The death of [41 Pyrokinetic] Jixan Nameless (Drow Elf)

in The Great Forest of Aravne

from the perspective of [50 Spiritualist] Sen The Empire (Grey Elf)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a pitted marble crown from The Forest City of Aravne
<worn on eyes>       a pair of protective goggles
<worn in ear>        an unique stone stud from The Forest City of Aravne
<worn in ear>        a glowing jade earring (glowing)
<worn on face>       a sinister bronze mask from The Forest City of Aravne
<worn around neck>   a shimmering silver choker from The Motte and Bailey of Duke Delwyn
<worn around neck>   an icy obsidian collar from The Great Realm of Duris
<worn on body>       a silver breastplate of the centaur tribe (magic)
<worn about body>    a legendary flesh cloak from The Forest City of Aravne
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a belt of mining
<worn on arms>       sleeves smeared with blood
<held as shield>     a bloody steel heater shield from The Forest City of Aravne
<worn around wrist>  a carved diorite bracer (magic)
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming)
<worn on hands>      some well-used bone gauntlets from The Forest City of Aravne
<worn on finger>     a bright platinum wedding band
<worn on finger>     a tarnished and abused ring
<held>               the totem of the troglodyte chieftain (humming)
<worn on legs>       some jeweled obsidian leg plates from Bandit Camp
<worn on feet>       some legendary clay shoes from Pine Hollow

a small piece of tin ore
a mining pick [53%]
[8] a mining pick
a burning flame
a wisp of wind
[77] fresh clover honey sticks
an ethereal soul shard (humming) (illuminating)

< 455h/455H 166v/166V Pos: standing >
An evil wizard completes his spell...
An evil wizard utters the word 'paghz'
An evil wizard starts to move with uncanny speed!

< 455h/455H 166v/166V Pos: standing >
Kojo gives Sierra an order.
Sierra starts singing aloud with a beautiful voice.

< 455h/455H 166v/166V Pos: standing >
Kojo gives Sierra an order.
Sierra starts singing aloud with a beautiful voice.

< 455h/455H 166v/166V Pos: standing >
An evil wizard starts casting a spell.

< 455h/455H 166v/166V Pos: standing >

< 455h/455H 166v/166V Pos: standing >
An evil wizard completes his spell...
An evil wizard utters the words 'wuiaf orabz ay uizjrizfaburuhl'
Varrgle begins to shimmer.

< 455h/455H 166v/166V Pos: standing >
Autosaving...

< 455h/455H 166v/166V Pos: standing >
Porkian looks at Zkl.

< 455h/455H 166v/166V Pos: standing >
Sierra sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Sierra's soothing song!

< 455h/455H 166v/166V Pos: standing >
Sierra sings a song to protect her from the world.
Taselis begins to shimmer.
The lich of a sunstone sentinel begins to shimmer.
The lich of a sunstone sentinel begins to shimmer.
Boko begins to shimmer.
Sierra begins to shimmer.
Sierra's skin seems to turn to stone.
Sha's skin seems to turn to stone.
Zkl begins to shimmer.
Bands of AMAZINGLY strong armor wrap around you.

< 455h/455H 166v/166V Pos: standing >

< 455h/455H 166v/166V Pos: standing >

< 455h/455H 166v/166V Pos: standing >

< 455h/455H 166v/166V Pos: standing >

< 455h/455H 166v/166V Pos: standing >

< 455h/455H 166v/166V Pos: standing >
Zkl waves happily.

< 455h/455H 166v/166V Pos: standing >
The world becomes surreal, everything becomes a blur and you cannot tell
the difference between reality and dreams.  You are flying, colors flow past
you like paint in a river.  Then, as if something changed, you feel a sense of urgency
as you begin falling rapidly towards the ground below.  You close your eyes as the ground
rushes towards you...
You open your eyes and see:
The Leaders Quarters
   This is the leaders quarters within the treehouse.  Maps and shipping
routes, along with detailed timing information, are pinned on every availiable
space on the walls.  A large desk takes up much of the west half of the room,
and it also is covered with plans, maps, and other important information.  It
is clear through the chaos, however, that this is a very organized and informed
group.  A beautiful engraved plaque sits on the corner of the desk.
Obvious exits: -East #
*A young ape swings through the jungle and leaps across the rocks.(Gold Aura)
An elite swashbuckler stands at the ready.
An elite swashbuckler stands at the ready.
Enzekail, the bandit leader and fabled hero.(Gold Aura)
Are you really here?  It must be a dream, you must be sleeping.

