<worn as a badge> a badge of promise (glowing) [85%]
<worn on head> a bloodstained helm
<worn on eyes> a moonstone visor
<worn in ear> an earring of congealed blood
<worn in ear> a pitted rubber stud from Village of Split Shield
<worn on face> a smuggler's black mask
<worn around neck> a symbol of Baphomet
<worn around neck> a polished silver medallion
<worn on body> a magical bark tunic from Village of Split Shield
<worn about body> the mantle of the warchief
<worn as quiver> a spiked glass quiver from Village of Split Shield
<worn about waist> a leather belt with mummified rats heads sewn on
<attached to belt> a quiver smeared with blood
<worn on arms> some fine rubber sleeves from Village of Split Shield
<worn around wrist> the bracer of archery [superior]
<worn around wrist> a frozen reed wristguard from Village of Split Shield
<worn on hands> a pair of silverish githyanki gauntlets of constitution
<worn on finger> a black skull-shaped ring
<worn on finger> a tiny griffon claw
<wielding twohanded> a mithril two-handed dwarven battle hammer [superior] (glowing)
<worn on legs> some ghastly rubber pants from Village of Split Shield
<worn on feet> some boots of segmented iron
< 963h/963H 113v/173V Pos: standing >
Xanan leaves north.
Pork leaves north.
You follow Xanan.
Small Cobblestone Road
The small cobblestones that have been laid some time ago to create this
road are paved and provide an easy traversing. Wheels glide over this section
of the town quite easily one would think. The dirt off the side of the road
and in-between the cracks of the stones would often times become airborne by
the wind during the day. It would pick up ever so slightly and collide with
a traveler or a building of some sort. The wind when it does this makes a
sharply pitched noise, an eerie noise during the night. There are no poles,
no lanterns, nor any sort of evidence that this road is difficult to travel
during the night, unaccomplished travelers need not worry.
Obvious exits: -North -South
Pork Tainted Meat The Empire (Barbarian)(large) stands, floating here.(Red Aura)
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An agitated commoner walks the road.
< 963h/963H 113v/173V Pos: standing >
You feel a rage start to come from within...
You are filled with a HUGE rush of BLOODLUST!
< 963h/963H 113v/173V Pos: standing >
Xanan leaves south.
Pork leaves south.
< 963h/963H 113v/173V Pos: standing >
Xanan enters from the south.
Pork enters from the south.
< 963h/963H 115v/173V Pos: standing >
Small Cobblestone Road
The small cobblestones that have been laid some time ago to create this
road are paved and provide an easy traversing. Wheels glide over this section
of the town quite easily one would think. The dirt off the side of the road
and in-between the cracks of the stones would often times become airborne by
the wind during the day. It would pick up ever so slightly and collide with
a traveler or a building of some sort. The wind when it does this makes a
sharply pitched noise, an eerie noise during the night. There are no poles,
no lanterns, nor any sort of evidence that this road is difficult to travel
during the night, unaccomplished travelers need not worry.
Obvious exits: -North -South
Fresh blood splatters cover the area.
< 963h/963H 113v/173V Pos: standing >
You quickly scan the area.
Pork who is close by to your north.
Xanan who is close by to your north.
An agitated minotaur who is close by to your north.
A meditating shaman who is in the distance to your north.
Xanan enters from the north.
Pork enters from the north.
< 963h/963H 114v/173V Pos: standing >
Xanan leaves south.
Pork leaves south.
You follow Xanan.
A Cobblestone Intersection
It is here that two roads converge to form an intersection. Both roads were
made of a cobblestone that seems to have been paved over the years by constant
walking upon by the cow's within this town. Caravans and machines of war have
no trouble traversing this intersection, for it is truly grand. A small forest
sits to the east and must have some sort of grove within it, for why would it
still be standing? Birds can be heard chirping from it and animals are sure to
reside there. Large buildings loom in any direction along either road. Toward
the west it seems as though there are residential buildings, while to the north
it would appear that many commercial and various buildings reside, and finally
to the south there are many different types of buildings.
Obvious exits: -North -East -South -West
Pork Tainted Meat The Empire (Barbarian)(large) stands, floating here.(Red Aura)
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 963h/963H 111v/173V Pos: standing >
Xanan leaves south.
Pork leaves south.
You follow Xanan.
A Turning
The small cobblestones that have been laid some time ago to create this
road are paved and provide an easy traversing. Wheels glide over this section
of the town quite easily one would think. The dirt off the side of the road
and in-between the cracks of the stones would often times become airborne by
the wind during the day. It would pick up ever so slightly and collide with
a traveler or a building of some sort. The wind when it does this makes a
sharply pitched noise, an eerie noise during the night. There are no poles,
no lanterns, nor any sort of evidence that this road is difficult to travel
during the night, unaccomplished travelers need not worry.
