<worn as a badge> a craftsman's pin of Dweefniggle's workshop [superior] [41%]
<worn on head> a brutal dragonscale coif from Ruined Temple of Tezcatlipoca [36%]
<worn on eyes> a halfling captain eyepatch (magic) (glowing) [72%]
<worn in ear> a decent dragonscale earring from Ruined Temple of Tezcatlipoca [33%]
<worn in ear> an earring woven of mandrake fiber [84%]
<worn on face> mask of battles past [49%]
<worn around neck> the pendant of the aboleth [poor] (magic) [69%]
<worn around neck> a smooth torque of dwarven kind (magic) [85%]
<worn on body> a suit of flame-wreathed platemail [81%]
<worn about body> the cloak of Arachdrathos (magic) [36%]
<worn as quiver> a quiver smeared with blood [74%]
<worn about waist> an exquisite silk sash (magic) [72%]
<worn on belt buckle>a rough glowing stone [poor] (glowing)
<worn on arms> some rusty dragonscale vambraces from Ruined Temple of Tezcatlipoca [33%]
<held as shield> a spiked bamboo shield [superior] [62%]
<worn around wrist> a gnomish lifegiving wristband [57%]
<worn around wrist> some polished endurium bracers (magic) [40%]
<worn on hands> some diabolical mithril gloves from Ruined Temple of Tezcatlipoca [89%]
<worn on finger> a ring of the Neogi Lords (glowing) [66%]
<worn on finger> an ancient ring of liquid rock
<held> the instrument of lyrical mastery (magic)[239h 20m 49s]
<worn on legs> some legendary dragonscale pants
<worn on feet> some sinister tin shoes from Temple of the Earth [88%]
< 581h/592H 71v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
You attempt to flee...
A Large Storeroom
Obvious exits: -S
A large hopper leaps through the forest.
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
Duac enters from the south.
A barbarian mercenary enters from the south.
A barbarian mercenary enters from the south.
You flee northward!
< 581h/592H 45v/120V Pos: standing >
A Large Storeroom
Obvious exits: -S
A well trained barbarian mercenary has been hired to guard the countryside from evil. (minion)
A well trained barbarian mercenary has been hired to guard the countryside from evil. (minion)
*Duac Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large hopper leaps through the forest.
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
< 581h/592H 47v/120V Pos: standing >
You sing a song that makes your heart swell with pride.
< 581h/592H 49v/120V Pos: standing >
You attempt to hide yourself.
< 581h/592H 49v/120V Pos: standing >
You sing a song that makes your heart swell with pride.
< 582h/592H 59v/120V Pos: standing >
You sing a song that makes your heart swell with pride.
< 590h/592H 70v/120V Pos: standing >
A Large Storeroom
Obvious exits: -S
A well trained barbarian mercenary has been hired to guard the countryside from evil. (minion)
A well trained barbarian mercenary has been hired to guard the countryside from evil. (minion)
*Duac Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large hopper leaps through the forest.
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
< 590h/592H 70v/120V Pos: standing >
You quickly scan the area.
A treejumper who is close by to your south.
A barbarian mercenary who is close by to your south.
An elite swashbuckler who is close by to your south.
A bandit swashbuckler who is close by to your south.
A bandit swashbuckler who is close by to your south.
< 590h/592H 70v/120V Pos: standing >
< 592h/592H 72v/120V Pos: standing >
Entry of the Bandits Treehouse
Obvious exits: -N -E -W
A treejumper searches the area for food.
A well trained barbarian mercenary has been hired to guard the countryside from evil.
An elite swashbuckler stands at the ready.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
Duac enters from the north.
A barbarian mercenary enters from the north.
A barbarian mercenary enters from the north.
< 592h/592H 76v/120V Pos: standing >
Deck of a Large Treehouse
Obvious exits: -E -W
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A barbarian mercenary enters from the west.
A barbarian mercenary enters from the west.
< 592h/592H 76v/120V Pos: standing >
A barbarian mercenary enters from the west.
Rope Bridge over the Clearing
Obvious exits: -E -W
A large hopper leaps through the forest.
A barbarian mercenary enters from the west.
