<worn as a badge> an emblem of Shanatar royalty (magic) [89%]
<worn on head> the helmet of agony (magic) (humming)
<worn on eyes> a foggy visor [superior]
<worn in ear> a sparkling ruby earring [superior] (magic)
<worn in ear> a glowing jade earring (glowing)
<worn on face> a white hot mask of living flame (glowing)
<worn around neck> the necklace of the icecrag royalty [poor] (magic)
<worn around neck> a psionicist locket of power [poor] (magic) (glowing)
<worn on body> some robes of the arch-magi of regeneration (magic) (glowing) [88%]
<worn about body> the cloak of woven time (magic) (glowing)
<worn on back> a rough, deep-blue backpack
<worn on tail> some mithril ringlets (magic)
<worn as quiver> an embroidered illithid-hide backsheath of regeneration (magic) [62%]
<worn about waist> a belt of fresh blood [superior] [71%]
<worn on belt buckle>a flaming ruby belt buckle from Abandoned Elven Homestead
<attached to belt> a midnight blue tome with silver bindings (glowing)
<worn on arms> some glowing sleeves made of devil skin (magic) (glowing) [83%]
<held as shield> a small shield of bluestone wreathed in flames (glowing) [83%]
<worn around wrist> a golden wristband with obsidian spikes [74%]
<worn around wrist> the bracelet of emeralds of regeneration
<worn on hands> the cubes of protection of endurance (humming)
<worn on finger> a yellow ring of chrysoberyl (magic)
<worn on finger> ring of the past [poor] (magic) (glowing)
<held> a shriveled and rotting human head [superior]
<worn on legs> some black leather pants glowing with faerie fire (magic) (glowing)
<worn on feet> a pair of clawed demon-hide moccasins
^^.+......^..
^^^+..@......
^^.+.........
..^+...^.....
..+.......^
.+.......
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 512h/512H 132v/207V Pos: standing >
+..M.M.++
^+.........
..+..........
^.+......^...
^^+...@.....^
^.+..........
.^+...^......
.+.......^.
+........
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 512h/512H 131v/207V Pos: standing >
..M.M.++M
+..........
.+...........
.+......^....
^+....@....^.
.+...........
^+...^.......
+.......^..
.........
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 512h/512H 130v/207V Pos: standing >
.M.M.++M+
...........
+............
+......^.....
+.....@...^..
+............
+...^........
.......^...
.........
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 512h/512H 128v/207V Pos: standing >
M.M.++M++
...........
.............
......^......
......@..^...
.............
...^.........
......^....
.........
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 512h/512H 127v/207V Pos: standing >
.M.++M+++
...........
.............
.....^.......
......@.^....
.............
..^..........
.....^.....
.........
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 512h/512H 126v/207V Pos: standing >
M.+++M+++
...........
.............
....^........
......@^.....
.............
.^...........
....^......
.........
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 512h/512H 125v/207V Pos: standing >
.+++M++++
...........
.............
...^.........
......@......
.............
^............
...^.......
.........
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
< 512h/512H 124v/207V Pos: standing >
+++M+++++
..........M
.............
..^.........M
.....^@.....*
............*
............*
..^.......*
........*
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 512h/512H 123v/207V Pos: standing >
++M+++++M
.........M.
.............
.^.........M*
....^.@....**
...........**
...........**
.^.......**
.......**
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 512h/512H 122v/207V Pos: standing >
+M+++++M+
........M..
.............
^.........M**
...^..@...***
..........***
..........**^
^.......**^
......***
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 512h/512H 120v/207V Pos: standing >
M+++++M++
.......M...
............*
.........M***
..^...@..***^
.........***^
.........**^^
.......**^^
.....***^
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 512h/512H 119v/207V Pos: standing >
M++++M++M
......M....
...........**
........M***M
.^....@.***^^
........***^M
........**^^M
......**^^M
....***^M
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 512h/512H 118v/207V Pos: standing >
++++M++M+
.....M....*
..........**^
.......M***M^
^.....@***^^^
.......***^MM
.......**^^MM
.....**^^MM
...***^MM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 512h/512H 117v/207V Pos: standing >
..M**
..@**
..***
The Twisted Woods
Obvious exits: -N -E -S -W
< 512h/512H 116v/207V Pos: standing >
.M***
.*@*^
.***m
The Twisted Woods
Obvious exits: -N -E -S -W
< 512h/512H 115v/207V Pos: standing >
M***M
**@^^
***mM
The Twisted Woods
Obvious exits: -N -E -S -W
< 512h/512H 114v/207V Pos: standing >
...**
M*@*M
***^^
The Twisted Woods
Obvious exits: -N -E -S -W
< 512h/512H 113v/207V Pos: standing >
..**^
**@M^
**^^^
The Twisted Woods
Obvious exits: -N -E -S -W
< 512h/512H 111v/207V Pos: standing >
.......^^
M+++M+++^MM
.M....*^^MMMM
.....**^MMM^^
..M***@^MMM^^
..***^^^MM^^.
