<worn on head> a soldier's limestone coif from Rift Valley Jungle
<worn on eyes> a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear> a golden earring of elven nobility
<worn in ear> a gnomish ear amplifier (magic)
<worn on face> an unique bamboo veil from Rift Valley Jungle
<worn around neck> an angelic reed amulet from Rift Valley Jungle
<worn around neck> a twined clay collar from Rift Valley Jungle
<worn on body> a fanged diamond robe
<worn about body> the masters cloak (glowing)
<worn about waist> a leather twined belt (magic)
<worn on belt buckle>a rugged adventurers satchel (magic)
<attached to belt> a disguise kit
<attached to belt> a disguise kit
<worn on arms> some human-made flesh vambraces
<worn around wrist> a bracelet of the earth (magic)
<worn around wrist> a knight's brass bracer from Rift Valley Jungle (illuminating)
<worn on hands> some unearthly hemp gauntlets from Rift Valley Jungle [69%]
<worn on finger> a misshaped hide ring from Rift Valley Jungle
<worn on finger> a tarnished bronze ring (glowing)
<primary weapon> an ashen crystal dirk from The Motte and Bailey of Duke Delwyn (magic)
<secondary weapon> an ancient forked-bladed warsword dubbed "Spider Bane" (magic) (glowing) (illuminating)
<worn on legs> some bright blue leg plates
<worn on feet> some glowing bamboo shoes from Rift Valley Jungle
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
Lazz closes the cell.
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
Lazz leaves east.
You follow Lazz.
<map>
Zone: The Kingdom of Torg.
Room: Inside The Colloseum Prison
</map>
<map>
Zone: The Kingdom of Torg.
Room: Inside The Colloseum Prison
</map>
Inside The Colloseum Prison
Obvious exits: -E -S# -W
Lazz The Resistance (Grey Elf)(medium) stands in mid-air here.
Kileek enters from the west.
Rokk enters from the west.
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
Lazz opens the door.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
Lazz closes the door.
< 484h/484H 110v/111V Pos: standing >
Lazz leaves east.
You follow Lazz.
<map>
Zone: The Kingdom of Torg.
Room: Inside The Colloseum Prison
</map>
<map>
Zone: The Kingdom of Torg.
Room: Inside The Colloseum Prison
</map>
Inside The Colloseum Prison
Obvious exits: -S -W
Lazz The Resistance (Grey Elf)(medium) stands in mid-air here.
Kileek enters from the west.
Rokk enters from the west.
< 484h/484H 109v/111V Pos: standing >
You quickly scan the area.
A hobgoblin prison guard who is rather far off to your south.
< 484h/484H 109v/111V Pos: standing >
Lazz leaves south.
You follow Lazz.
<map>
Zone: The Kingdom of Torg.
Room: Inside The Colloseum Prison
</map>
<map>
Zone: The Kingdom of Torg.
Room: Inside The Colloseum Prison
</map>
Inside The Colloseum Prison
Obvious exits: -N -S
Lazz The Resistance (Grey Elf)(medium) stands in mid-air here.
Kileek enters from the north.
Rokk enters from the north.
You quickly scan the area.
A hobgoblin prison guard who is a brief walk away to your south.
< 484h/484H 108v/111V Pos: standing >
You quickly scan the area.
A hobgoblin prison guard who is a brief walk away to your south.
< 484h/484H 108v/111V Pos: standing >
You quickly scan the area.
A hobgoblin prison guard who is a brief walk away to your south.
< 484h/484H 109v/111V Pos: standing >
Lazz leaves south.
You follow Lazz.
<map>
Zone: The Kingdom of Torg.
Room: Inside The Colloseum Prison
</map>
<map>
Zone: The Kingdom of Torg.
Room: Inside The Colloseum Prison
</map>
Inside The Colloseum Prison
Obvious exits: -N -S
Lazz The Resistance (Grey Elf)(medium) stands in mid-air here.
Kileek enters from the north.
Rokk enters from the north.
You quickly scan the area.
A hobgoblin prison guard who is not far off to your south.