< 455h/455H 166v/166V Pos: standing >
You wake up.

< 455h/455H 166v/166V Pos: on your ass >
Zkl awakens.
Kojo clambers to his feet.
You clamber to your feet.

< 455h/455H 166v/166V Pos: standing >
You are already about as tense as you can get.

< 455h/455H 166v/166V Pos: standing >
Kojo makes a magical gesture, sending Sierra back to the nether plane.
Sierra stops following Kojo.
Sierra is no longer in your group.
Kojo makes a magical gesture, sending Sierra back to the nether plane.
Sierra stops following Kojo.
Sierra is no longer in your group.
The Leaders Quarters
Obvious exits: -East #
Abrarr Legionary of The Empire (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Sha Pontifex Maximus of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental stands, apparently asleep. (minion) 
The lich of a sunstone sentinel is stretched out, sound asleep. (minion) 
The lich of a sunstone sentinel stands here. (minion) 
The lich of a sunstone sentinel is stretched out, sound asleep. (minion) 
Kojo Cujo The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Taselis Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zkl Legionary of The Empire (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Boko Legionary of The Empire (Githzerai)(medium) stands in mid-air here.
Porkian n' Pie The Empire (Centaur)(large) stands in mid-air here.
*A young ape swings through the jungle and leaps across the rocks.(Gold Aura)
An elite swashbuckler stands at the ready.
An elite swashbuckler stands at the ready.
Enzekail, the bandit leader and fabled hero.(Gold Aura)

< 455h/455H 166v/166V Pos: standing >
Zkl falls down, laughing hysterically.

< 455h/455H 166v/166V Pos: standing >
A young ape sits down in a comfortable spot.

< 455h/455H 166v/166V Pos: standing >
Your group consists of (13/30):
( Head)   455/455   hit,  166/166  move Sen
(Front)  1121/1121  hit,  228/228  move Porkian
(Front)   417/417   hit,  129/129  move Boko
(Front)  1544/1544  hit,  211/211  move Zkl
(Front)   346/346   hit,  120/120  move Taselis
(Front)   334/334   hit,  157/157  move Kojo
(Front)   455/455   hit,  163/163  move Pok
(Front)   519/495   hit,  181/181  move the lich of a sunstone sentinel
(Front)   542/520   hit,  182/182  move the lich of a sunstone sentinel
(Front)   591/536   hit,  179/179  move the lich of a sunstone sentinel
(Front)   371/371   hit,  176/176  move a water elemental
(Front)   413/413   hit,  155/155  move Sha
(Front)   611/611   hit,  176/176  move Abrarr

< 455h/455H 166v/166V Pos: standing >

< 455h/455H 166v/166V Pos: standing >
Zkl says in common '1 second from renting'

< 455h/455H 166v/166V Pos: standing >
You chuckle politely.

< 455h/455H 166v/166V Pos: standing >
The Leaders Quarters
Obvious exits: -East #
Abrarr Legionary of The Empire (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Sha Pontifex Maximus of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental stands, apparently asleep. (minion) 
The lich of a sunstone sentinel is stretched out, sound asleep. (minion) 
The lich of a sunstone sentinel stands here. (minion) 
The lich of a sunstone sentinel is stretched out, sound asleep. (minion) 
Kojo Cujo The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Taselis Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Zkl Legionary of The Empire (Firbolg)(huge) stands in mid-air here.(Gold Aura)
Boko Legionary of The Empire (Githzerai)(medium) stands in mid-air here.
Porkian n' Pie The Empire (Centaur)(large) stands in mid-air here.
*a young ape sits resting.(Gold Aura)
An elite swashbuckler stands at the ready.
An elite swashbuckler stands at the ready.
Enzekail, the bandit leader and fabled hero.(Gold Aura)

< 455h/455H 166v/166V Pos: standing >
A young ape opens a midnight blue tome with silver bindings and begins studying it intently.

< 455h/455H 166v/166V Pos: standing >
A young ape closes his book and smiles broadly.

< 455h/455H 166v/166V Pos: standing >
A young ape clambers to his feet.

