The death of [15 Druid] Kamon (Human)

in A Side Hallway

from the perspective of [25 Summoner] Aretin (Drow Elf)

<worn on eyes>       a wormskin eyepatch
<worn around neck>   a spiked ice collar
<worn on body>       a dented dragonscale tunic
<worn about body>    a black leather cloak
<worn about waist>   a burnt gem belt from The Forest City of Aravne
<held as shield>     a small round wooden shield
<worn on finger>     a polished scarlet ring [76%]
<primary weapon>     a slender blood-red sword (glowing)
<worn on feet>       some masterly-crafted bone boots

An ugly looking wench cringes here, looking for some action.
A lesser conjured being enters from the south.

< 181h/181H 47v/120V Pos: standing >
The Main Hallway
  Along the hall here are portraits of the finest employees and a few
small potted plants. There is a very finely made velvet rug that runs
along the hallway. Along the walls are many different drapes, even though
there are no windows, there are many differently patterened drapes. The
ceiling like wise, has the same type of drapes and such. The only thing
bringing light around here are the torches mounted on the walls.
Obvious exits: -North -South -West 
The corpse of a sex crazed prostitute is lying here.
The corpse of a topless prostitute is lying here.
A lesser conjured being enters from the south.

< 181h/181H 46v/120V Pos: standing >
You quickly scan the area.
A red headed slut who is not far off to your north.
A sex crazed prostitute who is in the distance to your north.
An ugly looking wench who is close by to your south.

< 181h/181H 47v/120V Pos: standing >
A Beauty Parlor
  This small quiet little room is where the sluts of this bordello prepare
them selves for work. There are several mirros and such around here with
lots of makeup all over the place. There are also fine garments about the
room, flung in heaps while they change.
Obvious exits: -East 
A lesser conjured being enters from the east.

< 181h/181H 49v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 181h/181H 51v/120V Pos: standing >
The Main Hallway
  Along the hall here are portraits of the finest employees and a few
small potted plants. There is a very finely made velvet rug that runs
along the hallway. Along the walls are many different drapes, even though
there are no windows, there are many differently patterened drapes. The
ceiling like wise, has the same type of drapes and such. The only thing
bringing light around here are the torches mounted on the walls.
Obvious exits: -North -South -West 
The corpse of a sex crazed prostitute is lying here.
The corpse of a topless prostitute is lying here.
A lesser conjured being enters from the west.

< 181h/181H 52v/120V Pos: standing >
The Main Hallway
  This hallway is decorated with many different types of paintings and
small potted plants. There is a very finely made velvet rug that runs
along the hallway. Along the walls are many different drapes, even though
there are no windows, there are many differently patterened drapes. The
ceiling like wise, has the same type of drapes and such. The only thing
bringing light around here are the torches mounted on the walls.
Obvious exits: -North -East  -South
A lesser conjured being enters from the south.

< 181h/181H 52v/120V Pos: standing >
You quickly scan the area.
A red headed slut who is close by to your north.
A sex crazed prostitute who is rather far off to your north.
A topless prostitute who is close by to your east.
A sex crazed prostitute who is close by to your east.
A topless prostitute who is close by to your east.
Vegar who is close by to your east.
An ugly looking wench who is not far off to your south.

< 181h/181H 53v/120V Pos: standing >
The Great Fountain of Vella's Bordello
  Coming up out of the floor here is a huge fountain which streams up
to the next level. The space around the fountain is basically huge velvet
pillows, stuffed with the lightest feathers of this region. There are
several different kinds of ferns and other flowers about the fountain,
making this place one of the best places to come to refresh yourself after
a back breaking time with the employees.
Obvious exits: -North -East  -South -West  -Up   
The corpse of an exotic woman is lying here.
The corpse of a well built prostitute is lying here.
[2] The corpse of a grinning merchant is lying here.
The corpse of an ugly looking wench is lying here.
The corpse of an exotic woman is lying here.
A huge fountain bubbles fiercly here.
A red headed slut, struts her stuff before you.
A lesser conjured being enters from the south.

