<worn as a badge> a small diamond tattoo
<worn on head> a crown of despair [superior]
<worn on eyes> some eyes of the salamander [superior] (magic) (illuminating)
<worn on face> a mask of hades [superior] (magic) (glowing)
<worn around neck> a diamond necklace [superior] (magic)
<worn on body> a shimmering gossamer gown (magic) [81%]
<worn about body> a lesser cloak of wizardry (magic) (glowing)
<worn on tail> a tail of a giant salamander [superior] (magic) (illuminating)
<worn on arms> some tree bark sleeves
<held as shield> a fine glistening shield [superior] (glowing)
<worn on finger> a silver ring encrusted with a black sapphire (magic) (humming)
<worn on finger> a large glowing ring [poor] (magic) (glowing) (illuminating)
<held> a globe of spruce [superior]
<worn on legs> some pants of evergreen bark [superior]
<worn on feet> some misshaped flesh boots
A lookout guard is knocked to the ground by Nazz's mighty bash!
Nazz dives at a lookout guard skewering him with his huge claymore named 'Pathfinder' [superior].
< 491h/491H 113v/117V Pos: standing >
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a lookout guard.
Lurt's iceball shatters upon impacting a lookout guard, rending flesh and sending blood flying.
< 491h/491H 113v/117V Pos: standing >
Nazz attacks a lookout guard. [3 hits]
A lookout guard attacks Olik. [0 hits]
< 491h/491H 113v/117V Pos: standing >
An oasis village commoner kicks Nazz in the stomach, rendering him breathless.
An oasis village commoner attacks Nazz. [0 hits]
< 491h/491H 114v/117V Pos: standing >
You sit down and relax.
< 491h/491H 114v/117V Pos: sitting >
You have memorized the following spells:
(10th circle) 3 - bigbys crushing hand
( 9th circle) 1 - relocate
1 - mass invisibility
( 8th circle) 1 - fly
3 - immolate
1 - shadow shield
( 7th circle) 1 - detect invisibility
1 - haste
3 - bigbys clenched fist
1 - improved invisibility
( 6th circle) 2 - teleport
4 - fireball
1 - ice storm
( 5th circle) 1 - cone of cold
6 - dimension door
1 - coldshield
( 4th circle) 1 - farsee
1 - wizard eye
7 - dispel magic
( 3rd circle) 9 - agility
( 2nd circle) 5 - sleep
5 - strength
( 1st circle) 2 - minor creation
5 - magic missile
4 - detect magic
And you are currently memorizing the following spells:
4 seconds: ( 9th) electrical execution
8 seconds: ( 9th) electrical execution
12 seconds: ( 9th) electrical execution
16 seconds: (10th) bigbys crushing hand
You can memorize no more spells.
You continue your study.
< 491h/491H 114v/117V Pos: sitting >
You start meditating...
< 491h/491H 115v/117V Pos: sitting >
Olik's rod of Dispator summons the power of hellfire at a lookout guard.
Olik calls down a flamestrike on a lookout guard, who turns into a pile of ash!
A lookout guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a lookout guard's last actions in this world.
< 491h/491H 116v/117V Pos: sitting >
You have finished memorizing electrical execution.
< 491h/491H 117v/117V Pos: sitting >
Lurt sits down.
< 491h/491H 117v/117V Pos: sitting >
Lurt relaxes a bit.
< 491h/491H 117v/117V Pos: sitting >
Lurt stares off into space, entering a meditative trance.
< 491h/491H 117v/117V Pos: sitting >
You have finished memorizing electrical execution.
< 491h/491H 117v/117V Pos: sitting >
An oasis village commoner attacks Nazz. [0 hits]
The powers of the dark ignore you...
< 491h/491H 117v/117V Pos: sitting >
You have memorized the following spells:
(10th circle) 3 - bigbys crushing hand
( 9th circle) 1 - relocate
1 - mass invisibility
2 - electrical execution
( 8th circle) 1 - fly
3 - immolate
1 - shadow shield
( 7th circle) 1 - detect invisibility
1 - haste
3 - bigbys clenched fist
1 - improved invisibility
( 6th circle) 2 - teleport
4 - fireball
1 - ice storm
( 5th circle) 1 - cone of cold
6 - dimension door
1 - coldshield
( 4th circle) 1 - farsee
1 - wizard eye
7 - dispel magic
( 3rd circle) 9 - agility
( 2nd circle) 5 - sleep
5 - strength
( 1st circle) 2 - minor creation
5 - magic missile
4 - detect magic
And you are currently memorizing the following spells:
3 seconds: ( 9th) electrical execution
7 seconds: (10th) bigbys crushing hand
You can memorize no more spells.
