<worn on head> a bronze skull cap
<worn on body> a suit of spiked leather armor
<worn about body> a soft skin cloak
<worn about waist> an elfskin belt
<worn on belt buckle>a rugged adventurers satchel
<worn on arms> a pair of studded leather sleeves
<worn on finger> a decent bark signet
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of studded leather boots
Inn of the Decapitated Dwarves
The room here serves as a haven for the weary and wealthy drow visiting
the Llzazan Ghetto in serach of better prices on rothe and Flaming Fungus.
It features hard beds made of cavefisher silk and mushroom timbers, ice
cold water, and a slightly better degree of security than the streets of
the ghetto. The walls and roof are crumbling and the whole structure looks
as if it is about to become yet another meaningless pile of rubble littering
the Llzazan Caves.
Obvious exits: -North
A patient innkeeper stands here behind the counter.(Red Aura)
< 86h/86H 120v/120V Pos: standing >
You are carrying: (3/11)
a frozen hardwood heater shield
a two-handed sword
a small black velvet bag
< 86h/86H 120v/120V Pos: standing >
You are using:
<worn on head> a bronze skull cap
<worn on body> a suit of spiked leather armor
<worn about body> a soft skin cloak
<worn about waist> an elfskin belt
<worn on belt buckle>a rugged adventurers satchel
<worn on arms> a pair of studded leather sleeves
<held as shield> a little round wooden shield
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of studded leather boots
< 86h/86H 120v/120V Pos: standing >
You recite a chant and a blue glow radiates from your finger tips.
You are surrounded by a blue glow.
< 86h/86H 120v/120V Pos: standing >
The Tavern of the Decapitated Dwarves
Long ago, before the fall of House Llzazan to the combined Houses of
Arachdrathos, this portion of the Llzazan Caverns was the site of a great
battle, where Drow and Dwarf clashed over rich Durithalite deposits in
the area. It was where this tavern now stands, that a contingent of Llzazan
house nobles captured and executed a large band of Dwarven prisoners.
Fourteen skulls are bolted to the west wall of this taverrn, directly above
the bar. These fourteen skulls are the decapitated heads of the Dwarves the
Llzazan Nobles siezed on that day. This odd shrine to drow battle prowess
makes the Tavern of the Decapitated Dwarves one of the few sources of pride
for the downtrodden people of the Llzazan Ghetto.
Obvious exits: -East -South
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
A huge bipedal creature made out of glowing red stone stands here.
< 86h/86H 119v/120V Pos: standing >
You are using:
<worn on head> a bronze skull cap
<worn on body> a suit of spiked leather armor
<worn about body> a soft skin cloak
<worn about waist> an elfskin belt
<worn on belt buckle>a rugged adventurers satchel
<worn on arms> a pair of studded leather sleeves
<held as shield> a little round wooden shield
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of studded leather boots
< 86h/86H 119v/120V Pos: standing >
On Barter Way
This road is the main, and virtually only center of commerce in the
Llzazan Ghetto. The few remaining shopkeepers here try to eke out a living
by selling second rate items at exceptionally high prices. The road is
littered with refuse, broken mushroom timbers and rocks that have fallen
from the partially collapsed shops on the north and south sides of the road.
Obvious exits: -North -East -West
A small eyeless worm opens its gaping maw to feed.
< 86h/86H 118v/120V Pos: standing >
An acrola suddenly attacks YOU!
An acrola misses you.
You feel unholy power coursing through your limbs!
< 86h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: excellent >
An acrola dodges your futile attack.
You dodge an acrola's vicious attack.
< 86h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: excellent >
You point at an acrola.
An acrola is surrounded by the dancing outline of purplish flames!
< 86h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: excellent >
[Damage: 2 ] Your fine punch strikes an acrola very hard.
You dodge an acrola's vicious attack.
< 87h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: few wounds >
[Damage: 2 ] Your fine punch strikes an acrola very hard.
[Damage: 2 ] Your fine punch seriously wounds an acrola.
An acrola misses you.
< 89h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: awful >
[Damage: 3 ] Your punch enshrouds an acrola in a mist of blood.
An acrola is incapacitated and will slowly die, if not aided.
