The death of [25 Summoner] Tetch (Kobold)

in A Room of Peace

from the perspective of [25 Summoner] Tetch (Kobold)

<worn on head>       a skin-wrapped rubber skull
<worn on eyes>       a drow-made hemp eyepatch
<worn around neck>   a decent rubber medallion from The Town of Moregeeth
<worn around neck>   a blue and white knit shawl [superior]
<worn on body>       a silver-studded suit of white dragon scalemail [superior]
<worn on back>       a buckskin pack
<worn about waist>   an exquisite silk sash (magic)
<held as shield>     a little round wooden shield
<worn around wrist>  a small bracelet made of roots [poor]
<worn around wrist>  some enchanted wristguards
<worn on hands>      some legendary copper gauntlets
<worn on finger>     a ring of sand blasting (magic)
<worn on finger>     a hardened bone signet from Shairak and Smokeveil Forest
<held>               an orb of thought [superior] (magic)
<worn on legs>       some pants woven from flax
<worn on feet>       some dented steel shoes from Shairak and Smokeveil Forest

Cien's fine slash strikes a village commoner hard.

< 192h/196H 114v/114V Pos: sitting >
A village commoner misses Cien.
A village commoner misses Cien with a clumsy kick.

< 192h/196H 114v/114V Pos: sitting >
You have finished memorizing chill touch.

< 192h/196H 114v/114V Pos: sitting >
A deadly nightmare's hooves crash into a village commoner's chest with a stunning force.

< 193h/196H 114v/114V Pos: sitting >
Cien's fine slash strikes a village commoner very hard.
Cien's fine slash seriously wounds a village commoner.
Cien's Illyn's Holy Sword begins to glow and hum, then calls down a beam of divine wrath upon a village commoner!
Cien calls upon the power of the gods to tear apart the insides of a village commoner with a mighty harm spell!
A village commoner is stunned!

< 193h/196H 114v/114V Pos: sitting >
Cien parries a village commoner's lunge at him.
Cien parries a village commoner's lunge at him.

< 193h/196H 114v/114V Pos: sitting >
You have finished memorizing shocking grasp.

< 194h/196H 114v/114V Pos: sitting >
Cien neatly performs a coup de grace and beheads a village commoner.
A village commoner is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a village commoner dies in agony.

< 194h/196H 114v/114V Pos: sitting >
You stop meditating.
It appears to be the corpse of a village commoner.
a small pile of coins

< 194h/196H 114v/114V Pos: sitting >
A traveling adventurer enters from the south.

< 194h/196H 114v/114V Pos: sitting >
You get a small pile of coins from the corpse of a village commoner.
There were: 5 gold coins, 11 silver coins, 18 copper coins. 

< 194h/196H 114v/114V Pos: sitting >
You are not using it.

< 195h/196H 114v/114V Pos: sitting >
Into what?

< 195h/196H 114v/114V Pos: sitting >
You do not seem to have the 'pouch'.

< 195h/196H 114v/114V Pos: sitting >
You start meditating...

< 196h/196H 114v/114V Pos: sitting >
A traveling adventurer leaves south.

< 196h/196H 114v/114V Pos: sitting >
You stop meditating.
a Well Traveled Path
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a village commoner is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a traveling adventurer is lying here.
The corpse of a pudgy commoner is lying here.
An ancient chunk of dwarven mithril has been left here.
Some padded leather armor is on the ground here gathering dust.
A sparkling leather skull lies here on the ground.
A dwarven-made leather hat lies here on the ground.
Cien (Githyanki)(medium) sits atop a deadly nightmare.
A wandering merchant wanders here looking to buy some wares.

< 196h/196H 114v/114V Pos: sitting >
You have finished memorizing lightning bolt.

< 196h/196H 114v/114V Pos: sitting >
Hint: Wisdom determines how quickly Priest classes pray for spells.

< 196h/196H 114v/114V Pos: sitting >
A wandering adventurer enters from the north.

< 196h/196H 114v/114V Pos: sitting >
You clamber to your feet.
You abandon your studies.

< 196h/196H 114v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
The corpse of a village commoner is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a wandering merchant is lying here.
A young villager wanders here, singing songs of joy.
A young villager wanders here, singing songs of joy.
Cien rides in on a deadly nightmare from the south.

< 196h/196H 112v/114V Pos: standing >
You sit down and relax.

