<worn as a badge> a royal badge of Arcium of damage (illuminating)
<worn on head> the diamond crown of Winduin of dexterity (glowing)
<worn on eyes> a pair of goggles of faerie sight of charisma (magic)
<worn in ear> an anti-matter earring of regeneration [28%]
<worn in ear> a tiny orb of obsidian (magic)
<worn on face> the mask of Avernus [poor] (magic) (glowing)
<worn around neck> a pendant of fire
<worn around neck> a goblin unholy symbol [superior] (magic) (glowing)
<worn on body> a glittering chestplate (magic) (glowing) (humming)
<worn about body> the cloak of shadow dragons [poor]
<worn as quiver> a pantherhide quiver [poor] (magic) (glowing) [88%]
<worn about waist> the threads of astral projection [superior] (glowing)
<worn on belt buckle>an ankylosaur tail club [superior] (magic) (glowing) [86%]
<attached to belt> a disguise kit
<worn on arms> lengths of pure eldrich fire [poor] (magic) (glowing)
<worn around wrist> an elven bracelet of precision of dexterity (magic) [86%]
<worn around wrist> a bracelet of purple mist [superior]
<worn on hands> a pair of silverish githyanki gauntlets [superior] (magic)
<worn on finger> a glowing black ring [superior]
<worn on finger> a thick black ring (magic) (glowing)
<primary weapon> a serrated mithril longsword called 'griefmaker' [superior] (magic)
<secondary weapon> the ice dagger of Sevenoaks (magic)
<worn on legs> a pair of vapor leggings of dexterity
<worn on feet> a pair of black boots (magic) [85%]
A box turtle enters from the west.
< 520h/520H 179v/180V Pos: standing >
< 520h/520H 179v/180V Pos: standing >
You are carrying: (7/14)
a slab of beef
a bright axe [superior]
some muddy boots [poor]
the magical severed leg of a deep crawler [superior] (magic)
a bottomless bag of the illithids (magic)
the blade of pain [poor] (magic)
some silken red sleeves [poor] (magic) (illuminating)
< 520h/520H 179v/180V Pos: standing >
A halfling guard enters from the north.
< 520h/520H 179v/180V Pos: standing >
A halfling guard suddenly attacks YOU!
A halfling guard misses you.
< 520h/520H 179v/180V Pos: standing >
< T: Elsaif TP: sta TC:excellent E: halfling sta EP: excellent >
A box turtle leaves south.
< 520h/520H 179v/180V Pos: standing >
< T: Elsaif TP: sta TC:excellent E: halfling sta EP: excellent >
PooF! You perform an evasive maneouver, quickling darting into the shadows!
< 520h/520H 179v/180V Pos: standing >
<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -S -W
A stern woodcarver focuses on his work.(Gold Aura)
A fuzzy white duckling wanders here searching for food.
A lieutenant of the Woodseer guard keeps a careful watch.(Gold Aura)
< 520h/520H 178v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 520h/520H 178v/180V Pos: standing >
<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -S -W
< 520h/520H 178v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 520h/520H 178v/180V Pos: standing >
Alas, you cannot go that way. . . .
< 520h/520H 179v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 520h/520H 179v/180V Pos: standing >
<map>
Zone: Woodseer.
Room: Intersection of Lakeside Path and Fernwalk Lane
</map>
Intersection of Lakeside Path and Fernwalk Lane
Obvious exits: -E -S -W -D
The corpse of weth is lying here.
< 520h/520H 179v/180V Pos: standing >
Autosaving...
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 520h/520H 179v/180V Pos: standing >
<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -E -S -W
< 520h/520H 178v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 520h/520H 178v/180V Pos: standing >
An open doorway leads into a cottage of bocote wood.
You extend your sights southward.
A Small Cottage of Bocote
Obvious exits: -N
< 520h/520H 180v/180V Pos: standing >
<map>
Zone: Woodseer.
Room: A Small Cottage of Bocote
</map>
A Small Cottage of Bocote
Obvious exits: -N
< 520h/520H 179v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 520h/520H 179v/180V Pos: standing >
You grin as the shadows slowly coalesce around you.
< 520h/520H 179v/180V Pos: standing >
< 520h/520H 179v/180V Pos: standing >
< 520h/520H 179v/180V Pos: standing >
< 520h/520H 180v/180V Pos: standing >
< 520h/520H 180v/180V Pos: standing >
< 520h/520H 180v/180V Pos: standing >
A Small Cottage of Bocote
Obvious exits: -N
< 520h/520H 180v/180V Pos: standing >
< 520h/520H 180v/180V Pos: standing >
You don't see that here.
