The death of [28 BeRSeRKeR] Dierja (Troll)

in On the Prison Floor L3

from the perspective of [33 Thief] Cerif The Resistance (Halfling)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a glittering limestone skull from Charing
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear>        a green feather (magic) [87%]
<worn in ear>        a gnomish ear amplifier (magic)
<worn around neck>   a sparkling glass choker from Charing
<worn around neck>   an unique silver collar from The Kingdom of Torg
<worn on body>       a sinister hide chestplate from Charing
<worn about body>    the masters cloak (glowing)
<worn about waist>   a misshaped hardwood belt from Charing
<worn on belt buckle>a jagged titanium boomerang
<attached to belt>   a disguise kit
<attached to belt>   a disguise kit
<worn on arms>       some misshaped limestone sleeves from Charing
<worn around wrist>  a bracelet of the earth (magic)
<worn around wrist>  a delicate flower (humming) (illuminating)
<worn on hands>      some skin-wrapped bamboo talons from Charing [79%]
<worn on finger>     a red earthstone ring
<worn on finger>     a tarnished bronze ring (glowing)
<primary weapon>     an ashen crystal dirk from The Motte and Bailey of Duke Delwyn (magic)
<secondary weapon>   the humming sword named 'Blaze' (magic) (humming)
<worn on legs>       some bright blue leg plates

Some twined bronze vambraces lie here on the ground.
A piece of bread is lying here.
The corpse of a sinister prisoner is lying here.
A timid prisoner is standing here, wishing he were free.

< 374h/374H 117v/148V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -N -E -S -W

< 374h/374H 118v/148V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 374h/374H 119v/148V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your north.
A sinister prisoner who is close by to your east.
A timid prisoner who is close by to your east.
A timid prisoner who is close by to your east.
A timid prisoner who is close by to your south.
A timid prisoner who is close by to your south.
A sinister prisoner who is close by to your south.
A timid prisoner who is close by to your west.

< 374h/374H 120v/148V Pos: standing >

< 374h/374H 132v/148V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -N -E -S -W
A timid prisoner is standing here, wishing he were free.

< 374h/374H 131v/148V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 374h/374H 133v/148V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your east.
A timid prisoner who is close by to your east.
A timid prisoner who is not far off to your south.
A timid prisoner who is not far off to your south.
A timid prisoner who is close by to your west.

< 374h/374H 133v/148V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your east.
A timid prisoner who is close by to your east.
A timid prisoner who is not far off to your south.
A timid prisoner who is not far off to your south.
A timid prisoner who is close by to your west.

< 374h/374H 134v/148V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -N -E -S -W
The corpse of a shady prisoner is lying here.
A timid prisoner is standing here, wishing he were free.

< 374h/374H 134v/148V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 374h/374H 135v/148V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your north.
A sinister prisoner who is close by to your north.
A sinister prisoner who is close by to your north.
A timid prisoner who is close by to your east.
A timid prisoner who is not far off to your east.
A timid prisoner who is not far off to your east.
A timid prisoner who is not far off to your east.
A timid prisoner who is close by to your south.
A sinister prisoner who is not far off to your south.

< 374h/374H 136v/148V Pos: standing >
A timid prisoner enters from the north.

< 374h/374H 137v/148V Pos: standing >
To the north the prison continues.
You extend your sights northward.
On the Prison Floor L3
Obvious exits: -E -S -W
A sinister prisoner is standing here looking you over.
A sinister prisoner is standing here looking you over.

< 374h/374H 139v/148V Pos: standing >
A timid prisoner leaves west.
To the west the prison continues.
You extend your sights westward.
On the Prison Floor L3
Obvious exits: -N -E -S -W#
The corpse of a shady prisoner is lying here.
A timid prisoner is standing here, wishing he were free.

< 374h/374H 141v/148V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -N -E -S -W
A piece of bread is lying here.
The corpse of a sinister prisoner is lying here.
A timid prisoner is standing here, wishing he were free.

< 374h/374H 143v/148V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 374h/374H 144v/148V Pos: standing >
A timid prisoner gets a slice of bread.
A timid prisoner stops using a cup.
A timid prisoner grabs a slice of bread.

< 374h/374H 145v/148V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your north.
A sinister prisoner who is not far off to your north.
A sinister prisoner who is not far off to your north.
A sinister prisoner who is not far off to your east.
A timid prisoner who is not far off to your east.

< 374h/374H 147v/148V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your north.
A sinister prisoner who is not far off to your north.
A sinister prisoner who is not far off to your north.
A sinister prisoner who is not far off to your east.
A timid prisoner who is not far off to your east.