< 181h/181H 54v/120V Pos: standing >
You quickly scan the area.
A sex crazed prostitute who is a brief walk away to your north.
A sleazy prostitute who is not far off to your east.
A grinning merchant who is not far off to your east.
A red headed slut who is a brief walk away to your east.
An ugly looking wench who is a brief walk away to your south.
A grinning old man who is close by to your west.
An ugly looking wench who is close by to your west.
A grinning old man who is not far off to your west.

< 181h/181H 55v/120V Pos: standing >
The Main Hallway
  Along the hall here are portraits of the finest employees and a few
small potted plants. There is a very finely made velvet rug that runs
along the hallway. Along the walls are many different drapes, even though
there are no windows, there are many differently patterened drapes. The
ceiling like wise, has the same type of drapes and such. The only thing
bringing light around here are the torches mounted on the walls.
Obvious exits: -North -South
The corpse of a tired young man is lying here.
The corpse of a tired traveler is lying here.
The corpse of a tired young man is lying here.
The corpse of a sleazy prostitute is lying here.
A lesser conjured being enters from the south.

< 181h/181H 58v/120V Pos: standing >
You quickly scan the area.
A sex crazed prostitute who is not far off to your north.
A red headed slut who is close by to your south.
An ugly looking wench who is rather far off to your south.

< 181h/181H 59v/120V Pos: standing >
The Main Hallway
  This hallway is decorated with many different types of paintings and
small potted plants. There is a very finely made velvet rug that runs
along the hallway. Along the walls are many different drapes, even though
there are no windows, there are many differently patterened drapes. The
ceiling like wise, has the same type of drapes and such. The only thing
bringing light around here are the torches mounted on the walls.
Obvious exits: -North -South -West 
A lesser conjured being enters from the south.

< 181h/181H 61v/120V Pos: standing >
You quickly scan the area.
A sex crazed prostitute who is close by to your north.
A red headed slut who is not far off to your south.
An ugly looking wench who is in the distance to your south.
A guard dog who is close by to your west.

< 181h/181H 62v/120V Pos: standing >
The Treasure Room
    The secrets of this Bordello come out here, where the treasure of the
men they've killed lie here in a big heap. The room seems very strange
and is well hidden among the other rooms. There are several different piles
of treasure along the floor of the room.
Obvious exits: -East 
A guard dog stands here, and is not happy to see you.
A lesser conjured being enters from the east.

< 181h/181H 64v/120V Pos: standing >
You quickly scan the area.
You see nothing.

< 181h/181H 65v/120V Pos: standing >
A guard dog suddenly attacks a lesser conjured being!
A guard dog's fine bite strikes a lesser conjured being.

< 181h/181H 66v/120V Pos: standing >
The Main Hallway
  This hallway is decorated with many different types of paintings and
small potted plants. There is a very finely made velvet rug that runs
along the hallway. Along the walls are many different drapes, even though
there are no windows, there are many differently patterened drapes. The
ceiling like wise, has the same type of drapes and such. The only thing
bringing light around here are the torches mounted on the walls.
Obvious exits: -North -South -West 

< 181h/181H 66v/120V Pos: standing >
An Intersection of Hallways
  This small little room is a common meeting place, since it branches
off to several of the popular places around here. There are several
small pillows for people to rest on, and different things decorate the
area, such as paintings, plants, and small little statues. There is some
wood furniture, for those who do not want to sit on the pillows.
Obvious exits: -East  -South -West 
A sex crazed prostitute lays here, grinning eagerly.

< 181h/181H 65v/120V Pos: standing >
A sex crazed prostitute leaves east.

< 181h/181H 66v/120V Pos: standing >
You quickly scan the area.
A sex crazed prostitute who is close by to your east.
A grinning merchant who is close by to your east.
A tired young man who is close by to your east.
A red headed slut who is a brief walk away to your south.
A topless prostitute who is close by to your west.
Padh, the big black bouncer who is close by to your west.
A red headed slut who is not far off to your west.