< 520h/520H 180v/180V Pos: standing >
You do not see that here.
< 520h/520H 180v/180V Pos: standing >
A Small Cottage of Bocote
Obvious exits: -N
< 520h/520H 180v/180V Pos: standing >
An open doorway leads out to a road along a bluff above a small lake.
You extend your sights northward.
Lakeside Path
Obvious exits: -E -S -W
< 520h/520H 180v/180V Pos: standing >
You do not see that here.
< 520h/520H 180v/180V Pos: standing >
Score information for Elsaif
Level: 51 Race: Goblin Class: Rogue / Thief Sex: Male
Hit points: 520(520) Moves: 180(180)
Coins carried: 1 platinum 11 gold 0 silver 0 copper
Coins in bank: 1035 platinum 0 gold 0 silver 0 copper
Playing time: 2 days / 16 hours/ 16 minutes
Received data: 0.1428 MB this session.
Send data: 0.0076 MB this session.
Compression ratio: 85%
Title: Nameless
Status: Standing.
Epic points(total): 1386(811)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 16
Disguised as: a halfling traveler (Good)
Detecting: Invisible Evil Good Magic
Protected from: Fire Cold
Enchantments: Ultravision Farsee Fly Haste Reduced Size Listen Sneaking
Stat pool timeout: none
Bartender Quests Remaining: 5
Combat Pulse: 13 Spell Pulse: 0.70
Leaderboard Points: 528
Active Spells:
--------------
Auctions Disabled (less than a minute remaining)
pantherspeed (50 minutes)
dexterity (47 minutes)
strength (47 minutes)
lionrage (8 minutes)
hawkvision (7 minutes)
elephantstrength (28 minutes)
vapor strike (10 minutes)
well-rested bonus (130 minutes)
fly (40 minutes)
reduce (8 minutes)
agility (16 minutes)
< 520h/520H 180v/180V Pos: standing >
<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -E -S -W
< 520h/520H 179v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 520h/520H 179v/180V Pos: standing >
<map>
Zone: Woodseer.
Room: Intersection of Lakeside Path and Fernwalk Lane
</map>
Intersection of Lakeside Path and Fernwalk Lane
Obvious exits: -E -S -W -D
The corpse of weth is lying here.
< 520h/520H 178v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 520h/520H 178v/180V Pos: standing >
You feel like a potion could do you good once again.
You say in goblin 'invisible'
Your cloak of shadow dragons [poor] hums briefly.
You vanish.
< 520h/520H 179v/180V Pos: standing >
< 520h/520H 179v/180V Pos: standing >
<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -E -W -U
< 520h/520H 179v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 520h/520H 179v/180V Pos: standing >
You see nothing special...
< 520h/520H 179v/180V Pos: standing >
<map>
Zone: Woodseer.
Room: On a Narrow River
</map>
<map>
Zone: Woodseer.
Room: On a Narrow River
</map>
On a Narrow River
Obvious exits: -N -E -S
A small yellow perch swims by.
A small yellow perch swims by.
A large muskie swims slowly through the water.
< 520h/520H 178v/180V Pos: standing >
It is too wet to hide here. Go find dry land...
< 520h/520H 178v/180V Pos: standing >
The river continues.
You extend your sights southward.
On a Narrow River
Obvious exits: -N -S
A small yellow perch swims by.
A small yellow perch swims by.
A small yellow perch swims by.
< 520h/520H 178v/180V Pos: standing >
<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -E -W -U
< 520h/520H 177v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 520h/520H 178v/180V Pos: standing >
<map>
Zone: Woodseer.
Room: Intersection of Lakeside Path and Fernwalk Lane
</map>
Intersection of Lakeside Path and Fernwalk Lane
Obvious exits: -E -S -W -D
The corpse of weth is lying here.
< 520h/520H 177v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 520h/520H 177v/180V Pos: standing >
Fernwalk Lane continues.
You extend your sights southward.
Fernwalk Lane
Obvious exits: -N -S -W
< 520h/520H 178v/180V Pos: standing >
<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -S -W
< 520h/520H 179v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 520h/520H 179v/180V Pos: standing >
Fernwalk Lane continues.
You extend your sights southward.
Fernwalk Lane
Obvious exits: -N -S -W
A human warrior wanders among the halflings smiling.(Gold Aura)
Syune stands here working on a new piece of jewelry.(Gold Aura)
A fuzzy white duckling wanders here searching for food.
