 platinum    17 gold   143 silver   179 copper
Playing time: 0 days / 6 hours/ 47 minutes
Received data: 0.0764 MB this session.
Send data:     0.0022 MB this session.
Compression ratio: 79%
79%
Followers:
   Haymar
Status:  Sitting around, resting.
         Praying
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   0
Detecting:       Evil Good Heat
Enchantments:    Armor Aware
Bartender Quests Remaining: 8
Combat Pulse:   18 Spell Pulse:  0.85 
Leaderboard Points:  170 

Active Spells:
--------------
bless (2 minutes)
armor (2 minutes)


< 207h/231H 112v/112V Pos: sitting >
You have finished praying for cure light.
Your prayers are complete.

< 210h/231H 112v/112V Pos: sitting >

< 210h/231H 112v/112V Pos: sitting >
You clamber to your feet.

< 211h/231H 112v/112V Pos: standing >
You start chanting...

< 211h/231H 112v/112V Pos: standing >
Casting: cure light *

< 211h/231H 112v/112V Pos: standing >
You complete your spell...
You feel a little better!

< 217h/231H 112v/112V Pos: standing >
You sit down and relax.

< 217h/231H 112v/112V Pos: sitting >
You have memorized the following spells:
( 4th circle)  1 - cure blind
( 3rd circle)  2 - armor
( 2nd circle)  4 - bless

And you are currently praying for the following spells:
   20 seconds:  ( 3rd) cure light

You can pray 4 1st circle spell(s).
You continue your praying.

< 217h/231H 112v/112V Pos: sitting >
You start meditating...

< 217h/231H 112v/112V Pos: sitting >
You have finished praying for cure light.
Your prayers are complete.

< 222h/231H 112v/112V Pos: sitting >
The snow is coming down faster now.

< 223h/231H 112v/112V Pos: sitting >
You clamber to your feet.

< 224h/231H 112v/112V Pos: standing >

< 224h/231H 112v/112V Pos: standing >
You start chanting...

< 224h/231H 112v/112V Pos: standing >
You complete your spell...
You feel a little better!

< 227h/231H 112v/112V Pos: standing >
You sit down and relax.

< 228h/231H 112v/112V Pos: sitting >
You have memorized the following spells:
( 4th circle)  1 - cure blind
( 3rd circle)  2 - armor
( 2nd circle)  4 - bless

And you are currently praying for the following spells:
   20 seconds:  ( 3rd) cure light

You can pray 4 1st circle spell(s).
You continue your praying.

< 228h/231H 112v/112V Pos: sitting >
You start meditating...

< 228h/231H 112v/112V Pos: sitting >
A Drow Elf floats in from below.

< 228h/231H 112v/112V Pos: sitting >
A Drow Elf starts casting an offensive spell.

< 228h/231H 112v/112V Pos: sitting >
A Drow Elf completes his spell...
A Drow Elf points at you.
A Drow Elf fires a blast of molten spray at you, causing unbearable pain.
OUCH!  That really did HURT!
You abandon your praying.
Divine power encases you as you turn to battle evil.

< 177h/231H 112v/112V Pos: sitting >
<You miss a Drow Elf.

< 244h/298H 112v/112V Pos: sitting >
< T: Envil TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
 A Drow Elf starts casting an offensive spell.

< 244h/298H 112v/112V Pos: sitting >
< T: Envil TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
 Haymar raises her holy symbol and smiles broadly.

< 244h/298H 112v/112V Pos: sitting >
< T: Envil TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
 You clamber to your feet.

< 244h/298H 112v/112V Pos: standing >
< T: Envil TP: sta TC: small wounds E: A Drow Elf sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'warhunso gsfal'
A Drow Elf points at you.
A Drow Elf fires a blast of molten spray at you, causing unbearable pain.
OUCH!  That really did HURT!

< 195h/298H 112v/112V Pos: standing >
< T: Envil TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
 Haymar clambers to her feet.
A Drow Elf starts casting an offensive spell.

< 195h/298H 112v/112V Pos: standing >
< T: Envil TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
 As a Drow Elf avoids your bash, you topple over and fall to the ground.

< 195h/298H 112v/112V Pos: kneeling >
< T: Envil TP: kne TC: few wounds E: A Drow Elf sta EP: excellent >
 You can't seem to get a single swing in.

