The death of [25 Rogue] Aphin (Halfling)

in The 'Mighty Anvil'

from the perspective of [51 Dark Dreamer] Snope Nameless (Kobold)

<worn as a badge>    a craftsman's pin of Dweefniggle's workshop of dexterity
<worn on head>       a golden crown set with diamonds (magic)
<worn on eyes>       goggles of the tinkerer (glowing)
<worn in ear>        a greenstone earring
<worn in ear>        the earring of the gods [89%]
<worn on face>       a salamander scale mask [89%]
<worn around neck>   an unearthly marble medallion from The City of Winterhaven
<worn around neck>   a mermaid scale necklace (magic)
<worn on body>       the robe of sorcery [78%]
<worn about body>    the cloak of the demon kings (magic) (glowing)
<worn on back>       leather alchemist sack
<worn as quiver>     a fringed quiver of damage (illuminating)
<worn about waist>   an elven priestess sash [superior] (magic) [61%]
<worn on belt buckle>a severed illithid tentacle
<worn on arms>       razorsharp sleeves of white-dragon scalemail of agility
<held as shield>     a dwarven-made flesh shield
<worn around wrist>  a bracelet of twisted roots [poor] (glowing)
<worn around wrist>  an orc-skin wrist protector
<worn on hands>      some dragonscale gloves of precision (magic)
<worn on finger>     a ring of the Neogi Lords [superior] (glowing)
<worn on finger>     the ring of illusions (magic)
<primary weapon>     the silvery staff of the githyanki arch-mage [poor]
<worn on legs>       the leggings of ripping of charisma
<worn on feet>       a pair of clawed demon-hide moccasins

 MMM^***..^M^.  
  M^**^*.D^.M^  
   *******...   
    *MM**^**    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 480h/480H 33v/120V Pos: standing >
 
 **^.^  
 **@..  
 *^*.D  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 480h/480H 32v/120V Pos: standing >
 
 ***..  
 *^@.D  
 *****  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 480h/480H 32v/120V Pos: standing >
 
   M^..M^...    
  MM^*..M^...   
 MM^**^.^MM...  
 MM^***..^M^..  
 M^**^*@D^.M^.  
  *******....M  
   *M+**^**.^.  
    ^M+++++++   
   *M+*^*.**    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 480h/480H 30v/120V Pos: standing >
Looks like an exit.
You extend your sights eastward.
 
   ^..M^....    
  M^*..M^....   
 M^**^.^MM....  
 M^***..^M^...  
 ^**^*@D^.M^..  
 *******....M.  
  *M+**^**.^.^  
   ^M++++++++   
   M+*^*.***    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A black dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
A gothic man wielding a shadow blade leers at you as he passes by.(Red Aura)

< 480h/480H 30v/120V Pos: standing >
 
 ^*.D^  
 **@*.  
 +**^*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 480h/480H 29v/120V Pos: standing >
 
 ****.  
 M*@^*  
 M++++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 480h/480H 28v/120V Pos: standing >
 
   ^***..^M^    
  ^**^*.D^.M^   
  *******....M  
   *MM**^**.^.  
    ^M+@++++++  
   *M+*^*.****  
  M^******..M.  
  MM^***^..^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 480h/480H 27v/120V Pos: standing >
 
   **^*.D^.M    
  *******....   
   *MM**^**.^.  
    ^M++++++++  
   *M+*@*.****  
  M^******..M.  
 MMM^***^..^MM  
  MMM*^*..^M^   
   M^^**..^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 480h/480H 26v/120V Pos: standing >
 
 ^M+++  
 M+@^*  
 *****  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 480h/480H 26v/120V Pos: standing >
 
   M^**^*.D^    
    *******..   
     *M+**^**.  
      ^M++++++  
     *M@*^*.**  
    M^******..  
  MMMM^***^..^  
  MMMMM*^*..^   
   MMM^^**..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 480h/480H 24v/120V Pos: standing >

< 480h/480H 25v/120V Pos: standing >
 
 *M+*^  
 ^*@**  
 M^***  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 480h/480H 24v/120V Pos: standing >
 
  *M+*  
 M^@**  
 MM^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 480h/480H 23v/120V Pos: standing >
You sit down and relax.

< 480h/480H 24v/120V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - titan
(10th circle)  1 - clone form
               1 - delirium
               1 - imprisonment
               1 - gate to ardgral
( 9th circle)  4 - asphyxiate
               1 - dream travel
( 8th circle)  1 - mask
               2 - shadow shield
               1 - vanish
               1 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  2 - stunning visions
               3 - reflection
               2 - nightmare
( 5th circle)  2 - illusionary wall
               4 - boulder
               1 - shadow travel
( 4th circle)  4 - sleep
               1 - farsee
               1 - levitate
               3 - insects
( 3rd circle)  3 - blindness
               3 - mirror image
               4 - shadow monster
( 2nd circle)  7 - burning hands
               2 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    3 seconds:  ( 5th) shadow travel

You can memorize no more spells.
You continue your study.