Obvious exits: -North -East -West #
Pork Tainted Meat The Empire (Barbarian)(large) stands, floating here.(Red Aura)
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 963h/963H 108v/173V Pos: standing >
Slay whom?
< 963h/963H 109v/173V Pos: standing >
Slay whom?
< 963h/963H 109v/173V Pos: standing >
Slay whom?
Xanan leaves east.
Pork leaves east.
You follow Xanan.
A Cobblestone Road
The small cobblestones that have been laid some time ago to create this
road are paved and provide an easy traversing. Wheels glide over this section
of the town quite easily one would think. The dirt off the side of the road
and in-between the cracks of the stones would often times become airborne by
the wind during the day. It would pick up ever so slightly and collide with
a traveler or a building of some sort. The wind when it does this makes a
sharply pitched noise, an eerie noise during the night. There are no poles,
no lanterns, nor any sort of evidence that this road is difficult to travel
during the night, unaccomplished travelers need not worry.
Obvious exits: -East -West
Pork Tainted Meat The Empire (Barbarian)(large) stands, floating here.(Red Aura)
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 963h/963H 106v/173V Pos: standing >
Slay whom?
< 963h/963H 106v/173V Pos: standing >
Slay whom?
Xanan leaves east.
Pork leaves east.
You follow Xanan.
A Cobblestone Road
The small cobblestones that have been laid some time ago to create this
road are paved and provide an easy traversing. Wheels glide over this section
of the town quite easily one would think. The dirt off the side of the road
and in-between the cracks of the stones would often times become airborne by
the wind during the day. It would pick up ever so slightly and collide with
a traveler or a building of some sort. The wind when it does this makes a
sharply pitched noise, an eerie noise during the night. There are no poles,
no lanterns, nor any sort of evidence that this road is difficult to travel
during the night, unaccomplished travelers need not worry.
Obvious exits: -East -South# -West
Pork Tainted Meat The Empire (Barbarian)(large) stands, floating here.(Red Aura)
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 963h/963H 104v/173V Pos: standing >
Slay whom?
< 963h/963H 104v/173V Pos: standing >
Slay whom?
Xanan leaves east.
Pork leaves east.
You follow Xanan.
A Cobblestone Road
The small cobblestones that have been laid some time ago to create this
road are paved and provide an easy traversing. Wheels glide over this section
of the town quite easily one would think. The dirt off the side of the road
and in-between the cracks of the stones would often times become airborne by
the wind during the day. It would pick up ever so slightly and collide with
a traveler or a building of some sort. The wind when it does this makes a
sharply pitched noise, an eerie noise during the night. There are no poles,
no lanterns, nor any sort of evidence that this road is difficult to travel
during the night, unaccomplished travelers need not worry.
Obvious exits: -East -West
Pork Tainted Meat The Empire (Barbarian)(large) stands, floating here.(Red Aura)
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An agitated commoner walks the road.
< 963h/963H 101v/173V Pos: standing >
Slay whom?
< 963h/963H 102v/173V Pos: standing >
Slay whom?
Xanan leaves east.
Pork leaves east.
You follow Xanan.
An Intersection of Roads
The small cobblestones that have been laid some time ago to create this
road are paved and provide an easy traversing. Wheels glide over this section
of the town quite easily one would think. The dirt off the side of the road
and in-between the cracks of the stones would often times become airborne by
the wind during the day. It would pick up ever so slightly and collide with
a traveler or a building of some sort. The wind when it does this makes a
sharply pitched noise, an eerie noise during the night. There are no poles,
no lanterns, nor any sort of evidence that this road is difficult to travel
during the night, unaccomplished travelers need not worry. The road continues
to the east and west. The northern street, along either side, has nearly
collapsed buildings just ready to succumb to the weight of gravity.
Obvious exits: -North -East -West
Pork Tainted Meat The Empire (Barbarian)(large) stands, floating here.(Red Aura)
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 963h/963H 99v/173V Pos: standing >
Slay whom?
< 963h/963H 99v/173V Pos: standing >
Slay whom?
< 963h/963H 99v/173V Pos: standing >
Slay whom?
Xanan leaves east.
Pork leaves east.
You follow Xanan.
A Cobblestone Road
The small cobblestones that have been laid some time ago to create this
road are paved and provide an easy traversing. Wheels glide over this section
of the town quite easily one would think. The dirt off the side of the road
and in-between the cracks of the stones would often times become airborne by
the wind during the day. It would pick up ever so slightly and collide with
a traveler or a building of some sort. The wind when it does this makes a
sharply pitched noise, an eerie noise during the night. There are no poles,
no lanterns, nor any sort of evidence that this road is difficult to travel
during the night, unaccomplished travelers need not worry.