A barbarian mercenary enters from the west.
< 592h/592H 74v/120V Pos: standing >
A barbarian mercenary enters from the west.
A barbarian mercenary suddenly attacks YOU!
A barbarian mercenary's punch grazes you.
< 591h/592H 75v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
You sing a song that makes your heart swell with pride.
< 591h/592H 75v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 591h/592H 75v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
A barbarian mercenary dodges your futile attack.
You miss a barbarian mercenary.
A barbarian mercenary dodges your futile attack.
< 591h/592H 75v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
A barbarian mercenary's decent punch wounds you.
You dodge a barbarian mercenary's vicious attack.
A barbarian mercenary misses you.
A barbarian mercenary's sweep catches you in the side and you almost stumble.
< 581h/592H 75v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 581h/592H 75v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
You attempt to flee...
Deck of a Large Treehouse
Obvious exits: -E -W
A treejumper searches the area for food.
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
Duac sneaks in from the east.
A barbarian mercenary enters from the east.
A barbarian mercenary enters from the east.
You flee westward!
< 581h/592H 43v/120V Pos: standing >
Saving Col.
< 581h/592H 43v/120V Pos: standing >
You sing a song that makes your heart swell with pride.
< 581h/592H 43v/120V Pos: standing >
Rope Bridge over the Clearing
Obvious exits: -E -W
A well trained barbarian mercenary has been hired to guard the countryside from evil.
A large hopper leaps through the forest.
Duac sneaks in from the west.
A barbarian mercenary enters from the west.
A barbarian mercenary enters from the west.
< 582h/592H 43v/120V Pos: standing >
You attempt to hide yourself.
< 583h/592H 44v/120V Pos: standing >
You sing a song that makes your heart swell with pride.
< 588h/592H 52v/120V Pos: standing >
You sing a song that makes your heart swell with pride.
< 592h/592H 62v/120V Pos: standing >
< 592h/592H 63v/120V Pos: standing >
You change up your song...
You no longer feel like a hero.
You no longer feel like a hero.
You start playing your instrument of lyrical mastery and singing aloud.
< 592h/592H 64v/120V Pos: standing >
Your globe shimmers and fades into thin air.
< 586h/586H 66v/120V Pos: standing >
Hint: The Priest of Winterhaven will cast beneficial spells upon you if you stay by him. Sometimes he might not notice you though!
< 586h/586H 66v/120V Pos: standing >
A barbarian mercenary suddenly attacks YOU!
A barbarian mercenary's feeble punch grazes you.
< 585h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
< 585h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
A barbarian mercenary dodges your futile attack.
You miss a barbarian mercenary.
A barbarian mercenary dodges your futile attack.
< 585h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
A barbarian mercenary's feeble punch grazes you.
You dodge a barbarian mercenary's vicious attack.
You dodge a barbarian mercenary's vicious attack.
A barbarian mercenary's kick hits you in your side.
< 583h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
You feel your skill in song of charming improving.
You play a song the Pied Piper would have envied.
< 583h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
You mutter something unintelligable.
< 583h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
A barbarian mercenary dodges your futile attack.
A barbarian mercenary dodges your futile attack.
You miss a barbarian mercenary.
< 583h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
Rope Bridge over the Clearing
Obvious exits: -E -W
A well trained barbarian mercenary has been hired to guard the countryside from evil. (minion)
A well trained barbarian mercenary has been hired to guard the countryside from evil. (minion)
*Duac Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A barbarian mercenary stands in mid-air here, fighting YOU!
A large hopper leaps through the forest.
< 583h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
You are now Vicious and will kill mortally wounded victims.
< 583h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
A barbarian mercenary misses you.
You dodge a barbarian mercenary's vicious attack.
A barbarian mercenary's decent punch wounds you.
< 574h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
A barbarian mercenary dodges your futile attack.
You miss a barbarian mercenary.
You miss a barbarian mercenary.
Sorry, you aren't allowed to do that in combat.
< 574h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
You play a song the Pied Piper would have envied.
A hopper starts following you.
< 574h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
You feel nice and turn Vicious mode off.
< 574h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
You miss a barbarian mercenary.
