The death of [21 Psionicist] Zide (Githzerai)

in On Paradise Lane

from the perspective of [21 Psionicist] Zide (Githzerai)

<worn as a badge>    a beacon of courage (glowing) (illuminating)
<worn around neck>   a tigerbone necklace [superior]
<worn around neck>   a wicked looking collar [superior]
<worn on body>       a suit of hide armor
<worn about body>    some apprentice monk robes (illuminating)
<worn about waist>   a masterly-crafted cured leather girth from Pine Hollow
<primary weapon>     a stout oaken cudgel
<worn on legs>       some tight silk pants [poor]
<worn on feet>       a pair of rugged outdoors boots [superior]

A warder dodges your futile attack.

< 160h/162H 129v/129V Pos: sitting >
< T: Zide TP: sit TC:few scratches E: warder sta EP:  few wounds >
 A warder misses you.
A warder misses you.

< 160h/162H 129v/129V Pos: sitting >
< T: Zide TP: sit TC:few scratches E: warder sta EP:  few wounds >
 You can't do this sitting!

< 160h/162H 129v/129V Pos: sitting >
< T: Zide TP: sit TC:few scratches E: warder sta EP:  few wounds >
 You clamber to your feet.

< 160h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: warder sta EP:  few wounds >
 You begin to focus your will...

< 160h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: warder sta EP:  few wounds >
 You dodge a warder's vicious attack.
A warder misses you with her clumsy kick at your chest.

< 160h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: warder sta EP:  few wounds >
 Casting: inflict pain *

< 160h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: warder sta EP:  few wounds >
 Your mental manipulations become a reality...
[Damage: 32 ] A warder screams out in pain!

< 160h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: warder sta EP:  nasty wounds >
 You begin to focus your will...

< 160h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: warder sta EP:  nasty wounds >
 Casting: inflict pain *

< 160h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: warder sta EP:  nasty wounds >
 You dodge a warder's vicious attack.

< 160h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: warder sta EP:  nasty wounds >
 Your mental manipulations become a reality...
[Damage: 36 ] A warder screams out in pain!

< 160h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: warder sta EP:  awful >
 You begin to focus your will...

< 160h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: warder sta EP:  awful >
 Casting: ballistic attack *

< 160h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: warder sta EP:  awful >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a warder.
Your mental boulder smashes a warder really hard.
[Damage: 20 ] A warder is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A warder's death cry reverberates in your head as she falls to the ground.

< 160h/162H 129v/129V Pos: standing >
You get a few coins from the corpse of a warder.
There were: 4 gold coins, 8 silver coins, 16 copper coins. 

< 160h/162H 129v/129V Pos: standing >
It appears to be the corpse of a warder.
Nothing.

< 160h/162H 129v/129V Pos: standing >
Ok.
You put 0 platinum, 13 gold, 24 silver, and 41 copper coins into a rugged adventurers satchel.

< 162h/162H 129v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 162h/162H 129v/129V Pos: standing >
Atop the Northeast Tower of Newhaven
   Yellowish brown stone has been carefully chiseled with delicate
detail and perfectly lined up and mortared together to form a massive
tower. The tower over looks the northeastern land and walls surrounding
the city. Large parapets of perfectly squared stone line the top of the
tower, offering shelter to the defenders of the city from any possible
missile fire below the city wall.  A large banner of blue and white has
been centered and hung down the tower wall facing outside the city as a
thick maple flagpole protrudes toward the sky supporting a banner
emblazoned with the city's crest.  Slivers of granite have been
embedded into the tower's stones reinforcing its structural
integrity.
Obvious exits: -Down 
A stronghold knight stands watch here.
A member of the Hammers of Grim Jaw(Gold Aura)
A member of the Hammers of Grim Jaw(Gold Aura)
A member of the Hammers of Grim Jaw(Gold Aura)
The Captain of the Hammers of Grim Jaw is standing here.

< 162h/162H 128v/129V Pos: standing >
You sit down and relax.

< 162h/162H 128v/129V Pos: sitting >
You start meditating...

< 162h/162H 128v/129V Pos: sitting >
Your mana reserves are now full.

< 162h/162H 129v/129V Pos: sitting >
You clamber to your feet.