Obvious exits: -East -West
Pork Tainted Meat The Empire (Barbarian)(large) stands, floating here.(Red Aura)
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 963h/963H 97v/173V Pos: standing >
Slay whom?
Xanan leaves east.
Pork leaves east.
You follow Xanan.
A Cobblestone Road
The small cobblestones that have been laid some time ago to create this
road are paved and provide an easy traversing. Wheels glide over this section
of the town quite easily one would think. The dirt off the side of the road
and in-between the cracks of the stones would often times become airborne by
the wind during the day. It would pick up ever so slightly and collide with
a traveler or a building of some sort. The wind when it does this makes a
sharply pitched noise, an eerie noise during the night. There are no poles,
no lanterns, nor any sort of evidence that this road is difficult to travel
during the night, unaccomplished travelers need not worry.
Obvious exits: -South -West
Pork Tainted Meat The Empire (Barbarian)(large) stands, floating here.(Red Aura)
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 963h/963H 94v/173V Pos: standing >
Slay whom?
< 963h/963H 94v/173V Pos: standing >
Slay whom?
< 963h/963H 94v/173V Pos: standing >
Slay whom?
< 963h/963H 95v/173V Pos: standing >
Slay whom?
< 963h/963H 95v/173V Pos: standing >
Slay whom?
Xanan leaves south.
Pork leaves south.
You follow Xanan.
A Cobblestone Road
The small cobblestones that have been laid some time ago to create this
road are paved and provide an easy traversing. Wheels glide over this section
of the town quite easily one would think. The dirt off the side of the road
and in-between the cracks of the stones would often times become airborne by
the wind during the day. It would pick up ever so slightly and collide with
a traveler or a building of some sort. The wind when it does this makes a
sharply pitched noise, an eerie noise during the night. There are no poles,
no lanterns, nor any sort of evidence that this road is difficult to travel
during the night, unaccomplished travelers need not worry.
Obvious exits: -North -South
Pork Tainted Meat The Empire (Barbarian)(large) stands, floating here.(Red Aura)
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An agitated commoner walks the road.
< 963h/963H 92v/173V Pos: standing >
Slay whom?
< 963h/963H 92v/173V Pos: standing >
Slay whom?
< 963h/963H 93v/173V Pos: standing >
Slay whom?
< 963h/963H 93v/173V Pos: standing >
Slay whom?
< 963h/963H 93v/173V Pos: standing >
Slay whom?
Xanan leaves south.
Pork leaves south.
You follow Xanan.
A Cobblestone Road
The small cobblestones that have been laid some time ago to create this
road are paved and provide an easy traversing. Wheels glide over this section
of the town quite easily one would think. The dirt off the side of the road
and in-between the cracks of the stones would often times become airborne by
the wind during the day. It would pick up ever so slightly and collide with
a traveler or a building of some sort. The wind when it does this makes a
sharply pitched noise, an eerie noise during the night. There are no poles,
no lanterns, nor any sort of evidence that this road is difficult to travel
during the night, unaccomplished travelers need not worry.
Obvious exits: -North -East
Pork Tainted Meat The Empire (Barbarian)(large) stands, floating here.(Red Aura)
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 963h/963H 91v/173V Pos: standing >
Slay whom?
Xanan leaves east.
Pork leaves east.
You follow Xanan.
A Cobblestone Road
The small cobblestones that have been laid some time ago to create this
road are paved and provide an easy traversing. Wheels glide over this section
of the town quite easily one would think. The dirt off the side of the road
and in-between the cracks of the stones would often times become airborne by
the wind during the day. It would pick up ever so slightly and collide with
a traveler or a building of some sort. The wind when it does this makes a
sharply pitched noise, an eerie noise during the night. There are no poles,
no lanterns, nor any sort of evidence that this road is difficult to travel
during the night, unaccomplished travelers need not worry.
Obvious exits: -East -West
Pork Tainted Meat The Empire (Barbarian)(large) stands, floating here.(Red Aura)
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An commoner walks the road, intent on his destination.
< 963h/963H 88v/173V Pos: standing >
Slay whom?
Xanan leaves east.
Pork leaves east.
You follow Xanan.
A Path of Dirt
Some little rocks are visible along this dirt road. Mud doesn't totally
eclipse them just yet, however, the once totally enveloping trail to the east
has transformed into something that of a road of rocks, paved rocks. These
rocks seem to be made of cobblestone and provide easy access for all of those
who wish to traverse it. Weathering seems to have no hold upon these rocks,
for they have truly survived the test of time. Brushes and large patches of
weeds lay on either side of the path, guarding the algae covered water. Dead
trees lay about the area, however, all are out of reach and lay in shallow
pools of water that makes up the swamp to the east.
