<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> a masterly-crafted hemp coif from The Forest City of Aravne
<worn on eyes> a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear> a birdfeather earring (magic)
<worn in ear> a birdfeather earring (magic)
<worn on face> some stretched illithid skin (magic)
<worn around neck> an unique flesh pendant from The Forest City of Aravne
<worn around neck> a decent marble collar from Shairak and Smokeveil Forest
<worn on body> a torn drow chainmail shirt (magic)
<worn about body> a shimmering translucent cloak [superior] (magic) (humming)
<worn as quiver> a bloody crystal quiver from The Forest City of Aravne
<worn about waist> a pitch black dragonscale belt
<worn on arms> a pair of silver arm protectors
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> some lily pads (illuminating)
<worn around wrist> an angelic flesh wristguard from The Forest City of Aravne
<worn on hands> some fanged gold gauntlets from The Forest City of Aravne
<worn on finger> a frost ring covered in blood (magic)
<worn on finger> a brutal bronze band from The Forest City of Aravne
<primary weapon> a gem studded foil (illuminating)
<worn on legs> some mithril-plated gnomish leg enhancers (humming)
<worn on feet> some forest green boots (magic)
Nizari (neutral)
The Dark Stone Tower of the Northern Realms (neutral)
Tower of High Sorcery (neutral)
Bloodstone Keep (neutral)
The Temple of the Sun (neutral)
The Elemental Groves (neutral)
Temple of Flames (neutral)
Drustl's Yerdonia Enslaved (neutral)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (neutral)
The Mountain of the Banished (neutral)
Nakral's Crypt (neutral)
The Outcasts Tower (neutral)
Fort Boyard (neutral)
Crystalspyre Mountains (neutral)
The Prisons of Carthapia (neutral)
Faerie Realm (slightly good)
The Ruins of Tharnadia's Old Quarter (neutral)
The Fields Between (neutral)
The Githyanki Fortress (neutral)
Labyrinth of No Return (neutral)
The Desert City of Venan'Trut (neutral)
Rogue Plains (neutral)
City of Torrhan (neutral)
The Lair of the Swamp Troll King (neutral)
Zalkapfaan, City of the Headless Horde (neutral)
New Cave city (neutral)
Ice Tower (neutral)
Desolate Under Fire (neutral)
The Citadel (neutral)
The Twin Keeps of Devastated Tharnadia (neutral)
IceCrag Castle (neutral)
Prison of Fort Boyard (neutral)
The Ancient Halls of Ironstar (neutral)
The Jade Empire (neutral)
Mazzolin (neutral)
Forest of Mir (neutral)
Quintaragon Castle (neutral)
The Sky City of Ultarium (neutral)
Lair of the Gibberling King (neutral)
Plane of Air (neutral)
The Kingdom of Torg (neutral)
Tribal Oasis (neutral)
The Para-Elemental Plane of Smoke (neutral)
Plane of Water (neutral)
Shadamehr Keep (neutral)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
The Trakkia Mountains (neutral)
The Ethereal Plane (neutral)
The Caverns of Armageddon (neutral)
The Forest City of Aravne (neutral)
Plane of Fire (neutral)
Ruined Temple of Tezcatlipoca (neutral)
The Astral Plane (neutral)
Jotunheim (neutral)
The Transparent Tower (neutral)
Krethik Keep (neutral)
Temple of the Earth (neutral)
Sea Kingdom (neutral)
Plane of Earth (neutral)
Sevenoaks (neutral)
The Keep of Evil (neutral)
The Forgotten Mansion (neutral)
Domain of Lost Souls (neutral)
The Hall of Knighthood (neutral)
The Depths of Duris (neutral)
Arachdrathos Guilds (neutral)
Valley of the Snow Ogres (neutral)
The Great Shaboath (neutral)
The Tempest Court (neutral)
Pit of Dragons (neutral)
Ny'Neth (neutral)
Lost Temple of Tikitzopl (neutral)
The Scorched Valley (neutral)
The Realm of Barovia (neutral)
The Royal Mausoleum of Castle IceCrag (neutral)
Plane of Fire, Brass (neutral)
Githzerai Stronghold (neutral)
Ceothia (neutral)
Tiamat (neutral)
The Fortress of Dreams (neutral)
Bahamut's Palace (neutral)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (neutral)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (neutral)
The Bronze Citadel (neutral)
Ny'Neth's Stronghold Continued (neutral)
Negative Material Plane (neutral)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 287h/287H 183v/183V Pos: standing >
*+*.. ^^^^MMMM
.*++^* ^MMMMM
^^.SS
S
S S
<
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch Kaak floats here.
