<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> a fine glass coif from Ixarkon
<worn on eyes> a pair of goggles of faerie sight (magic)
<worn in ear> a dwarven earring (magic)
<worn in ear> a tiny diorite ear stud (magic)
<worn on face> some stretched illithid skin (magic)
<worn around neck> a soldier's rubber medallion from Ixarkon [86%]
<worn around neck> a psionicist locket of power (magic) (glowing)
<worn on body> an angelic glass tunic from Ixarkon
<worn about body> a cloak of protection (magic)
<worn on tail> a magical bone tail protector
<worn as quiver> a humming leather quiver from Ixarkon
<worn about waist> a silken sash of raw silk
<worn on arms> some mithril-plated gnomish arm enhancers (humming)
<held as shield> the shield of Hope
<worn around wrist> a blackened bluestone bracer (glowing)
<worn around wrist> some polished endurium bracers of endurance (magic)
<worn on hands> the hands of justice (magic) (glowing)
<worn on finger> a band of the winds
<worn on finger> a superior bark signet from Ixarkon
<held> a carved femur of a stupid barb (magic) (glowing)
<worn on legs> some mithril-plated gnomish leg enhancers (humming)
<worn on feet> some knight's glass moccasins from Ixarkon
MMMMMM.^***
M^^^^M.******
MM^^M..^*****^*
^^.^.*^^..**^..
M.^*+++@P+*++++
***^+...^***^.P
...*+^^******^^
++++*********
***********
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
Kymazz enters from the east.
< 247h/322H 232v/241V Pos: standing >
MMMMM.^****
^^^^M.*******
M^^M..^*****^**
^.^.*^^..**^..^
.^*+++P@+*+++++
**^+...^***^.P.
..*+^^******^^*
+++**********
***********
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
Krotheg ThE FuRY *-* Bloodlust *-* (Ogre)(huge) sits resting.(Red Aura)
Kymazz enters from the west.
< 247h/322H 237v/241V Pos: standing >
MMMM.^*****
^^^M.********
^^M..^*****^**.
.^.*^^..**^..^^
^*++++P@*++++++
*^+...^***^.P.*
.*+^^******^^**
++**********.
**********.
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
Kymazz enters from the west.
< 247h/322H 237v/241V Pos: standing >
MMM.^******
^^M.*********
^M..^*****^**.*
^.*^^..**^..^^*
*++++PP@+++++++
^+...^***^.MP*P
*+^^******^^**.
+**********..
*********..
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W
Kymazz enters from the west.
< 247h/322H 237v/241V Pos: standing >
MM.^*******
^M.**********
M..^*****^**.*+
.*^^..**^..^^*+
++++P+P@+++++++
+...^***^.MP*.P
+^^******^^**.^
**********...
********...
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
Kymazz enters from the west.
< 247h/322H 236v/241V Pos: standing >
M.^*******M
M.**********M
..^*****^**.*+.
*^^..**^..^^*+.
+++P+*P@++++++*
...^***^.MP*.+.
^^******^^**.^D
*********...
*******...
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
Kymazz enters from the west.
< 247h/322H 237v/241V Pos: standing >
.^*******M+
.**********M^
.^*****^**.*+..
^^..**^..^^*+.^
++P+*+P@+++++**
..^***^.MP*.+..
^******^^**.^D
********...
******...
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
Kymazz enters from the west.
< 247h/322H 237v/241V Pos: standing >
^*******M+^
**********M^.
^*****^**.*+..^
^..**^..^^*+.^^
+P+*++P@++++***
.^***^.MP*.+...
******^^**.^D
*******...
*****...
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
Kymazz enters from the west.
< 247h/322H 237v/241V Pos: standing >
*********M^
*****^**.*+..
^..**^..^^*+.^^
+P+*+++PP+++***
.^***^.@.*.+...
******^^**.^D
********...
******...
*****.
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W
A large wyvern flies here, screeching and showing its claws.(Red Aura)
Kymazz enters from the north.
< 247h/322H 238v/241V Pos: standing >
********M^.
****^**.*+..^
..**^..^^*+.^^
P+*+++P++++***
^***^.P@*.+...M
*****^^**.^D
*******...
*****...
****.
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W
Kymazz enters from the west.
< 247h/322H 237v/241V Pos: standing >
*******M^.^
***^**.*+..^
.**^..^^*+.^^
+*++P+++++***
***^.MP@.+...M
****^^**.^D
******...
****...
***.
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W
Kymazz enters from the west.
< 247h/322H 236v/241V Pos: standing >
******M^.^.
**^**.*+..^
**^..^^*+.^^ .
*+P++++++***
**^.M.P@+...M
***^^**.^D
*****...
***...
**.
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Kymazz enters from the west.
< 247h/322H 235v/241V Pos: standing >
*****M^.^.
*^**.*+..^
*^..^^*+.^^ ..
+P+M++++*** .
*^...*P@...M .
