The death of [18 Shaman] Gukk (Centaur)

in Broad Street

from the perspective of [18 Shaman] Gukk (Centaur)

<worn on horse body> a leather saddle
<worn about body>    some soft deer-skin saddle bags
<primary weapon>     a large stone warhammer
<held>               a small limestone totem


Obvious exits: -N -E -S -W

< 116h/286H 23v/222V Pos: standing >
 
 ****M  
 **@**  
 *****  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 116h/286H 18v/222V Pos: standing >
 
 *****  
 **@**  
 *****  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 116h/286H 14v/222V Pos: standing >
 
 *****  
 **@**  
 *****  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 116h/286H 9v/222V Pos: standing >
 
 *****  
 **@**  
 .****  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 116h/286H 4v/222V Pos: standing >
 
 *****  
 .*@**  
 ...**  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 116h/286H 0v/222V Pos: standing >
You're too exhausted.

< 116h/286H 0v/222V Pos: standing >
You're too exhausted.

< 116h/286H 0v/222V Pos: standing >
You're too exhausted.

< 116h/286H 1v/222V Pos: standing >
You sit down and relax.

< 116h/286H 2v/222V Pos: sitting >
You stop sitting around and lay down.

< 116h/286H 2v/222V Pos: on your ass >
You drift off to sleep.

< 117h/286H 5v/222V Pos: on your ass >

< 117h/286H 14v/222V Pos: on your ass >
In your dreams, or what?

< 120h/286H 82v/222V Pos: on your ass >
You wake up.

< 120h/286H 92v/222V Pos: on your ass >
Nah... You feel too relaxed to do that...

< 120h/286H 94v/222V Pos: on your ass >
Nah... You feel too relaxed to do that...

< 120h/286H 95v/222V Pos: on your ass >
Nah... You feel too relaxed to do that...

< 121h/286H 96v/222V Pos: on your ass >
You clamber to your feet.

< 121h/286H 98v/222V Pos: standing >
You are already about as tense as you can get.

< 121h/286H 100v/222V Pos: standing >
 
 *****  
 *.@**  
 *...*  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 121h/286H 95v/222V Pos: standing >
 
 *****  
 **@**  
 **...  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 121h/286H 93v/222V Pos: standing >
 
 *****  
 **@.*  
 ^**..  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 121h/286H 90v/222V Pos: standing >
 
 ***.*  
 ^*@..  
 .*^^.  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 121h/286H 86v/222V Pos: standing >
 
 ^**..  
 .*@^.  
 M^.^^  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 121h/286H 82v/222V Pos: standing >
 
 .*^^.  
 M^@^^  
 MMMMM  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 121h/286H 81v/222V Pos: standing >
 
 ^.*^^  
 MM@.^  
 MMMMM  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 122h/286H 79v/222V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 122h/286H 79v/222V Pos: standing >
 
 ^^**.  
 ^.@^^  
 MM^.^  
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 122h/286H 76v/222V Pos: standing >
 
 .^^**  
 .^@*^  
 MMM^.  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 122h/286H 73v/222V Pos: standing >
 
 ^.^^*  
 M.@.*  
 MMMM^  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 122h/286H 71v/222V Pos: standing >
 
 .^.^^  
 MM@^.  
 MMMMM  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 122h/286H 70v/222V Pos: standing >
 
 ....*  
 .^@^^  
 MM.^.  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 122h/286H 68v/222V Pos: standing >
 
 ^....  
 ^.@.^  
 MMM.^  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 122h/286H 66v/222V Pos: standing >
 
 .^...  
 M^@^.  
 MMMM.  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 122h/286H 65v/222V Pos: standing >
 
 ^.^..  
 MM@.^  
 MMMMM  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 122h/286H 63v/222V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 122h/286H 64v/222V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 122h/286H 64v/222V Pos: standing >
 
 ....*  
 ^.@..  
 MM^.^  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 122h/286H 61v/222V Pos: standing >
 
 ^....  
 M^@^.  
 MMM^.  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 122h/286H 59v/222V Pos: standing >
 
 M^...  
 MM@.^  
 MMMM^  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 122h/286H 58v/222V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 122h/286H 58v/222V Pos: standing >
 
 ^....  
 M^@..  
 MM^.^  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 123h/286H 56v/222V Pos: standing >
 
 ^^.**  
 ^.@..  
 M^...  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 123h/286H 55v/222V Pos: standing >
 
 .^^.*  
 ^^@..  
 MM^..  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 123h/286H 53v/222V Pos: standing >
 
 ^.^^.  
 ^^@..  
 MMM^.  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 123h/286H 51v/222V Pos: standing >
 
 ^^.^^  
 ^^@^.  
 MMMM^  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 123h/286H 49v/222V Pos: standing >
 
 ^^^.^  
 .^@^^  
 MMMMM  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 123h/286H 46v/222V Pos: standing >
 
 ^^^^.  
 ..@^^  
 MMMMM  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 123h/286H 43v/222V Pos: standing >
 
 ^^^^^  
 ..@^^  
 MMMMM  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 123h/286H 42v/222V Pos: standing >
 
