The death of [24 Psionicist] Vol (Githyanki)

in Along the Duergar-Made Corridor

from the perspective of [24 Psionicist] Vol (Githyanki)

<worn about body>    an illithidskin cloak
<worn about waist>   an illithidskin belt
<held as shield>     a little round wooden shield
<primary weapon>     a small wooden mace

An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -S -W

< 156h/156H 87v/122V Pos: standing >
 
              
      MM      
      M,,  M  
     ,@,,,,,  
   M,,,M  ,,  
 MM,,MMM      
  ,,,         
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -S -W
A large skeletal roper stands here, making a mess.

< 156h/156H 86v/122V Pos: standing >
 
              
     MM       
     M,,  MM  
    ,M@,,,,,  
  M,,,M  ,,,  
 M,,MMM       
  ,,          
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -S -W

< 156h/156H 85v/122V Pos: standing >
 
              
    MM     M  
    M,,  MMM  
   ,M,@,,,,,  
 M,,,M  ,,,M  
 ,,MMM        
  ,           
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -W

< 156h/156H 83v/122V Pos: standing >
 
              
   MM     MM  
   M,,  MMMM  
  ,M,,@,,,,M  
 ,,,M  ,,,MM  
 ,MMM         
              
An Intricate Network of Purple Worm Tunnels
Obvious exits: -E -W

< 156h/156H 82v/122V Pos: standing >
 
          M   
  MM     MMo  
  M,,  MMMMo  
 ,M,,,@,,M,M  
 ,,M  ,,,MMM  
 MMM       M  
              
An Intricate Network of Purple Worm Tunnels
Obvious exits: -E -S -W

< 156h/156H 80v/122V Pos: standing >
 
         MM   
 MM     MMo.  
 M,,  MMMMoo  
 M,,,,@,M,M.  
 ,M  ,,,MMMM  
 MM       MM  
              
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -S -W

< 156h/156H 79v/122V Pos: standing >
 
        MMM   
 M     MMo.o  
 ,,  MMMMoo.  
 ,,,,,@M,M.o  
 M  ,,,MMMMo  
 M       MMM  
          M   
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -S -W

< 156h/156H 77v/122V Pos: standing >
You quickly scan the area.
A mummified behemoth who is close by to your east.
A deadly drider who is a brief walk away to your east.
A young roper who is almost out of sight to your east.
A crimson death mist who is close by to your south.
A skeletal roper who is almost out of sight to your west.

< 156h/156H 79v/122V Pos: standing >
 
         MM   
 MM     MMo.  
 M,,  MMMMoo  
 M,,,,@,M,M.  
 ,M  ,,,MMMM  
 MM       MM  
              
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -S -W

< 156h/156H 79v/122V Pos: standing >
 
        MMM   
 M     MMo.o  
 ,,  MMMMoo.  
 ,,,,,@M,M.o  
 M  ,,M,MMMo  
 M       MMM  
          M   
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -S -W

< 156h/156H 79v/122V Pos: standing >
 
       MMMM   
      MMo.o.  
 ,  MMMMoo..  
 ,,,,,@,M.oM  
   ,,M,MMMoM  
        MMMM  
         M,   
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -S -W
A decrepit looking mummified behemoth stumbles around in the shadows.

< 156h/156H 78v/122V Pos: standing >
 
      MMMM.   
     MMo.o..  
   MMMMoo..M  
 ,,,,M@M.oMM  
  ,,M,MMMoMM  
       MMMMM  
        M,M   
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -S -W

< 156h/156H 76v/122V Pos: standing >
 
     MMMM.^   
    MMo.o..M  
  MMMMoo..MM  
 ,,,M,@.oMM.  
 ,,M,MMMoMMM  
      MMMMM   
       M,M    
An Intricate Network of Purple Worm Tunnels
Obvious exits: -N -E -S -W
A deadly drider wanders silently throughout the room.