< 287h/287H 183v/183V Pos: standing >
Contact listing H:315 S:30
=========================================================================|
[JS] AMERICA GREAT AGAIN! X:50 Y:52 R:2.4 B:343 H:284 S:30 |FP
[WG] . X:49 Y:51 R:2.2 B:305 H:315 S:47 |FR
[SD] sailing away X:51 Y:51 R:1.4 B:18 H:284 S:30 |SP
< 287h/287H 183v/183V Pos: standing >
< 287h/287H 183v/183V Pos: standing >
*+**. .^^^^^MMM
**+*.. ^^^^MMMM
^.*++^* ^MMMMM
^^.SS
SS
<
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch Kaak floats here.
The Caravel sailing away floats here.
< 287h/287H 183v/183V Pos: standing >
Contact listing H:315 S:30
=========================================================================|
[WG] . X:48 Y:51 R:2.6 B:307 H:315 S:47 |FR
[JS] AMERICA GREAT AGAIN! X:49 Y:51 R:2.1 B:335 H:284 S:30 |FP
[SD] sailing away X:50 Y:50 R:1.0 B:14 H:284 S:30 |SP
< 287h/287H 183v/183V Pos: standing >
**+**. .^^^^^MM
.**+*.. ^^^^MMMM
^^.*++^* ^MMMMM
M^^.SS SS
S
<
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch Kaak floats here.
< 287h/287H 183v/183V Pos: standing >
Contact listing H:315 S:30
=========================================================================|
[WG] . X:48 Y:52 R:3.1 B:306 H:296 S:47 |FR
[JS] AMERICA GREAT AGAIN! X:49 Y:52 R:1.9 B:324 H:284 S:30 |FP
[SD] sailing away X:50 Y:51 R:0.6 B:2 H:284 S:30 |SP
< 287h/287H 183v/183V Pos: standing >
**+**. ^.^^.^^M
***+**. .^^^^^MMM
..**+*.. ^^^^MMMM
^^.*++^* ^MMMMM
M^^.SSS S
<
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch Kaak floats here.
The Caravel sailing away floats here.
< 287h/287H 183v/183V Pos: standing >
Contact listing H:315 S:30
=========================================================================|
[**] nope X:46 Y:51 R:4.5 B:282 H:0 S:0 |FSD
[**] Li'l Pupper X:46 Y:51 R:4.5 B:282 H:0 S:0 |FSD
[**] Led slooplin X:46 Y:51 R:4.5 B:282 H:0 S:0 |FSD
[**] little dingy X:46 Y:51 R:4.5 B:282 H:0 S:0 |FSD
[WG] . X:47 Y:51 R:3.2 B:296 H:270 S:30 |FR
[JS] AMERICA GREAT AGAIN! X:49 Y:51 R:1.7 B:311 H:270 S:30 |FP
[SD] sailing away X:50 Y:50 R:0.3 B:337 H:284 S:30 |FP
< 287h/287H 183v/183V Pos: standing >
< 287h/287H 183v/183V Pos: standing >
***+**. ^.^^.^^
.***+**. .^^^^^MM
^..**+*.. ^^^^MMMM
M^^.*++^* ^MMMMM
MM^^.SS S
<
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch Kaak floats here.
The Caravel sailing away floats here.