 ^^^^^  
 ..@.^  
 ^MMMM  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 123h/286H 40v/222V Pos: standing >
 
 .^^^^  
 ^.@..  
 ^^MMM  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 123h/286H 38v/222V Pos: standing >
 
 ^.^^^  
 ^^@..  
 .^^MM  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 123h/286H 37v/222V Pos: standing >
 
 .^.^^  
 ^^@..  
 ..^^M  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 123h/286H 35v/222V Pos: standing >
 
 *.^.^  
 .^@^.  
 ...^^  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 123h/286H 32v/222V Pos: standing >
 
 .^^^.  
 ..@^^  
 ^^MMM  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 123h/286H 31v/222V Pos: standing >
 
 ..^^^  
 M.@.^  
 .^^MM  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 123h/286H 29v/222V Pos: standing >
 
 M...^  
 .^@MM  
 ^MMMM  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 123h/286H 27v/222V Pos: standing >
 
 ^M...  
 M.@^M  
 ^^MMM  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 124h/286H 25v/222V Pos: standing >
 
 ^^M..  
 ^M@^^  
 ^^^MM  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
Someone suddenly attacks YOU!
A red shape snaps into visibility.
A red shape misses you.

< 124h/286H 24v/222V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: will sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 124h/286H 24v/222V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: will sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 124h/286H 24v/222V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: will sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 124h/286H 24v/222V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: will sta EP: excellent >
 You start chanting...

< 124h/286H 24v/222V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: will sta EP: excellent >
 You dodge a red shape's vicious attack.

< 124h/286H 24v/222V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: will sta EP: excellent >
 You complete your spell...
You point at a red shape.
[Damage: 25 ] Your flameburst collides silently with a red shape, who screams out in sudden pain.
A red shape is stunned!

< 124h/286H 24v/222V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: will sta EP:  awful >
 You miss a red shape.

< 124h/286H 24v/222V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: will sta EP:  awful >
 You don't have that spell memorized.

< 124h/286H 24v/222V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: will sta EP:  awful >
 You dodge a red shape's vicious attack.
A red shape misses you.

< 124h/286H 24v/222V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: will sta EP:  awful >
 Hint: Charisma affects the prices stores charge you and affects how obedient your summoned monsters (pets) are.
You start chanting...

< 124h/286H 24v/222V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: will sta EP:  awful >
 You complete your spell...
You point at a red shape.
[Damage: 12 ] Your scalding column of acid fatally dissolves a red shape's hide.
A red shape is dead! R.I.P.
You receive your share of experience.
The last gasps of a red shape cause a sickening chill to run up your spine.
A red shape dissolves into thin air.

< 124h/286H 24v/222V Pos: standing >
 
 M^.^^  
 ^^@MM  
  ^MMM  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 124h/286H 22v/222V Pos: standing >
 
 DM^.^  
 ^^@^M  
   ^MM  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 124h/286H 20v/222V Pos: standing >
 
 ^DM^.  
 ^^@^^  
    ^M  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 124h/286H 17v/222V Pos: standing >
 
 ^^DM^  
 ^^@^^  
     ^  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S

< 124h/286H 15v/222V Pos: standing >
 
 ...^M  
 ^^@M^  
 ^^^^^  
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
You see the red shape of a giant living being here.

< 124h/286H 14v/222V Pos: standing >
 
 ^...^  
 .^@DM  
 .^^^^  
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 124h/286H 12v/222V Pos: standing >
The Wide Entrance to a Large Cavern
Obvious exits: -N -S
A large crocodile wanders through the area in search of a meal.
A tall orcish pirate wanders the town.
A tall, thin troll warrior guards the entrance.
A tall, thin troll warrior guards the entrance.

< 124h/286H 11v/222V Pos: standing >
Broad Street
Obvious exits: -N -S

< 124h/286H 11v/222V Pos: standing >
A red shape enters from the north.

< 124h/286H 11v/222V Pos: standing >
A red shape suddenly attacks YOU!
A red shape's claw strikes you.

< 115h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: large sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 115h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: large sta EP: excellent >
 You start chanting...

< 115h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: large sta EP: excellent >
 A red shape's fine claw strikes you.
You dodge a red shape's vicious attack.

< 106h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: large sta EP: excellent >
 Casting: scalding blast **

< 106h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: large sta EP: excellent >
 You complete your spell...
You point at a red shape.
[Damage: 46 ] A scalding column of acid flies from your outstretched arms, melting flesh off of a red shape.

< 106h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: large sta EP:  few wounds >
 A red shape misses you.
You dodge a red shape's vicious attack.

< 106h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: large sta EP:  few wounds >
 You start chanting...

< 106h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: large sta EP:  few wounds >
 Casting: scalding blast ****

< 106h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC: nasty wounds E: large sta EP:  few wounds >
 A red shape's impressive claw strikes you very hard.
A red shape's kick crashes into your chest.

< 78h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC:pretty hurt E: large sta EP:  few wounds >
 You complete your spell...
You point at a red shape.
[Damage: 42 ] A scalding column of acid flies from your outstretched arms, melting flesh off of a red shape.
You miss a red shape.