A barbarian mercenary dodges your futile attack.
You miss a barbarian mercenary.
< 574h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
You block a barbarian mercenary's lunge at you.
A barbarian mercenary misses you.
A barbarian mercenary misses you.
A barbarian mercenary's kick crashes into your chest.
< 573h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
You start chanting...
< 573h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
A hopper growls at a barbarian mercenary.
A hopper suddenly attacks a barbarian mercenary!
A hopper misses a barbarian mercenary.
< 573h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
Casting: bigbys clenched fist *
< 573h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
You play a song the Pied Piper would have envied.
< 573h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
Casting: bigbys clenched fist
< 573h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: excellent >
You complete your spell...
A hopper stops following you.
[Damage: 177 ] Your mighty fist smashes into a hopper's body, killing her instantly!
A hopper is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a hopper's gurgling and choking signals her demise.
You miss a barbarian mercenary.
You score a CRITICAL HIT!!!!!
[Damage: 3 ] Your fine punch grazes a barbarian mercenary.
You miss a barbarian mercenary.
< 573h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: few scratches >
Rope Bridge over the Clearing
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of a hopper is lying here.
A well trained barbarian mercenary has been hired to guard the countryside from evil. (minion)
A well trained barbarian mercenary has been hired to guard the countryside from evil. (minion)
*Duac Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A barbarian mercenary stands in mid-air here, fighting YOU!
< 573h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: few scratches >
You dodge a barbarian mercenary's vicious attack.
You dodge a barbarian mercenary's vicious attack.
A barbarian mercenary misses you.
< 573h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: few scratches >
You miss a barbarian mercenary.
You miss a barbarian mercenary.
You miss a barbarian mercenary.
< 573h/586H 66v/120V Pos: standing >
< T: Col TP: sta TC:few scratches E: barbarian sta EP: few scratches >
You play a song the Pied Piper would have envied.
A barbarian mercenary starts following you.
Ok.
< 573h/586H 66v/120V Pos: standing >
Rope Bridge over the Clearing
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of a hopper is lying here.
A well trained barbarian mercenary has been hired to guard the countryside from evil. (minion)
A well trained barbarian mercenary has been hired to guard the countryside from evil. (minion)
*Duac Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A well trained barbarian mercenary has been hired to guard the countryside from evil. (minion)
< 573h/586H 66v/120V Pos: standing >
You play a song the Pied Piper would have envied.
< 574h/586H 66v/120V Pos: standing >
Ok.
< 574h/586H 66v/120V Pos: standing >
You attempt to hide yourself.
< 574h/586H 66v/120V Pos: standing >
You play a song the Pied Piper would have envied.
< 575h/586H 66v/120V Pos: standing >
< 576h/586H 66v/120V Pos: standing >
You play a song the Pied Piper would have envied.
< 576h/586H 66v/120V Pos: standing >
A barbarian mercenary is now a member of your group.
Duac already grouped by you.
A barbarian mercenary already grouped by you.
A barbarian mercenary already grouped by you.
< 576h/586H 66v/120V Pos: standing >
You stop your song.
< 576h/586H 66v/120V Pos: standing >
Deck of a Large Treehouse
Obvious exits: -E -W
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A barbarian mercenary enters from the east.
A barbarian mercenary enters from the east.
A barbarian mercenary enters from the east.
< 577h/586H 66v/120V Pos: standing >
Entry of the Bandits Treehouse
Obvious exits: -N -E -W
An elite swashbuckler stands at the ready.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A barbarian mercenary enters from the east.
Duac enters from the east.
A barbarian mercenary enters from the east.
A barbarian mercenary enters from the east.
< 577h/586H 66v/120V Pos: standing >
The Leaders Quarters
Obvious exits: -E
[2] The corpse of an elite swashbuckler is lying here.
A treejumper searches the area for food.
Enzekail, the bandit leader and fabled hero.(Gold Aura)
A barbarian mercenary enters from the east.
Duac enters from the east.
A barbarian mercenary enters from the east.
A barbarian mercenary enters from the east.
< 577h/586H 65v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 577h/586H 66v/120V Pos: standing >
Ok.
