<worn on eyes> a troll-skin eyepatch
<worn in ear> a golden, shattered skull earring
<worn on face> a mask of the minotaur [superior]
<worn around neck> a chain of gold links
<worn around neck> a spiked leather collar [superior]
<worn on body> a humanskin vest
<worn about body> a flaming marble mantle from The Surface Realm of Duris
<worn as quiver> a dwarven-made iron quiver
<worn about waist> a belt of ragged flesh
<worn on belt buckle>a splint sword [superior]
<worn on arms> the sleeves of thieves
<worn around wrist> a shimmering glass bracer from The Town of Moregeeth
<worn around wrist> an orcish-woven bracelet [superior] [88%]
<worn on hands> some twined reed gloves from The Town of Moregeeth
<worn on finger> a crystal ring
<worn on finger> a jeweled stone ring [superior]
<wielding twohanded> a huge nasty looking war axe
<worn on feet> some rusty hide boots from The Town of Moregeeth
< 449h/449H 114v/114V Pos: standing >
M+***
++@**
****M
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 449h/449H 114v/114V Pos: standing >
You quickly scan the area.
You see nothing.
< 449h/449H 114v/114V Pos: standing >
Pardon?
< 449h/449H 114v/114V Pos: standing >
...*+****
..***+*****
..***+*****
..+++@*****
.*+*******.
**+******..
*+*****.^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 449h/449H 114v/114V Pos: standing >
....*+***
...***+****
...***+****
...++@+****
..*+*******
***+******.
**+*****.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 449h/449H 114v/114V Pos: standing >
.....*+**
...***+***
...***+***
...+@++***
..*+******
****+******
***+*****
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 449h/449H 114v/114V Pos: standing >
.....*+*
. ...***+**
. ...***+**
M ...@+++**
..*+*****
****+*****
****+****
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 449h/449H 114v/114V Pos: standing >
. .....*+
.. ...***+*
^. ...***+*
.M ..@++++*
. ..*+****
. ****+****
****+***
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 449h/449H 114v/114V Pos: standing >
.. .....*
... ...***+
.^. ...***+
..M .@.++++
.. ..*+***
.. ****+***
. ****+**
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 449h/449H 114v/114V Pos: standing >
.. ...***
.^. ...***+
..M ...++++
.. .@*+***
.. ****+***
.. ****+***
. ..**+**
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 449h/449H 114v/114V Pos: standing >
..*+
**@*+
****+
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 449h/449H 114v/114V Pos: standing >
****+
**@*+
..**+
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 449h/449H 114v/114V Pos: standing >
You quickly scan the area.
You see nothing.
< 449h/449H 114v/114V Pos: standing >
****+
..@*+
D**+
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 449h/449H 114v/114V Pos: standing >
..**+
D@*+
**+
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 449h/449H 114v/114V Pos: standing >
You quickly scan the area.
An emerald dragon who is close by to your west.
< 449h/449H 114v/114V Pos: standing >
D**+
@*+
^**+
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 449h/449H 114v/114V Pos: standing >
D**+*
*@+*
^**+.
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 449h/449H 114v/114V Pos: standing >
**+*
^*@+.
++++.
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West
< 449h/449H 114v/114V Pos: standing >
D**+*.*
**+*...
^**+.^.^
++@+....
**....^M
..^D^^M
..^^^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 449h/449H 114v/114V Pos: standing >
D**+*.
^ **+*..
^ ^**+.^.
+@++...
**....^
..^D^^
..^^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 449h/449H 114v/114V Pos: standing >
. D**+*
.^ **+*.
^^ ^**+.^
^ @+++..
**....
..^D^
..^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 449h/449H 114v/114V Pos: standing >
A Smooth Pathway
The noise and bustle of the city can already be heard from here, the
great, massive gates lie just north, entering onto the great market. Tall
buildings and towers have been erected, visible even when the city gates
are closed - a rare occasion, as all are welcome in this merchant city.
Far ahead, the great towers of the palace can be seen, its tall towers
extending towards the sky. The gates are north, while the path away from
the city continue south.
Obvious exits: -North -South
< 449h/449H 114v/114V Pos: standing >
The Massive Gates Before The City of Torrhan
The noise and bustle of the city can already be heard from here, even
when the massive, iron gates are closed. Tall buildings and towers are
visible over the stone walls and the smell of freshly baked bread and
fresh fruits wafts through here. Far ahead the great palace of the King
are visible, its tall towers extending towards the sky. Despite the
greatness of this city, an unsual, uneasy feeling can be felt here, as if
something has been lost here. The massive gates lead into the main market
of Torrhan, while a smooth stone path leads away from the city.