< 484h/484H 109v/111V Pos: standing >
< 484h/484H 109v/111V Pos: standing >
You quickly scan the area.
A hobgoblin prison guard who is not far off to your south.
< 484h/484H 109v/111V Pos: standing >
You quickly scan the area.
A hobgoblin prison guard who is not far off to your south.
< 484h/484H 110v/111V Pos: standing >
Lazz leaves south.
You follow Lazz.
<map>
Zone: The Kingdom of Torg.
Room: Inside The Colloseum Prison
</map>
<map>
Zone: The Kingdom of Torg.
Room: Inside The Colloseum Prison
</map>
Inside The Colloseum Prison
Obvious exits: -N -E -S
Lazz The Resistance (Grey Elf)(medium) stands in mid-air here.
Kileek enters from the north.
Rokk enters from the north.
You quickly scan the area.
A hobgoblin prison guard who is in the distance to your east.
A hobgoblin prison guard who is close by to your south.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
A hobgoblin prison guard who is in the distance to your east.
A hobgoblin prison guard who is close by to your south.
< 484h/484H 110v/111V Pos: standing >
Kileek's body appears to recover from the affects of the potion.
Kileek's pupils dialate and return to normal.
Znar's pupils dialate and return to normal.
Lazz's pupils dialate and return to normal.
Rokk's pupils dialate and return to normal.
You quickly scan the area.
A hobgoblin prison guard who is in the distance to your east.
A hobgoblin prison guard who is close by to your south.
< 484h/484H 110v/111V Pos: standing >
Lazz leaves south.
You follow Lazz.
<map>
Zone: The Kingdom of Torg.
Room: Inside The Colloseum Prison
</map>
<map>
Zone: The Kingdom of Torg.
Room: Inside The Colloseum Prison
</map>
Inside The Colloseum Prison
Obvious exits: -N -S
Lazz The Resistance (Grey Elf)(medium) stands in mid-air here.
Eyeing the prisoners with suspicion, this hobgoblin is wary.(Red Aura)
Kileek enters from the north.
Rokk enters from the north.
< 484h/484H 109v/111V Pos: standing >
Lazz leaves south.
You follow Lazz.
<map>
Zone: The Kingdom of Torg.
Room: Inside The Colloseum Prison
</map>
<map>
Zone: The Kingdom of Torg.
Room: Inside The Colloseum Prison
</map>
Inside The Colloseum Prison
Obvious exits: -N -S
Lazz The Resistance (Grey Elf)(medium) stands in mid-air here.
Kileek enters from the north.
Rokk enters from the north.
< 484h/484H 108v/111V Pos: standing >
You quickly scan the area.
A hobgoblin prison guard who is close by to your north.
< 484h/484H 108v/111V Pos: standing >
You quickly scan the area.
A hobgoblin prison guard who is close by to your north.
< 484h/484H 109v/111V Pos: standing >
You quickly scan the area.
A hobgoblin prison guard who is close by to your north.
< 484h/484H 109v/111V Pos: standing >
Lazz leaves south.
You follow Lazz.
<map>
Zone: The Kingdom of Torg.
Room: Inside The Colloseum Prison
</map>
<map>
Zone: The Kingdom of Torg.
Room: Inside The Colloseum Prison
</map>
Inside The Colloseum Prison
Obvious exits: -N -W
Lazz The Resistance (Grey Elf)(medium) stands in mid-air here.
Kileek enters from the north.
Rokk enters from the north.
You quickly scan the area.
A hobgoblin prison guard who is not far off to your north.
< 484h/484H 109v/111V Pos: standing >
< 484h/484H 109v/111V Pos: standing >
You quickly scan the area.
A hobgoblin prison guard who is not far off to your north.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
A hobgoblin prison guard who is not far off to your north.
< 484h/484H 110v/111V Pos: standing >
Lazz leaves west.
You follow Lazz.
<map>
Zone: The Kingdom of Torg.
Room: Inside The Colloseum Prison
</map>
<map>
Zone: The Kingdom of Torg.