< 91h/86H 118v/120V Pos: standing >
You feel unholy power coursing through your limbs!
[Damage: 8 ] Bits of an acrola are sent flying as you kick it to pieces.
An acrola is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as an acrola's gurgling and choking signals its demise.
It appears you were able to salvage a piece of equipment from your enemy.
< 96h/86H 118v/120V Pos: standing >
You get a decent bark signet from the corpse of an acrola.
< 96h/86H 118v/120V Pos: standing >
Into what?
< 96h/86H 118v/120V Pos: standing >
Into what?
< 96h/86H 118v/120V Pos: standing >
the corpse of an acrola appears to be empty.
< 96h/86H 118v/120V Pos: standing >
The Tavern of the Decapitated Dwarves
Long ago, before the fall of House Llzazan to the combined Houses of
Arachdrathos, this portion of the Llzazan Caverns was the site of a great
battle, where Drow and Dwarf clashed over rich Durithalite deposits in
the area. It was where this tavern now stands, that a contingent of Llzazan
house nobles captured and executed a large band of Dwarven prisoners.
Fourteen skulls are bolted to the west wall of this taverrn, directly above
the bar. These fourteen skulls are the decapitated heads of the Dwarves the
Llzazan Nobles siezed on that day. This odd shrine to drow battle prowess
makes the Tavern of the Decapitated Dwarves one of the few sources of pride
for the downtrodden people of the Llzazan Ghetto.
Obvious exits: -East -South
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
A huge bipedal creature made out of glowing red stone stands here.
< 96h/86H 119v/120V Pos: standing >
This item is from the zone: Heaven.
'a decent bark signet'
Weight 1, Item type: ARMOR
Item is: NOREPAIR FLOAT
AC-apply is 0
A decent bark signet has an item value of 65.
A decent bark signet is made of bark and appears to be of average quality.
A decent bark signet has an item value of 65.
< 96h/86H 119v/120V Pos: standing >
< 96h/86H 119v/120V Pos: standing >
You place a decent bark signet on your left ring finger.
< 96h/86H 119v/120V Pos: standing >
You are using:
<worn on head> a bronze skull cap
<worn on body> a suit of spiked leather armor
<worn about body> a soft skin cloak
<worn about waist> an elfskin belt
<worn on belt buckle>a rugged adventurers satchel
<worn on arms> a pair of studded leather sleeves
<held as shield> a little round wooden shield
<worn on finger> a decent bark signet
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of studded leather boots
< 96h/86H 120v/120V Pos: standing >
On Barter Way
This road is the main, and virtually only center of commerce in the
Llzazan Ghetto. The few remaining shopkeepers here try to eke out a living
by selling second rate items at exceptionally high prices. The road is
littered with refuse, broken mushroom timbers and rocks that have fallen
from the partially collapsed shops on the north and south sides of the road.
Obvious exits: -North -East -West
Fresh blood splatters cover the area.
The corpse of an acrola is lying here.
< 96h/86H 119v/120V Pos: standing >
A Formerly Elegant Intersection
This is the intersection of the Llzazan Road and Barter Way. Here at this
intersections the Elders of House Llzazan met to decide the fate of their
house. It was here where many a battle plan was amde and many plot twisted.
Now it is merely a simple street intersection surrounded by a few archaic
stone columns and rubble of an domed ceiling. The roads continue in all
cardinal directions from here.
Obvious exits: -North -East -South -West
Before you stands a huge board containing news and feedback.
An ancient obsidian fountain bubbles here.
A small eyeless worm opens its gaping maw to feed.
A small eyeless worm opens its gaping maw to feed.
A huge bipedal creature made out of glowing red stone stands here.
< 96h/86H 118v/120V Pos: standing >
On the Llzazan Road through Barter Cave
The Road here runs form north to south through the second largest cave of
the Llzazan Ghetto, Bater Cave. This is the locale of many of the sleeziest
and scummiest shops in the realms, where houseless Drow come to trade for
parcel items of the absoulte lowest quality. The cave opens up more to the
south and there are buildings to both the east and west of the road, neither
of which have a door opening onto this street.