< 181h/181H 66v/120V Pos: standing >
The Main Hallway
  This hallway is decorated with many different types of paintings and
small potted plants. There is a very finely made velvet rug that runs
along the hallway. Along the walls are many different drapes, even though
there are no windows, there are many differently patterened drapes. The
ceiling like wise, has the same type of drapes and such. The only thing
bringing light around here are the torches mounted on the walls.
Obvious exits: -North -South -West 

< 181h/181H 67v/120V Pos: standing >
The Treasure Room
    The secrets of this Bordello come out here, where the treasure of the
men they've killed lie here in a big heap. The room seems very strange
and is well hidden among the other rooms. There are several different piles
of treasure along the floor of the room.
Obvious exits: -East 
A lesser conjured being stands here, fighting a guard dog. (minion) 
A guard dog stands here, fighting a lesser conjured being.

< 181h/181H 67v/120V Pos: standing >
[Damage: 11 ] A lesser conjured being's fine crush strikes a guard dog.
A lesser conjured being dodges a guard dog's attack.
A guard dog misses a kick at a lesser conjured being's groin, stubbing his toe in the process.

< 181h/181H 71v/120V Pos: standing >
You start chanting...

< 181h/181H 73v/120V Pos: standing >
You complete your spell...
Your bubbling spray of goo strikes a guard dog full on!
[Damage: 31 ] 
< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC:few scratches E: dog sta EP:  few wounds >
 A guard dog dodges a lesser conjured being's attack.
A lesser conjured being dodges a guard dog's attack.
You must wait a short time before calling another minion into existence.

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC:few scratches E: dog sta EP:  few wounds >
 A lesser conjured being already grouped by you.
No new group members.

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC:few scratches E: dog sta EP:  few wounds >
 A guard dog dodges your futile attack.

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC:few scratches E: dog sta EP:  few wounds >
 You start chanting...

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC:few scratches E: dog sta EP:  few wounds >
 [Damage:  1 ] Green slime eats away at a guard dog's skin!

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC:few scratches E: dog sta EP:  few wounds >
 Casting: acidimmolate 

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC:few scratches E: dog sta EP:  few wounds >
 You complete your spell...
Your bubbling spray of goo strikes a guard dog full on!
[Damage: 34 ] 
< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC:few scratches E: dog sta EP:  few wounds >
 [Damage:  9 ] A lesser conjured being's crush strikes a guard dog hard.
A guard dog dodges a lesser conjured being's attack.
A lesser conjured being dodges a guard dog's attack.
A lesser conjured being dodges a guard dog's attack.
A guard dog kicks a lesser conjured being in the side with a hefty roundhouse kick.

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC: small wounds E: dog sta EP:  nasty wounds >
 A guard dog dodges your futile attack.

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC: small wounds E: dog sta EP:  nasty wounds >
 You start chanting...

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC: small wounds E: dog sta EP:  nasty wounds >
 [Damage:  1 ] Green slime eats away at a guard dog's skin!

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC: small wounds E: dog sta EP:  nasty wounds >
 You complete your spell...
[Damage:  3 ] You watch with self-pride as the magic missile hits a guard dog.
[Damage:  3 ] You watch with self-pride as the magic missile hits a guard dog.
[Damage:  3 ] You watch with self-pride as the magic missile hits a guard dog.
[Damage:  3 ] You watch with self-pride as the magic missile hits a guard dog.
[Damage:  3 ] You watch with self-pride as the magic missile hits a guard dog.

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC: small wounds E: dog sta EP:  nasty wounds >
 You start chanting...

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC: small wounds E: dog sta EP:  nasty wounds >
 [Damage:  1 ] Green slime eats away at a guard dog's skin!

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC: small wounds E: dog sta EP:  nasty wounds >
 You complete your spell...
[Damage:  4 ] You watch with self-pride as the magic missile hits a guard dog.
[Damage:  4 ] You watch with self-pride as the magic missile hits a guard dog.
[Damage:  4 ] You watch with self-pride as the magic missile hits a guard dog.
[Damage:  4 ] You watch with self-pride as the magic missile hits a guard dog.
[Damage:  4 ] You watch with self-pride as the magic missile hits a guard dog.