< 156h/156H 74v/122V Pos: standing >
 
    MMMM.^M   
   MMo.o..M   
 MMMMoo..MM.  
 ,,M,M@oMM.M  
 ,M,MMMoMMMM  
     MMMMM    
      M,M     
A Dark Cavern with Tapering Stalactites
Obvious exits: -N -E -S -W

< 156h/156H 73v/122V Pos: standing >
 
   MMMM.^M    
  MMo.o..M    
 MMMoo..MM.,  
 ,M,M.@MM.MM  
 M,MMMoMMMMM  
    MMMMM     
     M,M      
A Small Patch of Poisonous Toadstools
Obvious exits: -N -E -S -W

< 156h/156H 71v/122V Pos: standing >
 
      MMMM    
   MMMM.^M M  
  MMo.o..M    
 MMMoo@.MM.,  
 ,M,M.oMM.MM  
 M,MMMoMMMMM  
    MMMMM     
A Dark Cavern with Tapering Stalactites
Obvious exits: -N -E -S -W

< 156h/156H 69v/122V Pos: standing >
 
              
      MMMM M  
   MMMM.^M M  
  MMo.@..M    
 MMMoo..MM.,  
 ,M,M.oMM.MM  
  ,MMMoMMMM   
A Small Patch of Poisonous Toadstools
Obvious exits: -N -E -S -W

< 156h/156H 67v/122V Pos: standing >
 
              
     MMMM MM  
  MMMM.^M MM  
 MMo.o@.M  M  
 MMoo..MM.,M  
 M,M.oMM.MMM  
  MMMoMMMMM   
A Dark Cavern with Tapering Stalactites
Obvious exits: -N -E -S -W

< 156h/156H 66v/122V Pos: standing >
 
              
              
     MMMM MM  
  MMMM@^M MM  
 MMo.o..M  M  
 MMoo..MM.,M  
  ,M.oMM.MM   
A Dark Cavern with Tapering Stalactites
Obvious exits: -N -S -W

< 156h/156H 65v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 156h/156H 65v/122V Pos: standing >
Zone Name: The Twisting Tunnels of the Durian Underdark
Average mob level in zone: 30
 
< 156h/156H 66v/122V Pos: standing >
Autosaving...

< 156h/156H 66v/122V Pos: standing >
 
              
     MMMM MM  
  MMMM.^M MM  
 MMo.o@.M  M  
 MMoo..MM.,M  
 M,M.oMM.MMM  
  MMMoMMMMM   
A Dark Cavern with Tapering Stalactites
Obvious exits: -N -E -S -W

< 156h/156H 65v/122V Pos: standing >
 
              
    MMMM MM   
 MMMM.^M MM   
 Mo.o.@M  MM  
 Moo..MM.,M,  
 ,M.oMM.MMM   
  MMoMMMMM    
A Dark Cavern with Tapering Stalactites
Obvious exits: -N -E -S -W

< 156h/156H 63v/122V Pos: standing >
Entrance to the Caverns
Obvious exits: -E -S

< 156h/156H 61v/122V Pos: standing >
Zone Name: The Caverns of the Worms      
Average mob level in zone: 18
 
< 156h/156H 62v/122V Pos: standing >
Along the Duergar-Made Corridor
Obvious exits: -N -E -S -W

< 156h/156H 62v/122V Pos: standing >
Along the Duergar-Made Corridor
Obvious exits: -E -W

< 156h/156H 61v/122V Pos: standing >
Along the Duergar-Made Corridor
Obvious exits: -E -W
A small glowing worm undulates here.

< 156h/156H 61v/122V Pos: standing >
Along the Duergar-Made Corridor
Obvious exits: -N -E -W

< 156h/156H 61v/122V Pos: standing >
Along the Duergar-Made Corridor
Obvious exits: -E -W
A small glowing worm undulates here.

< 156h/156H 60v/122V Pos: standing >
Now where did that chicken go?

< 156h/156H 61v/122V Pos: standing >
Along the Duergar-Made Corridor
Obvious exits: -N -E -W

< 156h/156H 62v/122V Pos: standing >
Along the Duergar-Made Corridor
Obvious exits: -E -S -W
A large red worm undulates here.

