The death of [18 Shaman] Gukk (Centaur)

in Broad Street

from the perspective of [50 Shadowmage] Xod Nameless (Kobold)

<worn on face>       a glowing rune covered mask (glowing) [78%]
<worn around neck>   a tribal necklace of royal authority [poor] (glowing)
<worn about body>    a lesser cloak of wizardry (glowing) [70%]
<worn on back>       a large leather backpack
<worn on hands>      a wet pair of black gloves
<worn on finger>     a silver ring encrusted with a black sapphire (humming)
<held>               a ball of yellow mist
<held>               a ball of yellow mist
<worn on legs>       some pants of evergreen bark [superior]
<worn on feet>       some misshaped flesh boots


< 406h/406H 24v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 406h/406H 25v/117V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -U -D

< 406h/406H 24v/117V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D

< 406h/406H 22v/117V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D

< 406h/406H 20v/117V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D

< 406h/406H 18v/117V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D

< 406h/406H 17v/117V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D

< 406h/406H 15v/117V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D

< 406h/406H 13v/117V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D

< 406h/406H 11v/117V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D

< 406h/406H 10v/117V Pos: standing >
The Bottom Of A Carved Stairway
Obvious exits: -N -U

< 406h/406H 8v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 406h/406H 9v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 406h/406H 9v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 406h/406H 9v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 406h/406H 10v/117V Pos: standing >
Strongstone Pavilion
Obvious exits: -E -S -W
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large pool of water surrounds a statue.
A large stone statue stands here.
The Khildarak Quartermaster stands here.

< 406h/406H 8v/117V Pos: standing >
Strongstone Circle
Obvious exits: -E -W
A clansdwarf sits atop a large steeder.
A cavern snake coils and strikes.
An intent duergar inquisitor searches the town for invaders.

< 406h/406H 7v/117V Pos: standing >
Southeast Corner of Strongstone Circle
Obvious exits: -N -W

< 406h/406H 6v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 406h/406H 6v/117V Pos: standing >
Strongstone Circle
Obvious exits: -N -S

< 406h/406H 5v/117V Pos: standing >
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
A clansdwarf shouts as he pushes his cart.

< 406h/406H 3v/117V Pos: standing >
Strongstone Circle
Obvious exits: -N# -E -S# -W
A clansdwarf watches the area closely.
A shifty-eyed duergar lurks here in the shadows.

< 406h/406H 2v/117V Pos: standing >
The door seems to be closed.

< 406h/406H 3v/117V Pos: standing >
Ok.

< 406h/406H 6v/117V Pos: standing >
House of Clan Dark Ingot
Obvious exits: -N# -E -S -W#

< 406h/406H 4v/117V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S# -W
A clansdwarf watches the area closely.
A shifty-eyed duergar lurks here in the shadows.

< 406h/406H 3v/117V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S -W
A cavern snake coils and strikes.

< 406h/406H 2v/117V Pos: standing >
It's already open!

< 406h/406H 3v/117V Pos: standing >
Rock Biters Inn
Obvious exits: -E -S -U
A duergar guard watches the area intently
A duergar guard watches the area intently

< 406h/406H 2v/117V Pos: standing >
You detach from reality for a moment, pondering.

< 406h/406H 4v/117V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S -W
A cavern snake coils and strikes.

< 406h/406H 4v/117V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S# -W
A clansdwarf watches the area closely.
A shifty-eyed duergar lurks here in the shadows.

< 406h/406H 2v/117V Pos: standing >
House of Clan Dark Ingot
Obvious exits: -N# -E -S -W#

< 406h/406H 1v/117V Pos: standing >
Collection Room
Obvious exits: -W
A large wooden counter is here, with a sign posted on it.
A clansdwarf is ready to take your money

< 406h/406H 0v/117V Pos: standing >
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Xod
Obvious exits: -N#
[3] A rather large leather backpack lies here.
An ornate chest bearing items that are unsorted.

