<worn on head> a wildmage hat covered in stars [superior] (glowing)
<worn in ear> an ancient dragon tooth earring [poor]
<worn in ear> a spiral woven of smoke
<worn on face> a magical crystal mask from Ruined Temple of Tezcatlipoca [65%]
<worn around neck> a sparkling iron amulet
<worn around neck> a choker with red, white and a blue gems [88%]
<worn on body> the robes of wizardry
<worn on back> a large leather backpack
<worn about waist> a belt of fresh blood [poor]
<worn on belt buckle>a rugged adventurers satchel
<worn around wrist> a bracelet of the earth [poor]
<worn on finger> a golden ring of beauty [poor] (glowing)
<worn on finger> a small diamond ring
<held> the severed head of Vathor the Slayer
<held> the story of Jugger the golem [superior]
<worn on legs> a coconut kilt of constitution
<worn on feet> some boots of forest running
The sun hangs low on the southern sky.
Dzy starts casting an offensive spell.
< 623h/623H 216v/221V Pos: standing >
A militia guard misses Dzy.
Dzy blocks a militia guard's kick with his arm.
< 623h/623H 217v/221V Pos: standing >
Kesk gets a compact pile of bones from his bottomless bag of the illithids.
< 623h/623H 217v/221V Pos: standing >
< 623h/623H 218v/221V Pos: standing >
Kesk starts casting a spell called 'wall of bones'.
< 623h/623H 219v/221V Pos: standing >
You are surrounded by a yellow glow.
< 623h/623H 220v/221V Pos: standing >
Dzy completes his spell...
Dzy utters the words 'buoblg qfjgpuio paie'
A militia guard's head explodes from the pressure of a huge fist sent by Dzy, and bits of him ooze between its fingers.
A militia guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a militia guard's last actions in this world.
< 623h/623H 269v/270V Pos: standing >
Olik leaves west.
Nair leaves west.
Xod leaves west.
You follow Laz.
Outside the Eastern City Gates
Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers. The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers. The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built. A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Wash Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Wash's head.
*Xod Nameless (Kobold)(small) stands in mid-air here.
*Rex Nameless (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Rex's head.
*Nair Nameless (Goblin)(small) stands in mid-air here.
*Olik Nameless (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Olik's head.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Lurt Nameless (Drow Elf)(medium) stands in mid-air here, fighting an elite guard. (casting)
An impenetrable globe of darkness floats near Lurt's head.
An elite guard stands in mid-air here, fighting Lurt.
An elite guard stands in mid-air here, fighting Lurt.
An elite guard crouches in mid-air here, fighting Lurt.
An elite guard stands in mid-air here, fighting Lurt.
A controller stands in mid-air here, fighting Lurt.(Gold Aura)
An elite guard stands in mid-air here, fighting Lurt.
A fire elemental enters from the east.
A fire elemental enters from the east.
Morrigu enters from the east.
< 623h/623H 267v/270V Pos: standing >
Laz closes the gates.
< 623h/623H 267v/270V Pos: standing >
Lurt completes his spell...
Lurt utters the words 'ofzahzf wunsoeuio'
Lurt shudders as an immense rush of life flows into his body!
Olik leaves east.
Nair leaves east.
Xod leaves east.
You follow Laz.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
*Wash Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Wash's head.
*Xod Nameless (Kobold)(small) stands in mid-air here.
*Rex Nameless (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Rex's head.
*Nair Nameless (Goblin)(small) stands in mid-air here.
*Olik Nameless (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Olik's head.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Dzy Nameless (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Dzy's head.
Kesk Nameless (Kobold)(small) stands in mid-air here. (casting)
A fire elemental enters from the west.
A fire elemental enters from the west.
Morrigu enters from the west.
< 623h/623H 266v/270V Pos: standing >
You quickly scan the area.
A fire elemental who is close by to your east.
A militia guard who is close by to your east.
Lurt who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A controller who is close by to your west.