< 455h/455H 166v/166V Pos: standing >
Kojo starts casting a spell.

< 455h/455H 166v/166V Pos: standing >
Kojo completes his spell...
Kojo utters the words 'euwunsoguai eaaf'
A black two-dimensional door appears next to Kojo, who steps into it and vanishes along with the door.
Zkl opens the door.

< 455h/455H 166v/166V Pos: standing >
Zkl leaves east.

< 455h/455H 166v/166V Pos: standing >

< 455h/455H 166v/166V Pos: standing >
A young ape says in god 'the good news is...'

< 455h/455H 166v/166V Pos: standing >
A Drow Elf enters from the east.

< 455h/455H 166v/166V Pos: standing >
A Drow Elf attempts to flee.
A Drow Elf leaves east.

< 455h/455H 166v/166V Pos: standing >
It's already closed!

< 455h/455H 166v/166V Pos: standing >
The door seems to be closed.

< 455h/455H 166v/166V Pos: standing >
Slay whom?

< 455h/455H 166v/166V Pos: standing >
Ok.

< 455h/455H 166v/166V Pos: standing >
Boko rolls on the floor laughing.
Entry of the Bandits Treehouse
   This serves as the entry room of the bandits treehouse.  A large
table domitates the central area of the room, while an entryway leads off to
another chamber north.  An argument seems to be coming from the other side of
a sturdy looking door to the west, but it is impossible to make out what is
being said.  The room seems fairly clean and organized as far as bandit
hideouts go.
Obvious exits: -North -East  -West 
A forest Tor saunters along the forest floor.(Gold Aura)
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
An elite swashbuckler stands at the ready.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
Abrarr enters from the west.
A young ape enters from the west.
Sha enters from the west.
Boko enters from the west.
The lich of a sunstone sentinel enters from the west.
Taselis enters from the west.
Porkian trots in from the west.

< 455h/455H 165v/166V Pos: standing >
Deck of a Large Treehouse
     This is the deck of a very large treehouse, probably used by the local
bandits.  The deck presents a perfect view of the clearing below, but is
probably invisible from the ground.  A dangerous looking rope bridge leads
over the clearing to the east to another loft, while a door leads west into
this treehouse.  On the north side of the deck, several strong looking
vines are tied to the railing, and look like they stretch several hundred
feet into the air.
Obvious exits: -East  -West 
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
Abrarr enters from the west.
Sha sneaks in from the west.
Boko enters from the west.
The lich of a sunstone sentinel enters from the west.
Porkian trots in from the west.

< 455h/455H 164v/166V Pos: standing >
Rope Bridge over the Clearing
     This swinging bridge connects the tree loft to some kind of structure
built up in another tree of the far side of the clearing.  Made of rope,
the bridge sways back and forth dangerously, and clinging desperately to the
vines which form crude guidewires is highly recommended to keep from falling
to the ground far below.  From this vantage point, other bridges and cleverly
concealed structures can be seen amongst the trees around the clearing.
Obvious exits: -East  -West 
Abrarr enters from the west.
A young ape sneaks in from the west.
Boko enters from the west.
The lich of a sunstone sentinel enters from the west.
Porkian trots in from the west.

< 455h/455H 162v/166V Pos: standing >

< 455h/455H 163v/166V Pos: standing >
A Hidden Loft
     This wooden loft has been constucted againstthe side of this giant tree.
Large enough for several people to stand on at once, it looks as though it has
been used for the purpose of ambushing resting caravans below.  Seen from
above, the clearing looks like an anciant crater of some sort.  What caused
the crater, and why none of the trees have reclaimed the clearing is still not
known.
Obvious exits: -West  -Down 
A strong looking vine hangs here.
A bandit archer is prepared to deal death below.(Gold Aura)
A bandit archer is prepared to deal death below.(Gold Aura)
Abrarr enters from the west.
Boko enters from the west.
The lich of a sunstone sentinel enters from the west.
Porkian trots in from the west.

< 455h/455H 161v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 455h/455H 162v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 455h/455H 162v/166V Pos: standing >
You quickly scan the area.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A forest Tor who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
An elite swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
A water elemental who is rather far off to your west.
The lich of a sunstone sentinel who is rather far off to your west.
An elite swashbuckler who is rather far off to your west.
An elite swashbuckler who is rather far off to your west.
A hopper who is not far off below you.
A hopper who is not far off below you.
A rotund merchant who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.