Obvious exits: -North -South
A young girl runs around here carelessly.
A young member of the city guard strolls by here.
< 449h/449H 114v/114V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A young girl who is close by to your north.
A young guard who is a brief walk away to your north.
A mountain lion who is a brief walk away to your north.
A retired sailor who is in the distance to your north.
< 449h/449H 114v/114V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A young girl who is close by to your north.
A young guard who is a brief walk away to your north.
A mountain lion who is a brief walk away to your north.
A young girl who is in the distance to your north.
A retired sailor who is in the distance to your north.
< 449h/449H 114v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 449h/449H 114v/114V Pos: standing >
The Market
Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods. Vendors walk about shouting out
or showing off their wares. Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy. Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt. On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago. Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned. This same market was once used to catering to triple the number
of merchants, sailors, and visitors. The great towers of the palace are
visible to the north and the market square lies north, while the gates to
the city are south.
Obvious exits: -North -East -South -West
An old sailor looks uneasy on land here.
A young girl runs around here carelessly.
< 449h/449H 114v/114V Pos: standing >
The Market
Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods. Vendors walk about shouting out
or showing off their wares. Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy. Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt. On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago. Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned. This same market was once used to catering to triple the number
of merchants, sailors, and visitors. The great towers of the palace are
visible to the north and the market square lies northeast.
Obvious exits: -North -East
< 449h/449H 114v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 449h/449H 114v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 449h/449H 114v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 449h/449H 114v/114V Pos: standing >
The Market
Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods. Vendors walk about shouting out
or showing off their wares. Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy. Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt. On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago. Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned. This same market was once used to catering to triple the number
of merchants, sailors, and visitors. The great towers of the palace are
visible to the north and the market square lies east.
Obvious exits: -North -East -South -West
< 449h/449H 114v/114V Pos: standing >
Shaiennar Road
This part of the street being so close to the market still carries
many of the loud noises of vendors shouting and shoppers attempting to
go home with a good deal. Street lamps line the streets, their cases
designed into transparent glass seashells. A few shops and other
tourist attractions are nearby here. To the far west lies the ocean
and the docking area.
Obvious exits: -East -West
An old sailor looks uneasy on land here.
An old sailor looks uneasy on land here.
< 449h/449H 114v/114V Pos: standing >
Shaiennar Road
This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells. A few shops and other tourist attractions are nearby
here. To the far west lies the ocean and the docking area.
Obvious exits: -North -East -West
An old sailor looks uneasy on land here.
< 449h/449H 114v/114V Pos: standing >
Shaiennar Road
Many people make their way passed here from the market to the docks
and vice versa. Street lamps line the streets, their cases designed
into transparent glass seashells. A few shops and other tourist
attractions are nearby here. To the far west lies the ocean and the
docking area.
Obvious exits: -East -South -West
< 449h/449H 114v/114V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A retired sailor who is not far off to your east.
A retired sailor who is not far off to your east.
A young guard who is close by to your south.
A young guard who is close by to your south.
A fat halfling who is close by to your south.
A retired sailor who is close by to your west.
An elite guard who is rather far off to your west.
Elemak, captain of the guards who is rather far off to your west.
A retired sailor who is in the distance to your west.
An elite guard who is in the distance to your west.
< 449h/449H 114v/114V Pos: standing >
Shaiennar Road
Many people make their way passed here from the market to the docks
and vice versa. Street lamps line the streets, their cases designed
into transparent glass seashells. A few shops and other tourist
attractions are nearby here. To the far west lies the ocean and the
docking area.
Obvious exits: -East -West
An old sailor looks uneasy on land here.
< 449h/449H 114v/114V Pos: standing >
Shaiennar Road
Many people make their way through here from the market to the
docks or vice versa, as well as towards the various buildings that
line this street. The activity here is constant throughout the day
and night, and yet the whole appearance of the city gives one the
feeling it has seen better years, as many buildings have long since
been abandoned and not as many ships can be seen in the harbor. To
the north side of the street here lies a shop that looks totally
empty, the windows closed shut with wooden boards. The street
itself continues both east and west.