< 156h/156H 61v/122V Pos: standing >
Along the Duergar-Made Corridor
Obvious exits: -N -E -W

< 156h/156H 62v/122V Pos: standing >
In a Duergar-Made Alcove
Obvious exits: -S
(Q)Wilms, the curer, stands here.

< 156h/156H 61v/122V Pos: standing >
Along the Duergar-Made Corridor
Obvious exits: -N -E -W

< 156h/156H 62v/122V Pos: standing >
Along the Duergar-Made Corridor
Obvious exits: -E -S -W
A large red worm undulates here.

< 156h/156H 62v/122V Pos: standing >
Pardon?

< 156h/156H 64v/122V Pos: standing >
Pardon?

< 156h/156H 65v/122V Pos: standing >
Along the Duergar-Made Corridor
Obvious exits: -N -W

< 156h/156H 64v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 156h/156H 67v/122V Pos: standing >
Along the Duergar-Made Corridor
Obvious exits: -E -S -W
A large red worm undulates here.

< 156h/156H 67v/122V Pos: standing >
You would need a lot of luck and great equipment!

< 156h/156H 68v/122V Pos: standing >
You begin to focus your will...

< 156h/156H 70v/122V Pos: standing >
Casting: inflict pain *

< 156h/156H 72v/122V Pos: standing >
Your mental manipulations become a reality...
[Damage: 54 ] A large red worm screams out in pain!
You dodge a large red worm's vicious attack.
A large red worm's fine bite strikes you.
A large red worm's kick crashes into your chest.

< 141h/156H 73v/122V Pos: standing >
< T: Vol TP: sta TC:few scratches E: worm sta EP:  few wounds >
 [Damage:  3 ] Your decent bludgeon wounds a large red worm.

< 141h/156H 73v/122V Pos: standing >
< T: Vol TP: sta TC:few scratches E: worm sta EP:  few wounds >
 You begin to focus your will...

< 141h/156H 73v/122V Pos: standing >
< T: Vol TP: sta TC:few scratches E: worm sta EP:  few wounds >
 Casting: inflict pain *

< 141h/156H 73v/122V Pos: standing >
< T: Vol TP: sta TC:few scratches E: worm sta EP:  few wounds >
 Your mental manipulations become a reality...
[Damage: 50 ] A large red worm screams out in pain!

< 141h/156H 73v/122V Pos: standing >
< T: Vol TP: sta TC:few scratches E: worm sta EP:  nasty wounds >
 You begin to focus your will...

< 141h/156H 73v/122V Pos: standing >
< T: Vol TP: sta TC:few scratches E: worm sta EP:  nasty wounds >
 A large red worm's fine bite strikes you.
You dodge a large red worm's vicious attack.

< 131h/156H 73v/122V Pos: standing >
< T: Vol TP: sta TC: small wounds E: worm sta EP:  nasty wounds >
 Casting: inflict pain *

< 131h/156H 73v/122V Pos: standing >
< T: Vol TP: sta TC: small wounds E: worm sta EP:  nasty wounds >
 Your mental manipulations become a reality...
[Damage: 52 ] A large red worm screams out in pain!

< 131h/156H 73v/122V Pos: standing >
< T: Vol TP: sta TC: small wounds E: worm sta EP: pretty hurt >
 You begin to focus your will...

< 131h/156H 73v/122V Pos: standing >
< T: Vol TP: sta TC: small wounds E: worm sta EP: pretty hurt >
 The taste of blood slowly fades from your body.

< 131h/156H 73v/122V Pos: standing >
< T: Vol TP: sta TC: small wounds E: worm sta EP: pretty hurt >
 Casting: inflict pain *

< 131h/156H 73v/122V Pos: standing >
< T: Vol TP: sta TC: small wounds E: worm sta EP: pretty hurt >
 A large red worm misses you.
A large red worm misses you.
A large red worm misses you with its clumsy kick at your chest.

