<worn as a badge> a royal badge of Arcium [superior] (illuminating)
<worn on head> a twisted marble helm from Killing Fields
<worn on eyes> an unearthly tin eyepatch from Arcium, the Plagued Kingdom
<worn in ear> a faintly glowing stud
<worn in ear> a strangly glowing ivy leaf [poor] (magic) (glowing)
<worn on face> an irridescent blue mask (magic)
<worn around neck> an emerald amulet (magic)
<worn around neck> a humming diamond torque from Enclave of the Opal Phoenix
<worn on body> a tunic woven of hardened reed [poor]
<worn about body> opalescent robes of the archmagi (glowing)
<worn on back> a large leather backpack
<worn as quiver> a soldiers quiver
<worn about waist> the skin of a giant snake [superior]
<worn on belt buckle>a midnight blue tome with silver bindings (glowing)
<attached to belt> an eagle feather quill
<worn on arms> sleeves of rotting flesh [poor]
<worn around wrist> an ink-covered steel bracer [poor]
<worn around wrist> a shriveled band of human flesh [superior]
<worn on hands> some disease covered spiked talons
<worn on finger> an iron ring of lesser physical resistance
< 283h/283H 117v/124V Pos: standing >
MMMMMM^^M^^
+M+^MMMMMMM^M
^+^^^MMM^DMM^MM
.^+^^.^MMMMMM^^MM
^^+.^.^^.^MM^^^MM
.^+^^..M@^^^^^^MM
..+..^^^.^.^^.^^M
..M^^^.^^^.^^^.^^
M+..^^^^...^...
+^....^^^.^..
^.^....^..^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A satyr enters from the west.
< 283h/283H 116v/124V Pos: standing >
MMMMM^^M^^M
M+^MMMMMMM^MM
+^^^MMM^DMM^MMM
^+^^.^MMMMMM^^MMM
^+.^.^^.^MM^^^MMM
^+^^...M@^^^^^MMM
.+..^^^.^.^^.^^MM
.M^^^.^^^.^^^.^^^
+..^^^^...^....
^....^^^.^...
.^....^..^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A satyr enters from the west.
< 283h/283H 114v/124V Pos: standing >
MMMM^^M^^MM
+^MMMMMMM^MMM
^^^MMM^DMM^MMMM
+^^.^MMMMMM^^MMMM
+.^.^^.^MM^^^MMMM
+^^...^M@^^^^MMMM
M..^^^.^.^^.^^MMM
+^^^.^^^.^^^.^^^M
..^^^^...^....^
....^^^.^...^
^....^..^^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
The corpse of themos the gnome warrior is lying here.
A satyr enters from the west.
< 283h/283H 112v/124V Pos: standing >
MMM^^M^^MMM
^MMMMMMM^MMMM
^^MMM^DMM^MMMMM
^^.^MMMMMM^^MMMMM
.^.^^.^MM^^^MMMMM
^^...^^M@^^^MMMMM
..^^^.^.^^.^^MMMM
^^^.^^^.^^^.^^^MM
.^^^^...^....^^
...^^^.^...^^
....^..^^.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A satyr enters from the west.
< 283h/283H 111v/124V Pos: standing >
MM^^M^^MMMM
MMMMMMM^MMMMM
^MMM^DMM^MMMMMM
^.^MMMMMM^^MMMMMM
^.^^.^MM^^^MMMMMM
^...^^^M@^^MMMMMM
.^^^.^.^^.^^MMMMM
^^.^^^.^^^.^^^MMM
^^^^...^....^^^
..^^^.^...^^.
...^..^^.^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A satyr enters from the west.
< 283h/283H 109v/124V Pos: standing >
M^^M^^MMMMM
MMMMMM^MMMMMM
MMM^DMM^MMMMMMM
.^MMMMMM^^MMMMMMM
.^^.^MM^^^MMMMMMM
...^^^^M@^MMMMMMM
^^^.^.^^.^^MMMMMM
^.^^^.^^^.^^^MMMM
^^^...^....^^^M
.^^^.^...^^.^
..^..^^.^M.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A satyr enters from the west.
< 283h/283H 108v/124V Pos: standing >
A satyr plays a song to lift his spirit off the ground.
^^M^^MMMMMM
MMMMM^MMMMMM^
MM^DMM^MMMMMMM^
^MMMMMM^^MMMMMMM^
^^.^MM^^^MMMMMMMM
..^^^^^M@MMMMMMMM
^^.^.^^.^^MMMMMMM
.^^^.^^^.^^^MMMMM
^^...^....^^^MM
^^^.^...^^.^^
.^..^^.M^.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A satyr enters from the west.