Obvious exits: -North# -East -West
< 449h/449H 114v/114V Pos: standing >
Shaiennar Road
The bustle throughout the city can be heard from all directions,
from the shops lining the street and the market further east to the
docks that lie westward. The shouts and yells of sailors and merchants,
vendors selling their goods, and children running down the streets
assaults the ears. A somewhat large building to the south houses a
shop that receives much activity of people moving in and out.
Obvious exits: -East -South -West
< 449h/449H 114v/114V Pos: standing >
Before The Docks
Two thick iron gates stand open before the docks, creaking when
strong winds hit the small city. The salty scent of the air is heavy
here, seagulls swoop down hoping for a free meal. Shaiennar Road
leads east from here and the docks are west. To the north is a small
path leading towards the beach.
Obvious exits: -North -East -West
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(Gold Aura)
< 449h/449H 114v/114V Pos: standing >
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The center of the docks can be seen to the
west and back east leads Shaiennar Road.
Obvious exits: -North -East -West
An old sailor looks uneasy on land here.
An elite member of the city guard patrols the streets.
< 449h/449H 114v/114V Pos: standing >
You quickly scan the area.
A fish merchant who is close by to your north.
An elite guard who is close by to your east.
Elemak, captain of the guards who is close by to your east.
A retired sailor who is rather far off to your east.
A young sailor who is not far off to your west.
A young sailor who is not far off to your west.
A boat inspector who is rather far off to your west.
A boat inspector who is rather far off to your west.
An old seaman who is in the distance to your west.
A boat inspector who is in the distance to your west.
< 449h/449H 114v/114V Pos: standing >
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The center of the docks can be seen to the
west and back east leads Shaiennar Road.
Obvious exits: -East -West
< 449h/449H 114v/114V Pos: standing >
The Center of The Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. Market square is off in the distance to the
east, and in every other direction lies the docks.
Obvious exits: -North -East -South -West
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.
< 449h/449H 114v/114V Pos: standing >
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
< 449h/449H 114v/114V Pos: standing >
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
Hurrying along, a boat inspector makes sure things are in order.
Hurrying along, a boat inspector makes sure things are in order.
< 449h/449H 114v/114V Pos: standing >
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
A burly seaman walks by here, enjoying some time off.
< 449h/449H 114v/114V Pos: standing >
The Western Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue north, south, and east.
Obvious exits: -North -East -South -West
Hurrying along, a boat inspector makes sure things are in order.
A young sailor moves about doing his duties.
< 449h/449H 114v/114V Pos: standing >
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
A young sailor moves about doing his duties.
< 449h/449H 114v/114V Pos: standing >
You quickly scan the area.
A boat inspector who is close by to your east.
A young sailor who is close by to your east.
An old seaman who is not far off to your east.
A boat inspector who is a brief walk away to your east.
A boat inspector who is a brief walk away to your east.
A young sailor who is in the distance to your east.
A young sailor who is in the distance to your east.
A young sailor who is close by to your west.
A boat inspector who is close by to your west.
A young sailor who is close by to your west.
A boat inspector who is close by to your west.
A young sailor who is not far off to your west.
A boat merchant who is rather far off to your west.
< 449h/449H 114v/114V Pos: standing >
You quickly scan the area.
A boat inspector who is close by to your east.
A young sailor who is close by to your east.
An old seaman who is not far off to your east.
A boat inspector who is a brief walk away to your east.
A boat inspector who is a brief walk away to your east.
A young sailor who is in the distance to your east.
A young sailor who is in the distance to your east.
A boat inspector who is close by to your west.
A young sailor who is close by to your west.
A boat inspector who is close by to your west.
A boat merchant who is rather far off to your west.
< 449h/449H 114v/114V Pos: standing >
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
A young sailor moves about doing his duties.
Hurrying along, a boat inspector makes sure things are in order.
A young sailor moves about doing his duties.
Hurrying along, a boat inspector makes sure things are in order.
< 449h/449H 114v/114V Pos: standing >
A young sailor leaves east.
< 449h/449H 114v/114V Pos: standing >
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
A young sailor moves about doing his duties.
< 449h/449H 114v/114V Pos: standing >
The Center Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east and west.
Obvious exits: -East -West
A strange gnomish contraption stands here, dispensing ferry tickets.
< 449h/449H 114v/114V Pos: standing >
End of The Docks
Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships. The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks. The docks continue east.
Obvious exits: -North -East -West
The Yacht Led slooplin floats here.
The Sloop ship2 floats here.
The Sloop onlypreypray floats here.
The Sloop Campbell's Sloop floats here.