An elite guard who is close by to your west.
< 623h/623H 266v/270V Pos: standing >
Kesk completes his spell...
Kesk utters the words 'xarr ay baizg'
You quickly scan the area.
A fire elemental who is close by to your east.
A militia guard who is close by to your east.
Lurt who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A controller who is close by to your west.
An elite guard who is close by to your west.
< 623h/623H 266v/270V Pos: standing >
Lurt enters from the west.
< 623h/623H 267v/270V Pos: standing >
< 623h/623H 268v/270V Pos: standing >
Kesk gets 4 coins from the corpse of a militia guard.
< 623h/623H 269v/270V Pos: standing >
Kesk puts a pile of coins into a bottomless bag of the illithids.
< 623h/623H 269v/270V Pos: standing >
Kesk leaves west.
< 623h/623H 270v/270V Pos: standing >
Lurt stops following Laz.
Lurt now follows Laz.
< 623h/623H 270v/270V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -East -South -West
A large wall of bones is here to the east.
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
Lurt Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Lurt's head.
*Morrigu Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Morrigu's head.
A fire elemental is here blazing with heat! (minion)
A fire elemental is here blazing with heat! (minion)
*Wash Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Wash's head.
*Xod Nameless (Kobold)(small) stands in mid-air here.
*Rex Nameless (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Rex's head.
*Nair Nameless (Goblin)(small) stands in mid-air here.
*Olik Nameless (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Olik's head.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Dzy Nameless (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Dzy's head.
< 623h/623H 270v/270V Pos: standing >
< 623h/623H 270v/270V Pos: standing >
< 623h/623H 270v/270V Pos: standing >
< 623h/623H 270v/270V Pos: standing >
You quickly scan the area.
A fire elemental who is close by to your east.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A controller who is close by to your west.
An elite guard who is close by to your west.
< 623h/623H 270v/270V Pos: standing >
You quickly scan the area.
A fire elemental who is close by to your east.
A militia guard who is close by to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A controller who is close by to your west.
An elite guard who is close by to your west.
< 623h/623H 270v/270V Pos: standing >
Lurt starts casting a spell called 'lesser mending'.
Olik leaves south.
Nair leaves south.
Xod leaves south.
Alarm bells sound, signalling an invasion!
You follow Laz.
A Path Through a Verdant Forest
This small path leads into the verdant forest to the south of Tharnadia.
Large oak trees sprout up to great heights, while the occasional maple can be
seen struggling to catch some light. Brambles and small shrubberies crowd
most of the forest floor, hindering progress in many directions. The sound of
small creatures echo through the woods, creating a symphony that goes well
with the colorful tones of the wilderness. The path continues west, while to
the north the eastern road connects to the city.
Obvious exits: -North -West
*Wash Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Wash's head.
*Xod Nameless (Kobold)(small) stands in mid-air here.
*Rex Nameless (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Rex's head.
*Nair Nameless (Goblin)(small) stands in mid-air here.
*Olik Nameless (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Olik's head.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
A fire elemental enters from the north.
A fire elemental enters from the north.
Morrigu enters from the north.
Dzy enters from the north.
< 623h/623H 268v/270V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind carried by Olik.
< 623h/623H 268v/270V Pos: standing >
Slay whom?
< 623h/623H 268v/270V Pos: standing >
Slay whom?
< 623h/623H 268v/270V Pos: standing >
Slay whom?
< 623h/623H 268v/270V Pos: standing >
Slay whom?
< 623h/623H 268v/270V Pos: standing >
Slay whom?
< 623h/623H 268v/270V Pos: standing >
Slay whom?
< 623h/623H 268v/270V Pos: standing >
Lurt enters from the north.
Slay whom?
< 623h/623H 268v/270V Pos: standing >
Slay whom?
< 623h/623H 268v/270V Pos: standing >
< 623h/623H 268v/270V Pos: standing >
Slay whom?
< 623h/623H 268v/270V Pos: standing >
Slay whom?