< 491h/491H 117v/117V Pos: sitting >
You are already meditating.
< 491h/491H 117v/117V Pos: sitting >
Experience till level: 8104474
< 491h/491H 117v/117V Pos: sitting >
You have finished memorizing electrical execution.
< 491h/491H 117v/117V Pos: sitting >
You are already meditating.
< 491h/491H 117v/117V Pos: sitting >
Nazz gets a small pile of coins from the corpse of a lookout guard.
< 491h/491H 117v/117V Pos: sitting >
You have finished memorizing bigbys crushing hand.
Your studies are complete.
< 491h/491H 117v/117V Pos: sitting >
You clamber to your feet.
< 491h/491H 117v/117V Pos: standing >
A dark shroud encases Nazz as he charges into battle.
An oasis village commoner attacks Nazz. [1 hits]
< 491h/491H 117v/117V Pos: standing >
You are already standing.
An oasis village commoner is knocked to the ground by Nazz's mighty bash!
< 491h/491H 117v/117V Pos: standing >
Score information for Xod
Level: 50 Race: Kobold Class: Sorcerer / Wizard Sex: Male
Hit points: 491(491) Moves: 117(117)
Coins carried: 0 platinum 0 gold 10 silver 10 copper
Coins in bank: 1102 platinum 362 gold 0 silver 0 copper
Playing time: 7 days / 12 hours/ 40 minutes
Received data: 0.6229 MB this session.
Send data: 0.0082 MB this session.
Compression ratio: 80%
Title: - Plagued - Nameless
Group Leader: Jov
Status: Standing.
Epic points(total): 448(7433)
Epic Bonus: Epic Points Bonus (24.60%)
Frags: -0.93 Deaths: 50
Consenting: Lurt
Detecting: Invisible Magic
Protected from: Good Fire
Enchantments: Ultravision Farsee Fly Waterbreathing
Bartender Quests Remaining: 2
Combat Pulse: 14 Spell Pulse: 0.60
Leaderboard Points: 713
Paladin auras: Vigor
Active Spells:
--------------
shadow shield (less than a minute remaining)
strength (18 minutes)
detect invisibility (17 minutes)
fly (74 minutes)
< 491h/491H 117v/117V Pos: standing >
< 491h/491H 117v/117V Pos: standing >
Nazz attacks an oasis village commoner. [3 hits]
< 491h/491H 117v/117V Pos: standing >
< 491h/491H 117v/117V Pos: standing >
< 491h/491H 117v/117V Pos: standing >
< 491h/491H 117v/117V Pos: standing >
An oasis village commoner attacks Nazz. [0 hits]
< 491h/491H 117v/117V Pos: standing >
A winged hellhound growls at an oasis village commoner.
A winged hellhound suddenly attacks an oasis village commoner!
< 491h/491H 117v/117V Pos: standing >
Nazz attacks an oasis village commoner. [3 hits]
< 491h/491H 117v/117V Pos: standing >
Lurt clambers to his feet.
Lurt snaps out of his trance, looking frustrated.
< 491h/491H 117v/117V Pos: standing >
< 491h/491H 117v/117V Pos: standing >
Lurt starts casting a spell called 'spirit jump'.
< 491h/491H 117v/117V Pos: standing >
An oasis village commoner clambers to his feet.
An oasis village commoner kicks Nazz in the stomach, rendering him breathless.
An oasis village commoner attacks Nazz. [0 hits]
< 491h/491H 117v/117V Pos: standing >
A winged hellhound attacks an oasis village commoner. [1 hits]
< 491h/491H 117v/117V Pos: standing >
Lurt completes his spell...
Lurt utters the words 'gsufuh yjws'
Lurt disappears in a radiant flash of light.
Nazz attacks an oasis village commoner. [3 hits]
< 491h/491H 117v/117V Pos: standing >
An oasis village commoner is knocked to the ground by Nazz's mighty bash!
< 491h/491H 117v/117V Pos: standing >
< 491h/491H 117v/117V Pos: standing >
A winged hellhound attacks an oasis village commoner. [1 hits]
An oasis village commoner suddenly appears a bit confused!
