The death of [35 Necrolyte] Ruben (Githzerai)

in A Large, Slimy Cave

from the perspective of [50 Dark Dreamer] Nort Nameless (Drow Elf)

<worn as a badge>    a ball of crackling energy [poor] (magic) (glowing)
<worn on head>       halo of the maelstrom
<worn on eyes>       the black eyepiece of Menzellon of constitution
<worn in ear>        a glowing jade earring (glowing)
<worn in ear>        a glowing jade earring (glowing)
<worn on face>       mask of battles past [superior]
<worn around neck>   an emerald choker [superior]
<worn around neck>   a live snake necklace
<worn on body>       a dark magenta robe (magic) (glowing)
<worn about body>    a shroud of ethereal winds (magic)
<worn as quiver>     an embroidered illithid-hide backsheath (magic) [12%]
<worn about waist>   a thick belt of trollhide (magic)
<worn on belt buckle>a thick tome of legendary lores (magic)
<attached to belt>   a tome of mysticism (magic) (glowing)
<worn on arms>       some cracked bone arm bracers
<held as shield>     a well-polished mithril body shield [poor]
<worn around wrist>  some lily pads
<worn around wrist>  a bracelet of influence (magic)
<worn on hands>      a living matrix (magic)
<worn on finger>     a ring of citizenship [superior] (magic)
<worn on finger>     a jade ring (magic)
<held>               a large beautifully polished sphere (humming)
<worn on legs>       the leggings of insanity (magic)
<worn on feet>       some boots of enchantment (glowing)

You quickly scan the area.
A patrolling guard who is close by to your south.

< 440h/440H 117v/130V Pos: standing >
Below The Swamp
Obvious exits: -N -S -U

< 440h/440H 117v/130V Pos: standing >
You quickly scan the area.
You see nothing.

< 440h/440H 118v/130V Pos: standing >
You begin to hold your breath...

< 440h/440H 120v/130V Pos: standing >
An Opening in the Alligator Marsh
Obvious exits: -S -D

< 440h/440H 118v/130V Pos: standing >
You quickly scan the area.
A huge alligator who is not far off to your south.
A huge alligator who is not far off to your south.
A patrolling guard who is a brief walk away to your south.
A large alligator who is close by below you.
A giant alligator who is close by below you.

< 440h/440H 118v/130V Pos: standing >
An Underground Alligator Nest
Obvious exits: -E -S -U
A large alligator makes its home in the cave.
A giant alligator protects the nest here.

< 440h/440H 116v/130V Pos: standing >
You quickly scan the area.
A large alligator who is close by to your east.
A large alligator who is close by to your east.
A huge alligator who is close by to your east.
A giant alligator who is close by to your east.
A huge alligator who is close by to your south.
A huge alligator who is close by to your south.
A large alligator who is close by to your south.
A large alligator who is close by to your south.
A huge alligator who is close by to your south.
A huge alligator who is close by to your south.
A giant alligator who is close by to your south.

< 440h/440H 117v/130V Pos: standing >
An Underground Alligator Nest
Obvious exits: -N -E
A huge alligator roams the area.
A huge alligator roams the area.
A large alligator makes its home in the cave.
A large alligator makes its home in the cave.
A huge alligator roams the area.
A huge alligator roams the area.
A giant alligator protects the nest here.

< 440h/440H 118v/130V Pos: standing >
You quickly scan the area.
A large alligator who is close by to your north.
A giant alligator who is close by to your north.

< 440h/440H 119v/130V Pos: standing >
An Underground Alligator Nest
Obvious exits: -N -S -W

< 440h/440H 121v/130V Pos: standing >
You quickly scan the area.
A large alligator who is close by to your north.
A large alligator who is close by to your north.
A huge alligator who is close by to your north.
A giant alligator who is close by to your north.
A vicious shark who is a brief walk away to your south.
A huge alligator who is close by to your west.
A huge alligator who is close by to your west.
A large alligator who is close by to your west.
A large alligator who is close by to your west.
A huge alligator who is close by to your west.
A huge alligator who is close by to your west.
A giant alligator who is close by to your west.