< 623h/623H 268v/270V Pos: standing >
< 623h/623H 268v/270V Pos: standing >
Slay whom?
< 623h/623H 268v/270V Pos: standing >
Slay whom?
< 623h/623H 268v/270V Pos: standing >
Olik leaves north.
< 623h/623H 268v/270V Pos: standing >
Slay whom?
< 623h/623H 268v/270V Pos: standing >
Slay whom?
< 623h/623H 268v/270V Pos: standing >
Olik enters from the north.
< 623h/623H 268v/270V Pos: standing >
Olik leaves north.
< 623h/623H 268v/270V Pos: standing >
Olik enters from the north.
Lurt stops following Laz.
Lurt now follows Laz.
Slay whom?
< 623h/623H 269v/270V Pos: standing >
Slay whom?
< 623h/623H 270v/270V Pos: standing >
Laz's skin seems to turn to stone.
Xod starts casting a spell.
< 623h/623H 270v/270V Pos: standing >
Slay whom?
< 623h/623H 270v/270V Pos: standing >
Xod completes his spell...
Xod utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover Xod's skin.
< 623h/623H 270v/270V Pos: standing >
Slay whom?
< 623h/623H 270v/270V Pos: standing >
Slay whom?
< 623h/623H 270v/270V Pos: standing >
Wash's skin seems to turn to stone.
< 623h/623H 270v/270V Pos: standing >
Slay whom?
< 623h/623H 270v/270V Pos: standing >
Slay whom?
< 623h/623H 270v/270V Pos: standing >
Slay whom?
< 623h/623H 270v/270V Pos: standing >
Slay whom?
< 623h/623H 270v/270V Pos: standing >
< 623h/623H 270v/270V Pos: standing >
Olik leaves north.
Dzy starts casting a spell called 'shadow shield'.
< 623h/623H 270v/270V Pos: standing >
Slay whom?
< 623h/623H 270v/270V Pos: standing >
Slay whom?
< 623h/623H 270v/270V Pos: standing >
< 623h/623H 270v/270V Pos: standing >
Dzy completes his spell...
Dzy utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover Dzy's skin.
< 623h/623H 270v/270V Pos: standing >
< 623h/623H 270v/270V Pos: standing >
Olik enters from the north.
< 623h/623H 270v/270V Pos: standing >
Slay whom?
< 623h/623H 270v/270V Pos: standing >
Slay whom?
< 623h/623H 270v/270V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind carried by Olik.
< 623h/623H 270v/270V Pos: standing >
< 623h/623H 270v/270V Pos: standing >
Slay whom?
< 623h/623H 270v/270V Pos: standing >
Slay whom?
< 623h/623H 270v/270V Pos: standing >
A Path Through a Verdant Forest
Obvious exits: -North -West
*Olik Nameless (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Olik's head.
Lurt Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Lurt's head.
Dzy Nameless (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Dzy's head.
*Morrigu Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Morrigu's head.
A fire elemental is here blazing with heat! (minion)
A fire elemental is here blazing with heat! (minion)
*Wash Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Wash's head.
*Xod Nameless (Kobold)(small) stands in mid-air here.
*Rex Nameless (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Rex's head.
*Nair Nameless (Goblin)(small) stands in mid-air here.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
< 623h/623H 270v/270V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Rex.
< 623h/623H 270v/270V Pos: standing >
Slay whom?
< 623h/623H 270v/270V Pos: standing >
< 623h/623H 270v/270V Pos: standing >
< 623h/623H 270v/270V Pos: standing >
Slay whom?
< 623h/623H 270v/270V Pos: standing >
< 623h/623H 270v/270V Pos: standing >
< 623h/623H 270v/270V Pos: standing >
Olik stops following Laz.
Olik now follows Laz.
< 623h/623H 270v/270V Pos: standing >
Olik leaves north.
< 623h/623H 270v/270V Pos: standing >
Olik enters from the north.
