<worn as a badge> a badge of purity (glowing) [83%]
<worn on head> a decent limestone coif from Rift Valley Jungle
<worn on eyes> the eye of gorgimera Xiizhaha (magic) (glowing)
<worn in ear> a diamond stud covered in blood (magic) (glowing)
<worn in ear> a small couatl scale [poor] [89%]
<worn on face> a glowing ivory veil from Rift Valley Jungle
<worn around neck> a symbol of the Unicorn (magic) (glowing)
<worn around neck> a gleaming granite pendant from Rift Valley Jungle
<worn on body> a pitch black bodycloak (magic) (glowing)
<worn about body> the cloak of the demon kings [superior] (magic) (glowing) [44%]
<worn on back> a backpack made of hemp (glowing)
<worn as quiver> an embroidered illithid-hide backsheath (magic)
<worn about waist> a fragile cured leather belt from Rift Valley Jungle
<worn on belt buckle>a wand of flames
<worn on arms> some burnt cured leather vambraces from Rift Valley Jungle
<held as shield> the shield of Hope
<worn around wrist> a well-crafted emerald bracelet from Rift Valley Jungle
<worn around wrist> a set of opal prayer beads
<worn on hands> some ancient Tukluk spellshield gloves [superior]
<worn on finger> a wisp of deadly mist
<worn on finger> a bright platinum wedding band
<worn on legs> some blood-stained marble pants from Rift Valley Jungle
<worn on feet> some burnt hide shoes from Rift Valley Jungle
You quickly scan the area.
A young orc soldier who is not far off to your north.
An orc city guard who is rather far off to your north.
A black crow who is rather far off to your north.
An orc female who is close by to your south.
A duergar foreman who is close by above you.
< 386h/386H 161v/164V Pos: standing >
An orc commoner leaves south.
< 386h/386H 161v/164V Pos: standing >
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
< 386h/386H 161v/164V Pos: standing >
You quickly scan the area.
A young orc soldier who is close by to your north.
An orc city guard who is a brief walk away to your north.
A black crow who is a brief walk away to your north.
An orc city guard who is close by to your south.
An orc city guard who is close by to your south.
An orc commoner who is not far off to your south.
An orc female who is not far off to your south.
An orc commoner who is close by to your west.
An orc commoner who is close by to your west.
< 386h/386H 161v/164V Pos: standing >
< 386h/386H 162v/164V Pos: standing >
Gale Road
Obvious exits: -N -S -U
An Orc city guard walks here, most likely abusing his power.(Red Aura)
An Orc city guard walks here, most likely abusing his power.(Red Aura)
< 386h/386H 161v/164V Pos: standing >
Squall Road and Gale Road Intersection
Obvious exits: -N -E# -W
An Orc commoner wanders the city here.(Red Aura)
A female Orc wanders the city here, bitching at the males she passes.(Red Aura)
< 386h/386H 160v/164V Pos: standing >
Alas, you cannot go that way. . . .
< 386h/386H 160v/164V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your north.
An orc city guard who is close by to your north.
A young orc soldier who is a brief walk away to your north.
A black crow who is rather far off to your north.
An orc city guard who is in the distance to your north.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
A soldier of fortune who is in the distance to your east.
A soldier of fortune who is in the distance to your east.
A soldier of fortune who is in the distance to your east.
An orc commoner who is close by to your west.
A young orc soldier who is not far off to your west.
An orc merchant who is not far off to your west.
An orc city guard who is rather far off to your west.
The banker who is rather far off to your west.
< 386h/386H 161v/164V Pos: standing >
Squall Road
Obvious exits: -N# -E -W
An Orc commoner wanders the city here.(Red Aura)
< 386h/386H 160v/164V Pos: standing >
You quickly scan the area.
An orc dock guard who is close by to your north.
An orc dock guard who is close by to your north.
An orc dock guard who is close by to your north.
An orc dock guard who is close by to your north.
An orc commoner who is close by to your east.
An orc female who is close by to your east.
An orc gate guard who is not far off to your east.
An orc gate guard who is not far off to your east.
An orc gate guard who is not far off to your east.
A young orc soldier who is close by to your west.
An orc merchant who is close by to your west.
An orc city guard who is a brief walk away to your west.
The banker who is a brief walk away to your west.
< 386h/386H 161v/164V Pos: standing >
Squall Road and Gale Road Intersection
Obvious exits: -N -E# -W
An Orc commoner wanders the city here.(Red Aura)
A female Orc wanders the city here, bitching at the males she passes.(Red Aura)
< 386h/386H 161v/164V Pos: standing >
Gale Road
Obvious exits: -N -S -U
An Orc city guard walks here, most likely abusing his power.(Red Aura)
An Orc city guard walks here, most likely abusing his power.(Red Aura)
< 386h/386H 160v/164V Pos: standing >
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
< 386h/386H 159v/164V Pos: standing >
You quickly scan the area.
