The death of [24 Summoner] Mumm (Human)

in Rising Sun Inn

from the perspective of [51 Psycheporter] Morrigu Nameless (Drow Elf)

<worn as a badge>    an emblem of Shanatar royalty (magic)
<worn on head>       a prismatic halo of light (magic) (glowing) (humming)
<worn on eyes>       the third eye of the mindreaver of intelligence
<worn in ear>        a sphere of entrapped souls (magic)
<worn in ear>        a hoop of twisting obsidian (magic) (humming)
<worn on face>       a mask of shadows [superior] (magic)
<worn around neck>   a psionicist locket of power (magic) (glowing)
<worn around neck>   a cloak of dragons (magic) (glowing)
<worn on body>       the robe of lords (glowing)
<worn about body>    the robes of the maelstrom
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a belt of skulls (magic)
<worn on belt buckle>a long elegant peacock feather [poor]
<worn on arms>       some platinum linked sleeves of life (magic)[198h 46m 22s]
<worn around wrist>  a pitch-black mindstone bracelet (magic)
<worn around wrist>  a band of pure negative energy (glowing) [82%]
<worn on hands>      a pair of hazy green gloves (magic) (glowing)
<worn on finger>     a ring of twisted gray mist
<worn on finger>     a bone band of infinite power (magic) (humming)
<held>               the heart of a platinum dragon (magic)
<held>               a cuendillar, heartstone of magic (magic)
<worn on legs>       a pair of flayed illithid hide leggings (glowing)
<worn on feet>       the cubes of protection of endurance (humming)

 .^^^.^ M     
 ^.^..        
  ^^. M   M   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A mountaineer walks through here, poised for combat.(Gold Aura)

< 549h/549H 144v/155V Pos: standing >
 
  ^^.^^.^^.   
 MM^.^...^.^  
 ^^^^^..^^^^  
 ^^^M.@.^MMM  
 ^^.^.M.      
 .^^^.^ M     
  .^..        
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 549h/549H 143v/155V Pos: standing >
 
  M^^^^^^^.   
 M^^.^^.^^.^  
 MM^.^...^.^  
 ^^^^^@.^^^^  
 ^^^M.^.^MMM  
 ^^.^.M.      
  ^^^.^ M     
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 549h/549H 142v/155V Pos: standing >
 
  MM^^^^^^^   
 MM^^^^^^^..  
 M^^.^^.^^.^  
 MM^.^@..^.^  
 ^^^^^..^^^^  
 ^^^M.^.^MMM  
  ^.^.M.      
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 549h/549H 143v/155V Pos: standing >
You dodge someone's feeble leg sweep.

< 549h/549H 144v/155V Pos: standing >
 
  MMM^^^^^^   
 MMM^^^^^^^.  
 MM^^.^^.^^.  
 MMM^.@...^.  
 M^^^^^..^^^  
 ^^^^M.^.^MM  
  ^^.^.M.     
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 549h/549H 144v/155V Pos: standing >
 
  MMMM^^MMM   
 MMMM^^^^^^^  
 MMM^^^^^^^.  
 MM^^.@^.^^.  
 MMM^.^...^.  
 M^^^^^..^^^  
  ^^^M.^.^M   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 549h/549H 143v/155V Pos: standing >
 
  MMMMM^MMM   
 MMMMM^^MMMM  
 MMMM^^^^^^^  
 MMM^^@^^^^.  
 MM^^.^^.^^.  
 MMM^.^...^.  
  ^^^^^..^^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 549h/549H 142v/155V Pos: standing >
 
  MMMMM^MMM   
 MMMMMM^MMMM  
 MMMMM^^MMMM  
 MMMM^@^^^^^  
 MMM^^^^^^^.  
 MM^^.^^.^^.  
  MM^.^...^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 549h/549H 141v/155V Pos: standing >
 
  MMMMM^MMM   
 MMMMMM^MMMM  
 MMMMMM^MMMM  
 MMMMM@^MMMM  
 MMMM^^^^^^^  
 MMM^^^^^^^.  
  M^^.^^.^^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 549h/549H 146v/155V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 549h/549H 147v/155V Pos: standing >
 
  MMMM^MMMM   
 MMMMM^MMMMM  
 MMMMM^MMMMM  
 MMMM^@MMMMM  
 MMM^^^^^^^^  
 MM^^^^^^^..  
  ^^.^^.^^.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 549h/549H 146v/155V Pos: standing >
 