< 623h/623H 270v/270V Pos: standing >
< 623h/623H 270v/270V Pos: standing >
Slay whom?
< 623h/623H 270v/270V Pos: standing >
< 623h/623H 270v/270V Pos: standing >
< 623h/623H 270v/270V Pos: standing >
Slay whom?
< 623h/623H 270v/270V Pos: standing >
< 623h/623H 270v/270V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Rex.
The forest path continues east toward the city walls.
You extend your sights westward.
A Bend in the Path Through a Verdant Forest
Brambles and small shrubberies crowd most of the forest floor, hindering
progress in many directions. Large oak trees sprout up to great heights,
while the occasional maple can be seen struggling to catch some light. The
dirt path leads deeper into the verdant forest to the south of Tharnadia. The
sound of woodland creatures echo through the woods, creating a symphony that
goes well with the colorful tones of the wilderness. The path continues both
to the north and to the south. The forest here comes to a halt as the eastern
defensive wall towers over the treeline.
Obvious exits: -East -South
A parrot squawks at you.
< 623h/623H 270v/270V Pos: standing >
< 623h/623H 270v/270V Pos: standing >
You quickly scan the area.
A parrot who is close by to your west.
< 623h/623H 270v/270V Pos: standing >
< 623h/623H 270v/270V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 623h/623H 270v/270V Pos: standing >
Olik leaves north.
Lurt leaves north.
Nair leaves north.
Xod leaves north.
You follow Laz.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
*Wash Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Wash's head.
*Xod Nameless (Kobold)(small) stands in mid-air here.
*Rex Nameless (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Rex's head.
*Nair Nameless (Goblin)(small) stands in mid-air here.
Lurt Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Lurt's head.
*Olik Nameless (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Olik's head.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
A fire elemental enters from the south.
A fire elemental enters from the south.
Morrigu enters from the south.
Dzy enters from the south.
< 623h/623H 268v/270V Pos: standing >
Olik leaves west.
Lurt leaves west.
Nair leaves west.
Xod leaves west.
You follow Laz.
Outside the Eastern City Gates
Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers. The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers. The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built. A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West #
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Wash Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Wash's head.
*Xod Nameless (Kobold)(small) stands in mid-air here.
*Rex Nameless (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Rex's head.
Nair Nameless (Goblin)(small) stands in mid-air here, fighting an elite guard.
Lurt Nameless (Drow Elf)(medium) stands in mid-air here, fighting an elite guard.
An impenetrable globe of darkness floats near Lurt's head.
Olik Nameless (Troll)(large) stands in mid-air here, fighting an elite guard.
An impenetrable globe of darkness floats near Olik's head.
*Laz Nameless (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
(Q)The church bishop is deep in meditation. (minion)
(Q)The church bishop is deep in meditation. (minion)
A Grey Elf (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)
A Grey Elf (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)
An elite guard stands in mid-air here, fighting Lurt.
An elite guard stands in mid-air here, fighting Olik.
An elite guard crouches in mid-air here, fighting Olik.
An elite guard stands in mid-air here, fighting Nair.
A controller stands in mid-air here, fighting Olik.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A fire elemental enters from the east.
A fire elemental enters from the east.
Morrigu enters from the east.
Dzy enters from the east.
An elite guard suddenly attacks Dzy!
An elite guard's slash grazes Dzy.
< 623h/623H 266v/270V Pos: standing >
An elite guard is suddenly overcome by Nair's band of unholy minions!
< 623h/623H 266v/270V Pos: standing >
Rex snaps into visibility.
Rex tackles a Grey Elf square in the chest knocking the wind out of him!
< 623h/623H 266v/270V Pos: standing >
A Grey Elf is knocked to the ground by Olik's skillful bash!
Lurt starts casting an offensive spell called 'corrosive blast'.
< 623h/623H 266v/270V Pos: standing >
Olik parries a Grey Elf's lunge at her.
Olik snaps into visibility.