< 287h/287H 183v/183V Pos: standing >
Contact listing H:315 S:30
=========================================================================|
[**] ThE pOrKcHoP eXpReSs X:46 Y:51 R:4.9 B:274 H:0 S:0 |PSD
[**] nope X:47 Y:51 R:3.9 B:276 H:0 S:0 |FSD
[**] Li'l Pupper X:47 Y:51 R:3.9 B:276 H:0 S:0 |FSD
[**] Led slooplin X:47 Y:51 R:3.9 B:276 H:0 S:0 |FSD
[**] little dingy X:47 Y:51 R:3.9 B:276 H:0 S:0 |FSD
[JS] AMERICA GREAT AGAIN! X:49 Y:51 R:1.6 B:291 H:270 S:30 |FR
[SD] sailing away X:50 Y:50 R:0.3 B:258 H:284 S:30 |PR
< 287h/287H 183v/183V Pos: standing >
Speed set to 45.
< 287h/287H 183v/183V Pos: standing >
***+*.. .^.^^.^
****+**. ^.^^.^^M
..***+**. .^^^^^MMM
^..**+*.. ^^^^MMMM
M^^.*++^* ^MMMMM
MM^^.SSS <
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch Kaak floats here.
< 287h/287H 183v/183V Pos: standing >
Contact listing H:315 S:45
=========================================================================|
[**] ThE pOrKcHoP eXpReSs X:46 Y:50 R:4.3 B:267 H:0 S:0 |PSD
[**] nope X:47 Y:50 R:3.3 B:267 H:0 S:0 |PSD
[**] Li'l Pupper X:47 Y:50 R:3.3 B:267 H:0 S:0 |PSD
[**] Led slooplin X:47 Y:50 R:3.3 B:267 H:0 S:0 |PSD
[**] little dingy X:47 Y:50 R:3.3 B:267 H:0 S:0 |PSD
[JS] AMERICA GREAT AGAIN! X:48 Y:50 R:1.6 B:270 H:270 S:30 |PR
[SD] sailing away X:49 Y:49 R:0.6 B:216 H:284 S:30 |PS
< 287h/287H 183v/183V Pos: standing >
Heading set to 270.
< 287h/287H 183v/183V Pos: standing >
****+*.. .^.^^.
.****+**. ^.^^.^^
...***+**. .^^^^^MM
M^..**+*.. ^^^^MMMM
MM^^.*++^* ^MMMMM
MM^^.SSS<
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch Kaak floats here.
< 287h/287H 183v/183V Pos: standing >
Contact listing H:277 S:45
=========================================================================|
[**] ThE pOrKcHoP eXpReSs X:47 Y:50 R:3.8 B:265 H:0 S:0 |FSD
[**] nope X:48 Y:50 R:2.8 B:263 H:0 S:0 |FSD
[**] Li'l Pupper X:48 Y:50 R:2.8 B:263 H:0 S:0 |FSD
[**] Led slooplin X:48 Y:50 R:2.8 B:263 H:0 S:0 |FSD
[**] little dingy X:48 Y:50 R:2.8 B:263 H:0 S:0 |FSD
[JS] AMERICA GREAT AGAIN! X:49 Y:50 R:1.1 B:262 H:258 S:0 |FR
[SD] sailing away X:50 Y:49 R:0.6 B:197 H:284 S:30 |PS
< 287h/287H 183v/183V Pos: standing >
You just lost your tower of iron will!
< 287h/287H 183v/183V Pos: standing >
*****+*.. .^.^^
^.****+**. ^.^^.^
^...***+**. .^^^^^M
MM^..**+*.. ^^^^MMM
MMM^^.*++^* ^MMMMM
MM^^.SS<
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Ketch Kaak floats here.