< 283h/283H 106v/124V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 283h/283H 107v/124V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 283h/283H 108v/124V Pos: standing >
MMMM^MMMM^.
M^^M^^MMMMMM^
MMMMMM^MMMMMM^^
MMM^DMM^MMMMMMM^^
^MMMMMM^^MMMMMMM^
^^.^MM^^@MMMMMMMM
..^^^^^^MMMMMMMMM
^^.^.^^.^^MMMMMMM
^^^.^^^.^^^MMMM
^...^....^^^M
^^.^...^^.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A satyr enters from the south.
< 283h/283H 108v/124V Pos: standing >
MMMM^M^M^..
MMMMM^MMMM^..
MM^^M^^MMMMMM^.
MMMMMMM^MMMMMM^^^
MMM^DMM^MMMMMMM^^
^MMMMMM^@MMMMMMM^
^^.^MM^^MMMMMMMMM
..^^^^^^^MMMMMMMM
^.^.^^.^^MMMMMM
^^.^^^.^^^MMM
...^....^^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A satyr enters from the south.
< 283h/283H 108v/124V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 283h/283H 109v/124V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 283h/283H 111v/124V Pos: standing >
MMMMM^M^M^.
MMMMMM^MMMM^.
MMM^^M^^MMMMMM^
^MMMMMMM^MMMMMM^^
^MMM^DMM^MMMMMMM^
.^MMMMMM@MMMMMMMM
.^^.^MM^^^MMMMMMM
...^^^^^^^MMMMMMM
^^.^.^^.^^MMMMM
^^^.^^^.^^^MM
^...^....^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A satyr enters from the east.
< 283h/283H 112v/124V Pos: standing >
M^M^^.^M^^.
MMMMMM^M^M^..
MMMMMMM^MMMM^..
MMMM^^M^^MMMMMM^.
^MMMMMMM^MMMMMM^^
^MMM^DMM@MMMMMMM^
.^MMMMMMM^MMMMMMM
.^^.^MM^^^MMMMMMM
..^^^^^^^MMMMMM
^.^.^^.^^MMMM
^^.^^^.^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A satyr enters from the south.
< 283h/283H 112v/124V Pos: standing >
M^^^^^.....
MM^M^^.^M^^.*
MMMMMMM^M^M^..*
MMMMMMMM^MMMM^...
MMMM^^M^^MMMMMM^.
^MMMMMMM@MMMMMM^^
^MMM^DMMMMMMMMMM^
.^MMMMMM^^MMMMMMM
^^.^MM^^^MMMMMM
.^^^^^^^MMMMM
.^.^^.^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A satyr enters from the south.
< 283h/283H 111v/124V Pos: standing >
^^.......**
MM^^^^^.....*
MMM^M^^.^M^^.**
MMMMMMMM^M^M^..**
MMMMMMMM^MMMM^...
MMMM^^M^@MMMMMM^.
^MMMMMMMMMMMMMM^^
^MMM^DMM^MMMMMMM^
^MMMMMM^^MMMMMM
^.^MM^^^MMMMM
^^^^^^^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A satyr enters from the south.
< 283h/283H 111v/124V Pos: standing >
^^^.......*
^MM^^^^^.....
MMMM^M^^.^M^^.*
MMMMMMMMM^M^M^..*
MMMMMMMMM^MMMM^..
MMMMM^^M@MMMMMMM^
+^MMMMMMM^MMMMMM^
^^MMM^DMM^MMMMMMM
.^MMMMMM^^MMMMM
^^.^MM^^^MMMM
.^^^^^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A satyr enters from the east.
< 283h/283H 112v/124V Pos: standing >
^^^^.......
M^MM^^^^^....
MMMMM^M^^.^M^^.
MMMMMMMMMM^M^M^..
MMMMMMMMMM^MMMM^.
MMMMMM^^@M^MMMMMM
M+^MMMMMMM^MMMMMM
^^^MMM^DMM^MMMMMM
^.^MMMMMM^^MMMM
.^^.^MM^^^MMM
..^^^^^^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A cotton tail rabbit hops around the forest.
A satyr enters from the east.
< 283h/283H 112v/124V Pos: standing >
^^^^^......
MM^MM^^^^^...
MMMMMM^M^^.^M^^
MMMMMMMMMMM^M^M^.
MMMMMMMMMMM^MMMM^
^MMMMMM^@M^^MMMMM
+M+^MMMMMMM^MMMMM
+^^^MMM^DMM^MMMMM
^^.^MMMMMM^^MMM
^.^^.^MM^^^MM
...^^^^^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A satyr enters from the east.