Room: Inside The Colloseum Prison
</map>
Inside The Colloseum Prison
Obvious exits: -N# -E -W
Lazz The Resistance (Grey Elf)(medium) stands in mid-air here.
Kileek enters from the east.
Rokk enters from the east.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
Lazz opens the cell.
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
Lazz closes the cell.
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
Lazz leaves west.
You follow Lazz.
<map>
Zone: The Kingdom of Torg.
Room: Inside The Colloseum Prison
</map>
<map>
Zone: The Kingdom of Torg.
Room: Inside The Colloseum Prison
</map>
Inside The Colloseum Prison
Obvious exits: -E -S# -W
Lazz The Resistance (Grey Elf)(medium) stands in mid-air here.
Kileek enters from the east.
Rokk enters from the east.
You quickly scan the area.
You see nothing.
< 484h/484H 109v/111V Pos: standing >
< 484h/484H 109v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 109v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 110v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
Lazz gets a scroll of inner strength from his bottomless bag of the shield dwarves.
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
Lazz recites a scroll of inner strength.
Lazz appears to grow tougher and more powerful.
A wolfish grin briefly crosses Lazz's face.
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
Lazz gets a mistweyd nose-pipe from his bottomless bag of the shield dwarves.
< 484h/484H 111v/111V Pos: standing >
Lazz gets some heirloom Blue Haze from his bottomless bag of the shield dwarves.
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
Lazz inserts a mistweyd nose-pipe into his nostrils and inhales deep some heirloom Blue Haze smoke.
Lazz finishes smoking his a mistweyd nose-pipe.
Lazz coughs as he exhales the smoke.
< 484h/484H 111v/111V Pos: standing >
Lazz puts a mistweyd nose-pipe into a bottomless bag of the shield dwarves.
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 484h/484H 111v/111V Pos: standing >
Lazz opens the cell.
You quickly scan the area.
A Kobold who is close by to your south.
An Orc who is close by to your south.
Tarlator, the Village Shaman who is close by to your south.
Tarlator, the Village Shaman who is close by to your south.
An Orc who is close by to your south.
The heavily tortured dwarf who is close by to your south.
The tortured dwarf who is close by to your south.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your south.
An Orc who is close by to your south.
Tarlator, the Village Shaman who is close by to your south.
Tarlator, the Village Shaman who is close by to your south.
An Orc who is close by to your south.
The heavily tortured dwarf who is close by to your south.
The tortured dwarf who is close by to your south.
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your south.
An Orc who is close by to your south.
Tarlator, the Village Shaman who is close by to your south.
Tarlator, the Village Shaman who is close by to your south.
An Orc who is close by to your south.
The heavily tortured dwarf who is close by to your south.
The tortured dwarf who is close by to your south.
< 484h/484H 111v/111V Pos: standing >
< 484h/484H 111v/111V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your south.
An Orc who is close by to your south.
Tarlator, the Village Shaman who is close by to your south.
Tarlator, the Village Shaman who is close by to your south.
An Orc who is close by to your south.
The heavily tortured dwarf who is close by to your south.
The tortured dwarf who is close by to your south.
< 484h/484H 111v/111V Pos: standing >
Lazz leaves south.
You follow Lazz.
<map>
Zone: The Kingdom of Torg.
Room: The Cell
</map>
<map>
Zone: The Kingdom of Torg.
Room: The Cell
</map>
The Cell
Obvious exits: -N
A few drops of fresh blood are scattered around the area.
The corpse of the heavily tortured dwarf is lying here.
The corpse of the tortured dwarf is lying here.
Lazz The Resistance (Grey Elf)(medium) stands in mid-air here.
A Kobold (small) Spawn *-* Bloodlust *-* sits resting.(Red Aura)
An Orc (medium) stands, floating here, fighting the tortured dwarf.(Red Aura)
(Q)Tarlator, The Village Shaman stands here chanting to some unknown god. (minion)
(Q)Tarlator, The Village Shaman stands in mid-air here, fighting the tortured dwarf. (minion)
An Orc (medium) Spawn *-* Bloodlust *-* stands in mid-air here, fighting the tortured dwarf.(Red Aura)
This proud dwarf's eyes gleam with hatred.