< 374h/374H 147v/148V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -N -E -W

< 374h/374H 147v/148V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 374h/374H 147v/148V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your north.
A timid prisoner who is not far off to your north.
A sinister prisoner who is a brief walk away to your north.
A sinister prisoner who is a brief walk away to your north.
A sinister prisoner who is close by to your east.
A timid prisoner who is close by to your east.
A timid prisoner who is close by to your east.
A timid prisoner who is not far off to your east.
A small rat who is close by to your west.

< 374h/374H 147v/148V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your north.
A timid prisoner who is not far off to your north.
A sinister prisoner who is a brief walk away to your north.
A sinister prisoner who is a brief walk away to your north.
A sinister prisoner who is close by to your east.
A timid prisoner who is close by to your east.
A timid prisoner who is close by to your east.
A timid prisoner who is not far off to your east.
A small rat who is close by to your west.

< 374h/374H 147v/148V Pos: standing >
To the west the prison continues.
You extend your sights westward.
On the Prison Floor L3
Obvious exits: -N -E -S#
A small black rat is scrounging about here for some food.

< 374h/374H 147v/148V Pos: standing >
To the east the prison continues.
You extend your sights eastward.
On the Prison Floor L3
Obvious exits: -N -E -W
A sinister prisoner is standing here looking you over.
A timid prisoner is standing here, wishing he were free.

< 374h/374H 147v/148V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -N -E -W
A sinister prisoner is standing here looking you over.
A timid prisoner is standing here, wishing he were free.

< 374h/374H 146v/148V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 374h/374H 146v/148V Pos: standing >
To the east the prison continues.
You extend your sights eastward.
On the Prison Floor L3
Obvious exits: -N -W -U
The corpse of a sinister prisoner is lying here.
A timid prisoner is standing here, wishing he were free.

< 374h/374H 147v/148V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -N -W -U
The corpse of a sinister prisoner is lying here.
A timid prisoner is standing here, wishing he were free.

< 374h/374H 147v/148V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 374h/374H 147v/148V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your north.
A timid prisoner who is not far off to your north.
A timid prisoner who is a brief walk away to your north.
A sinister prisoner who is close by to your west.
A timid prisoner who is close by to your west.
A small rat who is a brief walk away to your west.
A Troll who is close by above you.
A sinister prisoner who is close by above you.

< 374h/374H 147v/148V Pos: standing >
You quickly scan the area.
A timid prisoner who is close by to your north.
A timid prisoner who is not far off to your north.
A timid prisoner who is a brief walk away to your north.
A sinister prisoner who is close by to your west.
A timid prisoner who is close by to your west.
A small rat who is a brief walk away to your west.
A Troll who is close by above you.
A sinister prisoner who is close by above you.

< 374h/374H 147v/148V Pos: standing >
Above is the entrance to level 4.
You extend your sights upward.
On the Prison Floor L4
Obvious exits: -W# -D
A Troll (large) stands here, fighting a sinister prisoner.
A sinister prisoner stands here, fighting a Troll.

< 374h/374H 147v/148V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -N -E -W
A sinister prisoner is standing here looking you over.
A timid prisoner is standing here, wishing he were free.

< 374h/374H 146v/148V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 374h/374H 146v/148V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -N -W -U
The corpse of a sinister prisoner is lying here.
A timid prisoner is standing here, wishing he were free.

< 374h/374H 147v/148V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 374h/374H 147v/148V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -W# -D
A Troll (large) stands here, fighting a sinister prisoner.
A sinister prisoner stands here, fighting a Troll.

< 374h/374H 146v/148V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 374h/374H 146v/148V Pos: standing >
A Troll's crush wounds a sinister prisoner.
A Troll misses a sinister prisoner.
You see nothing special about him.
This Troll has quite a few wounds.
He's large in size.

<worn about body>    a fur cloak
<worn about waist>   a frozen leather girth from Bloodstone Keep
<worn on hands>      some skin-wrapped obsidian talons from Bloodstone Keep
<worn on finger>     a gleaming granite signet
<primary weapon>     a stout oaken cudgel
<secondary weapon>   a small wooden mace

You attempt to peek at the inventory:
a strange pink stone
some intricate reptile skin

< 374h/374H 148v/148V Pos: standing >
A Troll parries a sinister prisoner's lunge at him.
A Troll dodges a sinister prisoner's attack.

< 374h/374H 148v/148V Pos: standing >
You reach for the ground, quickly tossing a clump of dirt at a Troll's face!