An oasis village commoner attacks Nazz. [0 hits]
< 491h/491H 117v/117V Pos: standing >
Nazz attacks an oasis village commoner. [2 hits]
< 491h/491H 117v/117V Pos: standing >
A winged hellhound attacks an oasis village commoner. [0 hits]
< 491h/491H 117v/117V Pos: standing >
Olik puts some stuff into a bottomless bag of the shield dwarves.
< 491h/491H 117v/117V Pos: standing >
An oasis village commoner is mortally wounded, and will die soon, if not aided.
Nazz attacks an oasis village commoner. [2 hits]
< 491h/491H 117v/117V Pos: standing >
< 491h/491H 117v/117V Pos: standing >
You start chanting...
< 491h/491H 117v/117V Pos: standing >
Nazz climbs on and rides a winged hellhound.
< 491h/491H 117v/117V Pos: standing >
Casting: bigbys crushing hand
< 491h/491H 117v/117V Pos: standing >
You complete your spell...
[Damage: 3 ] Your fist crushes an oasis village commoner, leaving nothing but a smear of blood on the ground.
An oasis village commoner is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of an oasis village commoner.
< 491h/491H 117v/117V Pos: standing >
Nazz gets a handful of coins from the corpse of an oasis village commoner.
< 491h/491H 117v/117V Pos: standing >
You failed.
< 491h/491H 117v/117V Pos: standing >
Standing atop a Watch Tower
Obvious exits: -D
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
The corpse of an oasis village commoner is lying here.
[2] The corpse of a lookout guard is lying here.
Nazz Nameless (Orc)(medium) in mid-air sits atop a winged hellhound.
*Olik Nameless (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Olik's head.
< 491h/491H 117v/117V Pos: standing >
You sit down and relax.
< 491h/491H 117v/117V Pos: sitting >
The powers of the dark ignore you...
< 491h/491H 117v/117V Pos: sitting >
The air around you folds and shifts, finally falling in upon itself!
You have memorized the following spells:
(10th circle) 3 - bigbys crushing hand
( 9th circle) 1 - relocate
1 - mass invisibility
3 - electrical execution
( 8th circle) 1 - fly
3 - immolate
1 - shadow shield
( 7th circle) 1 - detect invisibility
1 - haste
3 - bigbys clenched fist
1 - improved invisibility
( 6th circle) 2 - teleport
4 - fireball
1 - ice storm
( 5th circle) 1 - cone of cold
6 - dimension door
1 - coldshield
( 4th circle) 1 - farsee
1 - wizard eye
7 - dispel magic
( 3rd circle) 9 - agility
( 2nd circle) 5 - sleep
5 - strength
( 1st circle) 2 - minor creation
5 - magic missile
4 - detect magic
And you are currently memorizing the following spells:
4 seconds: (10th) bigbys crushing hand
You can memorize no more spells.
You continue your study.
< 491h/491H 117v/117V Pos: sitting >
You start meditating...
< 491h/491H 117v/117V Pos: sitting >
< 491h/491H 117v/117V Pos: sitting >
< 491h/491H 117v/117V Pos: sitting >
You have finished memorizing bigbys crushing hand.
Your studies are complete.
< 491h/491H 117v/117V Pos: sitting >
You have memorized the following spells:
(10th circle) 4 - bigbys crushing hand
( 9th circle) 1 - relocate
1 - mass invisibility
3 - electrical execution
( 8th circle) 1 - fly
3 - immolate
1 - shadow shield
( 7th circle) 1 - detect invisibility
1 - haste
3 - bigbys clenched fist
1 - improved invisibility
( 6th circle) 2 - teleport
4 - fireball
1 - ice storm
( 5th circle) 1 - cone of cold
6 - dimension door
1 - coldshield
( 4th circle) 1 - farsee
1 - wizard eye
7 - dispel magic
( 3rd circle) 9 - agility
( 2nd circle) 5 - sleep
5 - strength
( 1st circle) 2 - minor creation
5 - magic missile
4 - detect magic
You can memorize no more spells.
< 491h/491H 117v/117V Pos: sitting >
You start meditating...
< 491h/491H 117v/117V Pos: sitting >
Olik steps into the etherportal and disappears among the light.
< 491h/491H 117v/117V Pos: sitting >
You stop meditating.
You clamber to your feet.
< 491h/491H 117v/117V Pos: standing >
You are already standing.
< 491h/491H 117v/117V Pos: standing >
The portal hasn't re-stabilized yet...
< 491h/491H 117v/117V Pos: standing >
Nazz steps into the etherportal and disappears among the light.