The Clipper SlIzooP floats here.
The Sloop Teakwood Mentat floats here.
The Ketch Testy-Testy 1-2 floats here.
The boat merchant enjoys the ocean sounds here.
< 449h/449H 114v/114V Pos: standing >
Pardon?
< 449h/449H 114v/114V Pos: standing >
You quickly scan the area.
An emerald dragon who is not far off to your north.
A young sailor who is not far off to your east.
A boat inspector who is a brief walk away to your east.
A young sailor who is rather far off to your east.
A young sailor who is rather far off to your east.
A boat inspector who is in the distance to your east.
A young sailor who is in the distance to your east.
< 449h/449H 114v/114V Pos: standing >
You board the Yacht Led slooplin.
Aboard the Yacht Led slooplin
Obvious exits: -North
A greyish stone wall is here to the north.
A Githzerai (medium) The Resistance stands in mid-air here.
You sense a lifeform nearby.
You sense a lifeform nearby.
A Grey Elf (medium) The Resistance stands in mid-air here.(Gold Aura)
A Gnome (small) The Resistance stands, floating here.
A Human (medium) The Resistance stands, floating here.(Gold Aura)
A Dwarf (medium) The Resistance stands, floating here.
A Githzerai suddenly attacks YOU!
A Githzerai's decent crush grazes a deadly nightmare.
< 449h/449H 114v/114V Pos: standing >
You feel unholy power coursing through your limbs!
You are knocked to the ground by a Dwarf's skillful bash!
< 444h/449H 114v/114V Pos: sitting >
< T: Lia TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
A Grey Elf suddenly attacks YOU!
A Grey Elf misses a deadly nightmare.
< 444h/449H 114v/114V Pos: sitting >
< T: Lia TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
A Gnome starts casting an offensive spell called 'fireball'.
< 444h/449H 114v/114V Pos: sitting >
< T: Lia TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
A Dwarf misses a deadly nightmare.
A Dwarf's fine crush grazes a deadly nightmare.
< 444h/449H 114v/114V Pos: sitting >
< T: Lia TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
A Githzerai dodges a deadly nightmare's attack.
< 444h/449H 114v/114V Pos: sitting >
< T: Lia TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
A Dwarf blocks your futile lunge at him.
< 444h/449H 114v/114V Pos: sitting >
< T: Lia TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
A Grey Elf misses a deadly nightmare.
A deadly nightmare dodges a Grey Elf's attack.
< 444h/449H 114v/114V Pos: sitting >
< T: Lia TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
A Grey Elf starts casting an offensive spell.
< 444h/449H 114v/114V Pos: sitting >
< T: Lia TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
A Gnome completes his spell...
A Gnome utters the word 'fireball'
You are enveloped in flames from a fireball sent by a Gnome - OUCH!
< 403h/449H 114v/114V Pos: sitting >
< T: Lia TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
A Gnome starts casting an offensive spell.
< 403h/449H 114v/114V Pos: sitting >
< T: Lia TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the word 'qlqraiz'
A Grey Elf's cyclone hammers at your body!
OUCH! That really did HURT!
< 330h/449H 114v/114V Pos: sitting >
< T: Lia TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
A Gnome completes his spell...
A Gnome utters the word 'fireball'
You are enveloped in flames from a fireball sent by a Gnome - OUCH!
< 291h/449H 114v/114V Pos: sitting >
< T: Lia TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
-=[A Dwarf's crush wounds you.]=-
A Dwarf's impressive crush wounds a deadly nightmare.
A deadly nightmare misses a Githzerai.
< 282h/449H 114v/114V Pos: sitting >
< T: Lia TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
A Githzerai misses a deadly nightmare.
A Githzerai's crush grazes a deadly nightmare.
A deadly nightmare dodges a Githzerai's attack.
< 282h/449H 114v/114V Pos: sitting >
< T: Lia TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
A Dwarf parries your futile lunge at him.
A Grey Elf starts casting an offensive spell.
< 282h/449H 114v/114V Pos: sitting >
< T: Lia TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
A Gnome starts casting an offensive spell.
< 282h/449H 114v/114V Pos: sitting >
< T: Lia TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the word 'qlqraiz'
A Grey Elf's cyclone hammers at your body!
OUCH! That really did HURT!
You clamber to your feet.
< 200h/449H 114v/114V Pos: standing >
< T: Lia TP: sta TC: nasty wounds E: A Dwarf sta EP: excellent >
Tiny explosions wrack a deadly nightmare's body with pain!