Obvious exits: -North -South
< 96h/86H 117v/120V Pos: standing >
An acrola enters from the south.
< 96h/86H 117v/120V Pos: standing >
An acrola enters from the south.
An acrola suddenly attacks YOU!
An acrola misses you.
You feel unholy power coursing through your limbs!
< 96h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: excellent >
An acrola suddenly attacks YOU!
An acrola misses you.
< 96h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: excellent >
You point at an acrola.
An acrola is surrounded by the dancing outline of purplish flames!
< 96h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: excellent >
[Damage: 2 ] Your punch strikes an acrola very hard.
You dodge an acrola's vicious attack.
< 97h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: few wounds >
You dodge an acrola's vicious attack.
< 97h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: few wounds >
< 97h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: few wounds >
An acrola enters from the north.
< 97h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: few wounds >
An acrola suddenly attacks YOU!
An acrola misses you.
< 97h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: few wounds >
An acrola dodges your futile attack.
An acrola dodges your futile attack.
An acrola misses you.
< 97h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: few wounds >
You dodge an acrola's vicious attack.
< 97h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: few wounds >
You dodge an acrola's vicious attack.
< 97h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: few wounds >
[Damage: 2 ] Your punch strikes an acrola very hard.
An acrola misses you.
< 98h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: nasty wounds >
An acrola misses you.
< 98h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: nasty wounds >
< 98h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: nasty wounds >
You dodge an acrola's vicious attack.
< 98h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: nasty wounds >
[Damage: 3 ] Your fine punch seriously wounds an acrola.
An acrola misses you.
< 100h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: bleeding, close to death >
You dodge an acrola's vicious attack.
< 100h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: bleeding, close to death >
You dodge an acrola's vicious attack.
< 100h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: bleeding, close to death >
An acrola dodges your futile attack.
An acrola misses you.
< 100h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: bleeding, close to death >
You dodge an acrola's vicious attack.
< 100h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: bleeding, close to death >
An acrola misses you.
< 100h/86H 118v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: bleeding, close to death >
You feel your skill in unarmed damage improving.
[Damage: 3 ] Your fine punch enshrouds an acrola in a mist of blood.
An acrola is incapacitated and will slowly die, if not aided.
< 102h/86H 118v/120V Pos: standing >
You dodge an acrola's vicious attack.
< 102h/86H 118v/120V Pos: standing >
A Formerly Elegant Intersection
This is the intersection of the Llzazan Road and Barter Way. Here at this
intersections the Elders of House Llzazan met to decide the fate of their
house. It was here where many a battle plan was amde and many plot twisted.
Now it is merely a simple street intersection surrounded by a few archaic
stone columns and rubble of an domed ceiling. The roads continue in all
cardinal directions from here.
Obvious exits: -North -East -South -West
Before you stands a huge board containing news and feedback.
An ancient obsidian fountain bubbles here.
A hideous creature crawls up to you on its ribcage.(Red Aura)
A huge bipedal creature made out of glowing red stone stands here.
A zarbon suddenly attacks YOU!
A zarbon misses you.
You feel unholy power coursing through your limbs!
< 102h/86H 117v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: zarbon sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 102h/86H 117v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: zarbon sta EP: excellent >
Pardon?
< 102h/86H 117v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: zarbon sta EP: excellent >
Pardon?
< 102h/86H 117v/120V Pos: standing >
You attempt to flee...
On the Llzazan Road through Barter Cave
The Road here runs form north to south through the second largest cave of
the Llzazan Ghetto, Bater Cave. This is the locale of many of the sleeziest
and scummiest shops in the realms, where houseless Drow come to trade for
parcel items of the absoulte lowest quality. The cave opens up more to the
south and there are buildings to both the east and west of the road, neither
of which have a door opening onto this street.
Obvious exits: -North -South
A small eyeless worm opens its gaping maw to feed.
A small eyeless worm opens its gaping maw to feed.
An acrola is lying here, incapacitated.
You flee northward!
< 102h/86H 89v/120V Pos: standing >
An acrola suddenly attacks YOU!
An acrola misses you.
You feel unholy power coursing through your limbs!