< 374h/374H 148v/148V Pos: standing >
A Troll's fine crush wounds a sinister prisoner.
A Troll's fine bludgeon wounds a sinister prisoner.
A Troll misses a sinister prisoner.

< 374h/374H 148v/148V Pos: standing >
A Troll parries a sinister prisoner's lunge at him.
A sinister prisoner hits a Troll with a mighty kick to his chest.

< 374h/374H 148v/148V Pos: standing >
A timid prisoner enters from below.

< 374h/374H 148v/148V Pos: standing >
Damn! You weren't quite stealthy enough, and a Troll noticed your attempt to circle him!

< 374h/374H 148v/148V Pos: standing >
A Troll parries a sinister prisoner's lunge at him.

< 374h/374H 148v/148V Pos: standing >
A timid prisoner says in common 'Let me out! Let me out!'
[Damage:  6 ] -=[Your pierce wounds a Troll.]=-

< 374h/374H 148v/148V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Troll sta EP:  small wounds >
 A Troll attempts to flee.
A Troll leaves down.

< 374h/374H 148v/148V Pos: standing >
Toss it at who?

< 374h/374H 148v/148V Pos: standing >

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>

<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L3
</map>
On the Prison Floor L3
Obvious exits: -N -W -U
The corpse of a sinister prisoner is lying here.
A Troll (large) stands here.
A Troll suddenly looks a bit dumb, and madly slams _YOU_!

< 367h/374H 147v/148V Pos: on your ass >
< T: Cerif TP: ass TC:few scratches E: A Troll sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
A Troll dodges your futile attack.
A Troll dodges your futile attack.
[Damage:  6 ] -=[Your fine pierce wounds a Troll.]=-

< 367h/374H 147v/148V Pos: on your ass >
< T: Cerif TP: ass TC:few scratches E: A Troll sta EP:  small wounds >
 -=[A Troll's weak crush grazes you.]=-
A Troll misses you.
-=[A Troll's crush grazes you.]=-

< 362h/371H 147v/148V Pos: on your ass >
< T: Cerif TP: ass TC:few scratches E: A Troll sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  6 ] -=[Your fine pierce wounds a Troll.]=-
You miss a Troll.

< 362h/371H 147v/148V Pos: on your ass >
< T: Cerif TP: ass TC:few scratches E: A Troll sta EP:  small wounds >
 A Troll misses you.
A Troll misses you.
-=[A Troll's weak crush grazes you.]=-

< 361h/371H 147v/148V Pos: on your ass >
< T: Cerif TP: ass TC:few scratches E: A Troll sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  7 ] -=[Your pierce wounds a Troll.]=-
[Damage:  6 ] -=[Your fine pierce wounds a Troll.]=-

< 361h/371H 147v/148V Pos: on your ass >
< T: Cerif TP: ass TC:few scratches E: A Troll sta EP:  small wounds >
 [Damage:  6 ] -=[Your fine pierce wounds a Troll.]=-
You miss a Troll.

< 361h/371H 147v/148V Pos: on your ass >
< T: Cerif TP: ass TC:few scratches E: A Troll sta EP:  small wounds >
 Sorry, you can't do that while laying around.

< 361h/371H 147v/148V Pos: on your ass >
< T: Cerif TP: ass TC:few scratches E: A Troll sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 361h/371H 147v/148V Pos: on your ass >
< T: Cerif TP: ass TC:few scratches E: A Troll sta EP:  small wounds >
 -=[A Troll's weak crush grazes you.]=-
A Troll misses you.
A Troll misses you.
Sorry, you aren't allowed to do that in combat.

< 360h/371H 147v/148V Pos: on your ass >
< T: Cerif TP: ass TC:few scratches E: A Troll sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.
A Troll lets loose with a powerful SCREAM!!
A Troll becomes alert and ready to fight.

< 360h/371H 147v/148V Pos: on your ass >
< T: Cerif TP: ass TC:few scratches E: A Troll sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 360h/371H 147v/148V Pos: on your ass >
< T: Cerif TP: ass TC:few scratches E: A Troll sta EP:  small wounds >
 You clamber to your feet.

< 360h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  small wounds >
 
< 360h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  small wounds >
 
< 360h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  small wounds >
 You reach for the ground, quickly tossing a clump of dirt at a Troll's face!
A Troll seems to be blinded!