< 131h/156H 73v/122V Pos: standing >
< T: Vol TP: sta TC: small wounds E: worm sta EP: pretty hurt >
 Your mental manipulations become a reality...
[Damage: 39 ] A large red worm screams out in pain!

< 131h/156H 73v/122V Pos: standing >
< T: Vol TP: sta TC: small wounds E: worm sta EP:  awful >
 A large red worm dodges your futile attack.
You begin to focus your will...

< 131h/156H 73v/122V Pos: standing >
< T: Vol TP: sta TC: small wounds E: worm sta EP:  awful >
 Casting: inflict pain *

< 131h/156H 73v/122V Pos: standing >
< T: Vol TP: sta TC: small wounds E: worm sta EP:  awful >
 Your mental manipulations become a reality...
[Damage:  0 ] A large red worm screams out in pain!
A large red worm is stunned!

< 131h/156H 73v/122V Pos: standing >
< T: Vol TP: sta TC: small wounds E: worm sta EP:  awful >
 You begin to focus your will...

< 131h/156H 73v/122V Pos: standing >
< T: Vol TP: sta TC: small wounds E: worm sta EP:  awful >
 A large red worm misses you.

< 131h/156H 73v/122V Pos: standing >
< T: Vol TP: sta TC: small wounds E: worm sta EP:  awful >
 Casting: molecular agitation **

< 131h/156H 73v/122V Pos: standing >
< T: Vol TP: sta TC: small wounds E: worm sta EP:  awful >
 Casting: molecular agitation *

< 131h/156H 73v/122V Pos: standing >
< T: Vol TP: sta TC: small wounds E: worm sta EP:  awful >
 Your mental manipulations become a reality...
[Damage:  6 ] A large red worm's entire body quivers in deliciously searing full-body pain.
A large red worm is incapacitated and will slowly die, if not aided.

< 131h/156H 73v/122V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 131h/156H 73v/122V Pos: standing >
You begin to focus your will...

< 131h/156H 75v/122V Pos: standing >
Casting: molecular agitation **

< 131h/156H 76v/122V Pos: standing >
Casting: molecular agitation *

< 131h/156H 77v/122V Pos: standing >
Your mental manipulations become a reality...
[Damage:  6 ] A large red worm doubles over in intense pain and the mindless muscle spasms end only after death claims it.
A large red worm is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a large red worm's gurgling and choking signals its demise.

< 132h/156H 78v/122V Pos: standing >
the corpse of a large red worm does not contain the coins.

< 132h/156H 79v/122V Pos: standing >
A small brown worm enters from the south.
Into what?

< 132h/156H 80v/122V Pos: standing >
You are carrying: (9/11)
a steel long sword
a steel short sword
a thin steel dagger
a two-handed sword
a steel warhammer
a stout oaken cudgel
[3] a small bandage

< 132h/156H 81v/122V Pos: standing >
You should level anytime now!

< 132h/156H 81v/122V Pos: standing >
Saving Vol.

< 132h/156H 82v/122V Pos: standing >
Along the Duergar-Made Corridor
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
The corpse of a large red worm is lying here.
A small brown worm undulates here.

< 132h/156H 82v/122V Pos: standing >
You are carrying: (9/11)
a steel long sword
a steel short sword
a thin steel dagger
a two-handed sword
a steel warhammer
a stout oaken cudgel
[3] a small bandage

< 132h/156H 83v/122V Pos: standing >
You aren't trained in magic.

< 133h/156H 86v/122V Pos: standing >
You are carrying: (9/11)
a steel long sword
a steel short sword
a thin steel dagger
a two-handed sword
a steel warhammer
a stout oaken cudgel
[3] a small bandage

< 133h/156H 87v/122V Pos: standing >
Saving Vol.

< 134h/156H 91v/122V Pos: standing >
Along the Duergar-Made Corridor
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
The corpse of a large red worm is lying here.
A small brown worm undulates here.

< 134h/156H 92v/122V Pos: standing >
A small brown worm leaves west.