..***mMMM^^..
.**^^MM^^..
*^^MM^^..
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
A huge boar charges through here, squeeling viciously.(Red Aura)
< 512h/512H 110v/207V Pos: standing >
......^^M
+++M+++^MMM
M....*^^MMMM^
....**^MMM^^^
.M***M@MMM^^.
.***^^^MM^^..
.***mMMM^^...
**^^MM^^...
^^MM^^...
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
< 512h/512H 109v/207V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 512h/512H 110v/207V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 512h/512H 111v/207V Pos: standing >
......^^^
.......^^MM
M+++M+++^MMMM
M....*^^MMMM^
....**@MMM^^^
.M***M^MMM^^.
.***^^^MM^^..
***^MMM^^..
*^^MM^^..
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
< 512h/512H 110v/207V Pos: standing >
......^^^
.......^^^M
........^^MMM
M+++M+++^MMMM
M....*@^MMMM^
....**^MMM^^^
.M***M^MMM^^.
***^^^MM^^.
**^MMM^^.
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W
< 512h/512H 109v/207V Pos: standing >
......***
.......^^^M
........^^^MM
........^^MMM
M++++M@+^MMMM
.M...*^^MMMM^
....**^MMM^^^
M***M^MMM^^
**^^^MM^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 512h/512H 112v/207V Pos: standing >
.....***^
......^^^MM
.......^^^MM^
.......^^MMM^
++++M+@^MMMM^
M...*^^MMMM^^
...**^MMM^^^.
***M^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 512h/512H 112v/207V Pos: standing >
Looks like an exit.
You extend your sights eastward.
.....***^
......^^^MM
.......^^^MM^
.......^^MMM^
++++M+@^MMMM^
M...*^^MMMM^^
...**^MMM^^^.
***M^MMM^^.
*^^^MM^^.
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.(Gold Aura)
One of the few mages in the Woodseer guard helps keep watch here.(Gold Aura)
< 512h/512H 114v/207V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.(Gold Aura)
One of the few mages in the Woodseer guard helps keep watch here.(Gold Aura)
< 512h/512H 116v/207V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 512h/512H 115v/207V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 512h/512H 115v/207V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 512h/512H 114v/207V Pos: standing >
You quickly scan the area.
A minotaur mercenary wizard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
The burly guardian who is not far off above you.
A halfling guard who is not far off above you.
The smiling cleric who is a brief walk away below you.
The scarred mage who is a brief walk away below you.
< 512h/512H 116v/207V Pos: standing >
You quickly scan the area.
A minotaur mercenary wizard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
A minotaur mercenary guard who is not far off above you.
The burly guardian who is not far off above you.
A halfling guard who is not far off above you.
The smiling cleric who is a brief walk away below you.
The scarred mage who is a brief walk away below you.
< 512h/512H 117v/207V Pos: standing >
You get a slab of beef from a bottomless bag of the illithids.
< 512h/512H 120v/207V Pos: standing >
You eat the slab of beef.
< 512h/512H 121v/207V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 512h/512H 121v/207V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)
< 512h/512H 121v/207V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
A young duck searches for food here.
A merchant wanders aimlessly.(Gold Aura)
< 512h/512H 121v/207V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
A tiny hummingbird zips by, sucking nectar from the flowers.
A brown duck calmly protects her babies.
< 512h/512H 121v/207V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W
A halfling guard patrols the streets keeping the peace.(Gold Aura)
< 512h/512H 121v/207V Pos: standing >
You quickly scan the area.
A tiny humming bird who is close by to your east.
A brown duck who is close by to your east.
A young duck who is not far off to your east.
The wandering merchant who is not far off to your east.
A minotaur mercenary wizard who is a brief walk away to your east.
A minotaur mercenary guard who is a brief walk away to your east.
A minotaur mercenary guard who is a brief walk away to your east.
A minotaur mercenary guard who is a brief walk away to your east.
The burly guardian who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
Buzzle who is close by to your south.
A fuzzy duckling who is close by to your west.
A Halfling who is a brief walk away to your west.
The young adventurer who is rather far off to your west.
A halfling guard who is in the distance to your west.
A halfling guard who is in the distance to your west.
A halfling guard who is in the distance to your west.
An ugly frog who is in the distance to your west.
< 512h/512H 124v/207V Pos: standing >
A doorway leads into a large building.
You extend your sights southward.
