The death of [24 Summoner] Mumm (Human)

in Rising Sun Inn

from the perspective of [24 Summoner] Mumm (Human)

<worn as a badge>    a dark shadowy circle
<worn in ear>        an ear clasp of petrified dragon claws (illuminating)
<worn in ear>        a small obsidian earring with gold trim
<worn on face>       a copper mask
<worn around neck>   a wicked looking collar [superior]
<worn around neck>   a choker with red, white and a blue gems
<worn on body>       a shabby alligator skin jerkin
<worn about body>    Okhell's glorious cloak
<worn about waist>   an elfskin belt
<worn on belt buckle>a glowing black tome with a bone splint spine (glowing)
<attached to belt>   a quill
<worn on arms>       some frost-rimed hemp arm plates
<held as shield>     a human-made bronze buckler from Nakral's Crypt
<worn around wrist>  a bracelet of the earth [poor]
<worn around wrist>  some lily pads (illuminating)
<worn on hands>      a pair of studded black leather gloves
<worn on finger>     an iron ring of lesser physical resistance
<worn on finger>     a ring of protection from evil
<worn on legs>       some serpentine shin-guards
<worn on feet>       a pair of well-crafted snakeskin boots 

 .**..  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 160h/205H 83v/122V Pos: standing >
 
 *****  
 .*@**  
 ..**.  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 160h/205H 84v/122V Pos: standing >
 
 .****  
 ..@**  
 ...**  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 160h/205H 84v/122V Pos: standing >
 
   *********    
  .*********.   
 ^^..*******.*  
 MM^^..*****.*  
 MMMM^.@****.*  
 .^^MM...**..*  
 .M.^^^M.**.**  
  *...^^.*..*   
   **...**.*    
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W

< 160h/205H 85v/122V Pos: standing >
 
   *********    
  ..*********   
 M^^..*******.  
 MMM^^..*****.  
 ^MMMM^@.****.  
 ..^^MM...**..  
 *.M.^^^M.**.*  
  **...^^.*..   
   ***...**.    
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W

< 160h/205H 85v/122V Pos: standing >
 
   *********    
  ^..********   
 MM^^..*******  
 MMMM^^..*****  
 .^MMMM@..****  
 ...^^MM...**.  
 **.M.^^^M.**.  
  ***...^^.*.   
   ****...**    
Along the Ragged Sylvan Bluffs
Obvious exits: -N -E -S -W

< 160h/205H 85v/122V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 161h/205H 86v/122V Pos: standing >
 
   *********    
  M**********   
 M^..*********  
 MM^^..*******  
 MMMM^^@.*****  
 .^MMMM^..****  
 ...^^MM...**.  
  *.M.^^^M.**   
   **...^^.*    
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W

< 161h/205H 86v/122V Pos: standing >
 
 *****  
 ..@**  
 ^^..*  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 161h/205H 87v/122V Pos: standing >
 
 *****  
 **@**  
 ..***  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 161h/205H 87v/122V Pos: standing >
 
 *****  
 **@**  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 161h/205H 87v/122V Pos: standing >
 
 *****  
 **@**  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 161h/205H 88v/122V Pos: standing >
 
 *****  
 **@**  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 161h/205H 88v/122V Pos: standing >
 
 ^****  
 **@**  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 161h/205H 89v/122V Pos: standing >
 
 *^***  
 **@**  
 M****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 161h/205H 89v/122V Pos: standing >
 
 ^*^**  
 ^*@**  
 MM***  
The Great Sylvan Woods of Mielikki
Obvious exits: -E -S -W

< 161h/205H 90v/122V Pos: standing >
 
 *^***  
 **@**  
 M****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 162h/205H 91v/122V Pos: standing >
 
 ^^***  
 *^@**  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 162h/205H 91v/122V Pos: standing >
A Jungle Trail
Obvious exits: -E -W

< 162h/205H 92v/122V Pos: standing >
A Jungle Trail
Obvious exits: -N -E

< 162h/205H 92v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 162h/205H 92v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 162h/205H 93v/122V Pos: standing >
A Jungle Trail
Obvious exits: -S -W

< 162h/205H 93v/122V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.