A young orc soldier who is close by to your north.
A black crow who is not far off to your north.
An orc city guard who is a brief walk away to your north.
An orc city guard who is close by to your south.
An orc city guard who is close by to your south.
An orc commoner who is not far off to your south.
An orc female who is not far off to your south.
An orc commoner who is close by to your west.
An orc commoner who is close by to your west.
< 386h/386H 160v/164V Pos: standing >
Gale Road
Obvious exits: -N -E -S
A young Orc soldier wanders the city here, preparing for training.(Red Aura)
< 386h/386H 159v/164V Pos: standing >
Before the Docks of Storm Port
Obvious exits: -E -W
< 386h/386H 159v/164V Pos: standing >
You feel your skin soften and return to normal.
< 386h/386H 160v/164V Pos: standing >
< 386h/386H 161v/164V Pos: standing >
The Docks of Storm Port
Obvious exits: -N# -E -S -W
An Orc guards the docks viciously.(Red Aura)
< 386h/386H 160v/164V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc sailor searches for his ship along the pier.(Red Aura)
An Orc guards the docks viciously.(Red Aura)
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
< 386h/386H 159v/164V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)
< 386h/386H 158v/164V Pos: standing >
You quickly scan the area.
Terru who is close by to your east.
A Githyanki who is close by to your east.
A jet black bear who is close by to your east.
An orc dock guard who is close by to your east.
An orc sailor who is close by to your west.
An orc dock guard who is close by to your west.
The harbour master who is close by to your west.
An orc dock guard who is not far off to your west.
A young orc soldier who is rather far off to your west.
< 386h/386H 159v/164V Pos: standing >
You feel your skin harden to stone.
The spirits of Rift Valley Jungle grant you their protection.
< 386h/386H 161v/164V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Galleon Shady Cargo Inc. floats here.
The Galleon Blowing Bouy floats here.
The Galleon sailingisgay floats here.
The Ketch Spectre floats here.
The Clipper Troll floats here.
The Galleon The Drug Smuggler floats here.
The Sloop Test Boat floats here.
The Caravel Revenant floats here.
The Sloop <\* Seas End */> floats here.
The Sloop XxX floats here.
The Sloop DirtyMike floats here.
The Yacht . floats here.
*Terru Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Githyanki (medium), floating sits atop a jet black bear.(Red Aura)
An Orc guards the docks viciously.(Red Aura)
< 386h/386H 162v/164V Pos: standing >
< 386h/386H 162v/164V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Clipper <-- Sea Lion --> floats here.
The Galleon Shady Cargo Inc. floats here.
The Galleon Blowing Bouy floats here.
The Galleon sailingisgay floats here.
The Ketch Spectre floats here.
The Clipper Troll floats here.
The Galleon The Drug Smuggler floats here.
The Sloop Test Boat floats here.
The Caravel Revenant floats here.
The Sloop <\* Seas End */> floats here.
The Sloop XxX floats here.
The Sloop DirtyMike floats here.
The Yacht . floats here.
An Orc (medium) stands here.(Red Aura)
*Terru Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An Orc guards the docks viciously.(Red Aura)
< 386h/386H 164v/164V Pos: standing >
An Orc enters from the east.
< 386h/386H 164v/164V Pos: standing >
An Orc leaves west.
< 386h/386H 164v/164V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Clipper <-- Sea Lion --> floats here.
The Galleon Shady Cargo Inc. floats here.
The Galleon Blowing Bouy floats here.
The Galleon sailingisgay floats here.
The Ketch Spectre floats here.
The Clipper Troll floats here.
The Galleon The Drug Smuggler floats here.
The Sloop Test Boat floats here.
The Caravel Revenant floats here.
The Sloop <\* Seas End */> floats here.
The Sloop XxX floats here.
The Sloop DirtyMike floats here.
The Yacht . floats here.
*Terru Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An Orc guards the docks viciously.(Red Aura)
< 386h/386H 164v/164V Pos: standing >
< 386h/386H 164v/164V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)
< 386h/386H 164v/164V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Clipper <-- Sea Lion --> floats here.
The Galleon Shady Cargo Inc. floats here.
The Galleon Blowing Bouy floats here.
The Galleon sailingisgay floats here.
The Ketch Spectre floats here.
The Clipper Troll floats here.
The Galleon The Drug Smuggler floats here.
The Sloop Test Boat floats here.
The Caravel Revenant floats here.
The Sloop <\* Seas End */> floats here.
The Sloop XxX floats here.
The Sloop DirtyMike floats here.
The Yacht . floats here.