< 196h/196H 112v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle)  1 - identify
               2 - slowness
               1 - coldshield
               1 - sense follower
( 4th circle)  1 - lightning bolt
               1 - levitate
               2 - wall of force
( 3rd circle)  4 - shocking grasp
               1 - dispel magic
( 2nd circle)  2 - chill touch
               1 - mirror image
( 1st circle)  1 - minor creation
               5 - magic missile

And you are currently memorizing the following spells:
   13 seconds:  ( 4th) lightning bolt
   20 seconds:  ( 1st) magic missile
   30 seconds:  ( 2nd) chill touch
   37 seconds:  ( 1st) magic missile
   46 seconds:  ( 2nd) chill touch
   58 seconds:  ( 3rd) shocking grasp
   72 seconds:  ( 4th) lightning bolt
   82 seconds:  ( 2nd) chill touch
   92 seconds:  ( 2nd) chill touch
  104 seconds:  ( 3rd) shocking grasp

You can memorize no more spells.
You continue your study.

< 196h/196H 112v/114V Pos: sitting >
You start meditating...

< 196h/196H 113v/114V Pos: sitting >
You stop meditating.

< 196h/196H 114v/114V Pos: sitting >
You start meditating...

< 196h/196H 114v/114V Pos: sitting >
Cien suddenly attacks a young villager!
A dark shroud encases Cien as he charges into battle.
Cien's slash strikes a young villager very hard.

< 196h/196H 114v/114V Pos: sitting >
You have finished memorizing lightning bolt.

< 196h/196H 114v/114V Pos: sitting >
Cien's fine slash seriously wounds a young villager.
Cien's fine slash seriously wounds a young villager.

< 196h/196H 114v/114V Pos: sitting >
Cien dodges a young villager's attack.

< 196h/196H 114v/114V Pos: sitting >
A deadly nightmare bucks madly disobeying Cien's order.

< 196h/196H 114v/114V Pos: sitting >
You have finished memorizing magic missile.
Cien's fine slash seriously wounds a young villager.
Cien's fine slash causes a young villager to grimace in pain.

< 196h/196H 114v/114V Pos: sitting >
A young villager misses Cien.
Cien easily ducks under a young villager's lame kick.

< 196h/196H 114v/114V Pos: sitting >
A young villager dodges Cien's attack.
Cien's fine slash grievously wounds a young villager.
A young villager is incapacitated and will slowly die, if not aided.
Cien's Illyn's Holy Sword begins to glow and hum, then calls down a beam of divine wrath upon a young villager!
Cien calls upon the power of the gods to tear apart the insides of a young villager with a mighty harm spell!
A young villager is incapacitated and will slowly die, if not aided.

< 196h/196H 114v/114V Pos: sitting >
A young villager slumps to the ground.

< 196h/196H 114v/114V Pos: sitting >
Cien neatly performs a coup de grace and beheads a young villager.
A young villager is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a young villager dies in agony.

< 196h/196H 114v/114V Pos: sitting >
You have finished memorizing chill touch.
You stop meditating.
It appears to be the corpse of a young villager.
a few coins

< 196h/196H 114v/114V Pos: sitting >
You get a few coins from the corpse of a young villager.
There were: 3 gold coins, 5 silver coins, 8 copper coins. 

< 196h/196H 114v/114V Pos: sitting >
You are not using it.

< 196h/196H 114v/114V Pos: sitting >
Into what?

< 196h/196H 114v/114V Pos: sitting >
You do not seem to have the 'pouch'.

< 196h/196H 114v/114V Pos: sitting >

< 196h/196H 114v/114V Pos: sitting >
Cien suddenly attacks a young villager!
A dark shroud encases Cien as he charges into battle.
Cien's fine slash strikes a young villager very hard.

< 196h/196H 114v/114V Pos: sitting >
You start meditating...

< 196h/196H 114v/114V Pos: sitting >
You have finished memorizing magic missile.

< 196h/196H 114v/114V Pos: sitting >
Cien's slash strikes a young villager very hard.
Cien's fine slash strikes a young villager very hard.

< 196h/196H 114v/114V Pos: sitting >
A young villager misses Cien.
A young villager's impressive punch wounds a deadly nightmare.
Cien easily dodges a young villager's feeble leg sweep.

