The death of [21 Monk] Qev (Orc)

in On the Merchant Dock

from the perspective of [21 Monk] Qev (Orc)



< 209h/209H 113v/113V Pos: standing >
                      
                      
                      
                      
                      
          <           
          S           
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Clipper <\* Seas End */> floats here.

< 209h/209H 113v/113V Pos: standing >
                      
                      
                      
                      
                      
          <           
          S           
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Clipper <\* Seas End */> floats here.

< 209h/209H 113v/113V Pos: standing >

< 209h/209H 113v/113V Pos: standing >

< 209h/209H 113v/113V Pos: standing >
                      
  M                   
 ^^                   
                      
                      
          <           
          S           
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Clipper <\* Seas End */> floats here.

< 209h/209H 113v/113V Pos: standing >
   .^M    M           
  .^                  
 ..M                  
 ^^^                  
 ^                    
          <           
          S           
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Clipper <\* Seas End */> floats here.

< 209h/209H 113v/113V Pos: standing >

< 209h/209H 113v/113V Pos: standing >

< 209h/209H 113v/113V Pos: standing >
   ...MM   MM         
  M..^M    M          
 ...^                 
 ...M                 
 .^^^                 
 .^       <           
          S           
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Clipper <\* Seas End */> floats here.

< 209h/209H 113v/113V Pos: standing >
   ....^M   MMM       
  .....MM   MM        
 ..M..^M    M         
 ....^                
 ....M                
 ..^^^    <           
 ..^      S           
 ^                    
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Clipper <\* Seas End */> floats here.

< 209h/209H 113v/113V Pos: standing >
   MM...^M    MMM     
  M.....^M   MMM      
 .......MM   MM       
 ...M..^M    M        
 .....^               
 .....M   <           
 ...^^^   S           
 ...^                 
 ^^                   
                      
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Clipper <\* Seas End */> floats here.

< 209h/209H 113v/113V Pos: standing >
   MMMM..MM    MMM    
  MMMM...^M    MMM    
 MMM.....^M   MMM     
 M.......MM   MM      
 ....M..^M    M       
 ......^  <           
 ......M  S           
 ....^^^              
 ....^                
  ^^                  
                      
The Waters of the Abyss
Obvious exits: -North -East  -South -West 
The Clipper <\* Seas End */> floats here.

< 209h/209H 113v/113V Pos: standing >
Heading set to 270.

< 209h/209H 113v/113V Pos: standing >

< 209h/209H 113v/113V Pos: standing >
   ^MMMM..MM    MM    
  MMMMM...^M    MMM   
 ^MMM.....^M   MMM    
 ^M.......MM   MM     
 ^....M..^M    M      
 .......^ <           
 .......M             
 .....^^^             
 .....^               
  ^^^                 
                      
The Clear Waters Outside the Venan'Trut Docks
Obvious exits: -North -East  -South -West 
The Clipper <\* Seas End */> floats here.
The Clipper Lament floats here.

< 209h/209H 113v/113V Pos: standing >
   ^^MMMM..MM    M    
  MMMMMM...^M    MM   
 ^^MMM.....^M   MMM   
 ^^M.......MM   MM    
 M^....M..^M    M     
 ........^<           
 ........M            
 ......^^^            
 ......^              
  ^^^^                
                      
The Clear Waters Outside the Venan'Trut Docks
Obvious exits: -North -East  -South -West 
The Clipper <\* Seas End */> floats here.
The Clipper Lament floats here.

< 209h/209H 113v/113V Pos: standing >
Your crew attempts to stop the ship from crashing into land!
Your crew manages to stop the ship from running ashore.

< 209h/209H 113v/113V Pos: standing >
Your ship manuevers to the west.
The Bay of Venan'Trut
   This huge, watery bay has a beach descent below a massive framework of
wooden docks.  This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -East  -South -West 
The Clipper <\* Seas End */> floats here.

< 209h/209H 113v/113V Pos: standing >
Heading set to 135.