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC: small wounds E: dog sta EP: pretty hurt >
 You start chanting...

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC: small wounds E: dog sta EP: pretty hurt >
 A guard dog dodges a lesser conjured being's attack.
A lesser conjured being dodges a guard dog's attack.
A guard dog's bite strikes a lesser conjured being hard.

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC: small wounds E: dog sta EP: pretty hurt >
 [Damage:  8 ] Green slime eats away at a guard dog's skin!

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC: small wounds E: dog sta EP: pretty hurt >
 Casting: magic missile 

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC: small wounds E: dog sta EP: pretty hurt >
 You complete your spell...
[Damage:  4 ] You watch with self-pride as the magic missile hits a guard dog.
[Damage:  4 ] You watch with self-pride as the magic missile hits a guard dog.
[Damage:  4 ] You watch with self-pride as the magic missile hits a guard dog.
[Damage:  4 ] You watch with self-pride as the magic missile hits a guard dog.
[Damage:  4 ] You watch with self-pride as the magic missile hits a guard dog.

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC: small wounds E: dog sta EP:  awful >
 [Damage:  1 ] Green slime eats away at a guard dog's skin!

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC: small wounds E: dog sta EP:  awful >
 The Treasure Room
Obvious exits: -East 
A lesser conjured being stands here, fighting a guard dog. (minion) 
A guard dog stands here, fighting a lesser conjured being.

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC: small wounds E: dog sta EP:  awful >
 [Damage:  7 ] Green slime eats away at a guard dog's skin!

< 181h/181H 77v/120V Pos: standing >
< T: lesser TP: sta TC: small wounds E: dog sta EP:  awful >
 A guard dog dodges your futile attack.
[Damage: 11 ] A lesser conjured being's fine crush grievously wounds a guard dog.
A guard dog is incapacitated and will slowly die, if not aided.

< 181h/181H 77v/120V Pos: standing >

		Score information for Aretin

Level: 25   Race: Drow Elf   Class: Summoner Sex: Male
Hit points: 181(181)  Moves: 77(120)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:   83 platinum    36 gold     7 silver     4 copper
Playing time: 1 days / 1 hours/ 59 minutes
Received data: 0.0628 MB this session.
Send data:     0.0015 MB this session.
Compression ratio: 83%
83%
Followers:
   a lesser conjured being
Status:  Standing.
Epic points(total): 4(4)
Epic Bonus: Experience Bonus (0.00%)
Frags:   +0.00   Deaths:   27
Consenting: dog guard
Enchantments:    Ultravision Aware Levitation
Bartender Quests Remaining: 8
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  244 

Active Spells:
--------------
conjure elemental (less than a minute remaining)
levitate (22 minutes)
elephantstrength (31 minutes)
hawkvision (10 minutes)
lionrage (11 minutes)


< 181h/181H 77v/120V Pos: standing >
[Damage: 11 ] A guard dog melts into a pile of GOO ... he is no more!
A guard dog is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a guard dog's gurgling and choking signals his demise.
Pardon?

< 181h/181H 77v/120V Pos: standing >
the corpse of a guard dog does not contain the coins.

< 181h/181H 77v/120V Pos: standing >
You don't have anything to put in it.

< 181h/181H 77v/120V Pos: standing >
It appears to be the corpse of a guard dog.
Nothing.

< 181h/181H 77v/120V Pos: standing >
You have just passed the half-way point on the way towards your next level.

< 181h/181H 78v/120V Pos: standing >
You are currently receiving 0% bonus experience on kills.
You have 5:20 left before this bonus runs out.

Bloodlust - Damage Bonus(vs mob only)
Current lust: 100%
You have 5:20 left.

< 181h/181H 78v/120V Pos: standing >
You get a glowing black tome with a bone splint spine from a large leather backpack.
You get a dark magical tome from a large leather backpack.

< 181h/181H 79v/120V Pos: standing >
You sit down and relax.