< 283h/283H 111v/124V Pos: standing >
A Mountain Trail
Obvious exits: -E -W
A satyr enters from the east.
< 283h/283H 111v/124V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W#
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
A satyr enters from the east.
< 283h/283H 113v/124V Pos: standing >
The gate seems to be closed.
< 283h/283H 115v/124V Pos: standing >
The gate seems to be closed.
< 283h/283H 116v/124V Pos: standing >
The gate seems to be closed.
< 283h/283H 118v/124V Pos: standing >
The gate seems to be closed.
< 283h/283H 119v/124V Pos: standing >
Ok.
< 283h/283H 124v/124V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
A satyr enters from the east.
< 283h/283H 123v/124V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.
A satyr enters from the east.
< 283h/283H 122v/124V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
A satyr enters from the east.
< 283h/283H 121v/124V Pos: standing >
A satyr plays a song to lift his spirit off the ground.
An Inclined Pathway
Obvious exits: -E -S -U
A satyr enters from the east.
< 283h/283H 121v/124V Pos: standing >
Alas, you cannot go that way. . . .
< 283h/283H 123v/124V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D
A satyr enters from below.
< 283h/283H 123v/124V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
A satyr enters from the east.
< 283h/283H 122v/124V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.
A satyr enters from the east.
< 283h/283H 121v/124V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
A satyr enters from the east.
< 283h/283H 121v/124V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
A satyr enters from the east.
< 283h/283H 122v/124V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A satyr enters from the south.
< 283h/283H 123v/124V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
A brutish bartender serves drinks to his patrons here.
A satyr enters from the south.
< 283h/283H 122v/124V Pos: standing >
Alas, you cannot go that way. . . .
< 283h/283H 122v/124V Pos: standing >
Alas, you cannot go that way. . . .
< 283h/283H 123v/124V Pos: standing >
< 283h/283H 124v/124V Pos: standing >
You stop using a large leather backpack.
< 283h/283H 124v/124V Pos: standing >
Ok.
< 283h/283H 124v/124V Pos: standing >
You get a small pile of coins from your large leather backpack.
There were: 71 platinum coins, 189 gold coins, 8 silver coins, 6 copper coins.
< 283h/283H 124v/124V Pos: standing >
Ok.
< 283h/283H 124v/124V Pos: standing >
You strap a large leather backpack on your back.
< 283h/283H 124v/124V Pos: standing >
A satyr plays a song to lift his spirit off the ground.
A brutish bartender flies through the air, free as a bird!
< 283h/283H 124v/124V Pos: standing >
A brutish bartender says in dwarven 'Abandon what quest, hmmmm!'
< 283h/283H 124v/124V Pos: standing >
A brutish bartender says in dwarven 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 7 gold, and 6 silver.'
You hand over the money.
The a brutish bartender gave you the following quest:
Go ask the kirin in The Elemental Groves about the Month of EverFreeze.
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
A brutish bartender says in dwarven 'Remember, you can always type 'quest' to see your current quest.'
< 283h/283H 124v/124V Pos: standing >
It is 11am, on the Day of Thunder
The 10th Day of the Month of EverFreeze, Year 1766.
Time elapsed since boot-up: 11:12:12
Current time is: Thu Aug 11 15:25:21 2016 (GMT)
Thu Aug 11 11:25:21 2016 (EST)
< 283h/283H 124v/124V Pos: standing >
< 283h/283H 124v/124V Pos: standing >
A brutish bartender says in dwarven 'OH NO, you've cost me alot of time and money, but toss me 13 platinum, 5 gold, and 8 silver and I'll take care of your task!'
You hand over the money.
You no longer have a task.
< 283h/283H 124v/124V Pos: standing >
A brutish bartender says in dwarven 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 7 gold, and 6 silver.'
You hand over the money.
The a brutish bartender gave you the following quest:
Go kill 2 a young griffon (2 left) in Home of the Divine!
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
A brutish bartender says in dwarven 'Remember, you can always type 'quest' to see your current quest.'
< 283h/283H 124v/124V Pos: standing >
< 283h/283H 124v/124V Pos: standing >
A satyr plays a song to lift his spirit off the ground.
< 283h/283H 124v/124V Pos: standing >
< 283h/283H 124v/124V Pos: standing >
A brutish bartender says in dwarven 'OH NO, you've cost me alot of time and money, but toss me 13 platinum, 5 gold, and 8 silver and I'll take care of your task!'
You hand over the money.