A lieutenant of the Woodseer guard keeps a careful watch.(Gold Aura)
< 520h/520H 179v/180V Pos: standing >
<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -S -W
A human warrior wanders among the halflings smiling.(Gold Aura)
Syune stands here working on a new piece of jewelry.(Gold Aura)
A lieutenant of the Woodseer guard keeps a careful watch.(Gold Aura)
< 520h/520H 178v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 520h/520H 178v/180V Pos: standing >
<map>
Zone: Woodseer.
Room: The Halfling Market
</map>
<map>
Zone: Woodseer.
Room: The Halfling Market
</map>
The Halfling Market
Obvious exits: -N -E -S -W
A fuzzy white duckling wanders here searching for food.
A shady-looking halfling stands here, keeping to the shadows.
A halfling guard patrols the streets keeping the peace.(Gold Aura)
< 520h/520H 177v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 520h/520H 177v/180V Pos: standing >
You quickly scan the area.
A human warrior who is close by to your north.
Syune who is close by to your north.
A lieutenant who is close by to your north.
A halfling merchant who is close by to your east.
A black squirrel who is close by to your east.
A halfling woodcarver who is close by to your east.
A leather vendor who is close by to your east.
The small woman who is close by to your south.
A box turtle who is close by to your south.
A Halfling who is close by to your south.
A young duck who is not far off to your south.
A halfling child who is not far off to your south.
The halfling warrior who is not far off to your south.
The halfling thief who is rather far off to your south.
A halfling bard who is close by to your west.
A half-elf bard who is close by to your west.
< 520h/520H 179v/180V Pos: standing >
< 520h/520H 180v/180V Pos: standing >
< 520h/520H 180v/180V Pos: standing >
< 520h/520H 180v/180V Pos: standing >
The small square continues.
You extend your sights southward.
The Center of Market Square
Obvious exits: -N -E -S -W
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[2] A cudgel has been dropped here.
[13] A small bandage rests upon the ground here.
An ornate fountain stands here shooting water into the air.
A small halfling woman wanders here, humming to herself.(Gold Aura)
A small box turtle ambles by.
A Halfling (small) stands here.(Gold Aura)
< 520h/520H 180v/180V Pos: standing >
A fuzzy duckling leaves west.
< 520h/520H 180v/180V Pos: standing >
<map>
Zone: Woodseer.
Room: The Center of Market Square
</map>
<map>
Zone: Woodseer.
Room: The Center of Market Square
</map>
The Center of Market Square
Obvious exits: -N -E -S -W
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[2] A cudgel has been dropped here.
[13] A small bandage rests upon the ground here.
An ornate fountain stands here shooting water into the air.
A small halfling woman wanders here, humming to herself.(Gold Aura)
A small box turtle ambles by.
A Halfling (small) stands here.(Gold Aura)
< 520h/520H 179v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 520h/520H 179v/180V Pos: standing >
You see nothing special about him.
This Halfling looks pretty hurt.
He's small in size.
You attempt to peek at the inventory:
a small bandage
a long steel sword
a thick spiked leather bracer
a pair of studded leather leggings
a deerskin cloak
a reed-woven parchment
a stout oaken cudgel
a two-handed sword
a steel short sword
a steel long sword
a small wooden mace
< 520h/520H 179v/180V Pos: standing >
You snap into visibility.
You do an amazing maneuver, tripping the small woman.
< 520h/520H 179v/180V Pos: standing >
< T: Elsaif TP: sta TC:excellent E: halfling ass EP: excellent >
You dodge the small woman's vicious attack.
Your improved dexterity grants you an additional attack!
[Damage: 26 ] Your final slash sends the small woman's head bouncing along the ground.
The small woman is dead! R.I.P.
You receive your share of experience.
The last gasps of the small woman cause a sickening chill to run up your spine.
< 520h/520H 179v/180V Pos: standing >
The halfling warrior enters from the west.
< 520h/520H 180v/180V Pos: standing >
A halfling guard enters from the north.
< 520h/520H 180v/180V Pos: standing >
A halfling guard suddenly attacks YOU!
-=[A halfling guard's mighty slash strikes you.]=-
< 497h/520H 180v/180V Pos: standing >
< T: Elsaif TP: sta TC:few scratches E: halfling sta EP: excellent >
You're too busy fighting to be pulling things out of bags!
< 497h/520H 180v/180V Pos: standing >
< T: Elsaif TP: sta TC:few scratches E: halfling sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 497h/520H 180v/180V Pos: standing >
< T: Elsaif TP: sta TC:few scratches E: halfling sta EP: excellent >
You are locked in combat with someone else and unable to trip the halfling warrior.