< 578h/586H 67v/120V Pos: standing >
The door seems to be closed.
< 578h/586H 70v/120V Pos: standing >
Ok.
< 578h/586H 71v/120V Pos: standing >
Entry of the Bandits Treehouse
Obvious exits: -N -E -W
An elite swashbuckler stands at the ready.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A barbarian mercenary enters from the west.
Duac enters from the west.
A barbarian mercenary enters from the west.
A barbarian mercenary enters from the west.
< 578h/586H 70v/120V Pos: standing >
Deck of a Large Treehouse
Obvious exits: -E -W
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A barbarian mercenary enters from the west.
Duac sneaks in from the west.
A barbarian mercenary enters from the west.
A barbarian mercenary enters from the west.
< 579h/586H 70v/120V Pos: standing >
What/who do you want to drag?
< 579h/586H 72v/120V Pos: standing >
Rope Bridge over the Clearing
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of a hopper is lying here.
A barbarian mercenary enters from the west.
Duac sneaks in from the west.
A barbarian mercenary enters from the west.
A barbarian mercenary enters from the west.
< 579h/586H 71v/120V Pos: standing >
Deck of a Large Treehouse
Obvious exits: -E -W
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A barbarian mercenary enters from the east.
A barbarian mercenary enters from the east.
A barbarian mercenary enters from the east.
You drag the corpse of a hopper along behind you.
< 579h/586H 66v/120V Pos: standing >
Entry of the Bandits Treehouse
Obvious exits: -N -E -W
An elite swashbuckler stands at the ready.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A barbarian mercenary enters from the east.
Duac enters from the east.
A barbarian mercenary enters from the east.
A barbarian mercenary enters from the east.
You drag the corpse of a hopper along behind you.
< 580h/586H 65v/120V Pos: standing >
The Leaders Quarters
Obvious exits: -E
[2] The corpse of an elite swashbuckler is lying here.
A treejumper searches the area for food.
Enzekail, the bandit leader and fabled hero.(Gold Aura)
A barbarian mercenary enters from the east.
Duac enters from the east.
A barbarian mercenary enters from the east.
A barbarian mercenary enters from the east.
You drag the corpse of a hopper along behind you.
< 581h/586H 63v/120V Pos: standing >
Duac closes the door.
< 581h/586H 65v/120V Pos: standing >
It's already closed!
< 582h/586H 68v/120V Pos: standing >
Duac's body appears to recover from the affects of the potion.
< 582h/586H 71v/120V Pos: standing >
Hint: Type 'news' daily to read the latest changes and updates on Duris.
You sit down and relax.
< 583h/586H 71v/120V Pos: sitting >
You have memorized the following spells:
(10th circle) 3 - detect invisibility
( 8th circle) 4 - bigbys clenched fist
( 7th circle) 4 - fireball
2 - dimension door
( 6th circle) 1 - lightning bolt
2 - dispel magic
( 4th circle) 7 - minor creation
( 3rd circle) 10 - magic missile
( 2nd circle) 1 - mirror image
And you are currently memorizing the following spells:
4 seconds: ( 8th) bigbys clenched fist
You can memorize 11 1st, 9 2nd, 2 4th, 8 5th, 4 6th, 5 9th, 1 10th and 1 11th circle spell(s).
You continue your study.
< 583h/586H 71v/120V Pos: sitting >
You start playing your instrument of lyrical mastery and singing aloud.
< 583h/586H 77v/120V Pos: sitting >
The Leaders Quarters
Obvious exits: -E#
The corpse of a hopper is lying here.
[2] The corpse of an elite swashbuckler is lying here.
A well trained barbarian mercenary has been hired to guard the countryside from evil. (minion)
A well trained barbarian mercenary has been hired to guard the countryside from evil. (minion)
*Duac Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A well trained barbarian mercenary has been hired to guard the countryside from evil. (minion)
A treejumper searches the area for food.
Enzekail, the bandit leader and fabled hero.(Gold Aura)
< 583h/586H 79v/120V Pos: sitting >
You start meditating...
< 584h/586H 82v/120V Pos: sitting >
You have finished memorizing bigbys clenched fist.
Your studies are complete.
