<worn on head> a whisper-thin helm
<worn on body> a set of loose fitting robes
<worn on arms> a set of loose fitting sleeves
<worn on hands> a pair of well crafted leather gloves
<worn on legs> a set of loose fitting leggings
<worn on feet> some thin leather sandals
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
. ......
.. .......
++M+++M++++
. .@.....
M........
.........
........
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
.. .....
... ......
+++M++++M++
.. @.....
. M.......
. ........
.......
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
.. ...
... ......
... ......
+++M+@++M++
.. ......
. M.......
.......
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
... ..
.... .....
.... .....
++++M@+++M+
... .....
.. M......
. ......
A Large Bridge Over the Kilfray River
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
.... .
..... ....
..... ....
+++++@++++M
.... ....
... M.....
.. .....
A Large Bridge Over the Kilfray River
Obvious exits: -N -E -S -W
A small elven woman traveler moves through the area.
< 164h/164H 113v/113V Pos: standing >
^....
...... ...
...... ...
+++++@M++++
..... ...
.... M....
... ....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
.^....
^...... ..
....... ..
M++++@+M+++
...... ..
..... M...
.... ...
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
..^....
^^...... .
........ .
+M+++@++M++
....... .
...... M..
..... ..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
....^..M
...^....
^^...... .
.....@.. .
+M++++++M++
....... .
..... M.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
.....^..M
....^....
.^^......
.....@...
++M++++++M+
........
...... M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
......^..
+....^....
+.^^......
+....@....
+++M++++++M
.........
.......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
.....^...
+......^..M
+....^....
+.^^.@....
+.........
+++M++++++M
........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
+.....^..
.+......^..
^+....^....
.+.^^@.....
.+.........
.+++M++++++
.........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
++.....^.
*.+......^.
.^+....^...
M.+.^@.....
..+........
..+++M+++++
.........
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
^+..^....
+++.....^..
*.+......^.
.^+..@.^...
M.+.^^.....
..+........
.+++M++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
.+..^...^
.^+..^.....
+++.....^..
*.+..@...^.
.^+....^...
M.+.^^.....
.+.......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
.+.......
M.+..^...^^
.^+..^.....
+++..@..^..
*.+......^.
.^+....^...
.+.^^....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
.+... .
..+........
M.+..^...^^
.^+..@.....
+++.....^..
*.+......^.
^+....^..
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
.+... MMM
..+... ..
..+........
M.+..@...^^
.^+..^.....
+++.....^..
.+......^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
.+... .
..+... MMM.
..+... ..
..+..@.....
M.+..^...^^
.^+..^.....
++.....^.
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
*+.......
..M... ..
..+... MMM.
..+..@ ..
..+........
M.+..^...^^
^+..^....
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
*+.*.....
.*+.......^
..M... ..
..+..@ MMM.
..+... ..
..+........
.+..^...^
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
*+****...
.*+.*......
.*+.......^
..M..@ ..
..+... MMM.
..+... ..
.+.......
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
*+******.
**+****....
.*+.*......
.*+..@....^
..M... ..
..+... MMM.
.+... .
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
*+******.
.*+******..
**+****....
.*+.*@.....
.*+.......^
..M... ..
.+... MMM
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
*****
**@*.
.*...
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
*****
**@**
****.
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
****.
**@**
*****
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
*****
**@*.
*****
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
.****
**@**
****.
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
.****
.*@**
*****
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
+.***
+.@**
+****
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
...++++++
....+..****
.^..+.*****
....+@*****
..^.+*****.
...*+****..
..*+*****
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
^..^...**
^...+++++++
....+..****
.^..+@*****
....+.*****
..^.+*****.
..*+****.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
^^......*
.^..^...***
^...+++++++
....+@.****
.^..+.*****
....+.*****
.^.+*****
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
^^^......
..^..^...**
.^...++++++
^....@..***
^.^..+.****
.....+.****
..^.+****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
M^^^...^M
^^^^......*
..^..^...**
.^...@+++++
^....+..***
^.^..+.****
....+.***
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 164h/164H 113v/113V Pos: standing >
A Stone Path
Obvious exits: -N -S
< 164h/164H 113v/113V Pos: standing >
A Stone Path
Obvious exits: -N -S
The corpse of a grinning merchant is lying here.
The corpse of a sleazy prostitute is lying here.