< 162h/162H 129v/129V Pos: standing >
Atop the Northeast Tower of Newhaven
Obvious exits: -Down 
A stronghold knight stands watch here.
A member of the Hammers of Grim Jaw(Gold Aura)
A member of the Hammers of Grim Jaw(Gold Aura)
A member of the Hammers of Grim Jaw(Gold Aura)
The Captain of the Hammers of Grim Jaw is standing here.

< 162h/162H 129v/129V Pos: standing >
You begin to focus your will...

< 162h/162H 129v/129V Pos: standing >
Casting: inflict pain *

< 162h/162H 129v/129V Pos: standing >
Your mental manipulations become a reality...
[Damage: 34 ] The stronghold knight screams out in pain!
The stronghold knight misses you.
The stronghold knight misses you.

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: knight sta EP:  small wounds >
 You begin to focus your will...

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: knight sta EP:  small wounds >
 Casting: inflict pain *

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: knight sta EP:  small wounds >
 Your mental manipulations become a reality...
[Damage: 33 ] The stronghold knight screams out in pain!

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: knight sta EP:  few wounds >
 You begin to focus your will...

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: knight sta EP:  few wounds >
 -=[The stronghold knight's punch strikes you.]=-

< 152h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: knight sta EP:  few wounds >
 Casting: inflict pain *

< 152h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: knight sta EP:  few wounds >
 Your mental manipulations become a reality...
[Damage: 29 ] The stronghold knight screams out in pain!

< 152h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: knight sta EP:  nasty wounds >
 You begin to focus your will...

< 152h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: knight sta EP:  nasty wounds >
 Casting: inflict pain *
The stronghold knight misses you.
The stronghold knight misses you.

< 152h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: knight sta EP:  nasty wounds >
 Your mental manipulations become a reality...
[Damage: 37 ] The stronghold knight screams out in pain!

< 152h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: knight sta EP: pretty hurt >
 The stronghold knight dodges your futile attack.

< 152h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: knight sta EP: pretty hurt >
 You begin to focus your will...

< 152h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: knight sta EP: pretty hurt >
 Casting: inflict pain *

< 152h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: knight sta EP: pretty hurt >
 The stronghold knight misses you.
The stronghold knight misses you.
The stronghold knight's sweep catches you in the side and you almost stumble.

< 145h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC: small wounds E: knight sta EP: pretty hurt >
 Your mental manipulations become a reality...
[Damage: 47 ] The stronghold knight screams out in pain!

< 145h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC: small wounds E: knight sta EP:  awful >
 You begin to focus your will...

< 145h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC: small wounds E: knight sta EP:  awful >
 Casting: ballistic attack *
Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.

< 145h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC: small wounds E: knight sta EP:  awful >
 Your mental manipulations become a reality...
You chuckle as a stone strikes the stronghold knight.
[Damage:  4 ] The stronghold knight is incapacitated and will slowly die, if not aided.

< 145h/162H 129v/129V Pos: standing >
<You begin to focus your will...

< 145h/162H 129v/129V Pos: standing >
<The stronghold knight slumps to the ground.
Casting: ballistic attack *

< 145h/162H 129v/129V Pos: standing >
<Your mental manipulations become a reality...
You chuckle as a stone strikes the stronghold knight.
Your mental boulder smashes the stronghold knight really hard.
[Damage:  6 ] The stronghold knight is mortally wounded, and will die soon, if not aided.

< 145h/162H 129v/129V Pos: standing >
<[Damage:  5 ] You crushed the stronghold knight's skull, I'm afraid he's dead.
The stronghold knight is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are the stronghold knight's last actions in this world.

< 145h/162H 129v/129V Pos: standing >
You get a small pile of coins from the corpse of the stronghold knight.
There were: 5 gold coins, 10 silver coins, 21 copper coins. 

< 145h/162H 129v/129V Pos: standing >
It appears to be the corpse of the stronghold knight.
Nothing.

< 145h/162H 129v/129V Pos: standing >
You sit down and relax.

< 147h/162H 129v/129V Pos: sitting >
You start meditating...

< 148h/162H 129v/129V Pos: sitting >

< 162h/162H 129v/129V Pos: sitting >
Your mana reserves are now full.