You attempt to flee...
PANIC! You couldn't escape!
< 200h/449H 114v/114V Pos: standing >
< T: Lia TP: sta TC: nasty wounds E: A Dwarf sta EP: excellent >
< 200h/449H 114v/114V Pos: standing >
< T: Lia TP: sta TC: nasty wounds E: A Dwarf sta EP: excellent >
You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC! You couldn't escape!
< 200h/449H 114v/114V Pos: standing >
< T: Lia TP: sta TC: nasty wounds E: A Dwarf sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
You dodge a bash from a Dwarf, who loses his balance and falls.
< 200h/449H 114v/114V Pos: standing >
< T: Lia TP: sta TC: nasty wounds E: A Dwarf kne EP: excellent >
A Gnome completes his spell...
A Gnome utters the word 'fireball'
You are enveloped in flames from a fireball sent by a Gnome - OUCH!
You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC! You couldn't escape!
< 163h/449H 114v/114V Pos: standing >
< T: Lia TP: sta TC: nasty wounds E: A Dwarf kne EP: excellent >
You are already standing.
A Grey Elf starts casting an offensive spell.
< 163h/449H 114v/114V Pos: standing >
< T: Lia TP: sta TC: nasty wounds E: A Dwarf kne EP: excellent >
Pardon?
< 163h/449H 114v/114V Pos: standing >
< T: Lia TP: sta TC: nasty wounds E: A Dwarf kne EP: excellent >
A deadly nightmare misses a Githzerai.
You attempt to flee...
PANIC! You couldn't escape!
< 163h/449H 114v/114V Pos: standing >
< T: Lia TP: sta TC: nasty wounds E: A Dwarf kne EP: excellent >
You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC! You couldn't escape!
A Gnome starts casting an offensive spell.
< 163h/449H 114v/114V Pos: standing >
< T: Lia TP: sta TC: nasty wounds E: A Dwarf kne EP: excellent >
Tiny explosions wrack a deadly nightmare's body with pain!
[Damage: 1 ] -=[Your weak slash grazes a Dwarf.]=-
You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC! You couldn't escape!
< 163h/449H 114v/114V Pos: standing >
< T: Lia TP: sta TC: nasty wounds E: A Dwarf kne EP: few scratches >
You attempt to flee...
PANIC! You couldn't escape!
< 163h/449H 114v/114V Pos: standing >
< T: Lia TP: sta TC: nasty wounds E: A Dwarf kne EP: few scratches >
A Githzerai misses a deadly nightmare.
A deadly nightmare dodges a Githzerai's attack.
A deadly nightmare dodges a Githzerai's attack.
You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC! You couldn't escape!
< 163h/449H 114v/114V Pos: standing >
< T: Lia TP: sta TC: nasty wounds E: A Dwarf kne EP: few scratches >
A Grey Elf completes his spell...
A Grey Elf utters the word 'qlqraiz'
A Grey Elf's cyclone hammers at your body!
OUCH! That really did HURT!
Pardon?
< 88h/449H 114v/114V Pos: standing >
< T: Lia TP: sta TC:pretty hurt E: A Dwarf kne EP: few scratches >
A Gnome completes his spell...
A Gnome utters the word 'fireball'
You are enveloped in flames from a fireball sent by a Gnome - OUCH!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You are already standing.
< 36h/449H 114v/114V Pos: standing >
< T: Lia TP: sta TC: awful E: A Dwarf kne EP: few scratches >
A deadly nightmare dodges a Grey Elf's attack.
A Grey Elf misses a deadly nightmare.
You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC! You couldn't escape!
< 36h/449H 114v/114V Pos: standing >
< T: Lia TP: sta TC: awful E: A Dwarf kne EP: few scratches >
Tiny explosions wrack your body with pain!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
You are already standing.
A Grey Elf starts casting an offensive spell.
< -2h/449H 114v/114V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'lightning bolt'
A deadly nightmare wavers under the impact of the lightning bolt sent by a Grey Elf.
A Githzerai dodges a deadly nightmare's attack.
< -2h/449H 114v/114V Pos: standing >
A Gnome starts casting an offensive spell.
< -2h/449H 114v/114V Pos: standing >
A Grey Elf gives an order to his followers.
An air elemental snaps into visibility.
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.
If you could get more stunned you would.
You stop riding a deadly nightmare.
< -3h/449H 114v/114V Pos: sitting >