< 164h/164H 113v/113V Pos: standing >
You quickly scan the area.
A grinning old man who is close by to your north.
Padh, the big black bouncer who is a brief walk away to your north.
An exotic woman who is rather far off to your north.
A sex crazed prostitute who is in the distance to your north.
< 164h/164H 113v/113V Pos: standing >
Outside Vella's Bordello
Obvious exits: -N -S
A grinning old man stands here, eyeing the merchandise.
< 164h/164H 113v/113V Pos: standing >
You quickly scan the area.
Padh, the big black bouncer who is not far off to your north.
An exotic woman who is a brief walk away to your north.
A sex crazed prostitute who is rather far off to your north.
< 164h/164H 113v/113V Pos: standing >
Entry Hall of Vella's Bordello
Obvious exits: -N -E -S -W -U
The corpse of a grinning old man is lying here.
< 164h/164H 113v/113V Pos: standing >
You quickly scan the area.
Padh, the big black bouncer who is not far off to your north.
An exotic woman who is not far off to your north.
A red headed slut who is not far off to your east.
A sleazy prostitute who is not far off to your east.
The Incarnate of Fire who is a brief walk away to your east.
A grinning old man who is close by to your south.
The skeleton of a tired young man who is close by to your west.
A Gnome who is close by to your west.
The mount who is close by to your west.
A well built prostitute who is a brief walk away to your west.
< 164h/164H 113v/113V Pos: standing >
You dismount a stray dog.
< 164h/164H 113v/113V Pos: standing >
A Side Hallway
Obvious exits: -N -E -W
The skeleton of a tired young man stands here. (minion)
A Gnome (small) stands here.
A sturdy looking mount is here, all saddled up and ready to ride.
< 164h/164H 112v/113V Pos: standing >
[Damage: 20 ] WHAP! For a moment, you feel just like a dragon must as you punch a Gnome.
< 164h/164H 112v/113V Pos: standing >
< T: Krzzn TP: sta TC:excellent E: A Gnome sta EP: few wounds >
You easily lean out of range of a Gnome's vicious attack.
< 164h/164H 112v/113V Pos: standing >
< T: Krzzn TP: sta TC:excellent E: A Gnome sta EP: few wounds >
You miss a Gnome.
< 164h/164H 112v/113V Pos: standing >
< T: Krzzn TP: sta TC:excellent E: A Gnome sta EP: few wounds >
The skeleton of a tired young man says 'I must assist my master!'
You dodge a bash from the skeleton of a tired young man, who loses its balance and falls.
The skeleton of a tired young man misses you.
< 164h/164H 112v/113V Pos: standing >
< T: Krzzn TP: sta TC:excellent E: A Gnome sta EP: few wounds >
You easily lean out of range of a Gnome's vicious attack.
< 164h/164H 112v/113V Pos: standing >
< T: Krzzn TP: sta TC:excellent E: A Gnome sta EP: few wounds >
A Gnome attempts to flee.
A Gnome leaves west.
< 164h/164H 112v/113V Pos: standing >
You easily lean out of range of the skeleton of a tired young man's vicious attack.
< 164h/164H 112v/113V Pos: standing >
A Gnome enters from the west.
< 164h/164H 112v/113V Pos: standing >
[Damage: 19 ] WHAP! For a moment, you feel just like a dragon must as you punch a Gnome.
< 164h/164H 112v/113V Pos: standing >
< T: Krzzn TP: sta TC:excellent E: A Gnome sta EP: nasty wounds >
You miss a Gnome.
< 164h/164H 112v/113V Pos: standing >
< T: Krzzn TP: sta TC:excellent E: A Gnome sta EP: nasty wounds >
You whirl around, just avoiding a Gnome's vicious attack.
You easily lean out of range of the skeleton of a tired young man's vicious attack.
< 164h/164H 112v/113V Pos: standing >
< T: Krzzn TP: sta TC:excellent E: A Gnome sta EP: nasty wounds >
A Gnome dodges your futile attack.
< 164h/164H 112v/113V Pos: standing >
< T: Krzzn TP: sta TC:excellent E: A Gnome sta EP: nasty wounds >
A Gnome attempts to flee.
A Gnome leaves west.
< 164h/164H 112v/113V Pos: standing >
You whirl around, just avoiding the skeleton of a tired young man's vicious attack.