< 440h/440H 123v/130V Pos: standing >
An Underground Alligator Nest
Obvious exits: -S -W
A large alligator makes its home in the cave.
A large alligator makes its home in the cave.
A huge alligator roams the area.
A giant alligator protects the nest here.

< 440h/440H 128v/130V Pos: standing >
You quickly scan the area.
A vicious shark who is rather far off to your south.
A large alligator who is close by to your west.
A giant alligator who is close by to your west.

< 440h/440H 128v/130V Pos: standing >
An Underground Alligator Nest
Obvious exits: -E -S -U
A large alligator makes its home in the cave.
A giant alligator protects the nest here.

< 440h/440H 126v/130V Pos: standing >
You quickly scan the area.
A large alligator who is close by to your east.
A large alligator who is close by to your east.
A huge alligator who is close by to your east.
A giant alligator who is close by to your east.
A huge alligator who is close by to your south.
A huge alligator who is close by to your south.
A large alligator who is close by to your south.
A large alligator who is close by to your south.
A huge alligator who is close by to your south.
A huge alligator who is close by to your south.
A giant alligator who is close by to your south.

< 440h/440H 127v/130V Pos: standing >
An Opening in the Alligator Marsh
Obvious exits: -S -D

< 440h/440H 128v/130V Pos: standing >
Below The Swamp
Obvious exits: -N -S -U

< 440h/440H 126v/130V Pos: standing >
A Large, Slimy Cave
Obvious exits: -N -S
A huge alligator makes his home in the swamp.
A huge alligator makes his home in the swamp.

< 440h/440H 125v/130V Pos: standing >
Below a Mucky Pool
Obvious exits: -N -U
A suit of blood-red leather armor lies here.
A small pile of coins lies here.
A patrolling guard walks through the halls of the tower.(Red Aura)

< 440h/440H 125v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 440h/440H 125v/130V Pos: standing >
A Slimy Room Containing a Muck-Filled Pool
Obvious exits: -W -D
A vicious kuo-toan guard protects the pool.(Red Aura)

< 440h/440H 127v/130V Pos: standing >
A Side Hallway, On the Eastern Side
Obvious exits: -N -E -S -W

< 440h/440H 129v/130V Pos: standing >
A Dark Room, Filled With Rusty Weapons
Obvious exits: -N
A young swordsman practices his skills here.(Red Aura)
A young swordsman practices his skills here.(Red Aura)
A young swordsman practices his skills here.(Red Aura)

< 440h/440H 128v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 440h/440H 128v/130V Pos: standing >
A Side Hallway, On the Eastern Side
Obvious exits: -N -E -S -W

< 440h/440H 129v/130V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W

< 440h/440H 128v/130V Pos: standing >
A Poorly-Lit Hallway
Obvious exits: -N -E -S#

< 440h/440H 127v/130V Pos: standing >
The First Floor Guard Room
Obvious exits: -W
Flog, the troll guardian sits in his small room.(Red Aura)

< 440h/440H 128v/130V Pos: standing >
Alas, you cannot go that way. . . .

< 440h/440H 129v/130V Pos: standing >
You start chanting...

< 440h/440H 130v/130V Pos: standing >
You complete your spell...
Inside the Decaying Newhaven Armory
Obvious exits: -S -W#
The vampire of the Newhaven armorer is hard at work here.
The zombie of a young man is here assisting the armorer.

< 440h/440H 130v/130V Pos: standing >
Along the Ruins of Bliss Boulevard
Obvious exits: -N -E -W

< 440h/440H 129v/130V Pos: standing >
You start chanting...

< 440h/440H 129v/130V Pos: standing >
Casting: gate to ardgral **

< 440h/440H 129v/130V Pos: standing >
Casting: gate to ardgral *

< 440h/440H 129v/130V Pos: standing >
You complete your spell...
The winds of thought collect your dreams and then quickly condense into a swirling gateway.