< 162h/205H 94v/122V Pos: standing >
A Jungle Trail
Obvious exits: -N -E -S
A su-monster stands here.

< 162h/205H 94v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 162h/205H 94v/122V Pos: standing >
A Jungle Trail
Obvious exits: -S -W

< 162h/205H 95v/122V Pos: standing >
A Jungle Trail
Obvious exits: -E -W

< 163h/205H 95v/122V Pos: standing >
A Jungle Trail
Obvious exits: -N -E

< 163h/205H 96v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 163h/205H 96v/122V Pos: standing >
A Jungle Trail
Obvious exits: -S -W

< 163h/205H 97v/122V Pos: standing >
A Jungle Trail
Obvious exits: -E -W

< 163h/205H 97v/122V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.

< 163h/205H 98v/122V Pos: standing >
A Jungle Trail
Obvious exits: -N -E

< 163h/205H 98v/122V Pos: standing >
A Jungle Trail
Obvious exits: -S -W

< 163h/205H 98v/122V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.

< 163h/205H 99v/122V Pos: standing >
A Jungle Trail
Obvious exits: -E -W

< 163h/205H 99v/122V Pos: standing >
A Jungle Trail
Obvious exits: -N -E

< 163h/205H 100v/122V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
A su-monster stands here.

< 164h/205H 100v/122V Pos: standing >
A Jungle Trail
Obvious exits: -N -E

< 164h/205H 100v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 164h/205H 101v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 164h/205H 101v/122V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
A su-monster stands here.
A su-monster stands here.

< 164h/205H 102v/122V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.

< 164h/205H 103v/122V Pos: standing >
A Jungle Trail
Obvious exits: -E -W

< 164h/205H 103v/122V Pos: standing >
A Jungle Trail
Obvious exits: -N -E -S

< 164h/205H 104v/122V Pos: standing >
A Jungle Trail
Obvious exits: -N -S

< 165h/205H 105v/122V Pos: standing >
A Jungle Trail
Obvious exits: -S -W

< 165h/205H 107v/122V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.

< 165h/205H 107v/122V Pos: standing >
A Jungle Trail
Obvious exits: -N -E
A su-monster stands here.

< 165h/205H 108v/122V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
A su-monster stands here.

< 165h/205H 108v/122V Pos: standing >
A Jungle Trail
Obvious exits: -N -E -S

< 165h/205H 109v/122V Pos: standing >
A Jungle Trail
Obvious exits: -N -S -W
A su-monster stands here.

< 165h/205H 109v/122V Pos: standing >
A Jungle Trail
Obvious exits: -E -W

< 166h/205H 110v/122V Pos: standing >
A Jungle Trail
Obvious exits: -N -E
A su-monster stands here.
A su-monster stands here.

< 166h/205H 110v/122V Pos: standing >
A Split in a Tribal Path
Obvious exits: -N -S -W
A su-monster stands here.
A su-monster stands here.

< 166h/205H 111v/122V Pos: standing >
A Tribal Path
Obvious exits: -E -W
A su-monster stands here.

< 166h/205H 111v/122V Pos: standing >
A Tribal Path
Obvious exits: -E -W

< 166h/205H 112v/122V Pos: standing >
Deeper Into the Jungle
Obvious exits: -E -W

< 166h/205H 112v/122V Pos: standing >
A Path Through a Jungle
Obvious exits: -E -W

< 166h/205H 112v/122V Pos: standing >
 
 ..^**  
 ..@^*  
 .*M*M  
A Dark Jungle
Obvious exits: -N -E -S -W

< 166h/205H 113v/122V Pos: standing >
 
   MMMMMS^      
  MMMM^....MM   
 MMM..^M.^^MMM  
 ...^....^MMM^  
 ..^...@**MMM^  
 ...^..*^*MM^^  
 ^..^.****M^*^  
  ^^^^^^*MM^*   
   MMMMMMMMM    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W