< 196h/196H 114v/114V Pos: sitting >
A deadly nightmare bucks madly disobeying Cien's order.

< 196h/196H 114v/114V Pos: sitting >
Cien's fine slash seriously wounds a young villager.
Cien's slash seriously wounds a young villager.

< 196h/196H 114v/114V Pos: sitting >
A deadly nightmare's fine thrash enshrouds a young villager in a mist of blood.

< 196h/196H 114v/114V Pos: sitting >
Cien dodges a young villager's attack.
A young villager misses Cien.

< 196h/196H 114v/114V Pos: sitting >
You have finished memorizing chill touch.

< 196h/196H 114v/114V Pos: sitting >
Cien's slash grievously wounds a young villager.
Cien's Illyn's Holy Sword begins to glow and hum, then calls down a beam of divine wrath upon a young villager!
Cien calls upon the power of the gods to tear apart the insides of a young villager with a mighty harm spell!
Cien neatly performs a coup de grace and beheads a young villager.
A young villager is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a young villager dies in agony.

< 196h/196H 114v/114V Pos: sitting >
You stop meditating.
It appears to be the corpse of a young villager.
a few coins

< 196h/196H 114v/114V Pos: sitting >
The first hint of daylight can be seen on the northern horizon.

< 196h/196H 114v/114V Pos: sitting >
You get a few coins from the corpse of a young villager.
There were: 3 gold coins, 7 silver coins, 8 copper coins. 

< 196h/196H 114v/114V Pos: sitting >
You are not using it.

< 196h/196H 114v/114V Pos: sitting >
Into what?

< 196h/196H 114v/114V Pos: sitting >
You do not seem to have the 'pouch'.

< 196h/196H 114v/114V Pos: sitting >
You clamber to your feet.
You abandon your studies.

< 196h/196H 114v/114V Pos: standing >
You are three quarters the way to your next level.

< 196h/196H 114v/114V Pos: standing >
Into what?

< 196h/196H 114v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
[2] The corpse of a young villager is lying here.
The corpse of a village commoner is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a wandering merchant is lying here.
Cien (Githyanki)(medium) sits atop a deadly nightmare.

< 196h/196H 114v/114V Pos: standing >
Ok.
You put 6 platinum, 63 gold, 50 silver, and 75 copper coins into a rugged adventurers satchel.

< 196h/196H 114v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a village commoner is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a traveling adventurer is lying here.
The corpse of a pudgy commoner is lying here.
An ancient chunk of dwarven mithril has been left here.
Some padded leather armor is on the ground here gathering dust.
A sparkling leather skull lies here on the ground.
A dwarven-made leather hat lies here on the ground.
A wandering merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.
Cien rides in on a deadly nightmare from the north.

< 196h/196H 112v/114V Pos: standing >
Your group consists of ( 4/30):
( Head)   196/196   hit,  112/114  move Tetch
(Front)   208/252   hit,  132/132  move Cien
(Front)   788/800   hit,  628/638  move a deadly nightmare
(Front)                                a lesser conjured being

< 196h/196H 112v/114V Pos: standing >
A wandering adventurer leaves south.

< 196h/196H 112v/114V Pos: standing >

< 196h/196H 112v/114V Pos: standing >
Cien suddenly attacks a wandering merchant!
A dark shroud encases Cien as he charges into battle.
Cien's slash strikes a wandering merchant.

< 196h/196H 112v/114V Pos: standing >
You assist Cien heroically.
You miss a wandering merchant.

< 196h/196H 112v/114V Pos: standing >
< T: Cien TP: sta TC: small wounds E: merchant sta EP: few scratches >
 You start chanting...

< 196h/196H 112v/114V Pos: standing >
< T: Cien TP: sta TC: small wounds E: merchant sta EP: few scratches >
 You complete your spell...
[Damage: 25 ] You chill a wandering merchant.
The chilling cold causes a wandering merchant to stammer, apparently weakened.
You miss a wandering merchant.
Cien's slash strikes a wandering merchant.
Cien's fine slash strikes a wandering merchant.

< 196h/196H 112v/114V Pos: standing >
< T: Cien TP: sta TC: small wounds E: merchant sta EP:  small wounds >
 A wandering merchant misses Cien.
Cien parries a wandering merchant's lunge at him.
Cien's eyes roll as a wandering merchant plants a foot in his face.
A wandering merchant suffers from contact with the aura about Cien.