< 455h/455H 163v/166V Pos: standing >
Hidden Ladder on a Giant Tree
     Cleverly hidden, this ladder leads up the side of one of the larger trees
on the edge of the clearing.  Above, it looks as though some sort of hidden
loft has been build against the trunk of the tree.  A few old arrows
can be seen sticking from the bottom of the wooden loft, fired up here in what
looks like blind shots from below.
Obvious exits: -Up    -Down 
Abrarr enters from above.
Sha sneaks in from above.
Boko enters from above.
The lich of a sunstone sentinel enters from above.
Porkian floats in from above.

< 455h/455H 161v/166V Pos: standing >
A Clearing in the Forest
     Here the forest path opens into a large clearing.  Athough here
the shadows which normally cloak the forest floor abate slightly,  the
choking amount of leaves and needles which cover the ground still prevent any
grass from gaining a foothold here.  Hundreds of feet up, a small patch of sky
can be seen between the giant treetops.  It looks as though many caravans
have stopped here to rest, and also like there has been an attempt to cover up
some signs of some sort of activity.  To the north, the path continues to wind
between the trunks of the huge trees.
Obvious exits: -North -South -Up   
A large hopper leaps through the forest.
A large hopper leaps through the forest.
A fat, lazy looking merchant barks orders.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
There is a slight disturbance in the spirit realm here.
Abrarr enters from above.
A young ape sneaks in from above.
Boko enters from above.
The lich of a sunstone sentinel enters from above.
Porkian floats in from above.

< 455h/455H 160v/166V Pos: standing >
You quickly scan the area.
Zkl who is not far off to your north.
A forest Tor who is not far off to your south.
A treejumper who is not far off to your south.
A treejumper who is not far off to your south.
A bandit archer who is not far off above you.
A bandit archer who is not far off above you.

< 455h/455H 160v/166V Pos: standing >

< 455h/455H 161v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 455h/455H 162v/166V Pos: standing >
Path Approaching a Small Clearing
     The forest path approaches a small clearing to the north.  Although
the forest floor here has seen nothing but shadows for countless millenia,
rays of light penetrate nearly to the forest floor up ahead.  It is not
apparent from here what may have caused the clearing up ahead, but after days
of travel through the dark jungle it looks like a tempting place to
rest.
Obvious exits: -North -South
Abrarr enters from the north.
Boko enters from the north.
The lich of a sunstone sentinel enters from the north.
Taselis sneaks in from the north.
Porkian trots in from the north.

< 455h/455H 162v/166V Pos: standing >
Path Along the Forest Floor
     Here the forest path continues northward toward the tree city of
Aravne.  The path is fairly well traveled, although it is not until much
farther to the north that the safety of the city patrol boundary can be
reached.  For this reason, caravans laden with valuable goods from faraway
lands often push onward after leaving the jungle until they reach safety
to the north.  Rumors of bandits and theives have become minor legends
throughout the area, and are taken very seriously by those who travel here.
Obvious exits: -North -South
A forest Tor saunters along the forest floor.(Gold Aura)
A treejumper searches the area for food.
A treejumper searches the area for food.
Abrarr enters from the north.
Boko enters from the north.
The lich of a sunstone sentinel enters from the north.
Porkian trots in from the north.

< 455h/455H 160v/166V Pos: standing >
Beginning of Aravne Forest
     Here is where the jungle ends and the giant forest begins.  Here
the trees at the edge of the forest are simply very large.  Farther in,
however, they grow to inconceivable heights allowable only by their innate
magic.  The center of the forest is where the wonderous city of Aravne
can be found among the largest of the giant trees.  It is rumored that in
the center of that great city stands the World tree, which is said to
touch the sky and the realm of the gods themselves.  The path leads onward
toward the city to the north, and back into the jungle to the south.
Obvious exits: -North -South
Abrarr enters from the north.
Boko enters from the north.
The lich of a sunstone sentinel enters from the north.
Porkian trots in from the north.

< 455h/455H 158v/166V Pos: standing >
You quickly scan the area.
A forest Tor who is close by to your north.
A treejumper who is close by to your north.
A treejumper who is close by to your north.
A hopper who is a brief walk away to your north.
A hopper who is a brief walk away to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A Drow Elf who is a brief walk away to your south.
A huge grey ape who is a brief walk away to your south.