The tortured dwarf stands here, fighting an Orc.
Kileek enters from the north.
Rokk enters from the north.
< 484h/484H 110v/111V Pos: standing >
< 484h/484H 110v/111V Pos: standing >
Ok.
< 484h/484H 110v/111V Pos: standing >
Tarlator, the Village Shaman misses the tortured dwarf.
Tarlator, the Village Shaman misses the tortured dwarf.
An Orc starts casting an offensive spell.
Znar settles to his knees.
< 484h/484H 110v/111V Pos: standing >
A Kobold is disrupted from meditation.
A Kobold, looking very frustrated, packs up his book.
[Damage: 20 ] A Kobold makes a strange sound as you place an ashen crystal dirk from the Motte and Bailey of Duke Delwyn in his back.
Znar, in a show of awesome skill, tackles the ground with his head.
< 484h/484H 110v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sit EP: few scratches >
Kileek assists you heroically.
Kileek's slash strikes a Kobold hard.
< 484h/484H 110v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sit EP: small wounds >
You dodge a Kobold's vicious attack.
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!
< 484h/484H 110v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sit EP: small wounds >
An Orc completes his spell...
An Orc utters the words 'diesilla barh'
The tortured dwarf receives the full blast of a lightning bolt from an Orc ... and is no more.
The tortured dwarf is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of the tortured dwarf.
< 484h/484H 110v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sit EP: small wounds >
Kileek's powerful slash strikes a Kobold hard.
Kileek's powerful slash strikes a Kobold very hard.
Kileek's powerful slash strikes a Kobold very hard.
Kileek's impressive slash strikes a Kobold very hard.
Kileek's powerful slash strikes a Kobold very hard.
Kileek's powerful slash seriously wounds a Kobold.
Kileek's powerful slash seriously wounds a Kobold.
Kileek's slash enshrouds a Kobold in a mist of blood.
< 484h/484H 110v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sit EP: awful >
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!
< 484h/484H 110v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sit EP: awful >
[Damage: 8 ] -=[Your impressive pierce seriously wounds a Kobold.]=-
[Damage: 8 ] -=[Your impressive slash seriously wounds a Kobold.]=-
[Damage: 6 ] -=[Your fine pierce seriously wounds a Kobold.]=-
You miss a Kobold.
An Orc gets something from the corpse of the tortured dwarf.
< 484h/484H 110v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sit EP: awful >
An Orc puts a pile of coins into a large leather backpack.
< 484h/484H 110v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sit EP: awful >
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!
< 484h/484H 110v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sit EP: awful >
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!
Rokk kicks an Orc in the stomach, rendering him breathless.
< 484h/484H 110v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sit EP: awful >
An Orc misses Rokk.
Rokk dodges an Orc's attack.
An Orc opens the cell.
Lazz closes the cell.
< 484h/484H 110v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sit EP: awful >
You dodge a Kobold's vicious attack.
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!
< 484h/484H 110v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sit EP: awful >
An Orc opens the cell.
Lazz closes the cell.
< 484h/484H 110v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sit EP: awful >
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!
< 484h/484H 110v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sit EP: awful >
An Orc opens the cell.
Lazz closes the cell.
< 484h/484H 110v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sit EP: awful >
An Orc opens the cell.
Lazz closes the cell.
< 484h/484H 110v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sit EP: awful >
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!
< 484h/484H 110v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sit EP: awful >
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!
< 484h/484H 110v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sit EP: awful >
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!
< 484h/484H 110v/111V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Kobold sit EP: awful >
Your improved dexterity grants you an additional attack!
You miss a Kobold.
[Damage: 11 ] -=[Your impressive slash causes a Kobold to grimace in pain.]=-
You score a CRITICAL HIT!!!!!
[Damage: 11 ] Your stab cuts a vital artery and causes a Kobold to fall before your feet.
A Kobold's pair of spider-silk leggings was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!