< 196h/196H 112v/114V Pos: standing >
< T: Cien TP: sta TC: small wounds E: merchant sta EP:  small wounds >
 A deadly nightmare's hooves crash into a wandering merchant's chest with a stunning force.

< 196h/196H 112v/114V Pos: standing >
< T: Cien TP: sta TC: small wounds E: merchant sta EP:  small wounds >
 You start chanting...

< 196h/196H 112v/114V Pos: standing >
< T: Cien TP: sta TC: small wounds E: merchant sta EP:  small wounds >
 You complete your spell...
[Damage: 55 ] You get a good hold of the shocked a wandering merchant.
Hint: Type 'terrain' to see what kind of terrain you are in.  Druids benefit from Forest or Field terrain.

< 196h/196H 112v/114V Pos: standing >
< T: Cien TP: sta TC: small wounds E: merchant sta EP:  few wounds >
 You start chanting...

< 196h/196H 112v/114V Pos: standing >
< T: Cien TP: sta TC: small wounds E: merchant sta EP:  few wounds >
 A wandering merchant dodges Cien's attack.
Cien's fine slash strikes a wandering merchant.

< 196h/196H 112v/114V Pos: standing >
< T: Cien TP: sta TC: small wounds E: merchant sta EP:  few wounds >
 You complete your spell...
[Damage: 37 ] The lightning bolt hits a wandering merchant with full impact.
A wandering merchant's fine punch strikes Cien.
A wandering merchant suffers from contact with the aura about Cien.
A wandering merchant misses Cien.

< 196h/196H 112v/114V Pos: standing >
< T: Cien TP: sta TC: small wounds E: merchant sta EP:  nasty wounds >
 A small villager enters from the south.

< 196h/196H 112v/114V Pos: standing >
< T: Cien TP: sta TC: small wounds E: merchant sta EP:  nasty wounds >
 You miss a wandering merchant.

< 196h/196H 112v/114V Pos: standing >
< T: Cien TP: sta TC: small wounds E: merchant sta EP:  nasty wounds >
 You start chanting...

< 196h/196H 112v/114V Pos: standing >
< T: Cien TP: sta TC: small wounds E: merchant sta EP:  nasty wounds >
 A wandering merchant dodges Cien's attack.
Cien's fine slash strikes a wandering merchant hard.

< 196h/196H 112v/114V Pos: standing >
< T: Cien TP: sta TC: small wounds E: merchant sta EP:  nasty wounds >
 You complete your spell...
[Damage: 74 ] You get a good hold of the shocked a wandering merchant.

< 196h/196H 112v/114V Pos: standing >
< T: Cien TP: sta TC: small wounds E: merchant sta EP:  awful >
 A wandering merchant misses Cien.
A wandering merchant misses Cien.
A wandering merchant hits Cien with a mighty kick to his chest.
A wandering merchant suffers from contact with the aura about Cien.

< 196h/196H 112v/114V Pos: standing >
< T: Cien TP: sta TC: few wounds E: merchant sta EP:  awful >
 You start chanting...

< 196h/196H 112v/114V Pos: standing >
< T: Cien TP: sta TC: few wounds E: merchant sta EP:  awful >
 A wandering adventurer leaves south.

< 196h/196H 112v/114V Pos: standing >
< T: Cien TP: sta TC: few wounds E: merchant sta EP:  awful >
 You complete your spell...
[Damage: 41 ] Your lightning bolt shatters a wandering merchant to pieces.
A wandering merchant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a wandering merchant cause a sickening chill to run up your spine.

< 196h/196H 112v/114V Pos: standing >
It appears to be the corpse of a wandering merchant.
a handful of coins

< 196h/196H 112v/114V Pos: standing >
You get a handful of coins from the corpse of a wandering merchant.
There were: 1 platinum coin, 7 gold coins. 

< 196h/196H 112v/114V Pos: standing >
You are not using it.

< 196h/196H 112v/114V Pos: standing >
Into what?

< 196h/196H 112v/114V Pos: standing >
You do not seem to have the 'pouch'.

< 196h/196H 112v/114V Pos: standing >
You are three quarters the way to your next level.