Xod starts casting an offensive spell called 'electrical execution'.
Xod snaps into visibility.
Ok.
You snap into visibility.
A Grey Elf avoids being bashed by a fire elemental, who loses its balance and falls.
A Grey Elf avoids being bashed by a fire elemental, who loses its balance and falls.
Dzy starts casting an offensive spell.
< 623h/623H 267v/270V Pos: standing >
Morrigu snaps into visibility.
< 623h/623H 267v/270V Pos: standing >
Lurt completes his spell...
Lurt utters the words 'qaffaguzz bragh'
Lurt points at a Grey Elf.
A Grey Elf screams in utter agony as Lurt's corrosive blast slams into his body!
Lurt's blast of corrosive matter begins to eat through a Grey Elf's armor!
Xod completes his spell...
Xod utters the words 'zrzqhfuqar znzjudihuai'
Xod's spell flows around a Grey Elf, leaving him unharmed!
Wash starts casting an offensive spell.
Wash snaps into visibility.
< 623h/623H 268v/270V Pos: standing >
A Grey Elf suddenly clutches their head, as if trying to shrug off some unknown malady.
A Grey Elf's eyes briefly cloud over as his body is painfully ripped apart from within.
< 623h/623H 268v/270V Pos: standing >
Dzy completes his spell...
Dzy utters the words 'buoblg qfjgpuio paie'
Dzy's spell flows around a Grey Elf, leaving him unharmed!
< 623h/623H 268v/270V Pos: standing >
Lurt starts casting an offensive spell called 'arieks shattering iceball'.
< 623h/623H 269v/270V Pos: standing >
Wash completes her spell...
Wash utters the words 'paffue xurhuio'
Wash's spell flows around a Grey Elf, leaving him unharmed!
Nair's fine slash grazes an elite guard.
Nair's slash wounds an elite guard.
Nair's fine slash grazes an elite guard.
Nair's fine slash wounds an elite guard.
Nair's great axe named 'Frostbite' glows brightly as a blast of cold streaks out of it!
An elite guard screams in agony as Nair's biting cold freezes his soul!
An elite guard sags, apparently weakened from the frigid cold!
< 623h/623H 269v/270V Pos: standing >
Xod's bludgeon grazes a Grey Elf.
Xod misses a Grey Elf.
< 623h/623H 270v/270V Pos: standing >
Electrical arcs continue to blacken and pincushion a Grey Elf.
< 623h/623H 270v/270V Pos: standing >
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Grey Elf.
Lurt's iceball shatters upon impacting a Grey Elf, rending flesh and sending blood flying.
Dzy misses an elite guard.
An elite guard parries Dzy's lunge at him.
An elite guard's impressive slash wounds Dzy.
An elite guard's slash grazes Dzy.
Dzy's eyes roll as an elite guard plants a foot in his face.
Lurt dodges an elite guard's attack.
Lurt dodges an elite guard's attack.
A spectre of something long gone rises over Lurt in a foreboding mist.
Lurt is knocked to the ground by an elite guard's mighty bash!
Olik snaps into visibility.
A controller's weak punch grazes Olik.
A controller is burned severely as he hits Olik!
A controller's feeble punch grazes Olik.
A controller's punch grazes Olik.
A controller hits Olik with a mighty kick to her chest.
An elite guard's feeble punch grazes Olik.
Olik parries an elite guard's lunge at her.
Olik's eyes roll as an elite guard plants a foot in her face.
Dzy starts casting a spell.
< 623h/623H 270v/270V Pos: standing >
An elite guard's punch wounds Nair.
Nair parries an elite guard's lunge at her.
Xod starts casting an offensive spell called 'electrical execution'.
Wash starts casting an offensive spell.
Wash snaps into visibility.
< 623h/623H 270v/270V Pos: standing >
Rex snaps into visibility.
Rex's slash wounds a Grey Elf.
Rex's weak slash grazes a Grey Elf.
Rex's feeble pierce grazes a Grey Elf.