< 78h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC:pretty hurt E: large sta EP:  nasty wounds >
 You start chanting...

< 78h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC:pretty hurt E: large sta EP:  nasty wounds >
 A red shape's fine claw strikes you very hard.

< 68h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC:pretty hurt E: large sta EP:  nasty wounds >
 Casting: scalding blast ****

< 68h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC:pretty hurt E: large sta EP:  nasty wounds >
 Casting: scalding blast **

< 68h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC:pretty hurt E: large sta EP:  nasty wounds >
 A red shape's fine claw strikes you very hard.
A red shape misses you.
You duck under a red shape's lame kick.

< 58h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC:pretty hurt E: large sta EP:  nasty wounds >
 Casting: scalding blast 

< 58h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC:pretty hurt E: large sta EP:  nasty wounds >
 You complete your spell...
You point at a red shape.
[Damage: 26 ] A scalding column of acid flies from your outstretched arms, melting flesh off of a red shape.

< 58h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC:pretty hurt E: large sta EP:  nasty wounds >
 You start chanting...

< 58h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC:pretty hurt E: large sta EP:  nasty wounds >
 Casting: scalding blast ***

< 58h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC:pretty hurt E: large sta EP:  nasty wounds >
 You dodge a red shape's vicious attack.
A red shape misses you.

< 58h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC:pretty hurt E: large sta EP:  nasty wounds >
 You complete your spell...
You point at a red shape.
[Damage: 42 ] A scalding column of acid flies from your outstretched arms, melting flesh off of a red shape.

< 58h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC:pretty hurt E: large sta EP:  awful >
 You dodge a red shape's vicious attack.
A red shape's claw strikes you very hard.
You start chanting...

< 49h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC:pretty hurt E: large sta EP:  awful >
 Casting: scalding blast ****

< 49h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC:pretty hurt E: large sta EP:  awful >
 Casting: scalding blast **

< 49h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC:pretty hurt E: large sta EP:  awful >
 A red shape's fine claw seriously wounds you.
A red shape's kick hits you in your side.
You wish that your wounds would stop BLEEDING so much!

< 26h/286H 12v/222V Pos: standing >
< T: a red shape TP: sta TC: awful E: large sta EP:  awful >
 You complete your spell...
You point at a red shape.
[Damage: 21 ] Your scalding column of acid fatally dissolves a red shape's hide.
A red shape is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a red shape's gurgling and choking signals his demise.

< 26h/286H 12v/222V Pos: standing >
Broad Street
Obvious exits: -N -S

< 26h/286H 12v/222V Pos: standing >
You quickly scan the area.
An orcish pirate who is close by to your north.
A thin troll who is close by to your north.
A thin troll who is close by to your north.
A red shape who is not far off to your south.

< 26h/286H 12v/222V Pos: standing >
Broad Street
Obvious exits: -N -E -S

< 26h/286H 11v/222V Pos: standing >
Broad Street
Obvious exits: -N -E -S
You see the red shape of a medium living being here.

< 26h/286H 10v/222V Pos: standing >
You sit down and relax.

< 26h/286H 12v/222V Pos: sitting >
You have memorized the following spells:
( 4th circle)  3 - scorching touch
( 1st circle)  8 - ice missile

And you are currently memorizing the following spells:
   13 seconds:  ( 2nd) flameburst
   26 seconds:  ( 2nd) flameburst
   39 seconds:  ( 2nd) flameburst
   53 seconds:  ( 2nd) flameburst
   66 seconds:  ( 2nd) flameburst
   79 seconds:  ( 2nd) flameburst
   92 seconds:  ( 2nd) flameburst
  109 seconds:  ( 3rd) scalding blast
  125 seconds:  ( 3rd) scalding blast
  141 seconds:  ( 3rd) scalding blast
  157 seconds:  ( 3rd) scalding blast
  174 seconds:  ( 3rd) scalding blast
  190 seconds:  ( 3rd) scalding blast

You can memorize no more spells.
You continue your study.

< 26h/286H 13v/222V Pos: sitting >
You start meditating...

< 26h/286H 14v/222V Pos: sitting >
You have finished memorizing flameburst.

< 30h/286H 53v/222V Pos: sitting >
You are already meditating.

< 30h/286H 57v/222V Pos: sitting >
A red shape leaves south.

< 31h/286H 69v/222V Pos: sitting >
Hint: You can sell equipment for money at shops.  However, most stores only purchase certain types of equipment.  Shop around!

< 32h/286H 76v/222V Pos: sitting >
You have finished memorizing flameburst.

< 33h/286H 93v/222V Pos: sitting >
You have finished memorizing flameburst.

< 35h/286H 113v/222V Pos: sitting >
You have finished memorizing flameburst.

< 37h/286H 133v/222V Pos: sitting >
You have finished memorizing flameburst.

< 38h/286H 153v/222V Pos: sitting >
A red shape snaps into visibility.

< 39h/286H 163v/222V Pos: sitting >
A red shape completes his spell...
You abandon your meditative trance.
Your hair and skin crackle and pop, then your brain activity stops!