< 440h/440H 129v/130V Pos: standing >
As you step into the gateway, there is a blinding flash of light!
You are ripped through a dark and star-filled void, pain sears through
Your body!  When you again open your eyes, you are elsewhere...
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W

< 437h/440H 129v/130V Pos: standing >
Pardon?

< 437h/440H 129v/130V Pos: standing >
You sit down and relax.

< 438h/440H 129v/130V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - clone form
               1 - imprisonment
               1 - gate to ardgral
( 9th circle)  4 - asphyxiate
               1 - dream travel
( 8th circle)  1 - fly
               2 - vanish
               1 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  3 - stunning visions
               3 - reflection
               1 - nightmare
( 5th circle)  2 - illusionary wall
               4 - boulder
( 4th circle)  3 - sleep
               1 - farsee
               5 - insects
( 3rd circle)  4 - blindness
               2 - mirror image
               3 - shadow monster
( 2nd circle)  5 - burning hands
               3 - dispel magic
               2 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               2 - phantom armor

And you are currently memorizing the following spells:
    3 seconds:  ( 8th) shadow shield
    5 seconds:  ( 5th) shadow travel
    7 seconds:  ( 5th) shadow travel
   10 seconds:  (10th) gate to ardgral

You can memorize no more spells.
You continue your study.

< 439h/440H 130v/130V Pos: sitting >
You start meditating...

< 439h/440H 130v/130V Pos: sitting >
Autosaving...

< 440h/440H 130v/130V Pos: sitting >
You have finished memorizing shadow shield.

< 440h/440H 130v/130V Pos: sitting >
You have finished memorizing shadow travel.

< 440h/440H 130v/130V Pos: sitting >
You have finished memorizing shadow travel.

< 440h/440H 130v/130V Pos: sitting >

< 440h/440H 130v/130V Pos: sitting >
You have finished memorizing gate to ardgral.
Your studies are complete.

< 440h/440H 130v/130V Pos: sitting >
You clamber to your feet.

< 440h/440H 130v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W

< 440h/440H 128v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W

< 440h/440H 126v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W

< 440h/440H 124v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
A large rift in the mist is here.

< 440h/440H 122v/130V Pos: standing >
You quickly scan the area.
You see nothing.

< 440h/440H 124v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W

< 440h/440H 123v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W

< 440h/440H 122v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W

< 440h/440H 120v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W

< 440h/440H 120v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W

< 440h/440H 118v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
A large rift in the mist is here.

< 440h/440H 117v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
A small rift in the mist is here.
A swirling gateway makes a tear in the mist.

< 440h/440H 116v/130V Pos: standing >

< 440h/440H 122v/130V Pos: standing >

< 440h/440H 130v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W

< 440h/440H 128v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W

< 440h/440H 126v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W

< 440h/440H 124v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W

< 440h/440H 122v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
A large crimson pool is here.

< 440h/440H 121v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W

< 440h/440H 120v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
A small rift in the mist is here.
A swirling gateway makes a tear in the mist.

< 440h/440H 118v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W

< 440h/440H 118v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W

< 440h/440H 116v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W

< 440h/440H 116v/130V Pos: standing >
Ard'gral the Quasi-Elemental Plane of Dreams
Obvious exits: -N -E -S -W
A small rift in the mist is here.
A swirling gateway makes a tear in the mist.

< 440h/440H 114v/130V Pos: standing >
As you step into the rift, there is a blinding flash of light!
You are ripped through a dark and star-filled void, pain sears through
Your body!  When you again open your eyes, you are elsewhere...
The Glowing Sphere
Obvious exits: -U
A shimmering portal is here.

< 440h/440H 116v/130V Pos: standing >
You start chanting...