< 166h/205H 113v/122V Pos: standing >
 
                
   MMMMMS^  M   
 MMMMM^....MMM  
 MMM..^M.^^MMM  
 ...^..@.^MMM^  
 ..^...^**MMM^  
 ...^..*^*MM^^  
  ..^.****M^*   
   ^^^^^*MM^    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 166h/205H 114v/122V Pos: standing >
 
                
                
   MMMMMS^  MM  
 MMMMM^....MMM  
 MMM..^@.^^MMM  
 ...^....^MMM^  
 ..^...^**MMM^  
  ..^..*^*MM^   
   .^.****M^    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
A hippogryph flies here, beating its wings majestically.

< 166h/205H 114v/122V Pos: standing >
 
                
                
                
   MMMMMS^  MM  
 MMMMM^@...MMM  
 MMM..^M.^^MMM  
 ...^....^MMM^  
  .^...^**MMM   
   .^..*^*MM    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 167h/205H 115v/122V Pos: standing >
 
                
                
             M  
  MMMMMS^  MMM  
 MMMM^.@..MMM^  
 MM..^M.^^MMM^  
 ..^....^MMM^.  
  ^...^**MMM^   
   ^..*^*MM^    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 167h/205H 116v/122V Pos: standing >
 
                
                
            MM  
 MMMMMS^  MMMM  
 MMM^..@.MMM^^  
 M..^M.^^MMM^^  
 .^....^MMM^..  
  ...^**MMM^^   
   ..*^*MM^^    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 167h/205H 116v/122V Pos: standing >
A Well Worn Path
Obvious exits: -N -E -S -W

< 167h/205H 117v/122V Pos: standing >
The Gates of Myrabolus
Obvious exits: -N -S
A common resident of the city wanders the streets.
A veteran pikeman stands on watch at the gates here.
An elite Myrabolan warrior stands here on high alert.

< 167h/205H 117v/122V Pos: standing >
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W

< 167h/205H 118v/122V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S
A common resident of the city wanders the streets.
A Minotaur, raised in the city, wanders about.

< 167h/205H 118v/122V Pos: standing >
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
A common resident of the city wanders the streets.
A self-righteous High Elf citizen travels the town.

< 168h/205H 120v/122V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A self-righteous High Elf citizen travels the town.
A cute little black kitten wanders around here.

< 168h/205H 120v/122V Pos: standing >
Hunter's Tavern
Obvious exits: -S -U
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.

< 168h/205H 121v/122V Pos: standing >
Rising Sun Inn
Obvious exits: -W -D
A woman shopper travels the city.

< 168h/205H 122v/122V Pos: standing >
You are carrying: (6/11)
a vial of shadowy mist
a pair of well-crafted snakeskin boots 
a set of bloodied horseshoes [superior]
a rugged adventurers satchel (illuminating)
[2] a spellbook

< 169h/205H 122v/122V Pos: standing >
You dismount a wild stallion.

< 169h/205H 122v/122V Pos: standing >
You start chanting...

< 170h/205H 122v/122V Pos: standing >
Casting: identify **********

< 170h/205H 122v/122V Pos: standing >
Casting: identify *********

< 171h/205H 122v/122V Pos: standing >
You feel your skill in sorcerous spell knowledge improving.

< 173h/205H 122v/122V Pos: standing >
Casting: identify 

< 173h/205H 122v/122V Pos: standing >
You complete your spell...
a pair of well-crafted snakeskin boots  weighs 1 pounds and is worth roughly 4 platinum, 8 gold, and 2 copper.
This item also affects your:
  MOVE by +25
  HITROLL by +2
A pair of well-crafted snakeskin boots  has an item value of 37.

< 174h/205H 122v/122V Pos: standing >
A high elf citizen enters from below.