**^^**.^D
****...
**...
*.
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The skull of a Barbarian is lying here.
The corpse of a Mountain Dwarf is lying here.
Kymazz enters from the west.
< 248h/322H 235v/241V Pos: standing >
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
Kymazz enters from the north.
< 248h/322H 239v/241V Pos: standing >
You failed.
< 248h/322H 241v/241V Pos: standing >
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A sergeant of the city's regular guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
Kymazz enters from the north.
< 248h/322H 239v/241V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Kymazz enters from the north.
< 248h/322H 238v/241V Pos: standing >
You quickly scan the area.
A sergeant of the regular guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A commoner who is not far off to your south.
A half-orc magician who is in the distance to your south.
A half-orc mercenary who is in the distance to your south.
< 248h/322H 240v/241V Pos: standing >
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A sergeant of the city's regular guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
Kymazz enters from the south.
< 248h/322H 240v/241V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -S -W
Fresh blood covers everything in the area.
Kymazz enters from the west.
< 248h/322H 239v/241V Pos: standing >
Alas, you cannot go that way. . . .
< 249h/322H 241v/241V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -S
Fresh blood splatters cover the area.
Kymazz enters from the north.
< 249h/322H 240v/241V Pos: standing >
Alas, you cannot go that way. . . .
< 249h/322H 240v/241V Pos: standing >
Alas, you cannot go that way. . . .
< 249h/322H 240v/241V Pos: standing >
Alas, you cannot go that way. . . .
< 249h/322H 240v/241V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -S
Fresh blood splatters cover the area.
Kymazz enters from the north.
< 249h/322H 239v/241V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -E
Fresh blood covers everything in the area.
Kymazz enters from the north.
< 249h/322H 238v/241V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -W
Fresh blood splatters cover the area.
Kymazz enters from the west.
< 249h/322H 238v/241V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
Kymazz enters from the west.
< 249h/322H 238v/241V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W
Kymazz enters from the west.
< 249h/322H 238v/241V Pos: standing >
Alas, you cannot go that way. . . .
< 249h/322H 240v/241V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
Kymazz enters from the east.
< 249h/322H 240v/241V Pos: standing >
Alas, you cannot go that way. . . .
< 249h/322H 240v/241V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A Githzerai (medium) Vigilante of - The Resistance stands in mid-air here.(Gold Aura)
Kymazz enters from the north.
< 249h/322H 239v/241V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Kymazz enters from the north.
< 249h/322H 238v/241V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Kymazz enters from the north.
< 250h/322H 238v/241V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
Kymazz enters from the north.
< 250h/322H 238v/241V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Kymazz enters from the south.
< 250h/322H 240v/241V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Kymazz enters from the south.
< 250h/322H 239v/241V Pos: standing >
Slay whom?
< 250h/322H 241v/241V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Kymazz enters from the south.
< 250h/322H 240v/241V Pos: standing >
Slay whom?
< 250h/322H 240v/241V Pos: standing >
Pardon?
< 250h/322H 240v/241V Pos: standing >
A Commoners Dwelling
Obvious exits: -E
Kymazz enters from the east.
< 250h/322H 239v/241V Pos: standing >
You quickly scan the area.
You see nothing.
< 251h/322H 241v/241V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Kymazz enters from the west.
< 251h/322H 240v/241V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Kymazz enters from the north.
< 251h/322H 239v/241V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Kymazz enters from the north.
< 251h/322H 238v/241V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
Kymazz enters from the north.
< 251h/322H 238v/241V Pos: standing >
You quickly scan the area.
An elite bodyguard who is not far off to your south.
An elite bodyguard who is not far off to your south.
An elite bodyguard who is not far off to your south.
An elite bodyguard who is not far off to your south.
Aria who is not far off to your south.
A sleeping commoner who is close by to your west.
A sleeping commoner who is close by to your west.
< 251h/322H 240v/241V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Kymazz enters from the south.
< 251h/322H 240v/241V Pos: standing >
A Commoners Dwelling
Obvious exits: -W
A sleeping commoner is stretched out, sound asleep.
Kymazz enters from the west.
< 251h/322H 239v/241V Pos: standing >
Alas, you cannot go that way. . . .
< 251h/322H 239v/241V Pos: standing >
Alas, you cannot go that way. . . .
< 251h/322H 240v/241V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Kymazz enters from the east.
< 251h/322H 240v/241V Pos: standing >
A Commoners Dwelling
Obvious exits: -E
Kymazz enters from the east.
< 251h/322H 239v/241V Pos: standing >
A black rift in space opens next to you, and Matak steps out of it grinning.
< 251h/322H 239v/241V Pos: standing >
Alas, you cannot go that way. . . .
< 251h/322H 241v/241V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Kymazz enters from the west.
Matak enters from the west.
< 252h/322H 240v/241V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
Kymazz enters from the north.
Matak enters from the north.