Buzzle's Supplies and Fine Goods
Obvious exits: -N
Buzzle, the merchant, stands here selling goods.(Gold Aura)
< 512h/512H 128v/207V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A fuzzy white duckling wanders here searching for food.
< 512h/512H 129v/207V Pos: standing >
A Wide Entrance to a Large Park
Obvious exits: -N -S -W
[5] A small bandage rests upon the ground here.
A large stone warhammer has been dropped here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
< 512h/512H 133v/207V Pos: standing >
A Wide Entrance to a Large Park
Obvious exits: -N -E -S
A dented clay ringmail lies here on the ground.
A steel dagger has been tossed aside here.
[2] A large wooden torch has been discarded here.
A large two-handed sword has been left here.
[5] A small bandage rests upon the ground here.
A two-handed sword, nearly six feet in length, lies here.
< 512h/512H 145v/207V Pos: standing >
Flowers line a cobblestone road.
You extend your sights southward.
Petalrich Lane
Obvious exits: -N -E -S -W
A fuzzy white duckling wanders here searching for food.
< 512h/512H 147v/207V Pos: standing >
Alas, you cannot go that way. . . .
< 512h/512H 155v/207V Pos: standing >
Flowers line a cobblestone road.
You extend your sights southward.
Petalrich Lane
Obvious exits: -N -E -S -W
A fuzzy white duckling wanders here searching for food.
< 512h/512H 158v/207V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your north.
The happy woman who is close by to your north.
A box turtle who is close by to your north.
A halfling child who is close by to your north.
The happy woman who is not far off to your north.
A blood hawk who is not far off to your north.
A fuzzy duckling who is not far off to your north.
A salamander who is not far off to your north.
A fuzzy duckling who is not far off to your north.
A giant bee who is not far off to your north.
A fuzzy duckling who is close by to your south.
Clora who is not far off to your south.
< 512h/512H 162v/207V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A fuzzy white duckling wanders here searching for food.
< 512h/512H 169v/207V Pos: standing >
A fuzzy duckling leaves south.
You quickly scan the area.
A fuzzy duckling who is not far off to your north.
The happy woman who is not far off to your north.
A box turtle who is not far off to your north.
A halfling child who is not far off to your north.
The happy woman who is a brief walk away to your north.
A blood hawk who is a brief walk away to your north.
A fuzzy duckling who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A fuzzy duckling who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A halfling guard who is not far off to your east.
A tiny humming bird who is a brief walk away to your east.
A young duck who is rather far off to your east.
The wandering merchant who is rather far off to your east.
A minotaur mercenary wizard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
A minotaur mercenary guard who is in the distance to your east.
The burly guardian who is in the distance to your east.
A halfling guard who is in the distance to your east.
A fuzzy duckling who is close by to your south.
Clora who is close by to your south.
A Halfling who is close by to your west.
The young adventurer who is not far off to your west.
A halfling guard who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
An ugly frog who is a brief walk away to your west.
A halfling guard who is rather far off to your west.
An ugly frog who is rather far off to your west.
The Woodseer Quartermaster who is rather far off to your west.
A halfling child who is in the distance to your west.
< 512h/512H 171v/207V Pos: standing >
A Wide Entrance to a Large Park
Obvious exits: -N -E -S
A dented clay ringmail lies here on the ground.
A steel dagger has been tossed aside here.
[2] A large wooden torch has been discarded here.
A large two-handed sword has been left here.
[5] A small bandage rests upon the ground here.
A two-handed sword, nearly six feet in length, lies here.
< 512h/512H 171v/207V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
< 512h/512H 178v/207V Pos: standing >
Petalrich Lane continues.
You extend your sights westward.
Petalrich Lane
Obvious exits: -N -E -S# -W
Puddles of fresh blood cover the ground.
A Halfling (small) Legionary of The Empire sits resting.(Gold Aura)
< 512h/512H 179v/207V Pos: standing >
A Wide Entrance to a Large Park
Obvious exits: -N -E -S
A dented clay ringmail lies here on the ground.
A steel dagger has been tossed aside here.
[2] A large wooden torch has been discarded here.
A large two-handed sword has been left here.
[5] A small bandage rests upon the ground here.
A two-handed sword, nearly six feet in length, lies here.
< 512h/512H 180v/207V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
< 512h/512H 198v/207V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
Puddles of fresh blood cover the ground.
A Halfling (small) Legionary of The Empire sits resting.(Gold Aura)
< 512h/512H 199v/207V Pos: standing >
You start chanting...
You snap into visibility.
< 512h/512H 200v/207V Pos: standing >
You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Halfling, close around his neck and begin to squeeze!
[Damage: 43 ] Your illusionary hands choke the life out of a Halfling, who falls over dead and lifeless.
A Halfling is dead! R.I.P.
You receive your share of experience.