< 455h/455H 159v/166V Pos: standing >
You quickly scan the area.
A forest Tor who is close by to your north.
A treejumper who is close by to your north.
A treejumper who is close by to your north.
A hopper who is a brief walk away to your north.
A hopper who is a brief walk away to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A Drow Elf who is a brief walk away to your south.
A huge grey ape who is a brief walk away to your south.

< 455h/455H 159v/166V Pos: standing >
 
   ....^***M**    
  .^..*********   
 ^...***********  
 .^^****^*******  
 ...****@******.  
 ^.***********..  
 ..*****P****...  
  *****^*****..   
   ***^^****.^    
The Great Forest of Aravne
Obvious exits: -North -East  -South -West 
Abrarr enters from the north.
Boko enters from the north.
The lich of a sunstone sentinel enters from the north.
Porkian trots in from the north.

< 455h/455H 158v/166V Pos: standing >
You quickly scan the area.
A forest Tor who is not far off to your north.
A treejumper who is not far off to your north.
A treejumper who is not far off to your north.
A hopper who is rather far off to your north.
A hopper who is rather far off to your north.
A rotund merchant who is rather far off to your north.
A caravan guard who is rather far off to your north.
A caravan guard who is rather far off to your north.
A caravan guard who is rather far off to your north.
A caravan guard who is rather far off to your north.
A Drow Elf who is not far off to your south.
A huge grey ape who is not far off to your south.

< 455h/455H 159v/166V Pos: standing >
 
   ^..********    
  ...**********   
 .^^****^*******  
 ...****P******.  
 ^.*****@*****..  
 ..*****P****...  
 ^*****^*****..M  
  ****^^****.^^   
   ***^****...    
The Great Forest of Aravne
Obvious exits: -North -East  -South -West 
There is a slight disturbance in the spirit realm here.
Abrarr enters from the north.
Sha sneaks in from the north.
Boko enters from the north.
The lich of a sunstone sentinel enters from the north.
Porkian trots in from the north.

< 455h/455H 157v/166V Pos: standing >
 
   ..*********    
  ^^****^******   
 ...***********.  
 ^.*****P*****..  
 ..*****@****...  
 ^*****^*****..M  
 ^****^^****.^^^  
  ****^****....   
   ***^****^.^    
The Great Forest of Aravne
Obvious exits: -North -East  -South -West 
*A Drow Elf (medium)  Nameless in mid-air sits atop a huge grey ape.
A globe of darkness floats near a Drow Elf's head.
There is a slight disturbance in the spirit realm here.
Abrarr enters from the north.
A young ape sneaks in from the north.
Boko enters from the north.
The lich of a sunstone sentinel enters from the north.
Porkian trots in from the north.

< 455h/455H 156v/166V Pos: standing >
A Drow Elf avoids being bashed by Porkian, who loses his balance and falls.
A Drow Elf snaps into visibility.
A Drow Elf quickly slides off a huge grey ape's back.
 
   ^****^*****    
  ..***********   
 ^.***********..  
 ..*****P****...  
 ^*****^@****..M  
 ^****^^****.^^^  
 *****^****....M  
  ****^****^.^M   
   **^****.^.^    
The Great Forest of Aravne
Obvious exits: -North -East  -South -West 
There is a slight disturbance in the spirit realm here.
Abrarr enters from the north.
Sha sneaks in from the north.
Boko enters from the north.
The lich of a sunstone sentinel enters from the north.

< 455h/455H 154v/166V Pos: standing >
 
   ..*********    
  ^^****^******   
 ...***********.  
 ^.***********..  
 ..*****@****...  
 ^*****^P****..M  
 ^****^^****.^^^  
  ****^****....   
   ***^****^.^    
The Great Forest of Aravne
Obvious exits: -North -East  -South -West 
Porkian n' Pie The Empire (Centaur)(large) crouches in mid-air here, fighting a Drow Elf.
A Drow Elf (medium)  Nameless stands in mid-air here, fighting Porkian.
A globe of darkness floats near a Drow Elf's head.
A huge grey ape swings lumbers through here with stern confidence.
Abrarr enters from the south.
A young ape sneaks in from the south.
Boko enters from the south.
The lich of a sunstone sentinel enters from the south.