< 195h/298H 112v/112V Pos: kneeling >
< T: Envil TP: kne TC: few wounds E: A Drow Elf sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'warhunso gsfal'
A Drow Elf points at you.
A Drow Elf fires a blast of molten spray at you, causing unbearable pain.
OUCH!  That really did HURT!

< 142h/298H 112v/112V Pos: kneeling >
< T: Envil TP: kne TC: nasty wounds E: A Drow Elf sta EP: excellent >
 A Drow Elf starts casting an offensive spell.

< 142h/298H 112v/112V Pos: kneeling >
< T: Envil TP: kne TC: nasty wounds E: A Drow Elf sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'warhunso gsfal'
A Drow Elf points at you.
A Drow Elf fires a blast of molten spray at you, causing unbearable pain.
OUCH!  That really did HURT!

< 88h/298H 112v/112V Pos: kneeling >
< T: Envil TP: kne TC:pretty hurt E: A Drow Elf sta EP: excellent >
 You can't seem to get a single swing in.

< 88h/298H 112v/112V Pos: kneeling >
< T: Envil TP: kne TC:pretty hurt E: A Drow Elf sta EP: excellent >
 A Drow Elf starts casting an offensive spell.

< 88h/298H 112v/112V Pos: kneeling >
< T: Envil TP: kne TC:pretty hurt E: A Drow Elf sta EP: excellent >
 
< 88h/298H 112v/112V Pos: kneeling >
< T: Envil TP: kne TC:pretty hurt E: A Drow Elf sta EP: excellent >
 
< 88h/298H 112v/112V Pos: kneeling >
< T: Envil TP: kne TC:pretty hurt E: A Drow Elf sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'warhunso gsfal'
A Drow Elf points at you.
A Drow Elf fires a blast of molten spray at you, causing unbearable pain.
YIKES!  Another hit like that, and you've had it!!
You scramble madly to your feet!

< 40h/298H 112v/112V Pos: standing >
< T: Envil TP: sta TC: awful E: A Drow Elf sta EP: excellent >
 You are already standing.

< 40h/298H 112v/112V Pos: standing >
< T: Envil TP: sta TC: awful E: A Drow Elf sta EP: excellent >
 You parry a Drow Elf's lunge at you.
Pardon?

< 40h/298H 112v/112V Pos: standing >
< T: Envil TP: sta TC: awful E: A Drow Elf sta EP: excellent >
 [Damage:  3 ] Your bash knocks a Drow Elf to the ground!

< 40h/298H 112v/112V Pos: standing >
< T: Envil TP: sta TC: awful E: A Drow Elf sit EP: few scratches >
 You miss a Drow Elf.

< 40h/298H 112v/112V Pos: standing >
< T: Envil TP: sta TC: awful E: A Drow Elf sit EP: few scratches >
 
< 40h/298H 112v/112V Pos: standing >
< T: Envil TP: sta TC: awful E: A Drow Elf sit EP: few scratches >
 Haymar assists you heroically.
Haymar misses a Drow Elf.

< 40h/298H 112v/112V Pos: standing >
< T: Envil TP: sta TC: awful E: A Drow Elf sit EP: few scratches >
 A Drow Elf stumbles, and jabs at YOU!!

< 40h/298H 112v/112V Pos: standing >
<Haymar starts casting a spell.

< 40h/298H 112v/112V Pos: standing >
<You miss a Drow Elf.
You miss a Drow Elf.

< 40h/298H 112v/112V Pos: standing >
< T: Envil TP: sta TC: awful E: A Drow Elf sit EP: few scratches >
 Haymar completes her spell...
Haymar utters the word 'blindness'

< 40h/298H 112v/112V Pos: standing >
< T: Envil TP: sta TC: awful E: A Drow Elf sit EP: few scratches >
 
< 40h/298H 112v/112V Pos: standing >
< T: Envil TP: sta TC: awful E: A Drow Elf sit EP: few scratches >
 You attempt to flee...
Paradise Lane and Bliss Boulevard
   Perfectly squared inlaid stones of rose have been checkered with the
light yellow stones lining Bliss Boulevard.  The checkered way stretches
off to the west and north. A stairway leading up the southeastern section
of the wall leads up to an open-air tower.  Each stair has been cut
perfectly.  Small groves have been chiseled into each stair offering a
better grip on the stairs to avoid slipping during rain or sleet.  A small
bright brass sign has been placed at the bottom of the stairs.  The air is
crisp and dry; a sense of tranquillity fills the area here.
Obvious exits: -North -West  -Up   
Fresh blood splatters cover the area.
A sturdy looking mount is here, all saddled up and ready to ride.
You flee downward!