Obvious exits: -East -West
Pork Tainted Meat The Empire (Barbarian)(large) stands, floating here.(Red Aura)
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 963h/963H 85v/173V Pos: standing >
Slay whom?
Xanan leaves east.
Pork leaves east.
You follow Xanan.
A Muddy Trail
Sounds of the town to the west fill the air. Everything in the swampy forest
to the east seems to stir stir ever so slightly when anyone enters their waste
land. Many types of tracks lay below in the muck, some of these tracks were
made by minotaurs, however, many were made by reptiles. Mud inhibits travelling
tand makes progress very difficult. On either side of the pathway of mud lay
the dead swamp aspect of the area. Water envelopes most of the swamp forest's
ground, with a large number of standing and fallen trees alike. Back to the
west, a cobblestone road opens up and leads toward the town.
Obvious exits: -East -West
Pork Tainted Meat The Empire (Barbarian)(large) stands, floating here.(Red Aura)
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A small snake swims in the swamp.
< 963h/963H 82v/173V Pos: standing >
Slay whom?
Xanan leaves east.
Pork leaves east.
You follow Xanan.
In the Muck
Two large totems stand on either side of the path, both of them the beholder
of heads. The heads lay impaled upon the totems, a warning to all those who
would attempt to traverse this swamp. They've been there a while one would
suppose, simply because nearly all of the flesh has rotten away exposing the
skull underneath. Flies swarm the area, small ponds of water alongside many
dead tress outline the area. Below, the ground is very soggy, the muck slows
progress to nearly a standstill. A small path opens up to the west, which
leads toward civilization.
Obvious exits: -North -South -West
Pork Tainted Meat The Empire (Barbarian)(large) stands, floating here.(Red Aura)
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A small snake swims in the swamp.
< 963h/963H 80v/173V Pos: standing >
Slay whom?
< 963h/963H 80v/173V Pos: standing >
Slay whom?
< 963h/963H 80v/173V Pos: standing >
Slay whom?
< 963h/963H 80v/173V Pos: standing >
Slay whom?
Xanan leaves north.
Pork leaves north.
You follow Xanan.
A Muddy Trail through the Swamp
A horrible stench fills the area, a stench resembling that of maneaur that
all cows drop. The plumbing from the town has to run somewhere, so why not
here. From the smell of it, every minotaur in the city must have dropped many
loads during his trip to the latrine. Most of the swamp is shallow, yet that
doesn't matter, progress is still very difficult. Atop of some dead trees,
the fallen ones, moss and a variety of plant life grow steadily. Only the
reptiles live within proximity of this smell, for what do they care.
Obvious exits: -North -East -South
Pork Tainted Meat The Empire (Barbarian)(large) stands, floating here.(Red Aura)
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Githyanki (medium) Nameless stands in mid-air here.(Red Aura)
A Kobold (small) Dung Beetle Nameless stands, floating here.(Red Aura)
A Drow Elf (medium) Nameless sits resting.
A globe of darkness floats near a Drow Elf's head.
A Kobold (small) Nameless sits resting.
< 963h/963H 78v/173V Pos: standing >
You miss a Kobold.
Xanan leaves east.
Pork leaves east.
< 963h/963H 78v/173V Pos: standing >
< T: Swexx TP: sta TC:excellent E: A Kobold sta EP: excellent >
Xanan enters from the east.
Pork enters from the east.
< 963h/963H 78v/173V Pos: standing >
< T: Swexx TP: sta TC:excellent E: A Kobold sta EP: excellent >
A small snake enters from the south.
< 963h/963H 78v/173V Pos: standing >
< T: Swexx TP: sta TC:excellent E: A Kobold sta EP: excellent >
Pork trips over a Drow Elf, in a futile attempt to slam him down even further.
A Kobold attempts to flee.
A Kobold leaves east.
A Githyanki leaves east.
< 963h/963H 78v/173V Pos: standing >
You feel yourself return to normal as your rage abates.
< 963h/963H 78v/173V Pos: standing >
< 963h/963H 78v/173V Pos: standing >
A Kobold clambers to his feet.
A Kobold shrieks in shock from the severed tupor link.
< 963h/963H 78v/173V Pos: standing >
You miss a Kobold.
< 963h/963H 78v/173V Pos: standing >
< T: Swexx TP: sta TC:excellent E: A Kobold sta EP: excellent >
Tiny explosions wrack a Kobold's body with pain!
A Drow Elf clambers to his feet.
< 963h/963H 78v/173V Pos: standing >
< T: Swexx TP: sta TC:excellent E: A Kobold sta EP: few wounds >
A Kobold attempts to flee.