< 287h/287H 183v/183V Pos: standing >
Contact listing H:270 S:45
=========================================================================|
[**] ThE pOrKcHoP eXpReSs X:48 Y:50 R:2.9 B:263 H:0 S:0 |FSD
[**] nope X:49 Y:50 R:1.9 B:259 H:0 S:0 |FSD
[**] Li'l Pupper X:49 Y:50 R:1.9 B:259 H:0 S:0 |FSD
[**] Led slooplin X:49 Y:50 R:1.9 B:259 H:0 S:0 |FSD
[**] little dingy X:49 Y:50 R:1.9 B:259 H:0 S:0 |FSD
[SD] sailing away X:50 Y:49 R:0.4 B:161 H:284 S:30 |PS
< 287h/287H 183v/183V Pos: standing >
< 287h/287H 183v/183V Pos: standing >
< 287h/287H 183v/183V Pos: standing >
Your crew attempts to stop the ship from crashing into land!
Your crew manages to stop the ship from running ashore.
< 287h/287H 183v/183V Pos: standing >
Heading set to 0.
< 287h/287H 183v/183V Pos: standing >
Epic Zones -----------------------------------------
Heaven (neutral)
The Twisting Tunnels of the Durian Underdark (neutral)
Court of the Muse (neutral)
The Battlefield (neutral)
The Swamp Laboratory of Khul'Lor (neutral)
Clan Stoutdorf Settlement (neutral)
Kobold Settlement (neutral)
The High Moor Forest (neutral)
The Stone Tomb of Kelek (neutral)
Orrak (neutral)
Pits of Cerberus (neutral)
Myrloch Vale (neutral)
Pharr Valley Swamp (neutral)
Village of Werrun (neutral)
Nizari (neutral)
The Dark Stone Tower of the Northern Realms (neutral)
Tower of High Sorcery (neutral)
Bloodstone Keep (neutral)
The Temple of the Sun (neutral)
The Elemental Groves (neutral)
Temple of Flames (neutral)
Drustl's Yerdonia Enslaved (neutral)
The Obsidian Citadel (neutral)
The Ruins of Undermountain (neutral)
The Mountain of the Banished (neutral)
Nakral's Crypt (neutral)
The Outcasts Tower (neutral)
Fort Boyard (neutral)
Crystalspyre Mountains (neutral)
The Prisons of Carthapia (neutral)
Faerie Realm (slightly good)
The Ruins of Tharnadia's Old Quarter (neutral)
The Fields Between (neutral)
The Githyanki Fortress (neutral)
Labyrinth of No Return (neutral)
The Desert City of Venan'Trut (neutral)
Rogue Plains (neutral)
City of Torrhan (neutral)
The Lair of the Swamp Troll King (neutral)
Zalkapfaan, City of the Headless Horde (neutral)
New Cave city (neutral)
Ice Tower (neutral)
Desolate Under Fire (neutral)
The Citadel (neutral)
The Twin Keeps of Devastated Tharnadia (neutral)
IceCrag Castle (neutral)
Prison of Fort Boyard (neutral)
The Ancient Halls of Ironstar (neutral)
The Jade Empire (neutral)
Mazzolin (neutral)
Forest of Mir (neutral)
Quintaragon Castle (neutral)
The Sky City of Ultarium (neutral)
Lair of the Gibberling King (neutral)
Plane of Air (neutral)
The Kingdom of Torg (neutral)
Tribal Oasis (neutral)
The Para-Elemental Plane of Smoke (neutral)
Plane of Water (neutral)
Shadamehr Keep (neutral)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
The Trakkia Mountains (neutral)
The Ethereal Plane (neutral)
The Caverns of Armageddon (neutral)
The Forest City of Aravne (neutral)
Plane of Fire (neutral)
Ruined Temple of Tezcatlipoca (neutral)
The Astral Plane (neutral)
Jotunheim (neutral)
The Transparent Tower (neutral)
Krethik Keep (neutral)
Temple of the Earth (neutral)
Sea Kingdom (neutral)
Plane of Earth (neutral)
Sevenoaks (neutral)
The Keep of Evil (neutral)
The Forgotten Mansion (neutral)
Domain of Lost Souls (neutral)
The Hall of Knighthood (neutral)
The Depths of Duris (neutral)
Arachdrathos Guilds (neutral)
Valley of the Snow Ogres (neutral)
The Great Shaboath (neutral)
The Tempest Court (neutral)
Pit of Dragons (neutral)
Ny'Neth (neutral)
Lost Temple of Tikitzopl (neutral)
The Scorched Valley (neutral)
The Realm of Barovia (neutral)
The Royal Mausoleum of Castle IceCrag (neutral)
Plane of Fire, Brass (neutral)
Githzerai Stronghold (neutral)
Ceothia (neutral)
Tiamat (neutral)
The Fortress of Dreams (neutral)
Bahamut's Palace (neutral)
Dragonnia (neutral)
The Charcoal Palace (neutral)
Vecna's Tomb (neutral)
Ny'Neth's Stronghold (neutral)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (neutral)
The Bronze Citadel (neutral)
Ny'Neth's Stronghold Continued (neutral)
Negative Material Plane (neutral)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 287h/287H 183v/183V Pos: standing >
You disembark this ship.