< 102h/86H 89v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: excellent >
An acrola suddenly attacks YOU!
An acrola misses you.
< 102h/86H 89v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: excellent >
You attempt to flee...
The Llzazan Road
The road here runs form north to south in one of the smallest caves of
the Llzazan Ghetto. To the west side of the road there stand an old
barrel like structure with a door and some arrow slits that looks much like
an old guardpost once used to secure the Llzazan House territory from the
other houses of Arachdrathos. Now it seems to be unused and in poor repair.
Obvious exits: -North -South -West
A small eyeless worm opens its gaping maw to feed.
A small eyeless worm opens its gaping maw to feed.
You flee northward!
< 102h/86H 65v/120V Pos: standing >
< 102h/86H 65v/120V Pos: standing >
An acrola suddenly attacks YOU!
An acrola misses you.
You feel unholy power coursing through your limbs!
An acrola suddenly attacks YOU!
An acrola misses you.
< 102h/86H 65v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: excellent >
A drow commoner suddenly attacks YOU!
A drow commoner misses you.
< 102h/86H 65v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: excellent >
An acrola misses you.
[Damage: 2 ] Your fine punch strikes an acrola very hard.
An acrola misses you.
< 103h/86H 65v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: few wounds >
A drow commoner misses you.
< 103h/86H 65v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: few wounds >
You dodge an acrola's vicious attack.
[Damage: 3 ] Your fine punch seriously wounds an acrola.
You dodge an acrola's vicious attack.
< 105h/86H 65v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: pretty hurt >
You dodge a drow commoner's vicious attack.
< 105h/86H 65v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: pretty hurt >
You point at an acrola.
An acrola is surrounded by the dancing outline of purplish flames!
< 105h/86H 65v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: pretty hurt >
An acrola misses you.
[Damage: 2 ] Your fine punch seriously wounds an acrola.
You dodge an acrola's vicious attack.
< 106h/86H 65v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: bleeding, close to death >
A drow commoner misses you.
< 106h/86H 65v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: bleeding, close to death >
You dodge an acrola's vicious attack.
[Damage: 2 ] Your fine punch seriously wounds an acrola.
An acrola is incapacitated and will slowly die, if not aided.
< 107h/86H 65v/120V Pos: standing >
A drow commoner misses you.
You feel unholy power coursing through your limbs!
You dodge a drow commoner's vicious attack.
< 107h/86H 65v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: drow sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 107h/86H 65v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: drow sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 107h/86H 65v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: drow sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 107h/86H 65v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: drow sta EP: excellent >
You point at a drow commoner.
A drow commoner is surrounded by the dancing outline of purplish flames!
< 107h/86H 65v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: drow sta EP: excellent >
You dodge an acrola's vicious attack.
A Centaur snaps into visibility.
A halo of white light settles over a Centaur as he charges into battle.
A drow commoner is knocked to the ground by a Centaur's mighty bash!
< 107h/86H 65v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: drow sit EP: nasty wounds >
[Damage: 3 ] Your fine punch seriously wounds a drow commoner.
You dodge a drow commoner's vicious attack.
< 107h/86H 65v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: drow sit EP: awful >
A Centaur snaps into visibility.
A drow commoner is slashed into two by a master stroke performed by a Centaur.
A drow commoner is dead! R.I.P.
A sense of peace fills the room as a Centaur eliminates the evil force!
A look of horror and a silent scream are a drow commoner's last actions in this world.
< 107h/86H 65v/120V Pos: standing >
You dodge an acrola's vicious attack.
< 106h/86H 66v/120V Pos: standing >
Pardon?
< 106h/86H 68v/120V Pos: standing >
You dodge an acrola's vicious attack.
An acrola leaps towards you and bites you savagely!
You feel unholy power coursing through your limbs!
< 100h/86H 70v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: excellent >
A Centaur snaps into visibility.
< 100h/86H 70v/120V Pos: standing >
< T: Josar TP: sta TC:excellent E: worm sta EP: excellent >
A Centaur completes his spell...
A Centaur utters the words 'parl xafe'
You hear a word of power, and die instantly.
Your little round wooden shield shattered into a million pieces by the divine fury!