A Kobold leaves east.
< 963h/963H 78v/173V Pos: standing >
< 963h/963H 78v/173V Pos: standing >
Xanan's face flushes white for a moment.
< 963h/963H 78v/173V Pos: standing >
Slay whom?
< 963h/963H 78v/173V Pos: standing >
Slay whom?
< 963h/963H 78v/173V Pos: standing >
Slay whom?
< 963h/963H 78v/173V Pos: standing >
You feel a rage start to come from within...
You are filled with a HUGE rush of BLOODLUST!
< 963h/963H 78v/173V Pos: standing >
A Drow Elf leaves east.
< 963h/963H 78v/173V Pos: standing >
Xanan's face flushes white for a moment.
< 963h/963H 78v/173V Pos: standing >
Xanan leaves east.
< 963h/963H 79v/173V Pos: standing >
A Githyanki enters from the east.
< 963h/963H 79v/173V Pos: standing >
Slay whom?
< 963h/963H 80v/173V Pos: standing >
Slay whom?
< 963h/963H 80v/173V Pos: standing >
Slay whom?
< 963h/963H 80v/173V Pos: standing >
Slay whom?
< 963h/963H 80v/173V Pos: standing >
Slay whom?
< 963h/963H 81v/173V Pos: standing >
Slay whom?
A Githyanki leaves east.
< 963h/963H 81v/173V Pos: standing >
Pork rises to his feet.
< 963h/963H 81v/173V Pos: standing >
Slay whom?
< 963h/963H 83v/173V Pos: standing >
Slay whom?
< 963h/963H 84v/173V Pos: standing >
Slay whom?
< 963h/963H 84v/173V Pos: standing >
Pork leaves east.
An Old Trail
Small rocks are swallowed whole by the mud and the various weeds that
arbitrary grow here. Below, on the ground, there resembles something that once
could have been a road, but the vegetation alongside a lack of effort to
maintain it resulted in its erosion by the many elements that envelope the
swamp. Dead trees outline the parameter, with hordes of vines hanging from
them, which prohibits vision further. The wind makes a wheezing sound as it
passes through the vines and empty tree branches. A slight smell fills the
air, the smell of maneaur. It is very foul.
Obvious exits: -East -West
Pork Tainted Meat The Empire (Barbarian)(large) stands, floating here.(Red Aura)
< 963h/963H 81v/173V Pos: standing >
Pork leaves east.
Slay whom?
< 963h/963H 82v/173V Pos: standing >
Slay whom?
< 963h/963H 82v/173V Pos: standing >
You quickly scan the area.
Pork who is not far off to your east.
A bulky minotaur guard who is rather far off to your east.
A bulky minotaur guard who is rather far off to your east.
A bulky minotaur guard who is rather far off to your east.
A bulky minotaur guard who is rather far off to your east.
A bulky minotaur guard who is rather far off to your east.
A small snake who is close by to your west.
< 963h/963H 83v/173V Pos: standing >
A Long Winding Trail of Mud
Mud envelopes the path, making progress for any heavily burdened minotaur
carrying the spoils of war, slow. The muck sinks a foot deep and stretches
the entire trail, never to let up. Along the trail, on either side, the rocky
aspect of the swamp comes to life. A large amount of boulders lay scattered
about the area, they look to have been pushed for they still have leave a
crater trail from point to point. Just where these boulders were pushed to
is inapprehensible at the moment, for they are not in sight. A horrible smell
sweeps the area, the smell of mud, which resembles maneaur.
Obvious exits: -East -West
< 963h/963H 81v/173V Pos: standing >
Before a Wooden Bridge
Huge boulders rest off to the side of the trail, which is full of mud. Small
puddles of water form within the footsteps of a few massive trolls. Other
markings are among the mud, reptilian tracks are visible, their slithering
ways are hard to miss. The area is turning into a mud land, as opposed to
a swampy forest, however, the swamp is visible just to the west, along with
its dark and smelly ways. Alligators noisily splash in the swamp, they've no
doubt caught some prey and are twisting and turning in a death spiral to shake
the life out of its dinner. Crocodiles like their meat tender, which is why
bury their lunch in the bottom of the swamp, waiting for an hour until they
actually feast upon the flesh. The river to the east has a bridge above it.
The bridge is tied to four huge boulders that are used to anchor it, the bridge
being made of rope and planks and all.
Obvious exits: -North -East -West
Two large boulders with rope strung around them anchor a bridge.
< 963h/963H 78v/173V Pos: standing >
Above a River on a Rope Bridge
A strong current allows this river to turn into a white water rapid
that runs towards the southeast. Rocks are visible among the river, for they
are the reason the water runs white. Strong currents provide a fast means of
travel for those who would risk the chance of navigating the river. First jump
out into the river, whether one would survive on their own is left up to the
gods. Only those unafraid of dying should even attempt this.
