<worn as a badge> an emblem of Shanatar royalty (magic)
<worn on eyes> an emerald-rimmed glass monocle [poor]
<worn in ear> a delicate nipple ring (magic) (glowing)
<worn in ear> a sparkling golden hoop earring (magic) (illuminating) [86%]
<worn on face> a magical maple leaf (magic) [50%]
<worn around neck> a mithril amulet of the magi [poor]
<worn around neck> the glittering cloak of the sprite queen, Faelarae (magic) (glowing)[197h 6m 28s]
<worn on body> the robe of sorcery
<worn about body> a tangle of magical vine (magic) (humming)
<worn on back> a large leather backpack
<worn about waist> a thick belt of trollhide (magic)
<worn on belt buckle>a rose colored glass horn (illuminating) [60%]
<attached to belt> a glowing black tome with a bone splint spine (magic) (glowing)
<attached to belt> a glowing black tome with a bone splint spine (magic) (glowing)
<worn around wrist> a black and white zebra-hide wristband [superior]
<worn on hands> some ancient Tukluk spellshield gloves [superior]
<worn on finger> a ring of twisted gray mist
<worn on finger> a ring of souls [superior] (magic) (glowing)
<primary weapon> the silvery staff of the githyanki arch-mage
<held> a ball of yellow mist
<worn on legs> a pair of insulated pants [superior]
<worn on feet> vibrating gnomish charged magical boots of agility
Enchantments: Farsee Fly Haste Levitation
Songs: Song of Flight
Bartender Quests Remaining: 8
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 577
Active Spells:
--------------
stone skin (4 minutes)
detect invisibility (48 minutes)
conjure elemental (less than a minute remaining)
rested bonus (147 minutes)
levitate (14 minutes)
vitality (3 minutes)
< 575h/575H 120v/120V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A huge block of solid ice is here to the west. (magic)
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
(Q)The church bishop is deep in meditation. (minion)
A commoner is standing here, minding his own business.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 575h/575H 120v/120V Pos: standing >
The Grand Tharnadian Way travels west through the center of the city.
You extend your sights westward.
The Grand Tharnadian Way
Obvious exits: -E -W
A huge block of solid ice is here to the east. (magic)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
Orthyn Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.
< 575h/575H 120v/120V Pos: standing >
Alarm bells sound, signalling an invasion!
< 575h/575H 120v/120V Pos: standing >
The Grand Tharnadian Way travels west through the center of the city.
You extend your sights westward.
The Grand Tharnadian Way
Obvious exits: -E -W
A huge block of solid ice is here to the east. (magic)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
Orthyn Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.
< 575h/575H 120v/120V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is not far off to your north.
A human merchant who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is not far off to your east.
A militia guard who is a brief walk away to your east.
A very thick cloud of mist blocks your vision.
A stray cat who is close by to your south.
An air elemental who is close by to your west.
An air elemental who is close by to your west.
An air elemental who is close by to your west.
Orthyn who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is a brief walk away to your west.
A Kobold who is a brief walk away to your west.
A human merchant who is rather far off to your west.
A Kobold who is rather far off to your west.
A Kobold who is rather far off to your west.
< 575h/575H 120v/120V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 575h/575H 120v/120V Pos: standing >
The Grand Tharnadian Way travels west through the center of the city.
You extend your sights westward.
The Grand Tharnadian Way
Obvious exits: -E -W
A huge block of solid ice is here to the east. (magic)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
Orthyn Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.
< 575h/575H 120v/120V Pos: standing >
The Grand Tharnadian Way travels west through the center of the city.
You extend your sights westward.
The Grand Tharnadian Way
Obvious exits: -E -W
A huge block of solid ice is here to the east. (magic)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
Orthyn Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.
< 575h/575H 120v/120V Pos: standing >
The sun hangs low on the southern sky.
< 575h/575H 120v/120V Pos: standing >
< 575h/575H 120v/120V Pos: standing >
You must wait a short time before calling another minion into existence.
< 575h/575H 120v/120V Pos: standing >
< 575h/575H 120v/120V Pos: standing >
The Grand Tharnadian Way travels west through the center of the city.
You extend your sights westward.
The Grand Tharnadian Way
Obvious exits: -E -W
A huge block of solid ice is here to the east. (magic)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
Orthyn Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.
< 575h/575H 120v/120V Pos: standing >
Cast which what where?
< 575h/575H 120v/120V Pos: standing >
The iron is closed.
The gates are heavily fortified and made from iron.
The closed iron blocks your farsight.
< 575h/575H 120v/120V Pos: standing >
Ok.
< 575h/575H 120v/120V Pos: standing >
The iron is open.
The gates are heavily fortified and made from iron.
You extend your sights eastward.
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 575h/575H 120v/120V Pos: standing >
Ok.