< 181h/181H 79v/120V Pos: sitting >
You have memorized the following spells:
( 5th circle)  1 - identify
               1 - slowness
               1 - fireshield
               1 - sense follower
               1 - contain being
( 4th circle)  2 - lightning bolt
               2 - ray of enfeeblement
               1 - infravision
               1 - wall of force
( 3rd circle)  5 - acidimmolate
( 2nd circle)  4 - sleep
               3 - mirror image
( 1st circle)  1 - minor creation
               4 - magic missile

And you are currently memorizing the following spells:
   12 seconds:  ( 3rd) acidimmolate
   24 seconds:  ( 3rd) acidimmolate
   30 seconds:  ( 1st) magic missile
   37 seconds:  ( 1st) magic missile
   44 seconds:  ( 1st) magic missile

You can memorize no more spells.
You continue your study.

< 181h/181H 80v/120V Pos: sitting >
You start meditating...

< 181h/181H 81v/120V Pos: sitting >
You have just passed the half-way point on the way towards your next level.

< 181h/181H 101v/120V Pos: sitting >
You are already meditating.

< 181h/181H 102v/120V Pos: sitting >

		Score information for Aretin

Level: 25   Race: Drow Elf   Class: Summoner Sex: Male
Hit points: 181(181)  Moves: 120(120)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:   83 platinum    36 gold     7 silver     4 copper
Playing time: 1 days / 1 hours/ 59 minutes
Received data: 0.0649 MB this session.
Send data:     0.0016 MB this session.
Compression ratio: 83%
83%
Followers:
   a lesser conjured being
Status:  Sitting around, resting.
         Memorizing Meditating
Epic points(total): 4(4)
Epic Bonus: Experience Bonus (0.00%)
Frags:   +0.00   Deaths:   27
Enchantments:    Ultravision Aware Levitation
Bartender Quests Remaining: 8
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  244 

Active Spells:
--------------
conjure elemental (less than a minute remaining)
levitate (22 minutes)
elephantstrength (31 minutes)
hawkvision (10 minutes)
lionrage (11 minutes)


< 181h/181H 120v/120V Pos: sitting >
You have finished memorizing acidimmolate.

< 181h/181H 120v/120V Pos: sitting >
You have memorized the following spells:
( 5th circle)  1 - identify
               1 - slowness
               1 - fireshield
               1 - sense follower
               1 - contain being
( 4th circle)  2 - lightning bolt
               2 - ray of enfeeblement
               1 - infravision
               1 - wall of force
( 3rd circle)  6 - acidimmolate
( 2nd circle)  4 - sleep
               3 - mirror image
( 1st circle)  1 - minor creation
               4 - magic missile

And you are currently memorizing the following spells:
   11 seconds:  ( 3rd) acidimmolate
   17 seconds:  ( 1st) magic missile
   24 seconds:  ( 1st) magic missile
   31 seconds:  ( 1st) magic missile

You can memorize no more spells.

< 181h/181H 120v/120V Pos: sitting >
You have finished memorizing acidimmolate.

< 181h/181H 120v/120V Pos: sitting >
You have memorized the following spells:
( 5th circle)  1 - identify
               1 - slowness
               1 - fireshield
               1 - sense follower
               1 - contain being
( 4th circle)  2 - lightning bolt
               2 - ray of enfeeblement
               1 - infravision
               1 - wall of force
( 3rd circle)  7 - acidimmolate
( 2nd circle)  4 - sleep
               3 - mirror image
( 1st circle)  1 - minor creation
               4 - magic missile

And you are currently memorizing the following spells:
    2 seconds:  ( 1st) magic missile
    9 seconds:  ( 1st) magic missile
   15 seconds:  ( 1st) magic missile

You can memorize no more spells.

< 181h/181H 120v/120V Pos: sitting >
You have finished memorizing magic missile.
You are already meditating.

< 181h/181H 120v/120V Pos: sitting >
You have memorized the following spells:
( 5th circle)  1 - identify
               1 - slowness
               1 - fireshield
               1 - sense follower
               1 - contain being
( 4th circle)  2 - lightning bolt
               2 - ray of enfeeblement
               1 - infravision
               1 - wall of force
( 3rd circle)  7 - acidimmolate
( 2nd circle)  4 - sleep
               3 - mirror image
( 1st circle)  1 - minor creation
               5 - magic missile

And you are currently memorizing the following spells:
    3 seconds:  ( 1st) magic missile
   10 seconds:  ( 1st) magic missile

You can memorize no more spells.