< 491h/491H 117v/117V Pos: standing >
The portal hasn't re-stabilized yet...
< 491h/491H 117v/117V Pos: standing >
The portal hasn't re-stabilized yet...
< 491h/491H 117v/117V Pos: standing >
The purple glow surrounding you fades away.
< 440h/440H 117v/117V Pos: standing >
The etherportal crumbles to dust and blows away.
< 440h/440H 117v/117V Pos: standing >
< 440h/440H 117v/117V Pos: standing >
< 440h/440H 117v/117V Pos: standing >
You start chanting...
< 440h/440H 117v/117V Pos: standing >
Casting: relocate **
< 440h/440H 117v/117V Pos: standing >
Casting: relocate *
< 440h/440H 117v/117V Pos: standing >
You feel the swirling shadows around your body dissipate.
< 440h/440H 117v/117V Pos: standing >
Casting: relocate
Hint: Beware of guards! Some guards will come to the aid of your victims!
< 440h/440H 117v/117V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!
Sior's Fine Mounts
Obvious exits: -N
*Olik Nameless (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Olik's head.
A half-orc mercenary stands here.
A tanned half-orc stands here, tending to his mounts.
You materialize elsewhere!
< 440h/440H 117v/117V Pos: standing >
Sior starts casting a spell.
< 440h/440H 117v/117V Pos: standing >
Sior completes his spell...
Sior utters the word 'brjf'
Sior becomes a BLUR of speed!
< 440h/440H 117v/117V Pos: standing >
Autosaving...
< 440h/440H 117v/117V Pos: standing >
Olik leaves north.
< 440h/440H 117v/117V Pos: standing >
You start chanting...
< 440h/440H 117v/117V Pos: standing >
You complete your spell...
You feel a strange shadowy mist cover your body.
< 440h/440H 117v/117V Pos: standing >
< 440h/440H 117v/117V Pos: standing >
< 440h/440H 117v/117V Pos: standing >
< 440h/440H 117v/117V Pos: standing >
A half-orc mercenary leaves north.
< 440h/440H 117v/117V Pos: standing >
< 440h/440H 117v/117V Pos: standing >
< 440h/440H 117v/117V Pos: standing >
Sior's Fine Mounts
Obvious exits: -N
A tanned half-orc stands here, tending to his mounts.
< 440h/440H 117v/117V Pos: standing >
I see no person by that name here!
< 440h/440H 117v/117V Pos: standing >
You are already indoors.
< 440h/440H 117v/117V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S -W
A half-orc mercenary stands here.
A half-orc warrior stands here, staring ominously.
< 440h/440H 116v/117V Pos: standing >
< 440h/440H 116v/117V Pos: standing >
< 440h/440H 116v/117V Pos: standing >
< 440h/440H 116v/117V Pos: standing >
< 440h/440H 116v/117V Pos: standing >
A half-orc mercenary leaves south.
< 440h/440H 116v/117V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S -W
A half-orc warrior stands here, staring ominously.
< 440h/440H 116v/117V Pos: standing >
< 440h/440H 116v/117V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -E -S -W
< 440h/440H 115v/117V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S
< 440h/440H 114v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 440h/440H 114v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 440h/440H 114v/117V Pos: standing >
You quickly scan the area.
Olik who is not far off to your east.
A half-orc warrior who is not far off to your south.
A half-orc mercenary who is a brief walk away to your south.
Sior who is a brief walk away to your south.
< 440h/440H 115v/117V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S
< 440h/440H 117v/117V Pos: standing >
< 440h/440H 117v/117V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -E -S -W
< 440h/440H 116v/117V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -W
< 440h/440H 115v/117V Pos: standing >
< 440h/440H 115v/117V Pos: standing >
< 440h/440H 115v/117V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S
< 440h/440H 114v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 440h/440H 114v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 440h/440H 115v/117V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -E -S -W
A male commoner stands here.
< 440h/440H 115v/117V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S -W
< 440h/440H 114v/117V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
< 440h/440H 114v/117V Pos: standing >
< 440h/440H 115v/117V Pos: standing >
< 440h/440H 116v/117V Pos: standing >
You start chanting...
< 440h/440H 117v/117V Pos: standing >
You complete your spell...
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S
Olik Nameless (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Olik's head.
Olik leaves east.
< 440h/440H 117v/117V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W
Something really naughty and mischievious is running around here.