< 575h/575H 120v/120V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A huge block of solid ice is here to the west. (magic)
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
(Q)The church bishop is deep in meditation. (minion)
A commoner is standing here, minding his own business.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 575h/575H 120v/120V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A human merchant who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A stray cat who is close by to your south.
An air elemental who is close by to your west.
An air elemental who is close by to your west.
An air elemental who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is rather far off to your west.
A human merchant who is rather far off to your west.
< 575h/575H 120v/120V Pos: standing >
Alarm bells sound, signalling an invasion!
< 575h/575H 120v/120V Pos: standing >
The Grand Tharnadian Way travels west through the center of the city.
You extend your sights westward.
The Grand Tharnadian Way
Obvious exits: -E -W
A huge block of solid ice is here to the east. (magic)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
You sense a lifeform nearby.
< 575h/575H 120v/120V Pos: standing >
The Grand Tharnadian Way travels west through the center of the city.
You extend your sights westward.
The Grand Tharnadian Way
Obvious exits: -E -W
A huge block of solid ice is here to the east. (magic)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
You sense a lifeform nearby.
< 575h/575H 120v/120V Pos: standing >
You must wait a short time before calling another minion into existence.
< 575h/575H 120v/120V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
Sarn, the banker who is a brief walk away to your north.
A stray cat who is close by to your south.
An air elemental who is close by to your west.
An air elemental who is close by to your west.
An air elemental who is close by to your west.
A street sweeper who is not far off to your west.
A militia guard who is not far off to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is rather far off to your west.
< 575h/575H 120v/120V Pos: standing >
You must wait a short time before calling another minion into existence.
< 575h/575H 120v/120V Pos: standing >
You must wait a short time before calling another minion into existence.
< 575h/575H 120v/120V Pos: standing >
You must wait a short time before calling another minion into existence.
< 575h/575H 120v/120V Pos: standing >
Your charisma radiates as you call forth your minion!
You utter a quick incantation, calling forth the church bishop who softly says 'Your wish is my command, master!'
The church bishop starts following you.
< 575h/575H 120v/120V Pos: standing >
The church bishop is now a member of your group.
The church bishop already grouped by you.
< 575h/575H 120v/120V Pos: standing >
Duac enters from the south.
< 575h/575H 120v/120V Pos: standing >
You start chanting...
< 575h/575H 120v/120V Pos: standing >
You complete your spell...
The church bishop starts to move with uncanny speed!
< 575h/575H 120v/120V Pos: standing >
You start chanting...
< 575h/575H 120v/120V Pos: standing >
Casting: globe of invulnerability *
< 575h/575H 120v/120V Pos: standing >
Casting: globe of invulnerability
< 575h/575H 120v/120V Pos: standing >
You complete your spell...
You begin to shimmer.
< 575h/575H 120v/120V Pos: standing >
Ok.
The church bishop starts to chant in a deep voice.
The church bishop starts to chant in a deep voice.
< 575h/575H 120v/120V Pos: standing >
< 575h/575H 120v/120V Pos: standing >
The Grand Tharnadian Way travels west through the center of the city.
You extend your sights westward.
The Grand Tharnadian Way
Obvious exits: -E -W
A huge block of solid ice is here to the east. (magic)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
You sense a lifeform nearby.
< 575h/575H 120v/120V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A huge block of solid ice is here to the west. (magic)
The corpse of a militia guard is lying here.
Duac Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.
(Q)The church bishop is deep in meditation. (minion)
(Q)The church bishop is deep in meditation. (minion)
A commoner is standing here, minding his own business.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 575h/575H 120v/120V Pos: standing >
You now follow Duac.
< 575h/575H 120v/120V Pos: standing >
The iron is open.
The gates are heavily fortified and made from iron.
You extend your sights eastward.
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Kobold (small) Nameless stands in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 575h/575H 120v/120V Pos: standing >
Duac leaves east.
You follow Duac.
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Duac Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
The church bishop enters from the west.
The church bishop enters from the west.
< 575h/575H 119v/120V Pos: standing >
Duac sneaks west.
You follow Duac.
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A huge block of solid ice is here to the west. (magic)
The corpse of a militia guard is lying here.
Duac Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.
A commoner is standing here, minding his own business.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The church bishop enters from the east.
The church bishop enters from the east.
< 575h/575H 117v/120V Pos: standing >
A commoner leaves south.
< 575h/575H 119v/120V Pos: standing >
Duac leaves east.
You follow Duac.
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Duac Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
The church bishop enters from the west.
The church bishop enters from the west.
< 575h/575H 119v/120V Pos: standing >
Ok.
< 575h/575H 119v/120V Pos: standing >
Ok.
< 575h/575H 119v/120V Pos: standing >
This road leads away from Tharnadia to the east.
You extend your sights eastward.
The Road Leading From Tharnadia
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
< 575h/575H 119v/120V Pos: standing >
Ok.