< 584h/586H 84v/120V Pos: sitting >
< 584h/586H 85v/120V Pos: sitting >
You clamber to your feet.
< 585h/586H 95v/120V Pos: standing >
You quickly scan the area.
You see nothing.
< 585h/586H 96v/120V Pos: standing >
You sing a song to lift the spirits high.
You fly through the air, free as a bird!
A treejumper flies through the air, free as a bird!
< 585h/586H 96v/120V Pos: standing >
< 585h/586H 99v/120V Pos: standing >
< 585h/586H 107v/120V Pos: standing >
< 586h/586H 117v/120V Pos: standing >
A Duergar enters from the east.
You quickly scan the area.
An elite swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is not far off to your east.
A bandit swashbuckler who is not far off to your east.
A bandit swashbuckler who is not far off to your east.
A bandit swashbuckler who is not far off to your east.
A bandit archer who is rather far off to your east.
A bandit archer who is rather far off to your east.
< 586h/586H 118v/120V Pos: standing >
You sing a song to lift the spirits high.
< 586h/586H 120v/120V Pos: standing >
A Duergar closes the door.
< 586h/586H 120v/120V Pos: standing >
You are knocked to the ground by a Duergar's skillful bash!
< 585h/586H 120v/120V Pos: sitting >
< T: Col TP: sit TC:few scratches E: A Duergar sta EP: excellent >
You feel your skin soften and return to normal.
A Duergar's weak slash grazes you.
A Duergar's fine slash wounds you.
[Damage: 3 ] A Duergar suffers from contact with the aura about you.
A Duergar's impressive slash wounds you.
[Damage: 4 ] A Duergar suffers from contact with the aura about you.
< 569h/586H 120v/120V Pos: sitting >
< T: Col TP: sit TC:few scratches E: A Duergar sta EP: few scratches >
You miss a Duergar.
A Duergar parries your futile lunge at her.
< 569h/586H 120v/120V Pos: sitting >
< T: Col TP: sit TC:few scratches E: A Duergar sta EP: few scratches >
You sing a song to lift the spirits high.
< 569h/586H 120v/120V Pos: sitting >
< T: Col TP: sit TC:few scratches E: A Duergar sta EP: few scratches >
A Duergar misses you.
A Duergar's impressive slash wounds you.
[Damage: 4 ] A Duergar suffers from contact with the aura about you.
A Duergar's slash wounds you.
[Damage: 3 ] A Duergar suffers from contact with the aura about you.
< 554h/586H 120v/120V Pos: sitting >
< T: Col TP: sit TC:few scratches E: A Duergar sta EP: few scratches >
Duac snaps into visibility.
A Duergar parries your futile lunge at her.
< 554h/586H 120v/120V Pos: sitting >
< T: Col TP: sit TC:few scratches E: A Duergar sta EP: few scratches >
A Duergar suddenly clutches their head, as if trying to shrug off some unknown malady.
A Duergar's eyes briefly cloud over as her body is painfully ripped apart from within.
< 554h/586H 120v/120V Pos: sitting >
< T: Col TP: sit TC:few scratches E: A Duergar sta EP: small wounds >
A Duergar's eyes briefly cloud over as her body is painfully ripped apart from within.
A Duergar parries your futile lunge at her.
A Duergar deflects your blow and strikes back at YOU!
A Duergar's impressive slash wounds you.
[Damage: 4 ] A Duergar suffers from contact with the aura about you.
< 546h/586H 120v/120V Pos: sitting >
< T: Col TP: sit TC:few scratches E: A Duergar sta EP: few wounds >
A Duergar's slash wounds you.
[Damage: 4 ] A Duergar suffers from contact with the aura about you.
A Duergar's slash wounds you.
[Damage: 4 ] A Duergar suffers from contact with the aura about you.
A Duergar attempts to knee you right in the stomach, but came up short.
A Duergar's slash wounds you.
[Damage: 4 ] A Duergar suffers from contact with the aura about you.
Sorry, you aren't allowed to do that in combat.