< 440h/440H 124v/130V Pos: standing >
You complete your spell...
In a Dark Prison Cell
Obvious exits: -E#
A sinister prisoner is standing here looking you over.(Red Aura)
A convicted rapist is standing here, rubbing his phallus.

< 440h/440H 127v/130V Pos: standing >
You sit down and relax.

< 440h/440H 130v/130V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - clone form
               1 - imprisonment
               2 - gate to ardgral
( 9th circle)  4 - asphyxiate
               1 - dream travel
( 8th circle)  1 - fly
               1 - shadow shield
               2 - vanish
               1 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  3 - stunning visions
               3 - reflection
               1 - nightmare
( 5th circle)  2 - illusionary wall
               4 - boulder
               1 - shadow travel
( 4th circle)  3 - sleep
               1 - farsee
               5 - insects
( 3rd circle)  4 - blindness
               2 - mirror image
               3 - shadow monster
( 2nd circle)  5 - burning hands
               3 - dispel magic
               2 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               2 - phantom armor

And you are currently memorizing the following spells:
    2 seconds:  ( 5th) shadow travel

You can memorize no more spells.
You continue your study.

< 440h/440H 130v/130V Pos: sitting >
You start meditating...

< 440h/440H 130v/130V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.

< 440h/440H 130v/130V Pos: sitting >
You clamber to your feet.

< 440h/440H 130v/130V Pos: standing >
You feel like a potion could do you good once again.

< 440h/440H 130v/130V Pos: standing >

< 440h/440H 130v/130V Pos: standing >

< 440h/440H 130v/130V Pos: standing >

< 440h/440H 130v/130V Pos: standing >

< 440h/440H 130v/130V Pos: standing >
You start chanting...

< 440h/440H 130v/130V Pos: standing >
Casting: dream travel **

< 440h/440H 130v/130V Pos: standing >
Casting: dream travel *

< 440h/440H 130v/130V Pos: standing >
You complete your spell...
You drift into the world of dreams...
Try opening your eyes first.

< 440h/440H 130v/130V Pos: standing >
You are awakened by a half-elf bard.

< 440h/440H 130v/130V Pos: standing >
You are already awake...

< 440h/440H 130v/130V Pos: standing >
You tense up and become more alert.

< 440h/440H 130v/130V Pos: standing >
You stop following a half-elf bard.
You now follow a half-elf bard.

< 440h/440H 130v/130V Pos: standing >

< 440h/440H 130v/130V Pos: standing >
 
 *****  
 *^@**  
 **M**  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.

< 440h/440H 130v/130V Pos: standing >
You follow a half-elf bard.

 
 *****  
 ^*@**  
 *M***  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.

< 440h/440H 128v/130V Pos: standing >
You follow a half-elf bard.

 
 ^****  
 *M@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.

< 440h/440H 126v/130V Pos: standing >
You follow a half-elf bard.

 
 *^***  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.
A gnomish grenadier walks through the area, looking towards the horizon.(Gold Aura)

< 440h/440H 124v/130V Pos: standing >
You follow a half-elf bard.

 
 **^**  
 **@M*  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.

< 440h/440H 122v/130V Pos: standing >
You follow a half-elf bard.

A Dark Trail
Obvious exits: -N -S
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.

< 440h/440H 121v/130V Pos: standing >
You follow a half-elf bard.

A Bend In The Dark Trail
Obvious exits: -E -S
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.

< 440h/440H 119v/130V Pos: standing >
You follow a half-elf bard.

A Dark Trail, Approaching The Tower
Obvious exits: -N -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.

< 440h/440H 118v/130V Pos: standing >
You follow a half-elf bard.

The Gates To A Dark And Gloomy Tower
Obvious exits: -N -S
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.

< 440h/440H 116v/130V Pos: standing >
You follow a half-elf bard.

A Poorly-Lit Hallway
Obvious exits: -N -E -S
The corpse of a patrolling guard is lying here.
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.

< 440h/440H 115v/130V Pos: standing >
You follow a half-elf bard.