< 575h/575H 119v/120V Pos: standing >
< 575h/575H 119v/120V Pos: standing >
This road leads away from Tharnadia to the east.
You extend your sights eastward.
The Road Leading From Tharnadia
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
< 575h/575H 119v/120V Pos: standing >
< 575h/575H 119v/120V Pos: standing >
This road leads away from Tharnadia to the east.
You extend your sights eastward.
The Road Leading From Tharnadia
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
< 575h/575H 119v/120V Pos: standing >
This road leads away from Tharnadia to the east.
You extend your sights eastward.
The Road Leading From Tharnadia
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
< 575h/575H 119v/120V Pos: standing >
This road leads away from Tharnadia to the east.
You extend your sights eastward.
The Road Leading From Tharnadia
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
< 575h/575H 119v/120V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 575h/575H 119v/120V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W#
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
(Q)The church bishop is deep in meditation. (minion)
(Q)The church bishop is deep in meditation. (minion)
Duac Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 575h/575H 119v/120V Pos: standing >
A Drow Elf sneaks in from the east.
A Troll enters from the east.
An elite guard suddenly attacks a Troll!
An elite guard suddenly appears a bit confused!
A Troll snaps into visibility.
An elite guard's feeble punch grazes a Troll.
A Troll withstands a bash from an elite guard, who bounces back and falls.
A controller suddenly attacks a Troll!
A controller suddenly appears a bit confused!
A controller misses a Troll.
A Drow Elf enters from the east.
An elite guard suddenly attacks a Drow Elf!
An elite guard's fine punch wounds a Drow Elf.
A Goblin enters from the east.
An elite guard suddenly attacks a Goblin!
An elite guard suddenly appears a bit confused!
A Goblin snaps into visibility.
An elite guard's weak punch grazes a Goblin.
A dark shroud encases a Goblin as she charges into battle.
A Troll sneaks in from the east.
A Kobold enters from the east.
A Drow Elf sneaks in from the east.
A Kobold enters from the east.
A fire elemental enters from the east.
A fire elemental enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
An elite guard suddenly attacks a Drow Elf!
An elite guard's slash grazes a Drow Elf.
< 575h/575H 119v/120V Pos: standing >
An elite guard is suddenly overcome by a Goblin's band of unholy minions!
< 575h/575H 119v/120V Pos: standing >
This road leads away from Tharnadia to the east.
You extend your sights eastward.
The Road Leading From Tharnadia
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
A Troll snaps into visibility.
A Troll tackles Duac square in the chest knocking the wind out of him!
< 575h/575H 119v/120V Pos: standing >
You are knocked to the ground by a Troll's skillful bash!
A Drow Elf starts casting an offensive spell.
< 574h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:excellent E: A Troll sta EP: excellent >
A Troll parries your futile lunge at her.
A Troll snaps into visibility.
A Kobold starts casting an offensive spell called 'electrical execution'.
A Kobold snaps into visibility.
A Kobold gives an order to his followers.
A Kobold snaps into visibility.
You dodge a bash from a fire elemental, who loses its balance and falls.
You dodge a bash from a fire elemental, who loses its balance and falls.
A Drow Elf starts casting an offensive spell called 'bigbys crushing hand'.
< 574h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:excellent E: A Troll sta EP: excellent >
A Drow Elf snaps into visibility.
< 574h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:excellent E: A Troll sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'qaffaguzz bragh'
A Drow Elf points at you.
You scream in utter agony as a Drow Elf's corrosive blast slams into your body!
OUCH! That really did HURT!
The corrosive blast sears into your armor, quickly eating away at it!
A Kobold completes his spell...
A Kobold utters the words 'zrzqhfuqar znzjudihuai'
You resist the effects of a Kobold's spell!
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 489h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:excellent E: A Troll sta EP: excellent >
That last attack was particularly invasive, and you feel your collective intelligence decrease.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH! That really did HURT!
< 385h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:excellent E: A Troll sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qfjgpuio paie'
You resist the effects of a Drow Elf's spell!
< 385h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:excellent E: A Troll sta EP: excellent >
A Drow Elf starts casting an offensive spell.
< 385h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:excellent E: A Troll sta EP: excellent >
A Drow Elf completes her spell...
A Drow Elf utters the words 'paffue xurhuio'
You resist the effects of a Drow Elf's spell!
A Goblin's fine slash grazes an elite guard.
A Goblin's slash wounds an elite guard.
A Goblin's fine slash grazes an elite guard.
A Goblin's fine slash wounds an elite guard.
A Goblin's great axe named 'Frostbite' glows brightly as a blast of cold streaks out of it!
An elite guard screams in agony as a Goblin's biting cold freezes his soul!
An elite guard sags, apparently weakened from the frigid cold!