< 181h/181H 120v/120V Pos: sitting >
You have finished memorizing magic missile.

< 181h/181H 120v/120V Pos: sitting >
You stop meditating.
The Treasure Room
Obvious exits: -East 
Puddles of fresh blood cover the ground.
The corpse of a guard dog is lying here.
A being formed from crystalized magic awaits orders from their master. (minion) 

< 181h/181H 120v/120V Pos: sitting >
You start meditating...

< 181h/181H 120v/120V Pos: sitting >
You have finished memorizing magic missile.
Your studies are complete.

< 181h/181H 120v/120V Pos: sitting >
You clamber to your feet.

< 181h/181H 120v/120V Pos: standing >
You put 2 tome(s) into a large leather backpack.

< 181h/181H 120v/120V Pos: standing >
The Main Hallway
  This hallway is decorated with many different types of paintings and
small potted plants. There is a very finely made velvet rug that runs
along the hallway. Along the walls are many different drapes, even though
there are no windows, there are many differently patterened drapes. The
ceiling like wise, has the same type of drapes and such. The only thing
bringing light around here are the torches mounted on the walls.
Obvious exits: -North -South -West 
A lesser conjured being enters from the west.

< 181h/181H 119v/120V Pos: standing >
You quickly scan the area.
A sex crazed prostitute who is close by to your north.
A red headed slut who is close by to your south.
A grinning old man who is not far off to your south.
A topless prostitute who is not far off to your south.
A sex crazed prostitute who is a brief walk away to your south.

< 181h/181H 119v/120V Pos: standing >
You utter a quick incantation, calling forth a lesser conjured being who softly says 'Your wish is my command, master!'
A lesser conjured being starts following you.

< 181h/181H 119v/120V Pos: standing >
A lesser conjured being is now a member of your group.
A lesser conjured being already grouped by you.

< 181h/181H 119v/120V Pos: standing >
The Main Hallway
  Along the hall here are portraits of the finest employees and a few
small potted plants. There is a very finely made velvet rug that runs
along the hallway. Along the walls are many different drapes, even though
there are no windows, there are many differently patterened drapes. The
ceiling like wise, has the same type of drapes and such. The only thing
bringing light around here are the torches mounted on the walls.
Obvious exits: -North -South
The corpse of a tired young man is lying here.
The corpse of a tired traveler is lying here.
The corpse of a tired young man is lying here.
The corpse of a sleazy prostitute is lying here.
A red headed slut, struts her stuff before you.
A lesser conjured being enters from the north.
A lesser conjured being enters from the north.

< 181h/181H 119v/120V Pos: standing >
The Great Fountain of Vella's Bordello
  Coming up out of the floor here is a huge fountain which streams up
to the next level. The space around the fountain is basically huge velvet
pillows, stuffed with the lightest feathers of this region. There are
several different kinds of ferns and other flowers about the fountain,
making this place one of the best places to come to refresh yourself after
a back breaking time with the employees.
Obvious exits: -North -East  -South -West  -Up   
The corpse of an exotic woman is lying here.
The corpse of a well built prostitute is lying here.
[2] The corpse of a grinning merchant is lying here.
The corpse of an ugly looking wench is lying here.
The corpse of an exotic woman is lying here.
A huge fountain bubbles fiercly here.
A grinning old man stands here, eyeing the merchandise.
A topless prostitute is here, showing you her stuff.
A lesser conjured being enters from the north.
A lesser conjured being enters from the north.

< 181h/181H 118v/120V Pos: standing >
The Main Hallway
  This hallway is decorated with many different types of paintings and
small potted plants. There is a very finely made velvet rug that runs
along the hallway. Along the walls are many different drapes, even though
there are no windows, there are many differently patterened drapes. The
ceiling like wise, has the same type of drapes and such. The only thing
bringing light around here are the torches mounted on the walls.
Obvious exits: -North -East  -South
A sex crazed prostitute lays here, grinning eagerly.
A lesser conjured being enters from the north.
A lesser conjured being enters from the north.