< 162h/162H 129v/129V Pos: sitting >

< 162h/162H 129v/129V Pos: sitting >
You clamber to your feet.

< 162h/162H 129v/129V Pos: standing >
Atop the Northeast Tower of Newhaven
Obvious exits: -Down 
Puddles of fresh blood cover the ground.
The corpse of the stronghold knight is lying here.
A member of the Hammers of Grim Jaw(Gold Aura)
A member of the Hammers of Grim Jaw(Gold Aura)
A member of the Hammers of Grim Jaw(Gold Aura)
The Captain of the Hammers of Grim Jaw is standing here.

< 162h/162H 129v/129V Pos: standing >
Ok.
You put 0 platinum, 5 gold, 10 silver, and 21 copper coins into a rugged adventurers satchel.

< 162h/162H 129v/129V Pos: standing >
The perfect match!

< 162h/162H 129v/129V Pos: standing >
You begin to focus your will...
The member suddenly attacks YOU!
The member misses you.

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP: excellent >
 Casting: inflict pain *

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP: excellent >
 Your mental manipulations become a reality...
[Damage: 50 ] The member screams out in pain!

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP:  nasty wounds >
 You begin to focus your will...

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP:  nasty wounds >
 Casting: inflict pain *
You dodge the member's vicious attack.

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP:  nasty wounds >
 Your mental manipulations become a reality...
[Damage: 30 ] The member screams out in pain!

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP:  awful >
 You begin to focus your will...

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP:  awful >
 Casting: inflict pain *

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP:  awful >
 Your mental manipulations become a reality...
[Damage: 48 ] The member screams out in pain!
The member is stunned!
The member misses you.

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP:  awful >
 You miss the member.
You begin to focus your will...

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP:  awful >
 Casting: ballistic attack *

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP:  awful >
 Your mental manipulations become a reality...
You chuckle as a stone strikes the member.
Your mental boulder smashes the member really hard.
[Damage: 11 ] The member is mortally wounded, and will die soon, if not aided.

< 162h/162H 129v/129V Pos: standing >
<You begin to focus your will...

< 162h/162H 129v/129V Pos: standing >
<Casting: ballistic attack *

< 162h/162H 129v/129V Pos: standing >
<Your mental manipulations become a reality...
You chuckle as a stone strikes the member.
[Damage:  7 ] The member is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The member's death cry reverberates in your head as he falls to the ground.

< 162h/162H 129v/129V Pos: standing >
You get a few coins from the corpse of the member.
There were: 1 platinum coin, 5 gold coins, 8 silver coins, 14 copper coins. 

< 162h/162H 129v/129V Pos: standing >
It appears to be the corpse of the member.
Nothing.

< 162h/162H 129v/129V Pos: standing >
You begin to focus your will...
The member suddenly attacks YOU!
The member misses you.

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP: excellent >
 Casting: inflict pain *

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP: excellent >
 Your mental manipulations become a reality...
[Damage: 45 ] The member screams out in pain!

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP:  few wounds >
 The sun starts to set in the south.
You begin to focus your will...

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP:  few wounds >
 Casting: inflict pain *
The member misses you.
The member misses you.
The member's sweep catches you in the side and you almost stumble.

< 155h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: member sta EP:  few wounds >
 Your mental manipulations become a reality...
[Damage: 33 ] The member screams out in pain!

< 155h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: member sta EP:  awful >
 You begin to focus your will...

< 155h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: member sta EP:  awful >
 Casting: inflict pain *

< 155h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: member sta EP:  awful >
 Your mental manipulations become a reality...
[Damage: 30 ] The member screams out in pain!
The member misses you.

< 155h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: member sta EP:  awful >
 [Damage:  3 ] -=[Your decent crush enshrouds the member in a mist of blood.]=-
The member is stunned!
You begin to focus your will...

< 155h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: member sta EP:  bleeding, close to death >
 Casting: ballistic attack *

< 155h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:few scratches E: member sta EP:  bleeding, close to death >
 Your mental manipulations become a reality...
You chuckle as a stone strikes the member.
[Damage:  3 ] The member is incapacitated and will slowly die, if not aided.
The member slumps to the ground.