< 480h/480H 25v/120V Pos: sitting >

< 480h/480H 31v/120V Pos: sitting >
You start meditating...

< 480h/480H 34v/120V Pos: sitting >
The snow's coming down pretty fast now.

< 480h/480H 36v/120V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.

< 480h/480H 38v/120V Pos: sitting >

< 480h/480H 46v/120V Pos: sitting >

< 480h/480H 47v/120V Pos: sitting >
You clamber to your feet.

< 480h/480H 51v/120V Pos: standing >
 
  *M+*  
 M^@**  
 MM^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 480h/480H 52v/120V Pos: standing >

< 480h/480H 58v/120V Pos: standing >
 
  *M+*  
 M^@**  
 MM^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 480h/480H 59v/120V Pos: standing >
Pardon?

< 480h/480H 61v/120V Pos: standing >

< 480h/480H 63v/120V Pos: standing >
You appear to be Reptile and is in excellent condition.
He's small in size.
He is in the front rank.
He seems to waver slightly.
His body appears to be covered with swirling shadows!


< 480h/480H 65v/120V Pos: standing >

< 480h/480H 66v/120V Pos: standing >
 
  *M+*  
 M^@**  
 MM^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 480h/480H 76v/120V Pos: standing >
You appear to be Reptile and is in excellent condition.
He's small in size.
He is in the front rank.
He seems to waver slightly.
His body appears to be covered with swirling shadows!


< 480h/480H 79v/120V Pos: standing >
Looks like an exit.
You extend your sights northward.
 
    M^**^*.^    
     *******.   
      *M+**^**  
       ^M+++++  
      *M+*^*.*  
     M^@*****.  
   MMMM^***^..  
  MMMMMM*^*..   
   MMMM^^**.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A magical redbird is here, singing prettily.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 480h/480H 79v/120V Pos: standing >

< 480h/480H 80v/120V Pos: standing >
 
    M^**^*.^    
     *******.   
      *M+**^**  
       ^M+++++  
      *@+*^*.*  
     M^******.  
   MMMM^***^..  
  MMMMMM*^*..   
   MMMM^^**.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A magical redbird is here, singing prettily.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 480h/480H 84v/120V Pos: standing >

< 480h/480H 86v/120V Pos: standing >
Outside the Southern City Gates
Obvious exits: -N# -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 480h/480H 96v/120V Pos: standing >
Ok.

< 480h/480H 96v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -S

< 480h/480H 95v/120V Pos: standing >
Outside the Southern City Gates
Obvious exits: -N -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 480h/480H 97v/120V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 480h/480H 96v/120V Pos: standing >
The Southern Keats Intersection
Obvious exits: -N -E -S -U

< 480h/480H 96v/120V Pos: standing >
Pardon?

< 480h/480H 97v/120V Pos: standing >
You quickly scan the area.
A homeless child who is close by to your north.
A slutty whore who is close by to your north.
A stray cat who is in the distance to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian thief-hunter who is not far off to your east.
A street sweeper who is not far off to your east.
A stray cat who is a brief walk away to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 480h/480H 100v/120V Pos: standing >
Keats Street
Obvious exits: -N -S
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.

< 480h/480H 101v/120V Pos: standing >
You quickly scan the area.
A stray cat who is rather far off to your north.
A large rat who is in the distance to your north.

< 480h/480H 102v/120V Pos: standing >
Pardon?

< 480h/480H 105v/120V Pos: standing >
You start chanting...

< 480h/480H 117v/120V Pos: standing >
Casting: clone form *

< 480h/480H 119v/120V Pos: standing >
Casting: clone form 

< 480h/480H 120v/120V Pos: standing >
You complete your spell...
You blur and take on the form of a homeless child!

< 480h/480H 120v/120V Pos: standing >

< 480h/480H 120v/120V Pos: standing >
Keats Street
Obvious exits: -N -S -W

< 480h/480H 119v/120V Pos: standing >
Pardon?

< 480h/480H 119v/120V Pos: standing >
The road continues north.
You extend your sights northward.
Keats Street
Obvious exits: -N -E -S

< 480h/480H 119v/120V Pos: standing >
You quickly scan the area.
A stray cat who is a brief walk away to your north.
A tharnadian thief-hunter who is rather far off to your north.
A large rat who is rather far off to your north.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
A shady mercenary who is close by to your west.
A street sweeper who is not far off to your west.
The shady youth who is not far off to your west.