Obvious exits: -East -West -Down
< 963h/963H 76v/173V Pos: standing >
Along a River
The forest thins out to reveal a river in its mist. Much of the ground is
wet for reasons undoubtedly caused by the water of the river. Weeds and
vegetation plague the river's edge and the bushes make great abodes for snakes
and other reptiles. Sounds of the river fill the air as well a the smell that
rapids normally bring, the smell of rain. Animals often come here to drink.
A hill slopes downward towards the river and it still rises to the east. The
white water of the river is caused by the ferociousness of the current
colliding with the rocks underneath that one rarely sees. A large rope and
wooden bridge is anchored by two boulders on this side and two boulders on the
other side. A forest opens up to the east.
Obvious exits: -East -West
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
< 963h/963H 74v/173V Pos: standing >
Nearing a River
Wild life can be heard nearby but they remain unseen however, for the
forestation is very thick. The trees grow an incredible height here and they
block out the sunlight that is the demise of so many nocturnal creatures. A
river is faintly visible towards the west. Many game trails are visible to the
east however, as well to the west. It is obvious that this particular section
of the forest is a hot spot amongst the animals for it provides about the
only drinking water readily available in the region. One thing the river
isn't to those who dwell in this region is safe to travel.
Obvious exits: -East -West
< 963h/963H 72v/173V Pos: standing >
A Dense Forest
The denseness of the forest forbids sunlight from even reaching the ground.
The eerieness of the darken wood seems to spell danger of sorts. the darkened
trees may be the product of ears of little to no sunlight, the trees are
however, living. The game trails on the ground are beginning to thin out a
little, they are still numerous thought. The darkened trees look as black as
coal. A few of t he trees have roots sticking out of the ground further
providing evidence of their ancientness. Owls whoot during the night, giving
an unwelcomed noise to those who reside in the town visible to the west.
Obvious exits: -North -West
Pork Tainted Meat The Empire (Barbarian)(large) stands, floating here.(Red Aura)
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here, fighting a Drow Elf.(Gold Aura)
A Drow Elf (medium) Nameless stands in mid-air here, fighting Xanan.
A globe of darkness floats near a Drow Elf's head.
< 963h/963H 69v/173V Pos: standing >
A Drow Elf attempts to flee.
A Drow Elf leaves west.
< 963h/963H 70v/173V Pos: standing >
A Githyanki enters from the north.
< 963h/963H 70v/173V Pos: standing >
A Githyanki leaves west.
< 963h/963H 71v/173V Pos: standing >
Slay whom?
< 963h/963H 71v/173V Pos: standing >
Xanan leaves west.
Pork leaves west.
You follow Xanan.
Nearing a River
Wild life can be heard nearby but they remain unseen however, for the
forestation is very thick. The trees grow an incredible height here and they
block out the sunlight that is the demise of so many nocturnal creatures. A
river is faintly visible towards the west. Many game trails are visible to the
east however, as well to the west. It is obvious that this particular section
of the forest is a hot spot amongst the animals for it provides about the
only drinking water readily available in the region. One thing the river
isn't to those who dwell in this region is safe to travel.
Obvious exits: -East -West
Pork Tainted Meat The Empire (Barbarian)(large) stands, floating here.(Red Aura)
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 963h/963H 70v/173V Pos: standing >
You feel yourself return to normal as your rage abates.
Slay whom?
< 963h/963H 71v/173V Pos: standing >
Slay whom?
< 963h/963H 71v/173V Pos: standing >
Xanan leaves west.
Pork leaves west.
You follow Xanan.
Along a River
The forest thins out to reveal a river in its mist. Much of the ground is
wet for reasons undoubtedly caused by the water of the river. Weeds and
vegetation plague the river's edge and the bushes make great abodes for snakes
and other reptiles. Sounds of the river fill the air as well a the smell that
rapids normally bring, the smell of rain. Animals often come here to drink.
A hill slopes downward towards the river and it still rises to the east. The
white water of the river is caused by the ferociousness of the current
colliding with the rocks underneath that one rarely sees. A large rope and
wooden bridge is anchored by two boulders on this side and two boulders on the
other side. A forest opens up to the east.
Obvious exits: -East -West
Two large boulders with rope strung around them anchor a bridge.
Pork Tainted Meat The Empire (Barbarian)(large) stands, floating here.(Red Aura)
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Githyanki (medium) Nameless stands in mid-air here.(Red Aura)
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
< 963h/963H 70v/173V Pos: standing >
You miss a Githyanki.
Xanan leaves west.
Pork leaves west.