The escort says 'You have 173 items, this cost you 5 gold, and 2 silver'

< 406h/406H 2v/117V Pos: standing >
A large leather backpack contains:

a pile of coins
[9] a cyan colored potion
a green potion with black chunks

< 406h/406H 7v/117V Pos: standing >
You are using:
<worn on face>       a glowing rune covered mask (glowing) [78%]
<worn around neck>   a tribal necklace of royal authority [poor] (glowing)
<worn about body>    a lesser cloak of wizardry (glowing) [70%]
<worn on hands>      a wet pair of black gloves
<worn on finger>     a silver ring encrusted with a black sapphire (humming)
<held>               a ball of yellow mist
<held>               a ball of yellow mist
<worn on legs>       some pants of evergreen bark [superior]
<worn on feet>       some misshaped flesh boots

< 406h/406H 10v/117V Pos: standing >
You are carrying: (6/11)
[3] a spellbook
a large leather backpack
a quill
a spellbook bound with embalmed woodelf flesh

< 406h/406H 12v/117V Pos: standing >
You get a pile of coins from a large leather backpack.
There were: 1113 platinum coins, 2 gold coins, 15 silver coins, 21 copper coins. 

< 406h/406H 16v/117V Pos: standing >
Hint: -- Movement Points -- Ideally, you want to be around x2 your race's starting age. Type help lifespan. If you are too old or too young, your movement rengeration is lower.

< 406h/406H 21v/117V Pos: standing >
Ok.
You put 1113 platinum, 2 gold, 35 silver, and 37 copper coins into a large leather backpack.

< 406h/406H 27v/117V Pos: standing >
A large leather backpack contains:

a pile of coins

< 406h/406H 30v/117V Pos: standing >
You strap a large leather backpack on your back.

< 406h/406H 34v/117V Pos: standing >
A large leather backpack contains:

a pile of coins

< 406h/406H 35v/117V Pos: standing >
You nod.

< 406h/406H 37v/117V Pos: standing >
Ok.

< 406h/406H 39v/117V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
Collection Room
Obvious exits: -W
A large wooden counter is here, with a sign posted on it.
A clansdwarf is ready to take your money

< 406h/406H 38v/117V Pos: standing >
You drop to your belly.

< 406h/406H 39v/117V Pos: on your ass >
You close your eyes and relax.

< 406h/406H 42v/117V Pos: on your ass >
You drift off to sleep.

< 406h/406H 44v/117V Pos: on your ass >

< 406h/406H 68v/117V Pos: on your ass >

< 406h/406H 104v/117V Pos: on your ass >
You wake up.

< 406h/406H 110v/117V Pos: on your ass >
You clamber to your feet.

< 406h/406H 113v/117V Pos: standing >
Collection Room
Obvious exits: -W
A large wooden counter is here, with a sign posted on it.
A clansdwarf is ready to take your money

< 406h/406H 114v/117V Pos: standing >
House of Clan Dark Ingot
Obvious exits: -N# -E -S -W#

< 406h/406H 113v/117V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S# -W
A clansdwarf watches the area closely.

< 406h/406H 113v/117V Pos: standing >
The door seems to be closed.

< 406h/406H 113v/117V Pos: standing >
The door seems to be closed.

< 406h/406H 114v/117V Pos: standing >
The door seems to be closed.

< 406h/406H 114v/117V Pos: standing >
The door seems to be closed.

< 406h/406H 114v/117V Pos: standing >
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
A shifty-eyed duergar lurks here in the shadows.

< 406h/406H 113v/117V Pos: standing >
Strongstone Circle
Obvious exits: -N -E -S# -W
A clansdwarf watches the area closely.

< 406h/406H 112v/117V Pos: standing >
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
A shifty-eyed duergar lurks here in the shadows.

< 406h/406H 111v/117V Pos: standing >
Slayers Path
Obvious exits: -E -S# -W

< 406h/406H 109v/117V Pos: standing >
The panel seems to be closed.

< 406h/406H 110v/117V Pos: standing >
Northeast Corner of Strongstone Circle
Obvious exits: -N -E -S -W
A shifty-eyed duergar lurks here in the shadows.

< 406h/406H 109v/117V Pos: standing >
Strongstone Circle
Obvious exits: -N -S

< 406h/406H 107v/117V Pos: standing >
Southeast Corner of Strongstone Circle
Obvious exits: -N -W
An intent duergar inquisitor searches the town for invaders.
A clansdwarf sits atop a large steeder.

< 406h/406H 105v/117V Pos: standing >
Strongstone Circle
Obvious exits: -E -W
A cavern snake coils and strikes.

< 406h/406H 104v/117V Pos: standing >
Strongstone Pavilion
Obvious exits: -E -S -W
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large pool of water surrounds a statue.
A large stone statue stands here.
The Khildarak Quartermaster stands here.