< 181h/181H 117v/120V Pos: standing >
You quickly scan the area.
A grinning old man who is close by to your north.
A topless prostitute who is close by to your north.
A red headed slut who is not far off to your north.
A sex crazed prostitute who is rather far off to your north.
A topless prostitute who is close by to your east.
Vegar who is close by to your east.

< 181h/181H 117v/120V Pos: standing >
The Main Hallway
  Along the hall here are portraits of the finest employees and a few
small potted plants. There is a very finely made velvet rug that runs
along the hallway. Along the walls are many different drapes, even though
there are no windows, there are many differently patterened drapes. The
ceiling like wise, has the same type of drapes and such. The only thing
bringing light around here are the torches mounted on the walls.
Obvious exits: -North -South -West 
The corpse of a sex crazed prostitute is lying here.
The corpse of a topless prostitute is lying here.
A lesser conjured being enters from the north.
A lesser conjured being enters from the north.

< 181h/181H 119v/120V Pos: standing >
You quickly scan the area.
A sex crazed prostitute who is close by to your north.
A grinning old man who is not far off to your north.
A topless prostitute who is not far off to your north.
A red headed slut who is a brief walk away to your north.
An elite highwayman who is in the distance to your south.

< 181h/181H 119v/120V Pos: standing >
Entry Hall of Vella's Bordello
  This room is filled with lush velvet chairs and couches along the
walls of the entry way. There area few potted plants around this couzy
room as well. There are hardly any windows, so that they can try and
keep this place cool during the night. However, there are several hooded
lanterns, raised high above the floor to provide adequate lighting. There
is a mesh carpet running across the hard wood floor. The carpet is a
pinkish color.
Obvious exits: -North -East  -South -West  -Up   
The corpse of a grinning merchant is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A long steel sword is here in the dirt.
A warhammer with a sturdy-looking steel head lies here.
A lesser conjured being enters from the north.
A lesser conjured being enters from the north.

< 181h/181H 118v/120V Pos: standing >
You quickly scan the area.
A sex crazed prostitute who is not far off to your north.
A grinning old man who is a brief walk away to your north.
A topless prostitute who is a brief walk away to your north.
A red headed slut who is rather far off to your north.
A grinning old man who is close by to your east.
A Human who is close by to your east.
A sex crazed prostitute who is not far off to your east.
A grinning old man who is not far off to your east.
A red headed slut who is a brief walk away to your east.
An elite highwayman who is in the distance to your south.
A tired traveler who is close by above you.
A tired traveler who is close by above you.

< 181h/181H 118v/120V Pos: standing >
The Velvet Stairs
  This stairs runs up from the main entry hall up to the second floor.
The same velvet like carpet that has been going around the rest of the
bordello continues up the stairs here. The walls are covered with several
different portraits of some of the very best employees of Vella's Bordello.
Every couple of steps there is a small potted plant.
Obvious exits: -North -Down 
A tired traveler staggers about looking for some relaxation.
A tired traveler staggers about looking for some relaxation.
A lesser conjured being enters from below.
A lesser conjured being enters from below.

< 181h/181H 118v/120V Pos: standing >
You quickly scan the area.
An exotic woman who is close by to your north.
An ugly looking wench who is close by to your north.
An exotic woman who is close by to your north.
An ugly looking wench who is a brief walk away to your north.
A well built prostitute who is rather far off to your north.
A grinning old man who is rather far off to your north.
Vella, the great slut who is in the distance to your north.

< 181h/181H 119v/120V Pos: standing >
Entry Hall of Vella's Bordello
  This room is filled with lush velvet chairs and couches along the
walls of the entry way. There area few potted plants around this couzy
room as well. There are hardly any windows, so that they can try and
keep this place cool during the night. However, there are several hooded
lanterns, raised high above the floor to provide adequate lighting. There
is a mesh carpet running across the hard wood floor. The carpet is a
pinkish color.
Obvious exits: -North -East  -South -West  -Up   
The corpse of a grinning merchant is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A long steel sword is here in the dirt.
A warhammer with a sturdy-looking steel head lies here.
A lesser conjured being enters from above.
A lesser conjured being enters from above.