< 40h/298H 91v/112V Pos: standing >
Haymar enters from above.
You attempt to flee...
On Paradise Lane
   Rose alabaster stone has been chiseled and etched with exquisite
detail.  Each stone has been evenly spaced and mortared together
forming a road leading off to the north and south. A large carved
whalebone has been placed right outside a building to the east.  A
few clay pots, containing a single rose colored flower tipped with
light blue, has been lined against the eastern city wall facing the
city.  A checkered roadway is off the south.  A sense of tranquillity
fills the air here.
Obvious exits: -North -South
Fresh blood splatters cover the area.
A small boy is running about here.
A citizen of Newhaven stands here.
Haymar enters from the south.
You flee northward!

< 40h/298H 68v/112V Pos: standing >
Haymar attempts to flee.
Haymar leaves south.
You attempt to flee...
Paradise Lane and Bliss Boulevard
   Perfectly squared inlaid stones of rose have been checkered with the
light yellow stones lining Bliss Boulevard.  The checkered way stretches
off to the west and north. A stairway leading up the southeastern section
of the wall leads up to an open-air tower.  Each stair has been cut
perfectly.  Small groves have been chiseled into each stair offering a
better grip on the stairs to avoid slipping during rain or sleet.  A small
bright brass sign has been placed at the bottom of the stairs.  The air is
crisp and dry; a sense of tranquillity fills the area here.
Obvious exits: -North -West  -Up   
Fresh blood covers everything in the area.
Haymar (Dwarf)(medium) stands here.(Gold Aura)
A sturdy looking mount is here, all saddled up and ready to ride.
You flee southward!

< 40h/298H 44v/112V Pos: standing >
Haymar attempts to flee.
Haymar leaves north.
You attempt to flee...
On Bliss Boulevard
   Intricate bricks of light yellow glimmer slightly reflecting all
sources of light with its smooth polished surface.  Each stone has
been carefully carved and embedded into the earth.  The stones have
been spaced evenly and then mortared together.  The road stretches to
the east and west.  The beginning of a checkered roadway is off to the
east.  A single row of large pots has been set along the southern part
of the city wall facing the roadway.  A single bright yellowish flower
has been planted in each pot.  A strong scent of honey and nectar fills
the air here.
Obvious exits: -North# -East  -West 
Fresh blood covers everything in the area.
A small girl is playing here.
A citizen of Newhaven stands here.
You flee westward!

< 40h/298H 23v/112V Pos: standing >
You are already standing.

< 40h/298H 23v/112V Pos: standing >
You attempt to flee...
On Bliss Boulevard
   Intricate bricks of light yellow glimmer slightly reflecting
all sources of light with its smooth polished surface.  Each
stone has been carefully carved and embedded into the earth.
The stones have been spaced evenly and then mortared together.
The road stretches to the east and west, while a huge wooden
door is off to the north.  A large clean floor mat has been
placed at the entranceway. Two bronze urns, polished to a bright
golden shine, have been maliciously placed at each side of the
entranceway to the building.  Tendrils of white smokes rise
carelessly in the air filling it with the strong scent of honey
and nectar.
Obvious exits: -North# -East  -West 
A few drops of fresh blood are scattered around the area.
A lawkeeper of Newhaven stands here.
You flee westward!

< 40h/298H 0v/112V Pos: standing >

< 40h/298H 0v/112V Pos: standing >
You're too exhausted.