< 196h/196H 113v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a wandering merchant is lying here.
The corpse of a village commoner is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a traveling adventurer is lying here.
The corpse of a pudgy commoner is lying here.
An ancient chunk of dwarven mithril has been left here.
Some padded leather armor is on the ground here gathering dust.
A sparkling leather skull lies here on the ground.
A dwarven-made leather hat lies here on the ground.
A small villager wanders here looking for something to do.
Cien (Githyanki)(medium) sits atop a deadly nightmare.
A traveling adventurer roams here looking for some excitement.

< 196h/196H 114v/114V Pos: standing >
A wandering adventurer enters from the south.

< 196h/196H 114v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
The corpse of a village commoner is lying here.
The corpse of a muscular villager is lying here.
A large ruby has been left here, sparkling.
A spiked suit of ringmail is on the ground here gathering dust.
A spiked suit of splint mail is on the ground here.
A pair of simple looking boots is on the ground here.
[2] A buckler is on the ground here gathering dust and dirt.
[2] A hand axe is on the ground here collecting dust.
A wandering adventurer roams here looking for some excitement.
A traveling adventurer roams here looking for some excitement.
Cien rides in on a deadly nightmare from the north.

< 196h/196H 112v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
[2] The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a pudgy commoner is lying here.
The corpse of a peasant commoner is lying here.
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
[2] The corpse of a traveling merchant is lying here.
[2] Some padded leather armor is on the ground here gathering dust.
A small, twisted scrap of iron has been left here.
Cien rides in on a deadly nightmare from the east.

< 196h/196H 110v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A spiked suit of ringmail is on the ground here gathering dust.
A buckler is on the ground here gathering dust and dirt.
A hand axe is on the ground here collecting dust.
A human-made leather leister lies here on the ground.
Cien rides in on a deadly nightmare from the east.

< 196h/196H 109v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 196h/196H 110v/114V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
The corpse of a peasant commoner is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a muscular villager is lying here.
Some padded leather armor is on the ground here gathering dust.
A small villager wanders here looking for something to do.
Cien rides in on a deadly nightmare from the south.

< 196h/196H 108v/114V Pos: standing >

< 196h/196H 109v/114V Pos: standing >
Rushdie Inn
Obvious exits: -S -D
A tiny infant has been abandoned here, left to die.
Cien rides in on a deadly nightmare from below.

< 196h/196H 109v/114V Pos: standing >
A Room of Peace
Obvious exits: -N
Cien rides in on a deadly nightmare from the north.

< 196h/196H 108v/114V Pos: standing >
You sit down and relax.

< 196h/196H 110v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle)  1 - identify
               2 - slowness
               1 - coldshield
               1 - sense follower
( 4th circle)  1 - levitate
               2 - wall of force
( 3rd circle)  2 - shocking grasp
               1 - dispel magic
( 2nd circle)  3 - chill touch
               1 - mirror image
( 1st circle)  1 - minor creation
               7 - magic missile

And you are currently memorizing the following spells:
   12 seconds:  ( 3rd) shocking grasp
   25 seconds:  ( 4th) lightning bolt
   35 seconds:  ( 2nd) chill touch
   45 seconds:  ( 2nd) chill touch
   57 seconds:  ( 3rd) shocking grasp
   67 seconds:  ( 2nd) chill touch
   79 seconds:  ( 3rd) shocking grasp
   92 seconds:  ( 4th) lightning bolt
  104 seconds:  ( 3rd) shocking grasp
  118 seconds:  ( 4th) lightning bolt

You can memorize no more spells.
You continue your study.

< 196h/196H 110v/114V Pos: sitting >
You start meditating...

< 196h/196H 111v/114V Pos: sitting >
You have finished memorizing shocking grasp.

< 196h/196H 114v/114V Pos: sitting >
You stop meditating.

< 196h/196H 114v/114V Pos: sitting >
You chuckle politely.

< 196h/196H 114v/114V Pos: sitting >
You start meditating...

< 196h/196H 114v/114V Pos: sitting >

< 196h/196H 114v/114V Pos: sitting >
You stop meditating.

< 196h/196H 114v/114V Pos: sitting >
You have finished memorizing lightning bolt.

< 196h/196H 114v/114V Pos: sitting >
You start meditating...

< 196h/196H 114v/114V Pos: sitting >

< 196h/196H 114v/114V Pos: sitting >
You have finished memorizing chill touch.

< 196h/196H 114v/114V Pos: sitting >

< 196h/196H 114v/114V Pos: sitting >
You have finished memorizing chill touch.