An Orc guards the docks viciously.(Red Aura)
< 386h/386H 164v/164V Pos: standing >
< 386h/386H 164v/164V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)
< 386h/386H 164v/164V Pos: standing >
The Northern Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Clipper <-- Sea Lion --> floats here.
The Galleon Shady Cargo Inc. floats here.
The Galleon Blowing Bouy floats here.
The Galleon sailingisgay floats here.
The Ketch Spectre floats here.
The Clipper Troll floats here.
The Galleon The Drug Smuggler floats here.
The Sloop Test Boat floats here.
The Caravel Revenant floats here.
The Sloop <\* Seas End */> floats here.
The Sloop XxX floats here.
The Sloop DirtyMike floats here.
The Yacht . floats here.
An Orc guards the docks viciously.(Red Aura)
< 386h/386H 163v/164V Pos: standing >
An Orc enters from the west.
< 386h/386H 163v/164V Pos: standing >
An Orc boards the Clipper <-- Sea Lion -->.
< 386h/386H 163v/164V Pos: standing >
Terru disembarks from the Clipper <-- Sea Lion -->.
< 386h/386H 163v/164V Pos: standing >
The Northern Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Clipper <-- Sea Lion --> floats here.
The Galleon Shady Cargo Inc. floats here.
The Galleon Blowing Bouy floats here.
The Galleon sailingisgay floats here.
The Ketch Spectre floats here.
The Clipper Troll floats here.
The Galleon The Drug Smuggler floats here.
The Sloop Test Boat floats here.
The Caravel Revenant floats here.
The Sloop <\* Seas End */> floats here.
The Sloop XxX floats here.
The Sloop DirtyMike floats here.
The Yacht . floats here.
*Terru Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An Orc guards the docks viciously.(Red Aura)
< 386h/386H 163v/164V Pos: standing >
Terru boards the Clipper <-- Sea Lion -->.
< 386h/386H 163v/164V Pos: standing >
You board the Clipper <-- Sea Lion -->.
Aboard the Clipper <-- Sea Lion -->
Obvious exits: -N
*Terru Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Terru sneaks north.
You follow Terru.
Aboard the Clipper <-- Sea Lion -->
Obvious exits: -N -S
*Terru Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 386h/386H 162v/164V Pos: standing >
You follow Terru.
On the Bridge of the Clipper <-- Sea Lion -->
Obvious exits: -N -S
*Terru Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An Orc (medium) stands here.(Red Aura)
< 386h/386H 161v/164V Pos: standing >
The crew scrambles to their stations.
< 386h/386H 162v/164V Pos: standing >
Terru looks at an Orc.
< 386h/386H 164v/164V Pos: standing >
The crew readies the sails.
< 386h/386H 164v/164V Pos: standing >
< 386h/386H 164v/164V Pos: standing >
You follow Terru.
Aboard the Clipper <-- Sea Lion -->
Obvious exits: -N -S
*Terru Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 386h/386H 163v/164V Pos: standing >
The first officer begins a checkup of all ship systems.
Terru sneaks south.
You follow Terru.
Aboard the Clipper <-- Sea Lion -->
Obvious exits: -N
*Terru Magister Militum of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 386h/386H 162v/164V Pos: standing >
< 386h/386H 163v/164V Pos: standing >
The Northern Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Clipper <-- Sea Lion --> floats here.
The Galleon Shady Cargo Inc. floats here.
The Galleon Blowing Bouy floats here.
The Galleon sailingisgay floats here.
The Ketch Spectre floats here.
The Clipper Troll floats here.
The Galleon The Drug Smuggler floats here.
The Sloop Test Boat floats here.
The Caravel Revenant floats here.
The Sloop <\* Seas End */> floats here.
The Sloop XxX floats here.
The Sloop DirtyMike floats here.
The Yacht . floats here.
An Orc guards the docks viciously.(Red Aura)
< 386h/386H 164v/164V Pos: standing >
< 386h/386H 164v/164V Pos: standing >
Terru disembarks this ship.
< 386h/386H 164v/164V Pos: standing >
The first officer reports everything is in order and the ship is ready to go.
< 386h/386H 164v/164V Pos: standing >
Your ship manuevers to the east.
The Open Sea
Obvious exits: -N -S -W
The Clipper <-- Sea Lion --> floats here.
< 386h/386H 164v/164V Pos: standing >
Heading set to 315.
< 386h/386H 164v/164V Pos: standing >
< 386h/386H 164v/164V Pos: standing >
< 386h/386H 164v/164V Pos: standing >
Your ship manuevers to the north.
The Open Sea
Obvious exits: -N -S
The Clipper <-- Sea Lion --> floats here.
< 386h/386H 164v/164V Pos: standing >
Heading set to 315.
< 386h/386H 164v/164V Pos: standing >
< 386h/386H 164v/164V Pos: standing >
The Open Sea
Obvious exits: -N -S
The Clipper <-- Sea Lion --> floats here.