< 440h/440H 116v/117V Pos: standing >
< 440h/440H 116v/117V Pos: standing >
< 440h/440H 116v/117V Pos: standing >
< 440h/440H 116v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 440h/440H 116v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 440h/440H 116v/117V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W
Something really naughty and mischievious is running around here.
< 440h/440H 116v/117V Pos: standing >
The Incarnate of Mischief leaves north.
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S
Something really naughty and mischievious is running around here.
< 440h/440H 115v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 440h/440H 115v/117V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W
< 440h/440H 114v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 440h/440H 115v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 440h/440H 115v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 440h/440H 115v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 440h/440H 115v/117V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S
< 440h/440H 116v/117V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -W
< 440h/440H 115v/117V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -W
< 440h/440H 114v/117V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S -W
< 440h/440H 113v/117V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S -W
< 440h/440H 112v/117V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -S -W
< 440h/440H 111v/117V Pos: standing >
Hint: Want to see who has the world's artifacts? Try the "artifact" command! Currently there are 3 types of artifacts: uniques, iouns and true artifacts. Arti unique, arti ioun or arti will display these lists.
< 440h/440H 112v/117V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S -W
< 440h/440H 112v/117V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
*A Grey Elf (medium) Magister Militum of The Empire sits in mid-air here, fighting Olik.
Nazz Nameless (Orc)(medium) in mid-air sits atop a winged hellhound, fighting a Grey Elf. (casting)
*Olik Nameless (Troll)(large) stands in mid-air here, fighting a Grey Elf.
An impenetrable globe of darkness floats near Olik's head.
< 440h/440H 111v/117V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S
< 440h/440H 110v/117V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
< 440h/440H 110v/117V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -W
< 440h/440H 109v/117V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
< 440h/440H 109v/117V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S
< 440h/440H 109v/117V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S -W
A Grey Elf (medium) Magister Militum of The Empire sits in mid-air here, fighting Olik.
Nazz Nameless (Orc)(medium) in mid-air sits atop a winged hellhound, fighting a Grey Elf.
Olik Nameless (Troll)(large) stands in mid-air here, fighting a Grey Elf.
An impenetrable globe of darkness floats near Olik's head.
< 440h/440H 109v/117V Pos: standing >
A commoner enters from the east.
< 440h/440H 109v/117V Pos: standing >
A Grey Elf snaps into visibility.
A winged hellhound's hooves crash into a Grey Elf's chest with a stunning force.
A winged hellhound is burned severely as he hits a Grey Elf!
< 440h/440H 110v/117V Pos: standing >
A Grey Elf stops sitting around and gets to his knees.
< 440h/440H 110v/117V Pos: standing >
A Grey Elf's leap knocks into Nazz, sending him slightly off balance...
< 440h/440H 111v/117V Pos: standing >
A Grey Elf snaps into visibility.
Olik snaps into visibility.
A Grey Elf attacks Olik. [5 hits]
A Grey Elf is knocked to the ground by Olik's skillful bash!
< 440h/440H 111v/117V Pos: standing >
You failed.
< 440h/440H 112v/117V Pos: standing >
A Grey Elf snaps into visibility.
Nazz is burned severely as he hits a Grey Elf!
Nazz is burned severely as he hits a Grey Elf!
Nazz attacks a Grey Elf. [2 hits]
< 440h/440H 113v/117V Pos: standing >
You failed.
< 440h/440H 113v/117V Pos: standing >
A sightless bogwyrm enters from the north.
< 440h/440H 114v/117V Pos: standing >
A sightless bogwyrm suddenly attacks Olik!
A sightless bogwyrm suddenly appears a bit confused!
Olik snaps into visibility.
A winged hellhound suddenly appears a bit confused!
A Grey Elf snaps into visibility.
A winged hellhound attacks a Grey Elf. [0 hits]
< 440h/440H 114v/117V Pos: standing >
Olik snaps into visibility.
A Grey Elf snaps into visibility.
The intense flames cause Olik's skin to smolder and burn!
Olik is burned severely as she hits a Grey Elf!
The intense flames cause Olik's skin to smolder and burn!
Olik is burned severely as she hits a Grey Elf!
The intense flames cause Olik's skin to smolder and burn!
Olik is burned severely as she hits a Grey Elf!
The intense flames cause Olik's skin to smolder and burn!
Olik is burned severely as she hits a Grey Elf!
Olik attacks a Grey Elf. [4 hits]
< 440h/440H 115v/117V Pos: standing >
You start chanting...