< 209h/209H 113v/113V Pos: standing >

< 209h/209H 113v/113V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 209h/209H 113v/113V Pos: standing >
Your ship manuevers to the south.
The Bay of Venan'Trut
   This huge, watery bay has a beach descent below a massive framework of
wooden docks.  This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -South -West 
The Clipper <\* Seas End */> floats here.

< 209h/209H 113v/113V Pos: standing >

< 209h/209H 113v/113V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 209h/209H 113v/113V Pos: standing >
Your ship manuevers to the south.
The Bay of Venan'Trut
   This huge, watery bay has a beach descent below a massive framework of
wooden docks.  This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -West 
The Clipper <\* Seas End */> floats here.

< 209h/209H 113v/113V Pos: standing >
Your ship manuevers to the west.
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East  -West 
The Clipper <\* Seas End */> floats here.
The Galleon Enjoy! floats here.
The Galleon The Archbishop floats here.
The Galleon Hei Zhen Zhu floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.
Your ship begins docking procedures.
Your ship has completed docking procedures.
The port authorities board the ship in search of contraband...
...but don't find anything suspicious.

< 209h/209H 113v/113V Pos: standing >
You disembark this ship.

<map>
Zone: The Desert City of Venan'Trut.
Room: On the Merchant Dock
</map>
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East  -West 
The Clipper <\* Seas End */> floats here.
The Galleon Enjoy! floats here.
The Galleon The Archbishop floats here.
The Galleon Hei Zhen Zhu floats here.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 209h/209H 113v/113V Pos: standing >
---=== For sale ===---
Silk Cloth                      31 platinum, 8 gold, 2 silver, and 7 copper per crate.

---=== We're buying ===---
Cured Meats                     94 platinum, 1 gold, 2 silver, and 2 copper per crate.
Exotic Foods                   122 platinum, 5 gold, 4 silver, and 4 copper per crate.
Pine Pitch                      66 platinum, and 6 gold per crate.
Elven Wines                    124 platinum, 4 gold, 8 silver, and 8 copper per crate.
Bulk Lumber                     82 platinum, 2 gold, 9 silver, and 6 copper per crate.
BlackSteel Ingots              109 platinum, 2 gold, 9 silver, and 6 copper per crate.
Bulk Coal                       75 platinum, 8 gold, 7 silver, and 3 copper per crate.
Silk Cloth                      15 platinum, 9 gold, 1 silver, and 3 copper per crate.
Copper Ingots                  108 platinum, 3 gold, 9 silver, and 8 copper per crate.

To buy cargo, type 'buy cargo <number of crates>'
To sell cargo, type 'sell cargo'

Your cargo manifest
-------------------
 Bulk Coal                      10 crates.
   Paid  232 platinum, 5 gold, and 8 silver.
   Sell  758 platinum, 7 gold, and 3 silver (226% profit).

Ship Capacity: 0/10

< 209h/209H 113v/113V Pos: standing >
Your seafaring heritage has earned you a bonus in your sale...
You sell 10 crates of Bulk Coal for 751 platinum, 1 gold, 4 silver, and 2 copper, making a 222% profit.
Your diplomat status costs you a 10 percent cut on your profits.
You receive 751 platinum, 1 gold, 4 silver, and 2 copper.
Thanks for your business!

< 209h/209H 113v/113V Pos: standing >
You buy 10 crates of Silk Cloth for 318 platinum, 2 gold, and 7 silver.
Thank you for your purchase, your cargo is loaded and set to go!

< 209h/209H 113v/113V Pos: standing >
Ok.
You put 432 platinum, 8 gold, 7 silver, and 2 copper coins into a large leather backpack.

< 209h/209H 113v/113V Pos: standing >
You board the Clipper <\* Seas End */>.
Aboard the Clipper <\* Seas End */>
Obvious exits: -North

< 209h/209H 113v/113V Pos: standing >
Aboard the Clipper <\* Seas End */>
Obvious exits: -North -South

< 209h/209H 112v/113V Pos: standing >
On the Bridge of the Clipper <\* Seas End */>
Obvious exits: -North -South

< 209h/209H 111v/113V Pos: standing >
Your crew begins undocking procedures.

< 209h/209H 111v/113V Pos: standing >
The crew begins raising the anchor.

