The death of [28 Necromancer] Ruben (Githzerai)

in Reception Room

from the perspective of [37 Assassin] Xzyo Nameless (Duergar)

<worn as a badge>    a fanged bone badge from The Jade Empire
<worn on head>       the crown of dragons (magic)
<worn on eyes>       the golden monocle of Dawndale
<worn in ear>        a skin-wrapped sapphire stud from The Desert City of Venan'Trut
<worn in ear>        an earring of congealed blood of constitution [79%]
<worn on face>       a misty blue mask of gauze
<worn around neck>   a silver necklace of black diamonds (magic) (glowing)
<worn around neck>   a spiked bamboo collar [superior]
<worn on body>       a suit of bloodstained chainmail (magic)
<worn about body>    a goblin holy cloak [poor] (magic) (glowing)
<worn as quiver>     a quiver smeared with blood
<worn about waist>   an obsidian belt with a shadowsteel buckle
<worn on belt buckle>a royal dagger of platinum
<attached to belt>   a disguise kit
<worn on arms>       some blue steel sleeves encrusted with diamonds
<worn around wrist>  a thick, pulsing quartz bracelet (magic)
<worn around wrist>  a steel wire (magic) (glowing)
<worn on hands>      a pair of whitened steel gauntlets [poor]
<worn on finger>     a black skull-shaped ring (magic) [87%]
<worn on finger>     the ring of the overfiend [superior]
<primary weapon>     a master claw (magic)
<secondary weapon>   sharp spike of stone (magic)
<worn on legs>       greaves of avoidance [superior]
<worn on feet>       some glowing boots of black smoke of damage (glowing)

A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is not far off to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is not far off to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is not far off to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is not far off to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is not far off to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is not far off to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is not far off to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is not far off to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is not far off to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is not far off to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is not far off to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is not far off to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is not far off to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is not far off to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is not far off to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is close by to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is close by to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is close by to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is close by to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is close by to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is close by to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A huge rat who is not far off to your west.
A patrolling guard who is not far off to your west.
A large dog who is rather far off to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is close by to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A huge rat who is close by to your west.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is close by to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A huge rat who is close by to your west.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is close by to your north.
An elite guard who is not far off to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A huge rat who is close by to your west.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is close by to your north.
An elite guard who is not far off to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A huge rat who is close by to your west.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is close by to your north.
An elite guard who is not far off to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A huge rat who is close by to your west.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
You quickly scan the area.
A gully dwarf who is close by to your north.
An elite guard who is not far off to your north.
A gully dwarf who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A huge rat who is close by to your west.
A young male dwarf who is close by to your west.
A young female dwarf who is close by to your west.
A shopping commoner who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A patrolling guard who is not far off to your west.
A dwarven merchant who is a brief walk away to your west.
A large dog who is rather far off to your west.
A large dog who is rather far off to your west.

< 556h/556H 111v/111V Pos: standing >
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A dwarven commoner is here, shopping around the square.(Gold Aura)

< 556h/556H 110v/111V Pos: standing >
Goldsmiths Guild
Obvious exits: -N -U
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A large stone warhammer has been dropped here.

< 556h/556H 109v/111V Pos: standing >
Looks like an exit.
You extend your sights upward.
The Bank of Kimordril
Obvious exits: -D
A large wooden counter is here, with a sign posted on it.
Ratroper is here, ready to take your money.(Gold Aura)

< 556h/556H 109v/111V Pos: standing >
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A dwarven commoner is here, shopping around the square.(Gold Aura)

< 556h/556H 110v/111V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W

< 556h/556H 109v/111V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A gully dwarf wanders around, collecting garbage.
A gully dwarf wanders around, collecting garbage.

< 556h/556H 108v/111V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
An elite dwarven guard of Kimordril is here.(Gold Aura)
A brutish bartender serves drinks to his patrons here.(Gold Aura)

< 556h/556H 107v/111V Pos: standing >
You don't see that here.

< 556h/556H 107v/111V Pos: standing >
You don't see that here.

< 556h/556H 108v/111V Pos: standing >
You don't see that here.

< 556h/556H 108v/111V Pos: standing >
You don't see that here.

< 556h/556H 109v/111V Pos: standing >
Looks like an exit.
You extend your sights upward.
Reception Room
Obvious exits: -D
You sense a lifeform nearby.
A Githzerai (medium) stands, floating here.(Red Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)

< 556h/556H 110v/111V Pos: standing >
You quickly scan the area.
A dwarven postal clerk who is close by to your east.
A gully dwarf who is close by to your south.
A gully dwarf who is close by to your south.
A dwarven commoner who is a brief walk away to your south.
A Githzerai who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.

< 556h/556H 111v/111V Pos: standing >
Reception Room
Obvious exits: -D
You sense a lifeform nearby.
A Githzerai (medium) stands, floating here.(Red Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)

< 556h/556H 110v/111V Pos: standing >
[Damage: 48 ] A Githzerai makes a strange sound as you place a master claw in his back.
[Damage: 34 ] A Githzerai makes a strange sound as you place sharp spike of stone in his back.

< 556h/556H 110v/111V Pos: standing >
< T: Xzyo TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 A Githzerai misses you.

< 556h/556H 110v/111V Pos: standing >
< T: Xzyo TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 An elite guard watches the area, making sure the battle does not get out of hand.

< 556h/556H 110v/111V Pos: standing >
< T: Xzyo TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 [Damage: 11 ] -=[Your impressive pierce causes a Githzerai to grimace in pain.]=-
[Damage: 13 ] As you slam your knee into a Githzerai's stomach blood pours from his mouth.
A Githzerai's crystalline tower shield was completely destroyed by the massive blow!
A Githzerai's suit of hide armor was completely destroyed by the massive blow!
A Githzerai's centaurian legplates of honor was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.