< 196h/196H 114v/114V Pos: sitting >
You have finished memorizing shocking grasp.

< 196h/196H 114v/114V Pos: sitting >
Hint: Left your ship on a different island? Go to any building docks and type 'summon ship'.

< 196h/196H 114v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle)  1 - identify
               2 - slowness
               1 - coldshield
               1 - sense follower
( 4th circle)  1 - lightning bolt
               1 - levitate
               2 - wall of force
( 3rd circle)  4 - shocking grasp
               1 - dispel magic
( 2nd circle)  5 - chill touch
               1 - mirror image
( 1st circle)  1 - minor creation
               7 - magic missile

And you are currently memorizing the following spells:
    2 seconds:  ( 2nd) chill touch
   14 seconds:  ( 3rd) shocking grasp
   28 seconds:  ( 4th) lightning bolt
   40 seconds:  ( 3rd) shocking grasp
   54 seconds:  ( 4th) lightning bolt

You can memorize no more spells.

< 196h/196H 114v/114V Pos: sitting >
Someone closes the door.

< 196h/196H 114v/114V Pos: sitting >
Someone suddenly attacks YOU!
Cien bravely steps in front of you, shielding you from harm!
A Grey Elf snaps into visibility.
A Grey Elf's decent punch strikes Cien.
A dark shroud encases Cien as he charges into battle.

< 196h/196H 114v/114V Pos: sitting >
You have finished memorizing chill touch.

< 196h/196H 114v/114V Pos: sitting >

< 196h/196H 114v/114V Pos: sitting >
Cien attempts to flee.
Cien tries to flee, but can't make it out of here!

< 196h/196H 114v/114V Pos: sitting >
A Grey Elf snaps into visibility.
A Grey Elf's fine punch strikes Cien.
A Grey Elf's decent punch strikes Cien.
A Grey Elf's fine punch strikes Cien.
A Grey Elf's decent punch strikes Cien.
A Grey Elf twists out of the way avoiding the harmful magic!
A Grey Elf's fine punch strikes Cien.
A Grey Elf twists out of the way avoiding the harmful magic!
A Grey Elf's fine punch strikes Cien.
A Grey Elf's fine punch wounds a deadly nightmare.
A Grey Elf's fine punch strikes Cien.
Cien attempts to flee.
Cien tries to flee, but can't make it out of here!

< 196h/196H 114v/114V Pos: sitting >
Someone nimbly swivels out of the path of a deadly nightmare's attack.
A Grey Elf snaps into visibility.

< 196h/196H 114v/114V Pos: sitting >
Cien suddenly appears a bit confused!
Cien misses someone.
A Grey Elf snaps into visibility.
A Grey Elf's punch strikes Cien hard.
Cien's weak slash grazes a Grey Elf.

< 196h/196H 114v/114V Pos: sitting >
A Grey Elf snaps into visibility.
A Grey Elf's leap knocks into Cien, sending him slightly off balance...

< 196h/196H 114v/114V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.

< 196h/196H 114v/114V Pos: standing >
The door seems to be closed.

< 196h/196H 114v/114V Pos: standing >
A Grey Elf snaps into visibility.
A Grey Elf's punch strikes Cien hard.
A Grey Elf twists out of the way avoiding the harmful magic!
A Grey Elf's fine punch strikes Cien hard.
A Grey Elf twists out of the way avoiding the harmful magic!
A Grey Elf's fine punch wounds a deadly nightmare.
A Grey Elf's fine punch strikes Cien very hard.
A Grey Elf's punch seriously wounds Cien.
A Grey Elf twists out of the way avoiding the harmful magic!
A Grey Elf's punch seriously wounds Cien.
A Grey Elf misses Cien.

< 196h/196H 114v/114V Pos: standing >
A deadly nightmare suddenly appears a bit confused!
A deadly nightmare misses someone.
A Grey Elf snaps into visibility.

< 196h/196H 114v/114V Pos: standing >
Someone gracefully whirls around Cien's attack.
A Grey Elf snaps into visibility.

< 196h/196H 114v/114V Pos: standing >
Ok.
Someone closes the door.

< 196h/196H 114v/114V Pos: standing >
Someone turns to focus his attack on you!
A Grey Elf snaps into visibility.

< 196h/196H 114v/114V Pos: standing >
The door seems to be closed.