< 209h/209H 113v/113V Pos: standing >
You can call for the horde just thrice weekly!

< 209h/209H 113v/113V Pos: standing >

< 209h/209H 113v/113V Pos: standing >

< 209h/209H 113v/113V Pos: standing >
The crew finishes raising the anchor.

< 209h/209H 113v/113V Pos: standing >
The crew scrambles to their stations.

< 209h/209H 113v/113V Pos: standing >
The crew readies the sails.

< 209h/209H 113v/113V Pos: standing >
Name: <\* Seas End */>                    
-========================================================================-
Captain: Qev                  Frags: 0         Status: DOCKED       ID[**]

         29/29       Speed Range: 0-70       Crew: Amateur Crew     
                          Weight: 110,000                              
           ||               Load:  20/ 55                              
          /..\        Passengers:  1/ 5                                
         /.14.\        
        /..--..\        Num  Name                 Position   Ammo   Status
        |..14..|        [ 0] Diplomat's Flag                   Ready
        |......|  90    [ 1] Silk Cloth (10 crates)
        \__..__/ ---     
        |..||..|/ 90     
        |....../         
        |...../|         
        |..../.|         
     36 |18./18|  36     
    --- |--/\--| ---     
     36 |18\/18|  36     
        |......|         
        |__||__|         
        /......\         
        |......|         
        |.. 9..|         
        |..--..|         
        |.. 9..|
        \______/    Set Heading: 135  Set Speed: 0     Crew Stamina: 500
                        Heading: 135      Speed: 0     Repair Stock: 110
         18/18 

< 209h/209H 113v/113V Pos: standing >
The first officer begins a checkup of all ship systems.

< 209h/209H 113v/113V Pos: standing >

< 209h/209H 113v/113V Pos: standing >
The first officer reports everything is in order and the ship is ready to go.

< 209h/209H 113v/113V Pos: standing >

< 209h/209H 113v/113V Pos: standing >

< 209h/209H 113v/113V Pos: standing >

< 209h/209H 113v/113V Pos: standing >
Your ship manuevers to the east.
The Bay of Venan'Trut
   This huge, watery bay has a beach descent below a massive framework of
wooden docks.  This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -West 
The Clipper <\* Seas End */> floats here.

< 209h/209H 113v/113V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 209h/209H 113v/113V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 209h/209H 113v/113V Pos: standing >
Your ship manuevers to the north.
The Bay of Venan'Trut
   This huge, watery bay has a beach descent below a massive framework of
wooden docks.  This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -South -West 
The Clipper <\* Seas End */> floats here.

< 209h/209H 113v/113V Pos: standing >
Your ship manuevers to the north.
The Bay of Venan'Trut
   This huge, watery bay has a beach descent below a massive framework of
wooden docks.  This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -East  -South -West 
The Clipper <\* Seas End */> floats here.

< 209h/209H 113v/113V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 209h/209H 113v/113V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 209h/209H 113v/113V Pos: standing >
Your ship isn't ready to maneuver again yet.

< 209h/209H 113v/113V Pos: standing >
Your ship manuevers to the east.
   ^^MMMM..MM    M    
  MMMMMM...^M    MM   
 ^^MMM.....^M   MMM   
 ^^.M......MM   MM    
 M^...M...^M    M     
 ........^>           
 ........M            
 ......^^^            
 ......^              
  ^^^^           S    
                      
The Clear Waters Outside the Venan'Trut Docks
Obvious exits: -North -East  -South -West 
The Clipper <\* Seas End */> floats here.

< 209h/209H 113v/113V Pos: standing >
[ND]:allah  fires Medium Catapult at your ship!

< 209h/209H 113v/113V Pos: standing >
Contact listing                                               H:135 S:0  
=========================================================================|
[ND] allah                          X:57  Y:46  R:8.4   B:119 H:310 S:0  |FF

< 209h/209H 113v/113V Pos: standing >
Your crew scrambles to their battlestations!

Your ship has been hit for 3 points of damage on the port side!
Your ship has been hit for 2 points of damage on the rear side!
Your ship has been hit for 3 points of damage on the forward side!
Your ship has been hit for 2 points of damage on the port side!
Your ship has been hit for 3 points of damage on the starboard side!