Olik's powerful slash strikes an elite guard.
Olik misses an elite guard.
An elite guard dodges Olik's attack.
Olik's fine slash wounds an elite guard.
< 623h/623H 270v/270V Pos: standing >
Dzy completes his spell...
Dzy utters the word 'bruit'
Dzy suddenly ceases to be only to materialize nearby.
Without warning Dzy simply ceases to be. Doh! Where did he go?
Morrigu's spell flows around a Grey Elf, leaving him unharmed!
You start chanting...
Laz starts casting an offensive spell.
Laz snaps into visibility.
< 623h/623H 270v/270V Pos: standing >
Wash snaps into visibility.
Wash is knocked to the ground by an elite guard's mighty bash!
Xod completes his spell...
Xod utters the words 'zrzqhfuqar znzjudihuai'
A Grey Elf is engulfed by a shower of arcing electricity sent by Xod.
Olik parries a Grey Elf's lunge at her.
Olik snaps into visibility.
< 623h/623H 270v/270V Pos: standing >
Wash stops chanting abruptly!
< 623h/623H 270v/270V Pos: standing >
Electrical arcs continue to blacken and pincushion a Grey Elf.
A fire elemental enters from the east.
< 623h/623H 270v/270V Pos: standing >
Laz snaps into visibility.
Laz completes his spell...
Laz utters the words 'yrawz ghfutz'
Laz's spell flows around a Grey Elf, leaving him unharmed!
Laz calls down a roaring flamestrike at a Grey Elf who starts to melt!
A fire elemental leaves east.
Dzy starts casting an offensive spell called 'bigbys crushing hand'.
< 623h/623H 270v/270V Pos: standing >
You complete your spell...
Two pillars of white flame leap from your outstreached palms enveloping a Grey Elf in a fiery inferno.
Xod starts casting an offensive spell.
< 623h/623H 270v/270V Pos: standing >
Your spell flows around a Grey Elf, leaving him unharmed!
Nair's fine slash wounds an elite guard.
Nair's impressive slash wounds an elite guard.
Nair's impressive slash wounds an elite guard.
Nair's fine slash wounds an elite guard.
< 623h/623H 270v/270V Pos: standing >
The church bishop says 'Today is a good day to die!'
< 623h/623H 270v/270V Pos: standing >
Laz starts casting an offensive spell.
Laz snaps into visibility.
< 623h/623H 270v/270V Pos: standing >
Electrical arcs continue to blacken and pincushion a Grey Elf.
Xod completes his spell...
Xod utters the words 'zrzqhfuqar znzjudihuai'
A Grey Elf is engulfed by a shower of arcing electricity sent by Xod.
Xod misses a Grey Elf.
Xod's bludgeon grazes a Grey Elf.
A fire elemental enters from the east.
Kesk enters from the east.
You start chanting...
< 623h/623H 270v/270V Pos: standing >
Electrical arcs continue to blacken and pincushion a Grey Elf.
Dzy completes his spell...
Dzy utters the words 'buoblg qfjgpuio paie'
A Grey Elf is encircled by a huge fist sent by Dzy, which begins to crush his body.
A Grey Elf is incapacitated and will slowly die, if not aided.
Rex parries a Grey Elf's lunge at him.
Rex snaps into visibility.
< 623h/623H 270v/270V Pos: standing >
An elite guard finally breaks free from the minions restraining them.
Laz snaps into visibility.
Laz completes his spell...
Laz utters the words 'yrawz ghfutz'
A Grey Elf is incapacitated and will slowly die, if not aided.
Laz calls down a flamestrike on a Grey Elf, who turns into a pile of ash!
A Grey Elf's elaborate headdress melted from the intense heat!
A Grey Elf's pair of troll-hide sleeves melted from the intense heat!
A Grey Elf's embroidered illithid-hide backsheath melted from the intense heat!
The church bishop stops following a Grey Elf.
The church bishop stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!