< 155h/162H 129v/129V Pos: standing >
<The snow is coming down faster now.

< 155h/162H 129v/129V Pos: standing >
<You begin to focus your will...

< 155h/162H 129v/129V Pos: standing >
<Casting: ballistic attack *

< 155h/162H 129v/129V Pos: standing >
<Your mental manipulations become a reality...
You chuckle as a stone strikes the member.
[Damage:  5 ] The member is mortally wounded, and will die soon, if not aided.

< 155h/162H 129v/129V Pos: standing >
<[Damage:  5 ] You crushed the member's skull, I'm afraid he's dead.
The member is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of the member.

< 155h/162H 129v/129V Pos: standing >
You get a small pile of coins from the corpse of the member.
There were: 4 gold coins, 10 silver coins, 16 copper coins. 

< 155h/162H 129v/129V Pos: standing >
It appears to be the corpse of the member.
Nothing.

< 155h/162H 129v/129V Pos: standing >
You sit down and relax.

< 156h/162H 129v/129V Pos: sitting >
You start meditating...

< 157h/162H 129v/129V Pos: sitting >

< 162h/162H 129v/129V Pos: sitting >

< 162h/162H 129v/129V Pos: sitting >

< 162h/162H 129v/129V Pos: sitting >
Hint: Wisdom determines how quickly Priest classes pray for spells.

< 162h/162H 129v/129V Pos: sitting >

< 162h/162H 129v/129V Pos: sitting >

< 162h/162H 129v/129V Pos: sitting >

< 162h/162H 129v/129V Pos: sitting >

< 162h/162H 129v/129V Pos: sitting >

< 162h/162H 129v/129V Pos: sitting >

< 162h/162H 129v/129V Pos: sitting >

< 162h/162H 129v/129V Pos: sitting >

< 162h/162H 129v/129V Pos: sitting >

< 162h/162H 129v/129V Pos: sitting >

< 162h/162H 129v/129V Pos: sitting >
Your mana reserves are now full.

< 162h/162H 129v/129V Pos: sitting >
You clamber to your feet.

< 162h/162H 129v/129V Pos: standing >
Atop the Northeast Tower of Newhaven
Obvious exits: -Down 
Puddles of fresh blood cover the ground.
[2] The corpse of the member is lying here.
The corpse of the stronghold knight is lying here.
A member of the Hammers of Grim Jaw(Gold Aura)
The Captain of the Hammers of Grim Jaw is standing here.

< 162h/162H 129v/129V Pos: standing >
Ok.
You put 1 platinum, 9 gold, 18 silver, and 30 copper coins into a rugged adventurers satchel.

< 162h/162H 129v/129V Pos: standing >
You begin to focus your will...

< 162h/162H 129v/129V Pos: standing >
Casting: inflict pain *

< 162h/162H 129v/129V Pos: standing >
Your mental manipulations become a reality...
[Damage: 48 ] The member screams out in pain!
You dodge the member's vicious attack.
You duck under the member's lame kick.

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP:  nasty wounds >
 You begin to focus your will...

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP:  nasty wounds >
 Casting: inflict pain *

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP:  nasty wounds >
 Your mental manipulations become a reality...
[Damage: 47 ] The member screams out in pain!

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP:  awful >
 The member misses you.
The member misses you.
You begin to focus your will...

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP:  awful >
 Casting: inflict pain *

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP:  awful >
 Your mental manipulations become a reality...
[Damage: 31 ] The member screams out in pain!
The member is stunned!

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP:  awful >
 You begin to focus your will...

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP:  awful >
 You dodge the member's vicious attack.
The member misses you.

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP:  awful >
 Casting: ballistic attack *

< 162h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:excellent E: member sta EP:  awful >
 Your mental manipulations become a reality...
You chuckle as a stone strikes the member.
Your mental boulder smashes the member really hard.
[Damage: 13 ] The member is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as the member dies in agony.

< 162h/162H 129v/129V Pos: standing >
You get a few coins from the corpse of the member.
There were: 1 platinum coin, 4 gold coins, 9 silver coins, 13 copper coins. 

< 162h/162H 129v/129V Pos: standing >
It appears to be the corpse of the member.
Nothing.