< 497h/520H 180v/180V Pos: standing >
< T: Elsaif TP: sta TC:few scratches E: halfling sta EP: excellent >
The Center of Market Square
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of the small woman is lying here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[2] A cudgel has been dropped here.
[13] A small bandage rests upon the ground here.
An ornate fountain stands here shooting water into the air.
A halfling guard stands in mid-air here, fighting YOU!(Gold Aura)
A halfling warrior wanders through the town seeking adventure.(Gold Aura)
A small box turtle ambles by.
A Halfling (small) stands here.(Gold Aura)
< 497h/520H 180v/180V Pos: standing >
< T: Elsaif TP: sta TC:few scratches E: halfling sta EP: excellent >
< 497h/520H 180v/180V Pos: standing >
< T: Elsaif TP: sta TC:few scratches E: halfling sta EP: excellent >
The Center of Market Square
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of the small woman is lying here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[2] A cudgel has been dropped here.
[13] A small bandage rests upon the ground here.
An ornate fountain stands here shooting water into the air.
A halfling guard stands in mid-air here, fighting YOU!(Gold Aura)
A halfling warrior wanders through the town seeking adventure.(Gold Aura)
A small box turtle ambles by.
A Halfling (small) stands here.(Gold Aura)
< 497h/520H 180v/180V Pos: standing >
< T: Elsaif TP: sta TC:few scratches E: halfling sta EP: excellent >
The halfling warrior appears to be Halfling and is in excellent condition.
He's small in size.
<worn on head> a small steel cap
<worn on hands> some thin leather gloves [superior]
<held> a Magical Green Mushroom from the Sylvan Woods (glowing)
< 497h/520H 180v/180V Pos: standing >
< T: Elsaif TP: sta TC:few scratches E: halfling sta EP: excellent >
Your improved dexterity grants you an additional attack!
A halfling guard parries your futile lunge at him.
[Damage: 18 ] -=[Your powerful pierce strikes a halfling guard.]=-
A halfling guard dodges your futile attack.
A halfling guard dodges your futile attack.
A halfling guard parries your futile lunge at him.
< 497h/520H 180v/180V Pos: standing >
< T: Elsaif TP: sta TC:few scratches E: halfling sta EP: few scratches >
You dodge a halfling guard's vicious attack.
You parry a halfling guard's lunge at you.
You dodge a halfling guard's vicious attack.
You suddenly see a halfling guard's foot in your chest.
< 490h/520H 180v/180V Pos: standing >
< T: Elsaif TP: sta TC:few scratches E: halfling sta EP: few scratches >
You attempt to flee...
<map>
Zone: Woodseer.
Room: The Halfling Market
</map>
<map>
Zone: Woodseer.
Room: The Halfling Market
</map>
The Halfling Market
Obvious exits: -N -E -S -W
A young halfling child plays here.
A halfling merchant in bright red robes stands here.
You flee eastward!
< 490h/520H 174v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 490h/520H 174v/180V Pos: standing >
You do not see that here.
< 490h/520H 175v/180V Pos: standing >
<map>
Zone: Woodseer.
Room: The Center of Market Square
</map>
<map>
Zone: Woodseer.
Room: The Center of Market Square
</map>
The Center of Market Square
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of the small woman is lying here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[2] A cudgel has been dropped here.
[13] A small bandage rests upon the ground here.
An ornate fountain stands here shooting water into the air.
A halfling guard patrols the streets keeping the peace.(Gold Aura)
A small box turtle ambles by.
A Halfling (small) stands here.(Gold Aura)
< 491h/520H 177v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 491h/520H 177v/180V Pos: standing >
You do a fancy maneuver, tripping a Halfling.
< 492h/520H 178v/180V Pos: standing >
< T: Elsaif TP: sta TC:few scratches E: A Halfling sit EP: pretty hurt >
You parry a Halfling's lunge at you.
< 492h/520H 178v/180V Pos: standing >
< T: Elsaif TP: sta TC:few scratches E: A Halfling sit EP: pretty hurt >
You dodge a bash from a halfling guard, who loses his balance and falls.
< 492h/520H 178v/180V Pos: standing >
< T: Elsaif TP: sta TC:few scratches E: A Halfling sit EP: pretty hurt >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 16 ] -=[Your powerful slash seriously wounds a Halfling.]=-
[Damage: 18 ] -=[Your powerful slash enshrouds a Halfling in a mist of blood.]=-
[Damage: 19 ] -=[Your powerful slash grievously wounds a Halfling.]=-
[Damage: 14 ] You beautifully slash a Halfling into two parts - both dead.
A Halfling is dead! R.I.P.
You receive your share of experience.