< 40h/298H 0v/112V Pos: standing >
Bliss Boulevard and Newhaven Way
   Beautifully inlaid stones of light yellow have been checkered
with the yellowish brown stones lining Newhaven Way.  The checkered
boulevard stretches off to the east and west.  A small fountain has
been placed in the center of the intersection.  Large red and white
flowers have been meticulously planted in a perfect circle about the
fountain.  The sounds of the gurgling fountain and the sweet scent
of the flowers bring a sense of tranquilly to the area.  A small sign
has been carefully posted within the flowerbed before the fountain.
Obvious exits: -East  -South -West 
Puddles of fresh blood cover the ground.
The Innkeeper stands here welcoming everyone.

< 37h/295H 0v/112V Pos: standing >
Along Newhaven Way Before a Great City
   Large oak trees have been carefully planted along each side
of the path, evenly spaced with utmost care.  The Trees are
extremely healthy and picturesque. A gilded street of finely
polished yellowish brown brick stretches off towards the
north into the city. No leaves or dirt clutter the roadway.
Tiny red flowers have been planted along the roadside meticulously.
Each flower is in pristine condition and no weeds have managed to
grow within the bed of flowers.  The sweet scent of honey and nectar
permeates the area here.
Obvious exits: -North -South

< 37h/295H 0v/112V Pos: standing >

< 35h/293H 1v/112V Pos: standing >
Bliss Boulevard and Newhaven Way
   Beautifully inlaid stones of light yellow have been checkered
with the yellowish brown stones lining Newhaven Way.  The checkered
boulevard stretches off to the east and west.  A small fountain has
been placed in the center of the intersection.  Large red and white
flowers have been meticulously planted in a perfect circle about the
fountain.  The sounds of the gurgling fountain and the sweet scent
of the flowers bring a sense of tranquilly to the area.  A small sign
has been carefully posted within the flowerbed before the fountain.
Obvious exits: -East  -South -West 
A few drops of fresh blood are scattered around the area.
The Innkeeper stands here welcoming everyone.

< 35h/293H 1v/112V Pos: standing >
A Drow Elf enters from the east.

< 34h/291H 2v/112V Pos: standing >
A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.

< 31h/288H 4v/112V Pos: standing >
< T: Envil TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
 
< 41h/298H 5v/112V Pos: standing >
< T: Envil TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
 Ytarae Retoriva leaves east.

< 41h/298H 5v/112V Pos: standing >
< T: Envil TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
 You are already standing.

< 41h/298H 5v/112V Pos: standing >
< T: Envil TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
 As a Drow Elf avoids your bash, you topple over and fall to the ground.

< 41h/298H 5v/112V Pos: kneeling >
< T: Envil TP: kne TC: awful E: A Drow Elf sta EP: few scratches >
 A Drow Elf's fine punch strikes you.

< 38h/298H 5v/112V Pos: kneeling >
< T: Envil TP: kne TC: awful E: A Drow Elf sta EP: few scratches >
 You can't seem to get a single swing in.
A Drow Elf starts casting an offensive spell.

< 38h/298H 5v/112V Pos: kneeling >
< T: Envil TP: kne TC: awful E: A Drow Elf sta EP: few scratches >
 A Drow Elf completes his spell...
A Drow Elf utters the word 'yrawzmosagh'
A Drow Elf points at you.
You scream out in sudden pain as a flameburst sent by a Drow Elf hits you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 7h/298H 5v/112V Pos: kneeling >
< T: Envil TP: kne TC: awful E: A Drow Elf sta EP: few scratches >
 A Drow Elf misses you.

< 7h/298H 5v/112V Pos: kneeling >
< T: Envil TP: kne TC: awful E: A Drow Elf sta EP: few scratches >
 A Drow Elf starts casting an offensive spell.

< 7h/298H 5v/112V Pos: kneeling >
< T: Envil TP: kne TC: awful E: A Drow Elf sta EP: few scratches >
 You can't seem to get a single swing in.

< 7h/298H 5v/112V Pos: kneeling >
< T: Envil TP: kne TC: awful E: A Drow Elf sta EP: few scratches >
 You rise to your feet.

< 7h/298H 5v/112V Pos: standing >
< T: Envil TP: sta TC: awful E: A Drow Elf sta EP: few scratches >
 A Drow Elf completes his spell...
A Drow Elf utters the word 'yrawzmosagh'
A Drow Elf points at you.
Everything seems so hot..  the pain, the paiiin...
Your well-used bark platemail melted from the intense heat!
Your bronze skull cap melted from the intense heat!