*****+*.. .^.^^
^.****+**. ^.^^.^
^...***+**. .^^^^^M
MM^..**+*.. ^^^^MMM
MMM^^.*++^* ^MMMMM
MM^^.SS@
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Caravel sailing away floats here.
The Ketch Kaak floats here.
< 287h/287H 183v/183V Pos: standing >
< 287h/287H 183v/183V Pos: standing >
< 287h/287H 183v/183V Pos: standing >
< 287h/287H 183v/183V Pos: standing >
< 287h/287H 183v/183V Pos: standing >
*****+*.. .^.M^
^.****+**. ^.^^.^
^...***+**. .^^^^^M
MM^..**+*.. ^^^^MMM
MMM^^.*++^* ^MMMMM
MM^^.SS@
< 287h/287H 183v/183V Pos: standing >
< 287h/287H 183v/183V Pos: standing >
*****+*.. .^.M^
^.****M**. ^.^^.^
^...***+**. .^^^^^M
MM^..**+*.. ^^^^MMM
MMM^^.*++^* ^MMMMM
MM^^.SS@
< 287h/287H 183v/183V Pos: standing >
You board the Ketch Kaak.
Aboard the Ketch Kaak
Obvious exits: -N -E -W
< 287h/287H 183v/183V Pos: standing >
< 287h/287H 183v/183V Pos: standing >
< 287h/287H 183v/183V Pos: standing >
On the Bridge of the Ketch Kaak
Obvious exits: -S
< 287h/287H 182v/183V Pos: standing >
< 287h/287H 182v/183V Pos: standing >
Your ship manuevers to the north.
A Small Pier
Obvious exits: -E -S -W
The Ketch Kaak floats here.
The Caravel sailing away floats here.
The Caravel AMERICA GREAT AGAIN! floats here.
The Ketch . floats here.
The Caravel ScouRage of tha SeaS floats here.
The Ketch ButterNutz floats here.
The Ketch SuperFly floats here.
The Clipper yo ho ho floats here.
The Sloop Spectre floats here.
Doo The Resistance (Human)(medium) stands in mid-air here, fighting a Troll.(Gold Aura)
Bisil The Resistance (Grey Elf)(medium) stands in mid-air here.
Kale The Resistance (Dwarf)(medium) stands here.(Gold Aura)
A Troll (large) Spawn *-* Bloodlust *-* stands in mid-air here, fighting Bisil.(Red Aura)
A man selling ships surveys his latest wares
Your ship begins docking procedures.
Your ship has completed docking procedures.
The port authorities board the ship in search of contraband...
...but don't find anything suspicious.
< 287h/287H 182v/183V Pos: standing >
< 287h/287H 182v/183V Pos: standing >
< 287h/287H 182v/183V Pos: standing >
You disembark this ship.
<map>
Zone: Menden-on-the-Deep.