  MMMM^MMMM   
 MMMMM^MMMMM  
 MMMMM^MMMMM  
 MMMMM@MMMMM  
 MMMM^^MMMMM  
 MMM^^^^^^^^  
  M^^^^^^^.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 549h/549H 146v/155V Pos: standing >
 
  MMMM^MMMM   
 MMMMM^MMMMM  
 MMMMM^MMMMM  
 MMMMM@MMMMM  
 MMMMM^MMMMM  
 MMMM^^MMMMM  
  MM^^^^^^^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 549h/549H 145v/155V Pos: standing >
 
  MMMMMMMMM   
 MMMMM^MMMMM  
 MMMMM^MMMMM  
 MMMMM@MMMMM  
 MMMMM^MMMMM  
 MMMMM^MMMMM  
  MMM^^MMMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 549h/549H 144v/155V Pos: standing >
 
  MMMMMMMMM   
 MMMMMMMMMMM  
 MMMMM^MMMMM  
 MMMMM@MMMMM  
 MMMMM^MMMMM  
 MMMMM^MMMMM  
  MMMM^MMMM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 549h/549H 144v/155V Pos: standing >
A Damp Tunnel Beneath the Mountains
Obvious exits: -N -S

< 549h/549H 143v/155V Pos: standing >
A Damp Tunnel Beneath the Mountains
Obvious exits: -S -U

< 549h/549H 143v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 549h/549H 145v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 549h/549H 146v/155V Pos: standing >
A Damp Tunnel Beneath the Mountains
Obvious exits: -N -D

< 549h/549H 147v/155V Pos: standing >

< 549h/549H 149v/155V Pos: standing >
A Damp Tunnel Beneath the Mountains
Obvious exits: -N -S

< 549h/549H 149v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 549h/549H 150v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 549h/549H 152v/155V Pos: standing >
Your flesh softens.
You just lost your tower of iron will!
A Damp Tunnel Beneath the Mountains
Obvious exits: -E -S
A small colorless worm squirms on the floor.

< 549h/549H 153v/155V Pos: standing >
Hint: Typing "aggressive 0" will make you automatically attack any aggressive monsters that enter the room. Type "aggressioff" to turn this off.
A Damp Tunnel Beneath the Mountains
Obvious exits: -W -D
A small colorless worm squirms on the floor.
A small colorless worm squirms on the floor.

< 549h/549H 153v/155V Pos: standing >
Alas, you cannot go that way. . . .

< 549h/549H 155v/155V Pos: standing >
A Damp Tunnel Beneath the Mountains
Obvious exits: -N -U
A small colorless worm squirms on the floor.

< 549h/549H 154v/155V Pos: standing >
A Damp Tunnel Beneath the Mountains
Obvious exits: -N -S

< 549h/549H 153v/155V Pos: standing >
A Damp Tunnel Beneath the Mountains
Obvious exits: -N -E -S
A small colorless worm squirms on the floor.

< 549h/549H 152v/155V Pos: standing >

< 549h/549H 155v/155V Pos: standing >
You begin to focus your will...

< 549h/549H 155v/155V Pos: standing >
Casting: flesh armor 

< 549h/549H 155v/155V Pos: standing >
Your mental manipulations become a reality...
Your flesh gains a steel-like hardness.

< 549h/549H 155v/155V Pos: standing >

< 549h/549H 155v/155V Pos: standing >
 
  MMM^^^..*   
  MMM.^M^..*  
  MMM^^^..**  
  MMMM@^....  
  MMMM^^^^^.  
 MMMMMMM.^.^  
  MMMMMMM^.   
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W

< 549h/549H 154v/155V Pos: standing >
 
  MM^..^..*   
 MMMM^^^..**  
  MMM.^M^..*  
  MMM^@^..**  
  MMMM.^....  
  MMMM^^^^^.  
  MMMMMM.^.   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 549h/549H 152v/155V Pos: standing >
 
  MM^^^^..*   
 MMM^..^..**  
 MMMM^^^..**  
  MMM.@.^..*  
  MMM^^^..**  
  MMMM.^....  
  MMMM^^^^^   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
One of the guards of Evermeet patrols the countryside.