< 162h/162H 129v/129V Pos: standing >
A Kobold utters a word of dark speech, and a shadowy hand coalesces near YOU!
You stagger as the shadowy hand conjured by a Kobold slashes you with its sharp claws.

< 144h/162H 129v/129V Pos: standing >
Ok.
You put 1 platinum, 4 gold, 9 silver, and 13 copper coins into a rugged adventurers satchel.

< 145h/162H 129v/129V Pos: standing >
A Kobold utters a word of dark speech, and a shadowy hand coalesces near YOU!
You stagger as the shadowy hand conjured by a Kobold slashes you with its sharp claws.

< 125h/162H 129v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 127h/162H 129v/129V Pos: standing >
A Kobold utters a word of dark speech, and a shadowy hand coalesces near YOU!
You stagger as the shadowy hand conjured by a Kobold slashes you with its sharp claws.

< 113h/162H 129v/129V Pos: standing >
A Kobold enters from below.

< 116h/162H 129v/129V Pos: standing >
A Kobold suddenly attacks YOU!
A Kobold misses you.

< 117h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 117h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 117h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 117h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!

< 117h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 You dodge a Kobold's vicious attack.

< 117h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 A Kobold starts casting an offensive spell.

< 117h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 [Damage:  2 ] -=[Your decent crush wounds a Kobold.]=-

< 117h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 You failed.

< 117h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 A Kobold completes his spell...
A Kobold utters the words 'gragpuio eabratizgg'
A Kobold utters a word of dark speech, and a shadowy hand coalesces near YOU!
You stagger as the shadowy hand conjured by a Kobold slashes you with its sharp claws.

< 93h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 A Kobold starts casting an offensive spell.

< 93h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 A Kobold completes his spell...
A Kobold utters the words 'gragpuio eabratizgg'
A Kobold utters a word of dark speech, and a shadowy hand coalesces near YOU!
OUCH!  That really did HURT!
You stagger as the shadowy hand conjured by a Kobold slashes you with its sharp claws.
OUCH!  That really did HURT!
You failed.

< 47h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: A Kobold sta EP: few scratches >
 A Kobold starts casting an offensive spell.

< 47h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: A Kobold sta EP: few scratches >
 A Kobold completes his spell...
A Kobold utters the words 'gragpuio eabratizgg'
A Kobold utters a word of dark speech, and a shadowy hand coalesces near YOU!
You stagger as the shadowy hand conjured by a Kobold slashes you with its sharp claws.
You miss a Kobold.

< 27h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: A Kobold sta EP: few scratches >
 Autosaving...

< 27h/162H 129v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: A Kobold sta EP: few scratches >
 You attempt to flee...
Paradise Lane and Refuge Street
   Perfectly squared inlaid stones of rose have been checkered with the
light blue stones lining Refuge Street.  The checkered way stretches off to
the west and south. A stairway leading up the northeastern section of the
wall leads up to an open-air tower.  Each stair has been cut perfectly.
Small groves have been chiseled into each stair offering a better grip on
the stairs to avoid slipping during rain.  A small bright brass sign has
been placed at the bottom of the stairs.  The air is crisp and dry; a sense
of tranquillity fills the area here.
Obvious exits: -South -West  -Up   
The corpse of a warder is lying here.
You flee downward!

< 27h/162H 104v/129V Pos: standing >
A Kobold enters from above.

< 28h/162H 104v/129V Pos: standing >
On Paradise Lane
   Rose alabaster stone has been chiseled and etched with exquisite detail.
Each stone has been evenly spaced and mortared together forming a road
leading off to the north and south.  Large clay pots have been lines against
the eastern city wall facing the city.  A single large rose colors flower
has been planted within each pot.  Small runes have been etched into each
stone, honoring the deceased citizen who helped establish and build the
city.  A bright blue banner hangs from the western wall as a checkered road
begins to the north.  A strong scent of honey and nectar lingers here.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
The zombie of the private stands here. (minion) (Red Aura)
You dodge a bash from the zombie of the private, who loses its balance and falls.

< 29h/162H 104v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead ass EP: excellent >
 Pardon?