Room: A Small Pier
</map>
A Small Pier
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
The Ketch Kaak floats here.
The Caravel sailing away floats here.
The Caravel AMERICA GREAT AGAIN! floats here.
The Ketch . floats here.
The Caravel ScouRage of tha SeaS floats here.
The Ketch ButterNutz floats here.
The Ketch SuperFly floats here.
The Clipper yo ho ho floats here.
The Sloop Spectre floats here.
Doo The Resistance (Human)(medium) stands in mid-air here, fighting a Troll.(Gold Aura)
Bisil The Resistance (Grey Elf)(medium) stands in mid-air here.
Kale The Resistance (Dwarf)(medium) stands here.(Gold Aura)
A Troll (large) Spawn *-* Bloodlust *-* stands in mid-air here, fighting Bisil.(Red Aura)
A man selling ships surveys his latest wares
< 287h/287H 182v/183V Pos: standing >
Nil enters from the east.
Bisil starts casting an offensive spell.
< 287h/287H 182v/183V Pos: standing >
You are surrounded by a magenta glow.
< 287h/287H 182v/183V Pos: standing >
You begin to focus your will...
Kale sits down in a comfortable spot.
As Doo raises his hands calling for aid of Tempus, God of War, a purple haze descends from above waking AnGeR and FuRy!
< 287h/287H 182v/183V Pos: standing >
Bisil dodges a Troll's attack.
A Troll misses Bisil.
A Troll's slash strikes Bisil.
Bisil dodges a Troll's attack.
Kale takes out his holy symbol and begins praying intently.
< 287h/287H 182v/183V Pos: standing >
Casting: detonate
< 287h/287H 183v/183V Pos: standing >
Your mental manipulations become a reality...
[Damage: 89 ] You feel a warm sense of satisfaction as explosions engulf a Troll.
< 287h/287H 183v/183V Pos: standing >
Bisil completes his spell...
Bisil utters the word 'yufzbarr'
The intense flames cause a Troll's skin to smolder and burn!
Bisil smirks as his fireball explodes into the face of a Troll.
< 287h/287H 183v/183V Pos: standing >
Doo is briefly surrounded by a holy glow!
< 287h/287H 183v/183V Pos: standing >
Nil starts casting an offensive spell.
You begin to focus your will...
< 287h/287H 183v/183V Pos: standing >
Doo's decent crush wounds a Troll.
Doo misses a Troll.
A Troll dodges Doo's attack.
< 287h/287H 183v/183V Pos: standing >
Bisil starts casting an offensive spell.
< 287h/287H 183v/183V Pos: standing >
Casting: detonate
Doo starts casting an offensive spell.
< 287h/287H 183v/183V Pos: standing >
Your mental manipulations become a reality...
[Damage: 87 ] You feel a warm sense of satisfaction as explosions engulf a Troll.
< 287h/287H 183v/183V Pos: standing >
Nil completes his spell...
Nil utters the words 'buoblg qrunsoqpze yugh'
Nil's fist beats the life out of a Troll, blood pours from his body!
< 287h/287H 183v/183V Pos: standing >
Doo completes his spell...
Doo utters the words 'yrawz ghfutz'
The intense flames cause a Troll's skin to smolder and burn!
Doo calls down a roaring flamestrike at a Troll who starts to melt!
< 287h/287H 183v/183V Pos: standing >
Bisil dodges a Troll's attack.
Bisil dodges a Troll's attack.
A Troll misses Bisil.
Bisil dodges a Troll's attack.
You begin to focus your will...
< 287h/287H 183v/183V Pos: standing >
Bisil completes his spell...
Bisil utters the word 'yufzbarr'
The intense flames cause a Troll's skin to smolder and burn!
The heat from Bisil's fireball turns a Troll into a charred corpse.
A Troll's silver scimitar with a mithril pommel [poor] melted from the intense heat!
A Troll's crucifix marbled earring melted from the intense heat!
A Troll is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!