< 440h/440H 115v/117V Pos: standing >
A Grey Elf snaps into visibility.
Olik snaps into visibility.
A Grey Elf attacks Olik. [3 hits]
< 440h/440H 115v/117V Pos: standing >
Casting: bigbys crushing hand
< 440h/440H 116v/117V Pos: standing >
You complete your spell...
A Grey Elf snaps into visibility.
[Damage: 153 ] A Grey Elf is grabbed by your giant fist, which begins crushing him.
< 440h/440H 117v/117V Pos: standing >
A Grey Elf snaps into visibility.
Nazz is burned severely as he hits a Grey Elf!
Nazz attacks a Grey Elf. [1 hits]
< 440h/440H 117v/117V Pos: standing >
You start chanting...
< 440h/440H 117v/117V Pos: standing >
A sightless bogwyrm turns to focus its attack on Nazz!
Olik snaps into visibility.
A sightless bogwyrm attacks Olik. [0 hits]
A Grey Elf snaps into visibility.
A winged hellhound is burned severely as he hits a Grey Elf!
A winged hellhound attacks a Grey Elf. [1 hits]
Nazz clambers to his feet.
< 440h/440H 117v/117V Pos: standing >
You are surrounded by a purple glow.
A winged hellhound's hooves crash into a Grey Elf's chest with a stunning force.
A winged hellhound is burned severely as he hits a Grey Elf!
< 491h/491H 117v/117V Pos: standing >
A Grey Elf snaps into visibility.
Olik snaps into visibility.
A Grey Elf suddenly appears a bit confused!
A Grey Elf attacks Olik. [2 hits]
< 491h/491H 117v/117V Pos: standing >
Casting: bigbys crushing hand
< 491h/491H 117v/117V Pos: standing >
You complete your spell...
A Grey Elf snaps into visibility.
[Damage: 159 ] A Grey Elf is grabbed by your giant fist, which begins crushing him.
Olik snaps into visibility.
A Grey Elf snaps into visibility.
The intense flames cause Olik's skin to smolder and burn!
Olik is burned severely as she hits a Grey Elf!
The intense flames cause Olik's skin to smolder and burn!
Olik is burned severely as she hits a Grey Elf!
Olik's rod of Dispator summons the power of hellfire at a Grey Elf.
Olik calls down a roaring flamestrike at a Grey Elf who starts to melt!
Olik calls down a roaring flamestrike at a Grey Elf who starts to melt!
Olik attacks a Grey Elf. [2 hits]
< 491h/491H 117v/117V Pos: standing >
You start chanting...
< 491h/491H 117v/117V Pos: standing >
A Grey Elf snaps into visibility.
Nazz is burned severely as he hits a Grey Elf!
Nazz is burned severely as he hits a Grey Elf!
Nazz attacks a Grey Elf. [2 hits]
< 491h/491H 117v/117V Pos: standing >
A Grey Elf clambers to his feet.
< 491h/491H 117v/117V Pos: standing >
Casting: bigbys crushing hand
A Grey Elf snaps into visibility.
A winged hellhound attacks a Grey Elf. [0 hits]
A Grey Elf attempts to flee.
A Grey Elf leaves south.
< 491h/491H 117v/117V Pos: standing >
A dark shroud encases Nazz as he charges into battle.
Nazz withstands a bash from a sightless bogwyrm, who bounces back and falls.
A sightless bogwyrm attacks Nazz. [0 hits]
< 491h/491H 117v/117V Pos: standing >
You abort your spell before it's done!
A Grey Elf enters from the south.
Olik snaps into visibility.
A Grey Elf is knocked to the ground by Olik's skillful bash!
< 491h/491H 117v/117V Pos: standing >
A Grey Elf snaps into visibility.
Olik snaps into visibility.
Olik deflects a Grey Elf's blow and strikes back at him!
A Grey Elf snaps into visibility.
A Grey Elf is stunned!
The intense flames cause Olik's skin to smolder and burn!
Olik is burned severely as she hits a Grey Elf!
A Grey Elf attacks Olik. [1 hits]
< 491h/491H 117v/117V Pos: standing >
You start chanting...
< 491h/491H 117v/117V Pos: standing >
Olik snaps into visibility.
A Grey Elf snaps into visibility.
A blood spray erupts from a Grey Elf as he is bludgeoned to death by Olik.
A Grey Elf's diamond crown of Winduin was completely destroyed by the massive blow!
A Grey Elf's soulstone scabbard was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.