< 455h/455H 153v/166V Pos: standing >
Sha starts casting an offensive spell.

< 455h/455H 154v/166V Pos: standing >
A young ape starts casting an offensive spell.
A young ape snaps into visibility.

< 455h/455H 155v/166V Pos: standing >
You start chanting...

< 455h/455H 156v/166V Pos: standing >
Sha completes his spell...
Sha utters the words 'zrzqhfuqar znzjudihuai'
A Drow Elf is engulfed by a shower of arcing electricity sent by Sha.

< 455h/455H 156v/166V Pos: standing >
Taselis starts casting an offensive spell.
Taselis snaps into visibility.

< 455h/455H 157v/166V Pos: standing >
You complete your spell...
You point at a Drow Elf.
[Damage: 79 ] Your iceball shatters upon impacting a Drow Elf, rending flesh and sending blood flying.
A young ape completes his spell...
A young ape utters the word 'huhai'
A huge illusion of Pok appears from nowhere!
A huge illusion of Pok suddenly attacks a Drow Elf!
A huge illusion of Pok misses a Drow Elf.
Sha starts casting an offensive spell.

< 455h/455H 158v/166V Pos: standing >
Taselis completes his spell...
Taselis utters the words 'efzae xazz'
A dark, freezing cold wave sent by Taselis slowly covers a Drow Elf making him choke and freeze.

< 455h/455H 158v/166V Pos: standing >
A dark blue, bitterly icy wave flows over a Drow Elf.

< 455h/455H 159v/166V Pos: standing >
Electrical arcs continue to blacken and pincushion a Drow Elf.
You start chanting...

< 455h/455H 159v/166V Pos: standing >
Sha completes his spell...
Sha utters the words 'zrzqhfuqar znzjudihuai'
A Drow Elf is engulfed by a shower of arcing electricity sent by Sha.

< 455h/455H 159v/166V Pos: standing >
A young ape starts casting an offensive spell.
Taselis starts casting an offensive spell.

< 455h/455H 160v/166V Pos: standing >
A Drow Elf misses Porkian.

< 455h/455H 160v/166V Pos: standing >
A Drow Elf attempts to flee.
A Drow Elf leaves south.

< 455h/455H 161v/166V Pos: standing >
You abort your spell before it's done!

< 455h/455H 161v/166V Pos: standing >
Taselis stops invoking abruptly!

< 455h/455H 161v/166V Pos: standing >
A young ape stops invoking abruptly!
Boko gives an order to his followers.

< 455h/455H 162v/166V Pos: standing >
You failed.

< 455h/455H 162v/166V Pos: standing >
 
   ^****^*****    
  ..***********   
 ^.***********..  
 ..*****P****...  
 ^*****^@****..M  
 ^****^^****.^^^  
 *****^*P**....M  
  ****^****^.^M   
   **^****.^.^    
The Great Forest of Aravne
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
There is a slight disturbance in the spirit realm here.
Abrarr enters from the north.
Sha sneaks in from the north.
Boko enters from the north.
The lich of a sunstone sentinel enters from the north.

< 455h/455H 161v/166V Pos: standing >
Slay whom?

< 455h/455H 161v/166V Pos: standing >
 
   .**********    
  .***********.   
 ..*****P****...  
 ^*****^P****..M  
 ^****^^@***.^^^  
 *****^****....M  
 ^****^****^.^MM  
  ***^****.^.^M   
   **^**P...^^    
The Great Forest of Aravne
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
Abrarr enters from the north.
Sha sneaks in from the north.
Boko enters from the north.
The lich of a sunstone sentinel enters from the north.

< 455h/455H 160v/166V Pos: standing >
 
   ***********    
  .*****P****..   
 ^*****^*****..M  
 ^****^^P***.^^^  
 *****^*@**....M  
 ^****^****^.^MM  
 ^***^****.^.^M^  
  ***^***...^^^   
   *****P..^^M    
The Great Forest of Aravne
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
Abrarr enters from the north.
Sha sneaks in from the north.
Boko enters from the north.
The lich of a sunstone sentinel enters from the north.
Taselis sneaks in from the north.

< 455h/455H 158v/166V Pos: standing >
You receive your share of experience.