< 963h/963H 71v/173V Pos: standing >
< T: Swexx TP: sta TC:excellent E: A Githyanki sta EP: few scratches >
A bulky minotaur guard frowns in boredom at the obviously one-sided struggle.
< 963h/963H 71v/173V Pos: standing >
< T: Swexx TP: sta TC:excellent E: A Githyanki sta EP: few scratches >
A Githyanki attempts to flee.
A Githyanki leaves east.
< 963h/963H 71v/173V Pos: standing >
A Drow Elf enters from the east.
A Kobold enters from the east.
A Githyanki enters from the east.
< 963h/963H 71v/173V Pos: standing >
A Drow Elf leaves west.
A Kobold leaves west.
A Githyanki leaves west.
< 963h/963H 71v/173V Pos: standing >
A Githyanki enters from the west.
< 963h/963H 72v/173V Pos: standing >
A Githyanki leaves east.
< 963h/963H 72v/173V Pos: standing >
Xanan enters from the west.
< 963h/963H 73v/173V Pos: standing >
Slay whom?
< 963h/963H 74v/173V Pos: standing >
Slay whom?
< 963h/963H 74v/173V Pos: standing >
Xanan leaves west.
You follow Xanan.
Above a River on a Rope Bridge
A strong current allows this river to turn into a white water rapid
that runs towards the southeast. Rocks are visible among the river, for they
are the reason the water runs white. Strong currents provide a fast means of
travel for those who would risk the chance of navigating the river. First jump
out into the river, whether one would survive on their own is left up to the
gods. Only those unafraid of dying should even attempt this.
Obvious exits: -East -West -Down
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Kobold (small) Dung Beetle Nameless stands, floating here.(Red Aura)
A Drow Elf (medium) Nameless stands in mid-air here.(Red Aura)
Pork Tainted Meat The Empire (Barbarian)(large) is lying with a stunned look, floating here.(Red Aura)
< 963h/963H 73v/173V Pos: standing >
Maul who?
< 963h/963H 74v/173V Pos: standing >
Maul who?
< 963h/963H 74v/173V Pos: standing >
A Kobold looks at Xanan.
< 963h/963H 74v/173V Pos: standing >
A Kobold sizes up Xanan with a quick glance.
< 963h/963H 75v/173V Pos: standing >
A Kobold starts casting an offensive spell.
< 963h/963H 75v/173V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Pardon?
< 963h/963H 76v/173V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'pawwzf'
A Kobold creates a hammer out of thin air that smashes into Xanan, bits of flesh and bone fly everywhere!
Tiny explosions wrack a Kobold's body with pain!
< 963h/963H 76v/173V Pos: standing >
That last attack was particularly invasive, and you feel your collective intelligence decrease.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH! That really did HURT!
< 812h/963H 77v/173V Pos: standing >
A Kobold starts casting an offensive spell.
< 812h/963H 78v/173V Pos: standing >
[Damage: 8 ] Your fine crush strikes a Kobold.
Your spirit suffers from contact with a Kobold's aura!
< 811h/963H 78v/173V Pos: standing >
< T: Swexx TP: sta TC: small wounds E: A Kobold sta EP: few wounds >
Tiny explosions wrack a Kobold's body with pain!
< 811h/963H 79v/173V Pos: standing >
< T: Swexx TP: sta TC: small wounds E: A Kobold sta EP: pretty hurt >
A Kobold completes his spell...
A Kobold utters the word 'pawwzf'
A Kobold creates a hammer out of thin air that smashes into Xanan, bits of flesh and bone fly everywhere!
< 811h/963H 79v/173V Pos: standing >
< T: Swexx TP: sta TC: small wounds E: A Kobold sta EP: pretty hurt >
Xanan suddenly clutches their head, as if trying to shrug off some unknown malady.
A Drow Elf's spell flows around Xanan, leaving him unharmed!
A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!
< 811h/963H 79v/173V Pos: standing >
< T: Swexx TP: sta TC: small wounds E: A Kobold sta EP: pretty hurt >
Pork clambers to his feet.
A Kobold starts casting a spell.
< 811h/963H 79v/173V Pos: standing >
< T: Swexx TP: sta TC: small wounds E: A Kobold sta EP: pretty hurt >
In his haste to slam a Drow Elf around, Pork slips and falls!
Pork is stunned!
< 811h/963H 79v/173V Pos: standing >
< T: Swexx TP: sta TC: small wounds E: A Kobold sta EP: pretty hurt >
Tiny explosions wrack a Kobold's body with pain!
< 811h/963H 79v/173V Pos: standing >
< T: Swexx TP: sta TC: small wounds E: A Kobold sta EP: awful >
A Kobold completes his spell...