< 549h/549H 150v/155V Pos: standing >
 
  MM^..*.**   
 MMM^^^^..**  
 MMM^..^..**  
 MMMM^@^..**  
  MMM.M.^..*  
  MMM^^^..**  
  MMMM.^...   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 549h/549H 149v/155V Pos: standing >
 
  M^..^.***   
 MMM^..*.***  
 MMM^^^^..**  
 MMM^.@^..**  
 MMMM^^^..**  
  MMM.M.^..*  
  MMM^^^..*   
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W

< 549h/549H 148v/155V Pos: standing >
 
  M^^.^.***   
 MM^..^.****  
 MMM^..*.***  
 MMM^^@^..**  
 MMM^..^..**  
 MMMM^^^..**  
  MMM.M.^..   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 549h/549H 147v/155V Pos: standing >
 
  M^^^^.***   
 MM^^.^.****  
 MM^..^.****  
 MMM^.@*.***  
 MMM^^^^..**  
 MMM^..^..**  
  MMM^^^..*   
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W

< 549h/549H 147v/155V Pos: standing >
 
  MMM^.^.**   
 MM^^^^.****  
 MM^^.^.****  
 MM^..@.****  
 MMM^..*.***  
 MMM^^^^..**  
  MM^..^..*   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 549h/549H 147v/155V Pos: standing >
 
  MMM^...**   
 MMMM^.^.***  
 MM^^^^.****  
 MM^^.@.****  
 MM^..^.****  
 MMM^..*.***  
  MM^^^^..*   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 549h/549H 147v/155V Pos: standing >
 
  MMM^^.***   
 MMMM^...***  
 MMMM^.^.***  
 MM^^^@.****  
 MM^^.^.****  
 MM^..^.****  
  MM^..*.**   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 549h/549H 146v/155V Pos: standing >
 
  MMM^^*.**   
 MMMM^^.****  
 MMMM^...***  
 MMMM^@^.***  
 MM^^^^.****  
 MM^^.^.****  
  M^..^.***   
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W

< 549h/549H 145v/155V Pos: standing >
 
  MM^^.*.**   
 MMMM^^*.***  
 MMMM^^.****  
 MMMM^@..***  
 MMMM^.^.***  
 MM^^^^.****  
  M^^.^.***   
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W

< 549h/549H 144v/155V Pos: standing >
 
  MM^^..***   
 ^MM^^.*.***  
 MMMM^^*.***  
 MMMM^@.****  
 MMMM^...***  
 MMMM^.^.***  
  M^^^^.***   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 549h/549H 144v/155V Pos: standing >
 
  M^^.M^.**   
 MMM^^..****  
 ^MM^^.*.***  
 MMMM^@*.***  
 MMMM^^.****  
 MMMM^...***  
  MMM^.^.**   
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 549h/549H 143v/155V Pos: standing >
You begin to focus your will...

< 549h/549H 148v/155V Pos: standing >
Casting: ether warp *

< 549h/549H 155v/155V Pos: standing >
Casting: ether warp 

< 549h/549H 155v/155V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.
Decker's Predictions Hut
Obvious exits: -S
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
Decker sits here, spreading predictions he has heard elsewhere.
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.

< 549h/549H 155v/155V Pos: standing >

< 549h/549H 155v/155V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A Half-Orc, born and raised in the city, loiters here.

< 549h/549H 154v/155V Pos: standing >
You petition 'can i?'
The petition channel is not for general conversation. Use the idea, typo, or bug commands.

< 549h/549H 154v/155V Pos: standing >
Market Road West
Obvious exits: -E -S -W
This Halfling spends his days playing pranks on visitors.
There are residual brain waves in the area.

< 549h/549H 153v/155V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is close by to your east.
A young warlock who is not far off to your east.
A pigeon who is in the distance to your east.
A young warlock who is in the distance to your east.
Dutch who is close by to your south.
A half-orc commoner who is close by to your west.
A visiting grey elf who is not far off to your west.
A visiting grey elf who is not far off to your west.

< 549h/549H 153v/155V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A common resident of the city wanders the streets.

< 549h/549H 154v/155V Pos: standing >
You quickly scan the area.
A wild stallion who is close by to your north.
A kitty who is close by to your north.
A duergar bartender who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
A young warlock who is close by to your east.
A pigeon who is rather far off to your east.
A young warlock who is rather far off to your east.
A minotaur townsperson who is in the distance to your east.
A myrabolan commoner who is in the distance to your east.
A halfling trickster who is close by to your west.
A half-orc commoner who is not far off to your west.
A visiting grey elf who is a brief walk away to your west.
A visiting grey elf who is rather far off to your west.