< 183h/205H 122v/122V Pos: standing >

		Character attributes for Mumm

Level: 24   Race: Human   Class: Summoner 
Age: 22 yrs / 4 mths  Height: 78 inches Weight: 192 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  85 ( 85)    Pow:  85 ( 85)
Dex:  87 ( 87)    Int: 105 (105)   
Agi:  89 ( 89)    Wis:  93 ( 93)
Con: 101 (101)    Cha:  97 ( 97)   Luk:  90 ( 90)
Equipped Items:  22     Carried weight:   31

Armor Points: -122  Reduces melee damage taken by 12.2% 
Melee Critical Percentage(int): 9%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 13% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 3% 
Hitroll: fairly good	Damroll: good
Alignment: extremely good

Saving Throws: PAR[slightly below average]  FEA[slightly above average]
               BRE[average]  SPE[good]

Load carried: Paltry

< 183h/205H 122v/122V Pos: standing >
You stop using some boots of the forest [superior].
You place a pair of well-crafted snakeskin boots  on your feet.

< 183h/205H 112v/112V Pos: standing >

< 184h/205H 137v/137V Pos: standing >
Ok.

< 185h/205H 137v/137V Pos: standing >

		Character attributes for Mumm

Level: 24   Race: Human   Class: Summoner 
Age: 22 yrs / 4 mths  Height: 78 inches Weight: 192 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  85 ( 85)    Pow:  85 ( 85)
Dex:  87 ( 87)    Int: 105 (105)   
Agi:  85 ( 85)    Wis:  93 ( 93)
Con: 101 (101)    Cha:  97 ( 97)   Luk:  90 ( 90)
Equipped Items:  22     Carried weight:   32

Armor Points: -121  Reduces melee damage taken by 12.1% 
Melee Critical Percentage(int): 9%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 13% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 3% 
Hitroll: fairly good	Damroll: good
Alignment: extremely good

Saving Throws: PAR[slightly below average]  FEA[slightly above average]
               BRE[average]  SPE[good]

Load carried: Very Light

< 185h/205H 137v/137V Pos: standing >
You are carrying: (5/11)
a vial of shadowy mist
a set of bloodied horseshoes [superior]
a rugged adventurers satchel (illuminating)
[2] a spellbook

< 185h/205H 137v/137V Pos: standing >
You start chanting...

< 186h/205H 137v/137V Pos: standing >
Casting: identify **********

< 187h/205H 137v/137V Pos: standing >
Casting: identify *********

< 187h/205H 137v/137V Pos: standing >
Casting: identify ***

< 189h/205H 137v/137V Pos: standing >
Casting: identify 

< 190h/205H 137v/137V Pos: standing >
You complete your spell...
a set of bloodied horseshoes [superior] weighs 8 pounds and is worth roughly 3 platinum, 6 gold, 7 silver, and 2 copper.
The item is magical.
This item also affects your:
  MOVE by +53
  AGI by +6
A set of bloodied horseshoes [superior] has an item value of 162.

< 190h/205H 137v/137V Pos: standing >
A wild stallion leaves down.

< 197h/205H 137v/137V Pos: standing >
Ok.

< 200h/205H 137v/137V Pos: standing >
You are carrying: (4/11)
a vial of shadowy mist
a rugged adventurers satchel (illuminating)
[2] a spellbook

< 200h/205H 137v/137V Pos: standing >
You start chanting...

< 201h/205H 137v/137V Pos: standing >
Casting: identify ***

< 201h/205H 137v/137V Pos: standing >
Casting: identify **

< 202h/205H 137v/137V Pos: standing >
Casting: identify *

< 202h/205H 137v/137V Pos: standing >
You complete your spell...
a vial of shadowy mist weighs 0 pounds and is worth roughly 35 platinum.
It appears to be a potion that grants these level 15 spells:
vigorize serious armor true seeing
A vial of shadowy mist has an item value of 1.

< 202h/205H 137v/137V Pos: standing >
A high elf citizen leaves west.

< 203h/205H 137v/137V Pos: standing >
A pretty woman leaves west.

< 205h/205H 137v/137V Pos: standing >
A pretty woman enters from the west.

< 205h/205H 137v/137V Pos: standing >
A high elf citizen enters from the west.

< 205h/205H 137v/137V Pos: standing >