< 196h/196H 114v/114V Pos: standing >
A Grey Elf snaps into visibility.
A Grey Elf's fine punch strikes you hard.
OUCH!  That really did HURT!
A Grey Elf's fine punch strikes you.
A Grey Elf's fine punch strikes you hard.
A Grey Elf's punch strikes you hard.
A Grey Elf's punch strikes you hard.
You dodge a Grey Elf's vicious attack.
A Grey Elf's fine punch strikes you hard.
A Grey Elf's fine punch strikes you hard.

< 97h/196H 114v/114V Pos: standing >
< T: Tetch TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
 That's tough to do in battle, but still you try...
Cien opens the door.

< 97h/196H 114v/114V Pos: standing >
< T: Tetch TP: sta TC: nasty wounds E: someone sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.
Someone closes the door.

< 97h/196H 114v/114V Pos: standing >
< T: Tetch TP: sta TC: nasty wounds E: someone sta EP: excellent >
 Looking panicked, Cien scrambles madly to his feet!

< 97h/196H 114v/114V Pos: standing >
< T: Tetch TP: sta TC: nasty wounds E: someone sta EP: excellent >
 A deadly nightmare misses someone.
A Grey Elf snaps into visibility.
Cien opens the door.

< 97h/196H 114v/114V Pos: standing >
< T: Tetch TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
 A Grey Elf snaps into visibility.
A Grey Elf's punch seriously wounds Cien.
Cien's slash grazes a Grey Elf.
A Grey Elf gracefully whirls around Cien's attack.
Someone closes the door.
Cien attempts to flee.
Cien tries to flee, but can't make it out of here!

< 97h/196H 114v/114V Pos: standing >
< T: Tetch TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 97h/196H 114v/114V Pos: standing >
< T: Tetch TP: sta TC: nasty wounds E: someone sta EP: excellent >
 Cien attempts to flee.
Cien tries to flee, but can't make it out of here!

< 97h/196H 114v/114V Pos: standing >
< T: Tetch TP: sta TC: nasty wounds E: someone sta EP: excellent >
 Sparks...  flashing lights...  you cannot concentrate!
You miss someone.
A Grey Elf snaps into visibility.

< 97h/196H 114v/114V Pos: standing >
< T: Tetch TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
 A Grey Elf snaps into visibility.
A Grey Elf's punch strikes you very hard.
You dodge a Grey Elf's vicious attack.
A Grey Elf's fine punch strikes you very hard.
A Grey Elf's fine punch seriously wounds you.
A Grey Elf's fine punch seriously wounds you.
A Grey Elf's fine punch seriously wounds you.
A Grey Elf's fine punch enshrouds you in a mist of blood.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 13h/196H 114v/114V Pos: standing >
< T: Tetch TP: sta TC: awful E: A Grey Elf sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 13h/196H 114v/114V Pos: standing >
< T: Tetch TP: sta TC: awful E: someone sta EP: excellent >
 Cien attempts to flee.
Cien tries to flee, but can't make it out of here!

< 13h/196H 114v/114V Pos: standing >
< T: Tetch TP: sta TC: awful E: someone sta EP: excellent >
 A deadly nightmare misses someone.
A Grey Elf snaps into visibility.

< 13h/196H 114v/114V Pos: standing >
< T: Tetch TP: sta TC: awful E: A Grey Elf sta EP: excellent >
 Someone gracefully whirls around Cien's attack.
Cien suddenly appears a bit confused!
Cien misses someone.
A Grey Elf snaps into visibility.
That's tough to do in battle, but still you try...

< 13h/196H 114v/114V Pos: standing >
< T: Tetch TP: sta TC: awful E: A Grey Elf sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 13h/196H 114v/114V Pos: standing >
< T: Tetch TP: sta TC: awful E: someone sta EP: excellent >
 You miss someone.
A Grey Elf snaps into visibility.

< 13h/196H 114v/114V Pos: standing >
< T: Tetch TP: sta TC: awful E: A Grey Elf sta EP: excellent >
 A Grey Elf snaps into visibility.
A Grey Elf's fine punch grievously wounds you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Grey Elf's final punch sends you to meet your maker.
Your opalescent robes of the archmagi was completely destroyed by the massive blow!
Your mask of sewn flesh [superior] was completely destroyed by the massive blow!