< 480h/480H 119v/120V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 480h/480H 118v/120V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A large rat who is a brief walk away to your north.
A human merchant who is not far off to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.

< 480h/480H 118v/120V Pos: standing >
The great bazaar opens to the east.
You extend your sights eastward.
The Great Bazaar
Obvious exits: -N -E -S -W

< 480h/480H 120v/120V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 480h/480H 119v/120V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
A large rat who is not far off to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A street sweeper who is close by to your west.
A militia guard who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A stray cat who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
A large rat who is a brief walk away to your west.
A stray cat who is a brief walk away to your west.
A militia guard who is rather far off to your west.
The doctor who is in the distance to your west.

< 480h/480H 119v/120V Pos: standing >
The great fountain of Tharnadia lies west.
You extend your sights westward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 480h/480H 119v/120V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 480h/480H 118v/120V Pos: standing >
The door is open.
A heavy oak door hangs from its hinges.
You extend your sights southward.
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 480h/480H 118v/120V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 480h/480H 118v/120V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 480h/480H 119v/120V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 480h/480H 119v/120V Pos: standing >
A militia guard leaves west.
You quickly scan the area.
A Grey Elf who is close by to your north.
A Halfling who is close by to your north.
Jodnan who is close by to your north.
A stray cat who is close by to your east.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
A large rat who is not far off to your west.
A stray cat who is not far off to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 480h/480H 119v/120V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your north.
A Halfling who is close by to your north.
Jodnan who is close by to your north.
A stray cat who is close by to your east.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
A large rat who is not far off to your west.
A stray cat who is not far off to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A tharnadian thief-hunter who is a brief walk away to your west.

< 480h/480H 119v/120V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your north.
A Halfling who is close by to your north.
Jodnan who is close by to your north.
A stray cat who is close by to your east.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
A large rat who is not far off to your west.
A stray cat who is not far off to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 480h/480H 119v/120V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 480h/480H 118v/120V Pos: standing >
Pardon?

< 480h/480H 120v/120V Pos: standing >
The door is open.
A heavy oak door hangs from its hinges.
You extend your sights northward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 480h/480H 120v/120V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 480h/480H 119v/120V Pos: standing >
You see nothing special...

< 480h/480H 119v/120V Pos: standing >
Looks like an exit.
You extend your sights northward.
The 'Mighty Anvil'
Obvious exits: -S -W -U
A Grey Elf (medium) Get em' kid! stands in mid-air here.(Gold Aura)
A Halfling (small) stands, floating here.
Jodnan, the blacksmith stands here working his metals.(Gold Aura)

< 480h/480H 119v/120V Pos: standing >
The 'Mighty Anvil'
Obvious exits: -S -W -U
A Grey Elf (medium) Get em' kid! stands in mid-air here.(Gold Aura)
A Halfling (small) stands, floating here.
Jodnan, the blacksmith stands here working his metals.(Gold Aura)

< 480h/480H 118v/120V Pos: standing >
You start chanting...
You snap into visibility.

< 480h/480H 120v/120V Pos: standing >
Casting: asphyxiate 

< 480h/480H 120v/120V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Halfling, close around his neck and begin to squeeze!
[Damage: 46 ] You smirk as a pair of ghostly hands tighten around a Halfling's throat!
A Halfling's some azurian hide sleeves was damaged from the massive blow!

< 480h/480H 120v/120V Pos: standing >
[Damage: 50 ] You smirk as a pair of ghostly hands tighten around a Halfling's throat!

< 480h/480H 120v/120V Pos: standing >
[Damage: 49 ] You smirk as a pair of ghostly hands tighten around a Halfling's throat!

< 480h/480H 120v/120V Pos: standing >
You start chanting...
A Halfling attempts to flee.
A Halfling floats up.
A Grey Elf floats up.

< 480h/480H 120v/120V Pos: standing >
A Halfling floats in from above.
A Grey Elf floats in from above.

< 480h/480H 120v/120V Pos: standing >
Casting: asphyxiate 

< 480h/480H 120v/120V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Halfling, close around his neck and begin to squeeze!
[Damage: 45 ] You smirk as a pair of ghostly hands tighten around a Halfling's throat!

< 480h/480H 120v/120V Pos: standing >
[Damage: 48 ] You smirk as a pair of ghostly hands tighten around a Halfling's throat!
A Halfling leaves west.
A Grey Elf leaves west.

< 480h/480H 120v/120V Pos: standing >
[Damage: 35 ] Your illusionary hands choke the life out of a Halfling, who falls over dead and lifeless.
You receive your share of experience.