< 522h/586H 120v/120V Pos: sitting >
< T: Col TP: sit TC: small wounds E: A Duergar sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 522h/586H 120v/120V Pos: sitting >
< T: Col TP: sit TC: small wounds E: A Duergar sta EP: few wounds >
You sing a song to lift the spirits high.
You clamber to your feet.
< 522h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sta EP: few wounds >
Ok.
A barbarian mercenary tackles a Duergar square in the chest knocking the wind out of her!
A barbarian mercenary leaps at a Duergar only to realize she is down already.
A barbarian mercenary leaps at a Duergar only to realize she is down already.
< 522h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sit EP: few wounds >
A barbarian mercenary suddenly appears a bit confused!
A barbarian mercenary misses a Duergar.
A barbarian mercenary misses a Duergar.
< 522h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sit EP: few wounds >
A barbarian mercenary suddenly appears a bit confused!
A barbarian mercenary's fine punch wounds a Duergar.
< 522h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sit EP: few wounds >
You miss a Duergar.
You miss a Duergar.
You miss a Duergar.
< 522h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sit EP: few wounds >
A barbarian mercenary suddenly appears a bit confused!
A barbarian mercenary's fine punch strikes a Duergar.
A barbarian mercenary's punch strikes a Duergar.
A barbarian mercenary misses a Duergar.
< 522h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sit EP: nasty wounds >
A Duergar misses you.
You block a Duergar's lunge at you.
Ok.
A barbarian mercenary seems a bit busy at the moment, try later.
A barbarian mercenary seems a bit busy at the moment, try later.
A barbarian mercenary seems a bit busy at the moment, try later.
< 522h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sit EP: nasty wounds >
A Duergar's eyes briefly cloud over as her body is painfully ripped apart from within.
A barbarian mercenary's decent punch strikes a Duergar.
A Duergar blocks a barbarian mercenary's lunge at her.
Ok.
A barbarian mercenary seems a bit busy at the moment, try later.
A barbarian mercenary seems a bit busy at the moment, try later.
A barbarian mercenary seems a bit busy at the moment, try later.
< 522h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sit EP: pretty hurt >
You sing a song to lift the spirits high.
< 522h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sit EP: pretty hurt >
You miss a Duergar.
You miss a Duergar.
A Duergar blocks your futile lunge at her.
< 522h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sit EP: pretty hurt >
A barbarian mercenary misses a Duergar.
A barbarian mercenary misses a Duergar.
< 522h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sit EP: pretty hurt >
A barbarian mercenary clambers to his feet.
Ok.
< 522h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sit EP: pretty hurt >
A Duergar's eyes briefly cloud over as her body is painfully ripped apart from within.
A barbarian mercenary's fine punch strikes a Duergar hard.
A barbarian mercenary's punch strikes a Duergar very hard.
A Duergar opens the door.
< 522h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sit EP: awful >
A Duergar clambers to her feet.
< 522h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sta EP: awful >
Duac closes the door.
< 522h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sta EP: awful >
You dodge a Duergar's vicious attack.
You dodge a Duergar's vicious attack.
A Duergar's fine slash wounds you.
[Damage: 3 ] A Duergar suffers from contact with the aura about you.
A Duergar opens the door.
Duac closes the door.
< 516h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sta EP: awful >
A Duergar dodges your futile attack.
A Duergar parries your futile lunge at her.
You miss a Duergar.
< 516h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sta EP: awful >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
< 516h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sta EP: awful >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
< 516h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sta EP: awful >
A Duergar parries a barbarian mercenary's lunge at her.
A Duergar parries a barbarian mercenary's lunge at her.
A barbarian mercenary misses a Duergar.
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
< 516h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sta EP: awful >
A barbarian mercenary clambers to his feet.
< 516h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sta EP: awful >
You sing a song to lift the spirits high.
< 516h/586H 120v/120V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Duergar sta EP: awful >
Ok.
A Duergar's face turns pale as a barbarian mercenary slams his head into her face.
A Duergar's face turns pale as a barbarian mercenary slams his head into her face.
A barbarian mercenary bashes a Duergar's skull in with a swift, stern butt to the head.
A Duergar's spiked pair of azure leg plates was completely destroyed by the massive blow!
A Duergar's shadow mask was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.