< 30h/162H 104v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead ass EP: excellent >
 Shadows stretch across the land as the sun limps towards the horizon.
Sorry, you aren't allowed to do that in combat.

< 30h/162H 104v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead ass EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 30h/162H 104v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead ass EP: excellent >
 Sorry, you aren't allowed to do that in combat.
A Kobold enters from the north.

< 30h/162H 104v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead ass EP: excellent >
 Sorry, you aren't allowed to do that in combat.
A Kobold suddenly attacks YOU!
A Kobold misses you.

< 30h/162H 104v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead ass EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 30h/162H 104v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead ass EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 30h/162H 104v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead ass EP: excellent >
 You attempt to flee...
On Paradise Lane
   Rose alabaster stone has been chiseled and etched with exquisite detail.
Each stone has been evenly spaced and mortared together forming a road
leading off to the north and south. An enormous stained glass window
depicting a balance and scale in blue and white stretches almost the entire
length of the western wall.  A few clay pots, containing a single rose
colored flower tipped with light blue, has been lined against the eastern
city wall facing the city. Small runes have been etched into each stone,
honoring the deceased citizen who helped establish and build the city.  A
strong scent of honey and nectar lingers here.
Obvious exits: -North -South
A grand knight of Newhaven strolls along here.
A lawkeeper of Newhaven stands here.
The zombie of the private stands here. (minion) (Red Aura)
You flee southward!

< 30h/162H 76v/129V Pos: standing >
The zombie of the private suddenly attacks YOU!
The zombie of the private misses you.

< 30h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 30h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead sta EP: excellent >
 Pardon?

< 30h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 30h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 30h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 30h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 30h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead sta EP: excellent >
 A Kobold enters from the north.

< 30h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 30h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 30h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 30h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 30h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 30h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 30h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead sta EP: excellent >
 [Damage:  2 ] -=[Your crush wounds the zombie of the private.]=-
Sorry, you aren't allowed to do that in combat.

< 30h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.
A Kobold gives an order to his followers.

< 30h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 30h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead sta EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!

< 30h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead sta EP: few scratches >
 A Kobold starts casting an offensive spell.

< 30h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead sta EP: few scratches >
 You score a CRITICAL HIT!!!!!
[Damage:  6 ] -=[Your crush strikes the zombie of the private.]=-

< 30h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC:pretty hurt E: undead sta EP: few scratches >
 A Kobold completes his spell...
A Kobold utters the words 'ruyz rzzqp'
Your life &+force seems to slip away as a Kobold touches you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 12h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC: awful E: undead sta EP: few scratches >
 A Kobold starts casting an offensive spell.

< 12h/162H 77v/129V Pos: standing >
< T: Zide TP: sta TC: awful E: undead sta EP: few scratches >
 You attempt to flee...
On Paradise Lane
   Rose alabaster stone has been chiseled and etched with exquisite detail.
Each stone has been evenly spaced and mortared together forming a road
leading off to the north and south.  Large clay pots have been lines against
the eastern city wall facing the city.  A single large rose colors flower
has been planted within each pot.  Small runes have been etched into each
stone, honoring the deceased citizen who helped establish and build the
city.  A bright blue banner hangs from the western wall as a checkered road
begins to the north.  A strong scent of honey and nectar lingers here.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
The zombie of the private stands here. (minion) (Red Aura)
You flee northward!
The zombie of the private suddenly attacks YOU!
The zombie of the private misses you.

< 12h/162H 56v/129V Pos: standing >
< T: Zide TP: sta TC: awful E: undead sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 12h/162H 56v/129V Pos: standing >
< T: Zide TP: sta TC: awful E: undead sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.
A Kobold enters from the south.
The zombie of the private enters from the south.

< 12h/162H 56v/129V Pos: standing >
< T: Zide TP: sta TC: awful E: undead sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 12h/162H 56v/129V Pos: standing >
< T: Zide TP: sta TC: awful E: undead sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'ruyz rzzqp'
Your life &+force seems to slip away as a Kobold touches you.
You feel your pulse begin to slow and you realize you are mortally wounded...

< -9h/162H 56v/129V Pos: on your ass >
You are in pretty bad shape, unable to do anything!

< -9h/162H 56v/129V Pos: on your ass >