< 406h/406H 103v/117V Pos: standing >
The Bottom Of A Carved Stairway
Obvious exits: -N -U

< 406h/406H 101v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 406h/406H 102v/117V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D

< 406h/406H 100v/117V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D

< 406h/406H 99v/117V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D

< 406h/406H 97v/117V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D

< 406h/406H 95v/117V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D

< 406h/406H 94v/117V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D

< 406h/406H 92v/117V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D

< 406h/406H 90v/117V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -N -U -D

< 406h/406H 89v/117V Pos: standing >
A Stairway Carved In Stone
Obvious exits: -U -D

< 406h/406H 87v/117V Pos: standing >
A Wide And Spacious Overlook
Obvious exits: -S -D

< 406h/406H 86v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 406h/406H 86v/117V Pos: standing >
You drop to your belly.

< 406h/406H 86v/117V Pos: on your ass >
You close your eyes and relax.

< 406h/406H 86v/117V Pos: on your ass >
You drift off to sleep.

< 406h/406H 88v/117V Pos: on your ass >

< 406h/406H 110v/117V Pos: on your ass >
You are using:
<worn on face>       Something.
<worn around neck>   Something.
<worn about body>    Something.
<worn on back>       Something.
<worn on hands>      Something.
<worn on finger>     Something.
<held>               Something.
<held>               Something.
<worn on legs>       Something.
<worn on feet>       Something.

< 406h/406H 117v/117V Pos: on your ass >
In your dreams, or what?

< 406h/406H 117v/117V Pos: on your ass >
In your dreams, or what?

< 406h/406H 117v/117V Pos: on your ass >
You wake up.

< 406h/406H 117v/117V Pos: on your ass >
You clamber to your feet.

< 406h/406H 117v/117V Pos: standing >
A Wide And Spacious Overlook
Obvious exits: -S -D

< 406h/406H 117v/117V Pos: standing >
Before The Gates of the Khildarak Stronghold
Obvious exits: -N -S
A clansdwarf sits atop a large steeder.
*A high priest stands here on guard.
*A high priest stands here on guard.
A duergar guard watches the area intently
A duergar guard watches the area intently
A duergar guard watches the area intently
A duergar guard watches the area intently
A duergar guard watches the area intently

< 406h/406H 115v/117V Pos: standing >
The Top Of A Sloping Passage
Obvious exits: -N -E -W
A clansdwarf sits atop a large steeder.

< 406h/406H 113v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 406h/406H 113v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 406h/406H 113v/117V Pos: standing >
A Reinforced Tunnel
Obvious exits: -E -W
An intent duergar inquisitor searches the town for invaders.

< 406h/406H 112v/117V Pos: standing >
A Reinforced Tunnel
Obvious exits: -E -W

< 406h/406H 110v/117V Pos: standing >
A Reinforced Tunnel
Obvious exits: -S -W
A clansdwarf watches the area closely.

< 406h/406H 109v/117V Pos: standing >
A Reinforced Tunnel
Obvious exits: -N -E

< 406h/406H 108v/117V Pos: standing >
A Reinforced Tunnel
Obvious exits: -E -W

< 406h/406H 107v/117V Pos: standing >
Autosaving...

< 406h/406H 108v/117V Pos: standing >
A Reinforced Tunnel
Obvious exits: -N -E

< 406h/406H 106v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 406h/406H 107v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 406h/406H 107v/117V Pos: standing >
A Reinforced Tunnel
Obvious exits: -S -W
A clansdwarf watches the area closely.

< 406h/406H 105v/117V Pos: standing >
A Reinforced Tunnel
Obvious exits: -E -W

< 406h/406H 105v/117V Pos: standing >
A Reinforced Tunnel
Obvious exits: -E -W
An intent duergar inquisitor searches the town for invaders.

< 406h/406H 103v/117V Pos: standing >
The Top Of A Sloping Passage
Obvious exits: -N -E -W

< 406h/406H 101v/117V Pos: standing >
A Sloping Passage
Obvious exits: -E -W
A clansdwarf watches the area closely.

< 406h/406H 100v/117V Pos: standing >
A Sloping Passage
Obvious exits: -E -W

< 406h/406H 101v/117V Pos: standing >
A Sloping Passage
Obvious exits: -E -W
A clansdwarf sits atop a large steeder.