An Intersection of Hallways
Obvious exits: -N -E -S -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.

< 440h/440H 119v/130V Pos: standing >
You follow a half-elf bard.

A Side Hallway, On the Eastern Side
Obvious exits: -N -E -S -W
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.

< 440h/440H 118v/130V Pos: standing >
You follow a half-elf bard.

A Slimy Room Containing a Muck-Filled Pool
Obvious exits: -W -D
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.
A vicious kuo-toan guard protects the pool.(Red Aura)

< 440h/440H 118v/130V Pos: standing >
You follow a half-elf bard.

Below a Mucky Pool
Obvious exits: -N -U
A suit of blood-red leather armor lies here.
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.

< 440h/440H 118v/130V Pos: standing >
You follow a half-elf bard.

A Slimy Room Containing a Muck-Filled Pool
Obvious exits: -W -D
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.
A vicious kuo-toan guard protects the pool.(Red Aura)

< 440h/440H 121v/130V Pos: standing >
You feel the swirling shadows around your body dissipate.
A half-elf bard's body appears to recover from the affects of the potion.

< 440h/440H 125v/130V Pos: standing >
You follow a half-elf bard.

Below a Mucky Pool
Obvious exits: -N -U
A suit of blood-red leather armor lies here.
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.

< 440h/440H 129v/130V Pos: standing >
You follow a half-elf bard.

A Slimy Room Containing a Muck-Filled Pool
Obvious exits: -W -D
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.
A vicious kuo-toan guard protects the pool.(Red Aura)

< 440h/440H 128v/130V Pos: standing >
You follow a half-elf bard.

Below a Mucky Pool
Obvious exits: -N -U
A suit of blood-red leather armor lies here.
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.

< 440h/440H 128v/130V Pos: standing >
You follow a half-elf bard.

A Large, Slimy Cave
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
[2] The corpse of a huge alligator is lying here.
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
A globe of darkness floats near a half-elf bard's head.
*The wraith of a baboon stands here. (minion) (Red Aura)
*The wraith of a baboon stands here. (minion) (Red Aura)
*The wraith of a baboon stands here. (minion) (Red Aura)
A Githzerai (medium) stands, floating here.(Red Aura)

< 440h/440H 128v/130V Pos: standing >
A half-elf bard snaps into visibility.
A half-elf bard places a sleek adamantium dagger named 'Blight' [poor] in the back of a Githzerai, resulting in some strange noises and some blood.
A half-elf bard places a betrayers blade [superior] in the back of a Githzerai, resulting in some strange noises and some blood.
The wraith of a baboon suddenly attacks a half-elf bard!
The wraith of a baboon snaps into visibility.

< 440h/440H 128v/130V Pos: standing >
A half-elf bard snaps into visibility.
A Githzerai attacks a half-elf bard. [0 hits]
You start chanting...
You snap into visibility.

< 440h/440H 130v/130V Pos: standing >
Casting: asphyxiate 
The wraith of a baboon suddenly attacks a half-elf bard!
The wraith of a baboon snaps into visibility.

< 440h/440H 130v/130V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Githzerai, close around his neck and begin to squeeze!
[Damage: 74 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
The wraith of a baboon suddenly attacks a half-elf bard!
The wraith of a baboon snaps into visibility.

< 440h/440H 130v/130V Pos: standing >
[Damage: 32 ] Your illusionary hands choke the life out of a Githzerai, who falls over dead and lifeless.
A Githzerai's cracked adamantium quarterstaff from Pit of Dragons was completely destroyed by the massive blow!
A Githzerai's hardened rubber amulet from Vella's Bordello was completely destroyed by the massive blow!
A Githzerai's humming stone veil from Caves of Mt. Skelenak was completely destroyed by the massive blow!
The wraith of a baboon stops following a Githzerai.
The wraith of a baboon stops following a Githzerai.
The wraith of a baboon stops following a Githzerai.
A Githzerai is dead! R.I.P.
You receive your share of experience.