The skeleton of a tired young man clambers to its feet.
The skeleton of a tired young man starts moaning.
Your attack dislodged one of the skeleton of a tired young man's pale white bones, sending it flying into your flesh.
< 162h/164H 113v/113V Pos: standing >
A Side Hallway
Obvious exits: -N -E -W
< 162h/164H 112v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.
< 162h/164H 112v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.
< 162h/164H 112v/113V Pos: standing >
A Side Hallway
Obvious exits: -N -E
< 162h/164H 111v/113V Pos: standing >
A true martial artist would know his opponent for certain before striking.
< 162h/164H 111v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 162h/164H 111v/113V Pos: standing >
Alas, you cannot go that way. . . .
< 162h/164H 111v/113V Pos: standing >
You quickly scan the area.
A well built prostitute who is close by to your north.
A Gnome who is close by to your east.
The skeleton of a tired young man who is not far off to your east.
The mount who is not far off to your east.
A red headed slut who is in the distance to your east.
< 163h/164H 112v/113V Pos: standing >
< 163h/164H 113v/113V Pos: standing >
A Side Hallway
Obvious exits: -N -E -S
The corpse of an ugly looking wench is lying here.
A well built prostitute is posing for you here.
< 163h/164H 112v/113V Pos: standing >
A Side Hallway
Obvious exits: -N -E
< 164h/164H 111v/113V Pos: standing >
A Side Hallway
Obvious exits: -N -E -W
A Gnome (small) stands here.
< 164h/164H 110v/113V Pos: standing >
A Side Hallway
Obvious exits: -N -E -W
The skeleton of a tired young man stands here, fighting YOU! (minion)
A sturdy looking mount is here, all saddled up and ready to ride.
< 164h/164H 109v/113V Pos: standing >
You whirl around, just avoiding the skeleton of a tired young man's vicious attack.
You easily lean out of range of the skeleton of a tired young man's vicious attack.
The skeleton of a tired young man starts moaning.
Your attack dislodged one of the skeleton of a tired young man's pale white bones, sending it flying into your flesh.
A true martial artist would know his opponent for certain before striking.
< 162h/164H 109v/113V Pos: standing >
A Side Hallway
Obvious exits: -N -E -W
A Gnome (small) stands here.
< 162h/164H 109v/113V Pos: standing >
[Damage: 18 ] WHAP! For a moment, you feel just like a dragon must as you punch a Gnome.
< 162h/164H 110v/113V Pos: standing >
< T: Krzzn TP: sta TC:few scratches E: A Gnome sta EP: awful >
A Gnome starts casting an offensive spell.
< 162h/164H 110v/113V Pos: standing >
< T: Krzzn TP: sta TC:few scratches E: A Gnome sta EP: awful >
A Gnome completes her spell...
A Gnome utters the words 'qpurr hajqp'
You feel your life flowing away as a Gnome chills you.
OUCH! That really did HURT!
The cold goes right to the bone, you feel yourself weakening!
< 145h/164H 110v/113V Pos: standing >
< T: Krzzn TP: sta TC: small wounds E: A Gnome sta EP: awful >
You feel your skill in unarmed damage improving.
You miss a Gnome.
< 145h/164H 110v/113V Pos: standing >
A Gnome starts casting an offensive spell.
< 145h/164H 110v/113V Pos: standing >
A Gnome completes her spell...
A Gnome utters the words 'qpurr hajqp'
You feel your life flowing away as a Gnome chills you.
< 136h/164H 112v/113V Pos: standing >
< T: Krzzn TP: sta TC: small wounds E: A Gnome sta EP: awful >
You easily lean out of range of a Gnome's vicious attack.
A Gnome starts casting an offensive spell.
< 136h/164H 112v/113V Pos: standing >
< T: Krzzn TP: sta TC: small wounds E: A Gnome sta EP: awful >
A Gnome completes her spell...
A Gnome utters the words 'qpurr hajqp'
You feel your life flowing away as a Gnome chills you.
< 127h/164H 112v/113V Pos: standing >
< T: Krzzn TP: sta TC: small wounds E: A Gnome sta EP: awful >
[Damage: 15 ] You punch forcefully at a Gnome, causing her face to collapse under the blow, blood everywhere. Hmm, doesn't look like a Gnome will recover. Ever.
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!