< 209h/209H 113v/113V Pos: standing >

< 209h/209H 113v/113V Pos: standing >
You can't use the GCC channel!

< 209h/209H 113v/113V Pos: standing >
[ND]:allah  fires Medium Ballistae at your ship!

< 209h/209H 113v/113V Pos: standing >

< 209h/209H 113v/113V Pos: standing >
[ND]:allah  misses your ship.

< 209h/209H 113v/113V Pos: standing >
Your crew is still on alert status and will take 173 seconds longer to stand down.

< 209h/209H 113v/113V Pos: standing >
[ND]:allah  fires Medium Catapult at your ship!

< 209h/209H 113v/113V Pos: standing >
Your ship has been hit for 4 points of damage on the forward side!
Your ship has been hit for 3 points of damage on the starboard side!
Your ship has been hit for 4 points of damage on the forward side!
Your ship has been hit for 3 points of damage on the starboard side!
Your ship has been hit for 4 points of damage on the sails!

< 209h/209H 113v/113V Pos: standing >

< 209h/209H 113v/113V Pos: standing >

< 209h/209H 113v/113V Pos: standing >
[ND]:allah  fires Medium Ballistae at your ship!

< 209h/209H 113v/113V Pos: standing >
Your ship has been hit for 4 points of damage on the forward side!

< 209h/209H 113v/113V Pos: standing >

< 209h/209H 113v/113V Pos: standing >

< 209h/209H 113v/113V Pos: standing >
You disembark this ship.
   ^^MMMM...M    M    
  MMMMMM...^M    MM   
 ^^MMM.....^M   MMM   
 ^^........MM   MM    
 M^..M....^M    M     
 ........^@           
 ........M       S    
 ......^^^            
 ......^     S        
  ^^^^                
                      
The Clear Waters Outside the Venan'Trut Docks
Obvious exits: -North -East  -South -West 
The Clipper <\* Seas End */> floats here.

< 209h/209H 113v/113V Pos: standing >

< 209h/209H 113v/113V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: The Bay of Venan'Trut
</map>
The Bay of Venan'Trut
   This huge, watery bay has a beach descent below a massive framework of
wooden docks.  This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -East  -South -West 

< 209h/209H 57v/113V Pos: standing >

< 209h/209H 57v/113V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: The Bay of Venan'Trut
</map>
The Bay of Venan'Trut
   This huge, watery bay has a beach descent below a massive framework of
wooden docks.  This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -South -West 

< 209h/209H 1v/113V Pos: standing >
You're too exhausted.

< 209h/209H 1v/113V Pos: standing >
You're too exhausted.

< 209h/209H 2v/113V Pos: standing >
You're too exhausted.

< 209h/209H 3v/113V Pos: standing >

< 209h/209H 6v/113V Pos: standing >

< 209h/209H 10v/113V Pos: standing >

< 209h/209H 13v/113V Pos: standing >
You're too exhausted.

< 209h/209H 14v/113V Pos: standing >
You sit down and relax.

< 209h/209H 17v/113V Pos: sitting >
You stop sitting around and lay down.

< 209h/209H 19v/113V Pos: on your ass >
Pardon?

< 209h/209H 23v/113V Pos: on your ass >
Pardon?

< 209h/209H 24v/113V Pos: on your ass >
You clamber to your feet.

< 209h/209H 30v/113V Pos: standing >
You're too exhausted.

< 209h/209H 33v/113V Pos: standing >

< 209h/209H 33v/113V Pos: standing >

< 209h/209H 34v/113V Pos: standing >

< 209h/209H 35v/113V Pos: standing >

< 209h/209H 36v/113V Pos: standing >

< 209h/209H 38v/113V Pos: standing >

< 209h/209H 40v/113V Pos: standing >

< 209h/209H 40v/113V Pos: standing >

< 209h/209H 43v/113V Pos: standing >
Autosaving...

< 209h/209H 44v/113V Pos: standing >
You're too exhausted.