< 549h/549H 154v/155V Pos: standing >
A myrabolan commoner leaves north.

< 549h/549H 154v/155V Pos: standing >
You dodge someone's feeble leg sweep.

< 549h/549H 154v/155V Pos: standing >
Hunter's Tavern
Obvious exits: -S -U
A common resident of the city wanders the streets.
A wild stallion is grazing here.
A cute little black kitten wanders around here.(Gold Aura)
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.

< 549h/549H 153v/155V Pos: standing >
You dodge someone's feeble leg sweep.

< 549h/549H 154v/155V Pos: standing >
You block someone's feeble kick with your arm.

< 549h/549H 155v/155V Pos: standing >
A wild stallion leaves up.
Someone misses you with his clumsy kick at your chest.
You block someone's feeble kick with your arm.
Someone misses you with his clumsy kick at your chest.
You block someone's feeble kick with your arm.
Someone misses you with his clumsy kick at your chest.
You duck under someone's lame kick.
Someone misses you with his clumsy kick at your chest.
You block someone's feeble kick with your arm.
You dodge someone's feeble leg sweep.
Someone misses you with his clumsy kick at your chest.

< 549h/549H 155v/155V Pos: standing >
Autosaving...
Hunter's Tavern
Obvious exits: -S -U
A common resident of the city wanders the streets.
A cute little black kitten wanders around here.(Gold Aura)
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.

< 549h/549H 155v/155V Pos: standing >
A kitty floats up.

< 549h/549H 155v/155V Pos: standing >

< 549h/549H 155v/155V Pos: standing >
Hunter's Tavern
Obvious exits: -S -U
A common resident of the city wanders the streets.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.

< 549h/549H 155v/155V Pos: standing >
Rising Sun Inn
Obvious exits: -W -D
A cute little black kitten wanders around here.(Gold Aura)
A wild stallion is grazing here.
A Human (medium) stands, floating here.(Gold Aura)

< 549h/549H 154v/155V Pos: standing >
You quickly scan the area.
A pretty woman who is close by to your west.
A high elf citizen who is close by to your west.
A minotaur townsperson who is not far off to your west.
A myrabolan commoner who is close by below you.
A duergar bartender who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.

< 549h/549H 154v/155V Pos: standing >
You see nothing special about him.
This Human is in excellent condition.
He's medium in size.

<worn as a badge>    a dark shadowy circle (magic)
<worn on head>       a glowing white stone circlet (magic)
<worn on eyes>       a set of metal eye protectors (magic)
<worn in ear>        an ear clasp of petrified dragon claws (magic) (illuminating)
<worn in ear>        a small obsidian earring with gold trim (magic)
<worn on face>       a copper mask
<worn around neck>   a wicked looking collar [superior]
<worn around neck>   a choker with red, white and a blue gems
<worn on body>       a shabby alligator skin jerkin
<worn about body>    Okhell's glorious cloak (magic)
<worn about waist>   an elfskin belt
<worn on belt buckle>a glowing black tome with a bone splint spine (magic) (glowing)
<attached to belt>   a quill
<worn on arms>       some frost-rimed hemp arm plates
<held as shield>     a human-made bronze buckler from Nakral's Crypt
<worn around wrist>  a bracelet of the earth [poor] (magic)
<worn around wrist>  some lily pads (illuminating)
<worn on hands>      a pair of studded black leather gloves
<worn on finger>     an iron ring of lesser physical resistance
<worn on finger>     a ring of protection from evil (magic)
<primary weapon>     a fine steel parrying dagger
<worn on legs>       some serpentine shin-guards
<worn on feet>       a pair of well-crafted snakeskin boots 

< 549h/549H 154v/155V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 549h/549H 154v/155V Pos: standing >
Casting: psychic crush 

< 549h/549H 154v/155V Pos: standing >
Your mental manipulations become a reality...
A Human suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 231 ] A Human crumples to the ground, blood seeping from his ears as your psychic crush tears his mind to pieces.
A Human's fine steel parrying dagger shattered in bits as the tortured body spasms and quivers!
A Human's glowing white stone circlet shattered in bits as the tortured body spasms and quivers!
A Human's set of metal eye protectors shattered in bits as the tortured body spasms and quivers!
A Human is dead! R.I.P.