< 406h/406H 99v/117V Pos: standing >
A Sloping Passage
Obvious exits: -E -W

< 406h/406H 97v/117V Pos: standing >
The Base Of A Steep Slope
Obvious exits: -E -S

< 406h/406H 97v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 406h/406H 97v/117V Pos: standing >
A Carved Passage
Obvious exits: -N -S

< 406h/406H 96v/117V Pos: standing >
A Narrow Passage
Obvious exits: -N -S

< 406h/406H 94v/117V Pos: standing >
A Crack In The Cliff Face
Obvious exits: -N -D

< 406h/406H 94v/117V Pos: standing >
Below the Khildarak Stronghold
Obvious exits: -E -U

< 406h/406H 96v/117V Pos: standing >
Hint: If you're a Druid, cast the Animal Vision spell in different terrains for different effects.

< 406h/406H 97v/117V Pos: standing >
Nearing the Khildarak Stronghold
Obvious exits: -E -S -W

< 406h/406H 95v/117V Pos: standing >
An Outpost on the Road to the Khildarak Stronghold
Obvious exits: -N -E -S

< 406h/406H 94v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 406h/406H 94v/117V Pos: standing >
A Soaring Mushroom Cavern
Obvious exits: -N -D

< 406h/406H 93v/117V Pos: standing >
 
  MM....MM    
 ,,M.oo.MMM   
  ,,....o.M,  
  M.oo@.o.M,  
 MM..oooM.,M  
  MM..MM.M,,  
   MMM.MMMM   
A Shaft Beneath a Soaring Mushroom Cavern
Obvious exits: -N -E -S -W -U
A small purple worm hunts for its next meal.

< 406h/406H 101v/117V Pos: standing >
You start chanting...

< 406h/406H 101v/117V Pos: standing >
You complete your spell...
In One of the Many Pootata Pens
Obvious exits: -S
A large pootata wanders aimlessly around the pens.
A large pootata wanders aimlessly around the pens.
A large pootata wanders aimlessly around the pens.

< 406h/406H 102v/117V Pos: standing >
You start chanting...

< 406h/406H 103v/117V Pos: standing >
You complete your spell...
Blierthro's Supplies
Obvious exits: -E
A gaunt drow woman attempts to sell her body here.
A one-armed orc named Blierthro tends the store.

< 406h/406H 104v/117V Pos: standing >
Broad Street
Obvious exits: -N -E -S -W
A gaunt drow woman attempts to sell her body here.

< 406h/406H 103v/117V Pos: standing >
Broad Street
Obvious exits: -N -S

< 406h/406H 102v/117V Pos: standing >
Before the Docks of Quietus Quay
Obvious exits: -N -S

< 406h/406H 100v/117V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N -E -S
A lanky orcish sailor walks the docks with a rolling gait.

< 406h/406H 99v/117V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N -E -S
The WaveDancer floats here, ready to ferry passengers.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop Hi floats here.
The Sloop ., floats here.
The Sloop <> floats here.
(Q)A graceful rakshasa pirate stalks the docks.

< 406h/406H 97v/117V Pos: standing >
You say in god 'fuck'

< 406h/406H 100v/117V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -N -E -S
A lanky orcish sailor walks the docks with a rolling gait.

< 406h/406H 99v/117V Pos: standing >
Before the Docks of Quietus Quay
Obvious exits: -N -S

< 406h/406H 97v/117V Pos: standing >
Broad Street
Obvious exits: -N -S

< 406h/406H 96v/117V Pos: standing >
Broad Street
Obvious exits: -N -E -S -W

< 406h/406H 94v/117V Pos: standing >
Broad Street
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
A Centaur (large) sits resting.

< 406h/406H 92v/117V Pos: standing >
Broad Street
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.

< 406h/406H 90v/117V Pos: standing >
Broad Street
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a large crocodile is lying here.
A tall orcish pirate wanders the town.

< 406h/406H 89v/117V Pos: standing >
Broad Street
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.

< 406h/406H 89v/117V Pos: standing >
Broad Street
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
A Centaur (large) sits resting.

< 406h/406H 87v/117V Pos: standing >
The Sharkbait Inn
Obvious exits: -W
A young drow woman is renting out rooms.

< 406h/406H 85v/117V Pos: standing >
Broad Street
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
A Centaur (large) sits resting.

< 406h/406H 86v/117V Pos: standing >
You start chanting...
You snap into visibility.

< 406h/406H 88v/117V Pos: standing >
You complete your spell...
A Centaur is disrupted from meditation.
A Centaur snaps out of his trance, looking frustrated.
[Damage: 50 ] The shower of arcing electricity was more than a Centaur could handle.
A Centaur is dead! R.I.P.
You receive your share of experience.