You no longer have a task.
< 283h/283H 124v/124V Pos: standing >
A brutish bartender says in dwarven 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 7 gold, and 6 silver.'
You hand over the money.
The a brutish bartender gave you the following quest:
Go kill 3 an exhausted patron (3 left) in Verspin!
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
A brutish bartender says in dwarven 'Remember, you can always type 'quest' to see your current quest.'
< 283h/283H 124v/124V Pos: standing >
A brutish bartender says in dwarven 'OH NO, you've cost me alot of time and money, but toss me 13 platinum, 5 gold, and 8 silver and I'll take care of your task!'
You hand over the money.
You no longer have a task.
< 283h/283H 124v/124V Pos: standing >
A brutish bartender says in dwarven 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 7 gold, and 6 silver.'
You hand over the money.
The a brutish bartender gave you the following quest:
Go kill 4 an acolyte (4 left) in Rogue Plains!
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
A brutish bartender says in dwarven 'Remember, you can always type 'quest' to see your current quest.'
< 283h/283H 124v/124V Pos: standing >
A satyr plays a song to lift his spirit off the ground.
< 283h/283H 124v/124V Pos: standing >
A brutish bartender says in dwarven 'OH NO, you've cost me alot of time and money, but toss me 13 platinum, 5 gold, and 8 silver and I'll take care of your task!'
You hand over the money.
You no longer have a task.
< 283h/283H 124v/124V Pos: standing >
A brutish bartender says in dwarven 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 7 gold, and 6 silver.'
You hand over the money.
The a brutish bartender gave you the following quest:
Go ask The Tukluk Chief in The Savannah of Broken Trusts about the Month of EverFreeze.
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
A brutish bartender says in dwarven 'Remember, you can always type 'quest' to see your current quest.'
< 283h/283H 124v/124V Pos: standing >
A satyr plays a song to lift his spirit off the ground.
< 283h/283H 124v/124V Pos: standing >
You utter a quick incantation, calling forth a satyr who softly says 'Your wish is my command, master!'
A satyr starts following you.
< 283h/283H 124v/124V Pos: standing >
A satyr is now a member of your group.
< 283h/283H 124v/124V Pos: standing >
A satyr plays a song to lift his spirit off the ground.
A satyr flies through the air, free as a bird!
< 283h/283H 124v/124V Pos: standing >
Ok.
A satyr starts singing aloud with a beautiful voice.
< 283h/283H 124v/124V Pos: standing >
Ok.
A satyr starts singing aloud with a beautiful voice.
< 283h/283H 124v/124V Pos: standing >
You start chanting...
< 283h/283H 124v/124V Pos: standing >
You complete your spell...
< 283h/283H 124v/124V Pos: standing >
A satyr plays a song to lift his spirit off the ground.
< 283h/283H 124v/124V Pos: standing >
A satyr sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a satyr's soothing song!
< 283h/283H 124v/124V Pos: standing >
You don't have that spell memorized.
< 283h/283H 124v/124V Pos: standing >
You sit down and relax.
< 283h/283H 124v/124V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - globe of invulnerability
1 - improved invisibility
( 7th circle) 2 - fireball
2 - dimension door
( 6th circle) 1 - teleport
5 - stone skin
( 5th circle) 2 - identify
1 - sense follower
4 - contain being
( 4th circle) 5 - lightning bolt
2 - levitate
( 3rd circle) 5 - shocking grasp
1 - dispel magic
1 - acidimmolate
1 - agility
( 2nd circle) 4 - burning hands
4 - chill touch
1 - mirror image
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
12 seconds: ( 8th) detect invisibility
You can memorize no more spells.
You continue your study.
< 283h/283H 124v/124V Pos: sitting >
You start meditating...
< 283h/283H 124v/124V Pos: sitting >
A satyr plays a song to lift his spirit off the ground.
< 283h/283H 124v/124V Pos: sitting >
A satyr sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a satyr's soothing song!
< 283h/283H 124v/124V Pos: sitting >
A satyr plays a song to lift his spirit off the ground.
< 283h/283H 124v/124V Pos: sitting >
You have finished memorizing detect invisibility.
Your studies are complete.
< 283h/283H 124v/124V Pos: sitting >
A satyr sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a satyr's soothing song!
You clamber to your feet.
< 283h/283H 124v/124V Pos: standing >
You are already about as tense as you can get.
< 283h/283H 124v/124V Pos: standing >
A large dog enters from above.
< 283h/283H 124v/124V Pos: standing >
A shadow monster enters from the south.
< 283h/283H 124v/124V Pos: standing >
A half-elf bard snaps into visibility.