< 181h/181H 119v/120V Pos: standing >
A Side Hallway
  This side hallway cuts off here with several small rooms adjacent to
the hallway. There is a velvet carpet running down the corridor and into
the side rooms. There are several torches along the walls, keeping the
place with a romantic atmosphere. The stone walls are painted with many
exotic pictures.
Obvious exits: -North -East  -West 
The corpse of a tired traveler is lying here.
A grinning old man stands here, eyeing the merchandise.
A Human (medium) stands here.
A lesser conjured being enters from the west.
A lesser conjured being enters from the west.

< 181h/181H 118v/120V Pos: standing >
You start chanting...

< 181h/181H 120v/120V Pos: standing >
A Grey Elf enters from the west.

< 181h/181H 120v/120V Pos: standing >
You feel your skill in sorcerous spell knowledge improving.

< 181h/181H 120v/120V Pos: standing >
You complete your spell...
Your bubbling spray of goo strikes a Human full on!
[Damage: 34 ] 
< 181h/181H 120v/120V Pos: standing >
< T: Aretin TP: sta TC:excellent E: A Human sta EP: pretty hurt >
 A Grey Elf leaves west.

< 181h/181H 120v/120V Pos: standing >
< T: Aretin TP: sta TC:excellent E: A Human sta EP: pretty hurt >
 A lesser conjured being suddenly attacks a Human!
[Damage:  8 ] A lesser conjured being's fine crush seriously wounds a Human.

< 181h/181H 120v/120V Pos: standing >
< T: Aretin TP: sta TC:excellent E: A Human sta EP: pretty hurt >
 You start chanting...

< 181h/181H 120v/120V Pos: standing >
< T: Aretin TP: sta TC:excellent E: A Human sta EP: pretty hurt >
 A lesser conjured being suddenly attacks a Human!
A lesser conjured being misses a Human.

< 181h/181H 120v/120V Pos: standing >
< T: Aretin TP: sta TC:excellent E: A Human sta EP: pretty hurt >
 Casting: acidimmolate **

< 181h/181H 120v/120V Pos: standing >
< T: Aretin TP: sta TC:excellent E: A Human sta EP: pretty hurt >
 [Damage:  1 ] Green slime eats away at a Human's skin!

< 181h/181H 120v/120V Pos: standing >
< T: Aretin TP: sta TC:excellent E: A Human sta EP: pretty hurt >
 A Human misses you.

< 181h/181H 120v/120V Pos: standing >
< T: Aretin TP: sta TC:excellent E: A Human sta EP: pretty hurt >
 Casting: acidimmolate 

< 181h/181H 120v/120V Pos: standing >
< T: Aretin TP: sta TC:excellent E: A Human sta EP: pretty hurt >
 You complete your spell...
Your bubbling spray of goo strikes a Human full on!
[Damage: 27 ] 
< 181h/181H 120v/120V Pos: standing >
< T: Aretin TP: sta TC:excellent E: A Human sta EP:  awful >
 A lesser conjured being misses a Human.
[Damage:  8 ] A lesser conjured being's crush critically injures a Human.
A Human is mortally wounded, and will die soon, if not aided.

< 181h/181H 120v/120V Pos: standing >
You start chanting...

< 181h/181H 120v/120V Pos: standing >
[Damage:  1 ] Green slime eats away at a Human's skin!
A Human is mortally wounded, and will die soon, if not aided.

< 181h/181H 120v/120V Pos: standing >
Casting: acidimmolate 

< 181h/181H 120v/120V Pos: standing >
You complete your spell...
Your bubbling spray of goo strikes a Human full on!
[Damage: 25 ] A Human's ashen clay skull melted corroded by the acid.
A Human is dead! R.I.P.
You receive your share of experience.