< 209h/209H 44v/113V Pos: standing >

< 209h/209H 44v/113V Pos: standing >
The Bay of Venan'Trut
Obvious exits: -North -South -West 

< 209h/209H 49v/113V Pos: standing >

< 209h/209H 50v/113V Pos: standing >

< 209h/209H 51v/113V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: The Bay of Venan'Trut
</map>
The Bay of Venan'Trut
   This huge, watery bay has a beach descent below a massive framework of
wooden docks.  This inlet is contained by roped-off buoeys located around
the shipyard, opening to the ocean eastward.
Obvious exits: -North -East  -South -West 

< 209h/209H 1v/113V Pos: standing >

< 209h/209H 1v/113V Pos: standing >

< 209h/209H 3v/113V Pos: standing >

< 209h/209H 7v/113V Pos: standing >

< 209h/209H 14v/113V Pos: standing >

< 209h/209H 14v/113V Pos: standing >

< 209h/209H 18v/113V Pos: standing >

< 209h/209H 19v/113V Pos: standing >

< 209h/209H 25v/113V Pos: standing >

< 209h/209H 27v/113V Pos: standing >

< 209h/209H 28v/113V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: On the Merchant Dock
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: On the Merchant Dock
</map>
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East  -West 
The Galleon Enjoy! floats here.
The Galleon The Archbishop floats here.
The Galleon Hei Zhen Zhu floats here.
A seagull squabbles.
Fugly, the gap-toothed and cross-eyed shipwright stands here.

< 209h/209H 2v/113V Pos: standing >

< 209h/209H 2v/113V Pos: standing >

< 209h/209H 4v/113V Pos: standing >

< 209h/209H 7v/113V Pos: standing >
A Gnome starts casting an offensive spell.

< 209h/209H 12v/113V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Gnome engulfs you.
OUCH!  That really did HURT!
A Gnome dodges your futile attack.

< 143h/209H 13v/113V Pos: standing >
< T: Qev TP: sta TC: few wounds E: A Gnome sta EP: excellent >
 
< 143h/209H 13v/113V Pos: standing >
< T: Qev TP: sta TC: few wounds E: A Gnome sta EP: excellent >
 
< 143h/209H 13v/113V Pos: standing >
< T: Qev TP: sta TC: few wounds E: A Gnome sta EP: excellent >
 You whirl around, just avoiding a Gnome's vicious attack.
You easily lean out of range of a Gnome's vicious attack.

< 143h/209H 13v/113V Pos: standing >
< T: Qev TP: sta TC: few wounds E: A Gnome sta EP: excellent >
 A Gnome starts casting an offensive spell.

< 143h/209H 13v/113V Pos: standing >
< T: Qev TP: sta TC: few wounds E: A Gnome sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
OUCH!  That really did HURT!

< 109h/209H 13v/113V Pos: standing >
< T: Qev TP: sta TC: few wounds E: A Gnome sta EP: excellent >
 A Gnome completes his spell...
A Gnome utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Gnome engulfs you.
YIKES!  Another hit like that, and you've had it!!
You attempt to flee...

<map>
Zone: The Desert City of Venan'Trut.
Room: On the Merchant Dock
</map>
On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East  -West 
You flee westward!

< 49h/209H 0v/113V Pos: standing >

< 49h/209H 0v/113V Pos: standing >
The electrical arcs turn your exposed flesh black!

< 32h/209H 1v/113V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>
Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -East 

< 32h/209H 0v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 32h/209H 0v/113V Pos: standing >
The electrical arcs turn your exposed flesh black!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< -2h/209H 0v/113V Pos: standing >

<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>

<map>
Zone: The Desert City of Venan'Trut.
Room: Along the Beach
</map>
Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -South -West #
Fresh blood covers everything in the area.
A drunk sailor stands here.

< -2h/209H 0v/113V Pos: standing >
You're too exhausted.

< -2h/209H 0v/113V Pos: standing >
You're too exhausted.

< -2h/209H 0v/113V Pos: standing >
Your brain overloads causing immediate death!!!
Your some exquisite limestone gauntlets exploded spreading charges of electrical energy!