-=[A half-elf bard's fine pierce wounds you.]=-
Out of nowhere, a half-elf bard stabs you in the back.
OUCH! That really did HURT!
< 242h/283H 124v/124V Pos: standing >
< T: Cea TP: sta TC: small wounds E: a half-elf bard sta EP: excellent >
A half-elf bard parries your futile lunge at him.
A half-elf bard dodges your futile attack.
< 242h/283H 124v/124V Pos: standing >
< T: Cea TP: sta TC: small wounds E: a half-elf bard sta EP: excellent >
A satyr plays a song to lift his spirit off the ground.
A large dog flies through the air, free as a bird!
< 242h/283H 124v/124V Pos: standing >
< T: Cea TP: sta TC: small wounds E: a half-elf bard sta EP: excellent >
A satyr sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a satyr's soothing song!
< 256h/283H 124v/124V Pos: standing >
< T: Cea TP: sta TC:few scratches E: a half-elf bard sta EP: excellent >
A shadow monster suddenly attacks YOU!
A shadow monster misses you.
< 256h/283H 124v/124V Pos: standing >
< T: Cea TP: sta TC:few scratches E: a half-elf bard sta EP: excellent >
An elite guard enters from above.
< 256h/283H 124v/124V Pos: standing >
< T: Cea TP: sta TC:few scratches E: a half-elf bard sta EP: excellent >
A satyr suddenly attacks a half-elf bard!
A satyr misses a half-elf bard.
< 256h/283H 124v/124V Pos: standing >
< T: Cea TP: sta TC:few scratches E: a half-elf bard sta EP: excellent >
OUCH! a half-elf bard suddenly appears behind you and makes a slashing motion at your throat!
< 256h/283H 124v/124V Pos: standing >
< T: Cea TP: sta TC:few scratches E: a half-elf bard sta EP: excellent >
You dodge a shadow monster's vicious attack.
You dodge a shadow monster's vicious attack.
A half-elf bard dodges your futile attack.
A half-elf bard dodges your futile attack.
-=[A half-elf bard's fine pierce wounds you.]=-
You dodge a half-elf bard's vicious attack.
You dodge a half-elf bard's vicious attack.
< 250h/283H 124v/124V Pos: standing >
< T: Cea TP: sta TC: small wounds E: a half-elf bard sta EP: excellent >
A large dog leaves south.
< 250h/283H 124v/124V Pos: standing >
< T: Cea TP: sta TC: small wounds E: a half-elf bard sta EP: excellent >
A half-elf bard attempts to flee.
A half-elf bard leaves south.
A shadow monster starts casting an offensive spell.
< 250h/283H 124v/124V Pos: standing >
A half-elf bard enters from the south.
< 250h/283H 124v/124V Pos: standing >
Out of nowhere, a half-elf bard stabs you in the back.
OUCH! That really did HURT!
Out of nowhere, a half-elf bard stabs you in the back.
OUCH! That really did HURT!
< 185h/283H 124v/124V Pos: standing >
< T: Cea TP: sta TC: few wounds E: a half-elf bard sta EP: excellent >
A shadow monster completes her spell...
A shadow monster utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
You dodge a shadow monster's vicious attack.
A shadow monster misses you.
< 117h/283H 124v/124V Pos: standing >
< T: Cea TP: sta TC: nasty wounds E: a half-elf bard sta EP: excellent >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
< 76h/283H 124v/124V Pos: standing >
< T: Cea TP: sta TC:pretty hurt E: a half-elf bard sta EP: excellent >
Your blood splatters as it hits the ground.
You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 31h/283H 124v/124V Pos: standing >
< T: Cea TP: sta TC: awful E: a half-elf bard sta EP: excellent >
A satyr suddenly attacks a half-elf bard!
A satyr misses a half-elf bard.
A shadow monster starts casting an offensive spell.
< 31h/283H 124v/124V Pos: standing >
< T: Cea TP: sta TC: awful E: a half-elf bard sta EP: excellent >
A satyr plays a song to lift his spirit off the ground.
An elite guard flies through the air, free as a bird!
A half-elf bard parries your futile lunge at him.
A half-elf bard dodges your futile attack.
< 31h/283H 124v/124V Pos: standing >
< T: Cea TP: sta TC: awful E: a half-elf bard sta EP: excellent >
A shadow monster completes her spell...
A shadow monster utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
Everything suddenly goes black as a pair of ghostly hands choke the life out of you...
Your some exquisite iron pants from Tower of High Sorcery was completely destroyed by the massive blow!