< 386h/386H 164v/164V Pos: standing >
You sit down and relax.
< 386h/386H 164v/164V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 10 of 10
3rd circle: 9 of 9
4th circle: 8 of 8
5th circle: 7 of 7
6th circle: 6 of 6
7th circle: 5 of 5
8th circle: 4 of 4
9th circle: 0 of 1 ( 4 seconds)
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
Your ship manuevers to the north.
The Open Sea
Obvious exits: -N -S
The Clipper <-- Sea Lion --> floats here.
< 386h/386H 164v/164V Pos: sitting >
You start meditating...
Heading set to 315.
< 386h/386H 164v/164V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 386h/386H 164v/164V Pos: sitting >
You clamber to your feet.
< 386h/386H 164v/164V Pos: standing >
Your ship manuevers to the north.
.
.. <
*.. .^.
**.. ..+.
****...M*+*.
***.****.*..
.***++.+**..
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Clipper <-- Sea Lion --> floats here.
< 386h/386H 164v/164V Pos: standing >
Heading set to 315.
< 386h/386H 164v/164V Pos: standing >
Aboard the Clipper <-- Sea Lion -->
Obvious exits: -N
Speed set to 71.
< 386h/386H 164v/164V Pos: standing >
..
*.. <
**.. .^.
.**.. ..+.
.****...M*+*.
.***.****.*..
..***++.+**..
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Clipper <-- Sea Lion --> floats here.
< 386h/386H 164v/164V Pos: standing >
.. <
*..
**.. .^.
.**.. ..+.
****...M*+*.
***.****.*..
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Clipper <-- Sea Lion --> floats here.
You quickly scan the area.
An Orc who is not far off to your north.
< 386h/386H 164v/164V Pos: standing >
Aboard the Clipper <-- Sea Lion -->
Obvious exits: -N -S
< 386h/386H 163v/164V Pos: standing >
On the Bridge of the Clipper <-- Sea Lion -->
Obvious exits: -N -S
An Orc (medium) stands here.(Red Aura)
< 386h/386H 162v/164V Pos: standing >
. <
...
**..
***.. .^.
.**.. ..+.
****...M*+*.
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Clipper <-- Sea Lion --> floats here.
< 386h/386H 163v/164V Pos: standing >
< 386h/386H 163v/164V Pos: standing >
You start chanting...
You snap into visibility.
< 386h/386H 164v/164V Pos: standing >
Casting: razor wind
< 386h/386H 164v/164V Pos: standing >
You complete your spell...
You summon forth violent winds to batter an Orc!
< 386h/386H 164v/164V Pos: standing >
<
..
*...
***..
***.. .^.
.**.. ..+.
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Clipper <-- Sea Lion --> floats here.
< 386h/386H 164v/164V Pos: standing >
You start chanting...
< 386h/386H 164v/164V Pos: standing >
Casting: forked lightning
< 386h/386H 164v/164V Pos: standing >
You complete your spell...
[Damage: 19 ] You unleash a powerful blast of forked lightning directed at an Orc.
[Damage: 18 ] You unleash a powerful blast of forked lightning directed at an Orc.
[Damage: 18 ] You unleash a powerful blast of forked lightning directed at an Orc.
M
M
M
M <
...
.*...
***..
***.. .^.
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Clipper <-- Sea Lion --> floats here.
You block an Orc's lunge at you.
< 386h/386H 164v/164V Pos: standing >
You snap into visibility.
[Damage: 60 ] The windstorm sends debris flying into an Orc at high speed causing him to bleed.
< 386h/386H 164v/164V Pos: standing >
You start chanting...
< 386h/386H 164v/164V Pos: standing >
You snap into visibility.
Casting: forked lightning
< 386h/386H 164v/164V Pos: standing >
M
M
MM
MM
MM <
MM
M
M...
.*...
***..
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Clipper <-- Sea Lion --> floats here.
< 386h/386H 164v/164V Pos: standing >
You complete your spell...
[Damage: 29 ] You unleash a powerful blast of forked lightning directed at an Orc.
[Damage: 30 ] You unleash a powerful blast of forked lightning directed at an Orc.
[Damage: 31 ] You unleash a powerful blast of forked lightning directed at an Orc.
< 386h/386H 164v/164V Pos: standing >
You start chanting...
You snap into visibility.
< 386h/386H 164v/164V Pos: standing >
You block an Orc's lunge at you.
You snap into visibility.
< 386h/386H 164v/164V Pos: standing >
You snap into visibility.
[Damage: 17 ] The violent windstorm proves to be too much for an Orc as the winds tear him to pieces.
An Orc's little round wooden shield freezes and shatters into million pieces from the intense cold!
An Orc is dead! R.I.P.
You receive your share of experience.