A Kobold utters the word 'candusyrzqhuai'
A Kobold sssppllliiitttsss into many images!
A Kobold misses you.
< 811h/963H 79v/173V Pos: standing >
< T: Swexx TP: sta TC: small wounds E: image sta EP: excellent >
A Kobold attempts to flee.
A Kobold floats down.
< 811h/963H 79v/173V Pos: standing >
< T: Swexx TP: sta TC: small wounds E: image sta EP: excellent >
Above a River on a Rope Bridge
Obvious exits: -East -West -Down
A few drops of fresh blood are scattered around the area.
A Kobold (small) Dung Beetle Nameless stands in mid-air here, fighting YOU!(Red Aura)
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here. (casting) (Gold Aura)
A Drow Elf (medium) Nameless stands in mid-air here. (casting) (Red Aura)
Pork Tainted Meat The Empire (Barbarian)(large) is lying with a stunned look, floating here.(Red Aura)
< 811h/963H 79v/173V Pos: standing >
< T: Swexx TP: sta TC: small wounds E: image sta EP: excellent >
Xanan's eyes briefly cloud over as his body is painfully ripped apart from within.
[Damage: 14 ] Your impressive crush strikes a Kobold.
A Kobold dodges your futile attack.
< 811h/963H 79v/173V Pos: standing >
< T: Swexx TP: sta TC: small wounds E: image sta EP: few scratches >
A Kobold detonates, pieces of flesh splatter across the room.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
< 811h/963H 79v/173V Pos: standing >
A Kobold floats in from below.
< 811h/963H 79v/173V Pos: standing >
A Kobold leaves east.
Xanan leaves east.
You follow Xanan.
Along a River
The forest thins out to reveal a river in its mist. Much of the ground is
wet for reasons undoubtedly caused by the water of the river. Weeds and
vegetation plague the river's edge and the bushes make great abodes for snakes
and other reptiles. Sounds of the river fill the air as well a the smell that
rapids normally bring, the smell of rain. Animals often come here to drink.
A hill slopes downward towards the river and it still rises to the east. The
white water of the river is caused by the ferociousness of the current
colliding with the rocks underneath that one rarely sees. A large rope and
wooden bridge is anchored by two boulders on this side and two boulders on the
other side. A forest opens up to the east.
Obvious exits: -East -West
Fresh blood covers everything in the area.
Two large boulders with rope strung around them anchor a bridge.
Xanan Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Kobold (small) Dung Beetle Nameless stands, floating here.(Red Aura)
A Githyanki (medium) Nameless stands in mid-air here.(Red Aura)
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
< 811h/963H 78v/173V Pos: standing >
You miss a Kobold.
< 811h/963H 78v/173V Pos: standing >
< T: Swexx TP: sta TC: small wounds E: A Kobold sta EP: awful >
A Drow Elf enters from the west.
< 811h/963H 78v/173V Pos: standing >
< T: Swexx TP: sta TC: small wounds E: A Kobold sta EP: awful >
A bulky minotaur guard watches the battle in amusement.
< 811h/963H 78v/173V Pos: standing >
< T: Swexx TP: sta TC: small wounds E: A Kobold sta EP: awful >
A Githyanki leaves west.
< 811h/963H 78v/173V Pos: standing >
< T: Swexx TP: sta TC: small wounds E: A Kobold sta EP: awful >
A Kobold starts casting a spell.
< 811h/963H 78v/173V Pos: standing >
< T: Swexx TP: sta TC: small wounds E: A Kobold sta EP: awful >
A Githyanki enters from the west.
< 811h/963H 78v/173V Pos: standing >
< T: Swexx TP: sta TC: small wounds E: A Kobold sta EP: awful >
A Drow Elf's spell flows around Xanan, leaving him unharmed!
< 811h/963H 78v/173V Pos: standing >
< T: Swexx TP: sta TC: small wounds E: A Kobold sta EP: awful >
A bulky minotaur guard watches the area, making sure the battle does not get out of hand.
< 811h/963H 78v/173V Pos: standing >
< T: Swexx TP: sta TC: small wounds E: A Kobold sta EP: awful >
A Kobold completes his spell...
A Kobold utters the word 'candusyrzqhuai'
A Kobold sssppllliiitttsss into many images!
< 811h/963H 78v/173V Pos: standing >
< T: Swexx TP: sta TC: small wounds E: A Kobold sta EP: awful >
A Kobold detonates, pieces of flesh splatter across the room.
A Kobold's goblin holy cloak shattered in bits as the tortured body spasms and quivers!
A Kobold's pair of sleeves woven from mist shattered in bits as the tortured body spasms and quivers!
A Kobold's pulsating jade ring shattered in bits as the tortured body spasms and quivers!
A Kobold stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!