< 385h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:excellent E: A Troll sta EP: excellent >
A Kobold's bludgeon grazes you.
A Kobold misses you.
< 384h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:excellent E: A Troll sta EP: excellent >
The electrical arcs turn your exposed flesh black!
< 364h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:excellent E: A Troll sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
You reel in pain as a Drow Elf's iceball shatters upon impacting you.
OUCH! That really did HURT!
A Drow Elf misses an elite guard.
An elite guard parries a Drow Elf's lunge at him.
An elite guard's impressive slash wounds a Drow Elf.
An elite guard's slash grazes a Drow Elf.
A Drow Elf's eyes roll as an elite guard plants a foot in his face.
A Drow Elf dodges an elite guard's attack.
A Drow Elf dodges an elite guard's attack.
A spectre of something long gone rises over a Drow Elf in a foreboding mist.
A Drow Elf is knocked to the ground by an elite guard's mighty bash!
A Troll snaps into visibility.
A controller's weak punch grazes a Troll.
A controller is burned severely as he hits a Troll!
A controller's feeble punch grazes a Troll.
A controller's punch grazes a Troll.
A controller hits a Troll with a mighty kick to her chest.
An elite guard's feeble punch grazes a Troll.
A Troll parries an elite guard's lunge at her.
A Troll's eyes roll as an elite guard plants a foot in her face.
A Drow Elf starts casting a spell.
< 285h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:excellent E: A Troll sta EP: few scratches >
An elite guard's punch wounds a Goblin.
A Goblin parries an elite guard's lunge at her.
A Kobold starts casting an offensive spell called 'electrical execution'.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 285h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:excellent E: A Troll sta EP: few scratches >
A Troll snaps into visibility.
A Troll's slash wounds Duac.
A Troll's weak slash grazes Duac.
A Troll's feeble pierce grazes Duac.
A Troll's powerful slash strikes an elite guard.
A Troll misses an elite guard.
An elite guard dodges a Troll's attack.
A Troll's fine slash wounds an elite guard.
< 285h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:few scratches E: A Troll sta EP: few scratches >
A Drow Elf completes his spell...
A Drow Elf utters the word 'bruit'
A Drow Elf suddenly ceases to be only to materialize nearby.
Without warning a Drow Elf simply ceases to be. Doh! Where did he go?
You resist the effects of a Drow Elf's spell!
A Kobold starts casting an offensive spell.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 285h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:few scratches E: A Troll sta EP: few scratches >
A Drow Elf snaps into visibility.
A Drow Elf is knocked to the ground by an elite guard's mighty bash!
A Kobold completes his spell...
A Kobold utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Kobold engulfs you.
A Troll parries your futile lunge at her.
A Troll snaps into visibility.
< 236h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:few scratches E: A Troll sta EP: few scratches >
A Drow Elf stops chanting abruptly!
< 236h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:few scratches E: A Troll sta EP: few scratches >
The electrical arcs turn your exposed flesh black!
A fire elemental enters from the east.
< 227h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:few scratches E: A Troll sta EP: few scratches >
A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'yrawz ghfutz'
You resist the effects of a Drow Elf's spell!
A Drow Elf calls down a roaring flamestrike which hits you dead on!
A fire elemental leaves east.
A Drow Elf starts casting an offensive spell called 'bigbys crushing hand'.
< 215h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:few scratches E: A Troll sta EP: few scratches >
A Kobold completes his spell...
A Kobold utters the words 'waowa mosagh'
Two pillars of white flame leap from a Kobold's outstreached palms enveloping you in a fiery inferno.
A Kobold starts casting an offensive spell.
< 215h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:few scratches E: A Troll sta EP: few scratches >
You resist the effects of a Kobold's spell!
A Goblin's fine slash wounds an elite guard.
A Goblin's impressive slash wounds an elite guard.
A Goblin's impressive slash wounds an elite guard.
A Goblin's fine slash wounds an elite guard.
< 215h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:few scratches E: A Troll sta EP: excellent >
The church bishop says in common 'Today is a good day to die!'
< 215h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:few scratches E: A Troll sta EP: excellent >
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 215h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:few scratches E: A Troll sta EP: excellent >
The electrical arcs turn your exposed flesh black!
A Kobold completes his spell...
A Kobold utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Kobold engulfs you.
A Kobold misses you.
A Kobold's bludgeon grazes you.
A fire elemental enters from the east.
A Kobold enters from the east.
A Kobold starts casting an offensive spell.
< 154h/575H 119v/120V Pos: sitting >
< T: elite TP: sta TC:few scratches E: A Troll sta EP: excellent >
The electrical arcs turn your exposed flesh black!
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qfjgpuio paie'
A huge fist sent by a Drow Elf grabs you, and begins crushing your body.
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.
< -5h/575H 119v/120V Pos: sitting >