< 360h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  small wounds >
 You score a CRITICAL HIT!!!!!
[Damage: 11 ] -=[Your impressive pierce wounds a Troll.]=-
[Damage:  8 ] -=[Your impressive slash wounds a Troll.]=-
[Damage:  6 ] -=[Your fine pierce wounds a Troll.]=-
[Damage:  6 ] -=[Your fine pierce wounds a Troll.]=-

< 360h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 You parry a Troll's lunge at you.
-=[A Troll's weak bludgeon grazes you.]=-
A Troll misses you.

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  7 ] -=[Your fine pierce wounds a Troll.]=-
[Damage:  6 ] -=[Your pierce wounds a Troll.]=-
[Damage:  6 ] -=[Your fine pierce wounds a Troll.]=-
[Damage:  7 ] -=[Your fine pierce wounds a Troll.]=-

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 Beams of light appear from nowhere, and implode into Nz!

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 A Troll says 'vitiop'

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 
< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 13 ] -=[Your impressive pierce wounds a Troll.]=-
You miss a Troll.
[Damage:  6 ] -=[Your fine pierce wounds a Troll.]=-
[Damage:  7 ] -=[Your pierce wounds a Troll.]=-
[Damage:  5 ] -=[Your fine pierce wounds a Troll.]=-

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 Nz is in another group.

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 A Troll misses you.
You parry a Troll's lunge at you.
A Troll misses you.

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 
< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 Nz is in another group.

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 Nz is in another group.

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 Nz is in another group.

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  6 ] -=[Your fine pierce wounds a Troll.]=-
[Damage:  6 ] -=[Your pierce wounds a Troll.]=-
[Damage:  6 ] -=[Your fine pierce wounds a Troll.]=-
[Damage:  7 ] -=[Your fine pierce wounds a Troll.]=-

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 Nz is in another group.

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 Nz is in another group.

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 Nz is in another group.

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 But ye haven't their permission to do that!
Nz has just given you his consent.

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 Nz is now a member of your group.
Nz stops following Lazz.
Nz starts following you.

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 A Troll misses you.
A Troll misses you.
You dodge a Troll's vicious attack.

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 Your group has been disbanded.

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 Nz snaps into visibility.

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 13 ] -=[Your pierce wounds a Troll.]=-
You miss a Troll.
A Troll dodges your futile attack.
[Damage:  8 ] -=[Your impressive pierce wounds a Troll.]=-
[Damage:  7 ] -=[Your fine pierce wounds a Troll.]=-

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 A Troll suddenly clutches their head, as if trying to shrug off some unknown malady.
A Troll's eyes briefly cloud over as his body is painfully ripped apart from within.

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 Nz is now a member of your group.

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 
< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 You reach for the ground, quickly tossing a clump of dirt at a Troll's face!
A Troll is already blind as a bat!

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  5 ] -=[Your fine pierce wounds a Troll.]=-
[Damage:  6 ] -=[Your slash wounds a Troll.]=-
[Damage:  6 ] -=[Your pierce wounds a Troll.]=-
[Damage:  6 ] -=[Your pierce wounds a Troll.]=-
[Damage:  6 ] -=[Your fine pierce wounds a Troll.]=-
A Troll misses you.
A Troll misses you.
You dodge a Troll's vicious attack.

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 A Troll's eyes briefly cloud over as his body is painfully ripped apart from within.

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  awful >
 [Damage:  5 ] -=[Your pierce strikes a Troll.]=-
[Damage:  5 ] -=[Your pierce strikes a Troll.]=-
[Damage:  6 ] -=[Your pierce strikes a Troll.]=-

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  awful >
 A Troll's eyes briefly cloud over as his body is painfully ripped apart from within.

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  awful >
 You parry a Troll's lunge at you.
You dodge a Troll's vicious attack.
You dodge a Troll's vicious attack.

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  awful >
 On the Prison Floor L3
Obvious exits: -N -W -U
The corpse of a sinister prisoner is lying here.
Nz  The Resistance (Githzerai)(medium) stands in mid-air here. (casting) 
A Troll (large) stands here, fighting YOU!

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  awful >
 [Damage:  5 ] -=[Your fine pierce seriously wounds a Troll.]=-
You miss a Troll.
A Troll dodges your futile attack.
[Damage:  7 ] -=[Your fine pierce enshrouds a Troll in a mist of blood.]=-

< 359h/371H 147v/148V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Troll sta EP:  awful >
 Blood seeps from a Troll's ears as his mind is torn to pieces.
A Troll's small wooden mace shattered in bits as the tortured body spasms and quivers!
A Troll is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!
The smell of fresh blood enters your body, infusing you with power!