< 252h/322H 239v/241V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
Kymazz enters from the north.
Matak enters from the north.
< 252h/322H 238v/241V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
Aria, the king's daughter, stands here shopping.
Kymazz enters from the north.
Matak enters from the north.
< 252h/322H 238v/241V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
Kymazz enters from the south.
Matak enters from the south.
< 252h/322H 239v/241V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
Kymazz enters from the south.
Matak enters from the south.
< 252h/322H 240v/241V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Kymazz enters from the south.
Matak enters from the south.
< 252h/322H 239v/241V Pos: standing >
You quickly scan the area.
A sleeping commoner who is close by to your east.
An elite bodyguard who is a brief walk away to your south.
An elite bodyguard who is a brief walk away to your south.
An elite bodyguard who is a brief walk away to your south.
An elite bodyguard who is a brief walk away to your south.
Aria who is a brief walk away to your south.
< 252h/322H 240v/241V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Kymazz enters from the south.
Matak enters from the south.
< 252h/322H 240v/241V Pos: standing >
You quickly scan the area.
An elite bodyguard who is rather far off to your south.
An elite bodyguard who is rather far off to your south.
An elite bodyguard who is rather far off to your south.
An elite bodyguard who is rather far off to your south.
Aria who is rather far off to your south.
A half-orc magician who is a brief walk away to your west.
< 252h/322H 240v/241V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Kymazz enters from the south.
Matak enters from the south.
< 252h/322H 239v/241V Pos: standing >
You quickly scan the area.
An elite bodyguard who is in the distance to your south.
An elite bodyguard who is in the distance to your south.
An elite bodyguard who is in the distance to your south.
An elite bodyguard who is in the distance to your south.
Aria who is in the distance to your south.
< 252h/322H 239v/241V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
Kymazz enters from the south.
Matak enters from the south.
< 252h/322H 240v/241V Pos: standing >
You quickly scan the area.
A Githzerai who is not far off to your west.
< 252h/322H 240v/241V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W
Kymazz enters from the west.
Matak enters from the west.
< 252h/322H 239v/241V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
Kymazz enters from the east.
Matak enters from the east.
< 253h/322H 240v/241V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -W
Fresh blood splatters cover the area.
Kymazz enters from the east.
Matak enters from the east.
< 253h/322H 239v/241V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -E
Fresh blood covers everything in the area.
A Githzerai (medium) Vigilante of - The Resistance stands in mid-air here.(Gold Aura)
Kymazz enters from the east.
Matak enters from the east.
< 253h/322H 239v/241V Pos: standing >
You miss a Githzerai.
< 253h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC: small wounds E: A Githzerai sta EP: nasty wounds >
Matak starts casting an offensive spell.
< 253h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC: small wounds E: A Githzerai sta EP: nasty wounds >
Matak completes his spell...
Matak utters the word 'yufzbarr'
Matak's spell flows around a Githzerai, leaving him unharmed!
< 253h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC: small wounds E: A Githzerai sta EP: nasty wounds >
Kymazz starts casting an offensive spell.
< 253h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC: small wounds E: A Githzerai sta EP: nasty wounds >
Matak starts casting an offensive spell.
< 253h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC: small wounds E: A Githzerai sta EP: nasty wounds >
A Githzerai attempts to flee.
A Githzerai tries to flee, but can't make it out of here!
< 253h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC: small wounds E: A Githzerai sta EP: nasty wounds >
Kymazz completes his spell...
Kymazz utters the words 'yaftze diesilla'
Kymazz stretches out his hand, unleashing a blast of deadly forked lightning toward a Githzerai.
Kymazz stretches out his hand, unleashing a blast of deadly forked lightning toward a Githzerai.
Kymazz stretches out his hand, unleashing a blast of deadly forked lightning toward a Githzerai.
< 253h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC: small wounds E: A Githzerai sta EP: awful >
You miss a Githzerai.
You miss a Githzerai.
< 253h/322H 241v/241V Pos: standing >
< T: Azar TP: sta TC: small wounds E: A Githzerai sta EP: awful >
Matak completes his spell...
Matak utters the word 'yufzbarr'
Matak smirks as his fireball explodes into the face of a Githzerai.
A Githzerai is incapacitated and will slowly die, if not aided.
A Githzerai slumps to the ground.
< 253h/322H 241v/241V Pos: standing >
<Kymazz starts casting an offensive spell.
You start chanting...
< 253h/322H 241v/241V Pos: standing >
<Matak starts casting an offensive spell.
< 253h/322H 241v/241V Pos: standing >
<You complete your spell...
You point at a Githzerai.
[Damage: 6 ] Your molten spray melts what remains of a Githzerai into a puddle of liquid flesh.
A Githzerai's some smooth silk leggings melted from the intense heat!
A Githzerai's belt of skulls melted from the intense heat!
A Githzerai's embroidered illithid-hide backsheath melted from the intense heat!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!