< 135h/156H 96v/122V Pos: standing >
A small brown worm enters from the west.

< 138h/156H 112v/122V Pos: standing >
Along the Duergar-Made Corridor
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
The corpse of a large red worm is lying here.
A small brown worm undulates here.

< 141h/156H 122v/122V Pos: standing >
You could do it with a needle!

< 141h/156H 122v/122V Pos: standing >
You begin to focus your will...
A small brown worm suddenly attacks YOU!
A small brown worm misses you.

< 142h/156H 122v/122V Pos: standing >
< T: Vol TP: sta TC:few scratches E: worm sta EP: excellent >
 Casting: inflict pain *

< 142h/156H 122v/122V Pos: standing >
< T: Vol TP: sta TC:few scratches E: worm sta EP: excellent >
 Your mental manipulations become a reality...
[Damage: 48 ] A small brown worm screams out in pain!

< 142h/156H 122v/122V Pos: standing >
< T: Vol TP: sta TC:few scratches E: worm sta EP:  nasty wounds >
 You dodge a small brown worm's vicious attack.
A small brown worm misses you with its clumsy kick at your chest.
You begin to focus your will...

< 142h/156H 122v/122V Pos: standing >
< T: Vol TP: sta TC:few scratches E: worm sta EP:  nasty wounds >
 Casting: inflict pain *

< 142h/156H 122v/122V Pos: standing >
< T: Vol TP: sta TC:few scratches E: worm sta EP:  nasty wounds >
 Your mental manipulations become a reality...
[Damage: 31 ] A small brown worm screams out in pain!

< 142h/156H 122v/122V Pos: standing >
< T: Vol TP: sta TC:few scratches E: worm sta EP:  awful >
 You begin to focus your will...

< 142h/156H 122v/122V Pos: standing >
< T: Vol TP: sta TC:few scratches E: worm sta EP:  awful >
 Casting: molecular agitation **

< 142h/156H 122v/122V Pos: standing >
< T: Vol TP: sta TC:few scratches E: worm sta EP:  awful >
 A small brown worm misses you.
A small brown worm misses you.

< 142h/156H 122v/122V Pos: standing >
< T: Vol TP: sta TC:few scratches E: worm sta EP:  awful >
 Casting: molecular agitation *

< 142h/156H 122v/122V Pos: standing >
< T: Vol TP: sta TC:few scratches E: worm sta EP:  awful >
 Your mental manipulations become a reality...
[Damage:  9 ] A small brown worm's entire body quivers in deliciously searing full-body pain.
A small brown worm is mortally wounded, and will die soon, if not aided.

< 142h/156H 122v/122V Pos: standing >
Along the Duergar-Made Corridor
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
The corpse of a large red worm is lying here.
A small brown worm is lying here, mortally wounded.

< 142h/156H 122v/122V Pos: standing >
Along the Duergar-Made Corridor
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
The corpse of a large red worm is lying here.
A small brown worm is lying here, mortally wounded.

< 144h/156H 122v/122V Pos: standing >

< 144h/156H 122v/122V Pos: standing >
You begin to focus your will...

< 144h/156H 122v/122V Pos: standing >
Casting: molecular agitation **

< 144h/156H 122v/122V Pos: standing >
Casting: molecular agitation *

< 145h/156H 122v/122V Pos: standing >
Your mental manipulations become a reality...
[Damage:  3 ] A small brown worm doubles over in intense pain and the mindless muscle spasms end only after death claims it.
A small brown worm is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a small brown worm's gurgling and choking signals its demise.

< 145h/156H 122v/122V Pos: standing >
the corpse of a small brown worm does not contain the coins.

< 145h/156H 122v/122V Pos: standing >
Into what?

< 145h/156H 122v/122V Pos: standing >

< 149h/156H 122v/122V Pos: standing >

< 150h/156H 122v/122V Pos: standing >

< 150h/156H 122v/122V Pos: standing >
A glowing worm enters from the south.

< 151h/156H 122v/122V Pos: standing >
A glowing worm leaves east.

< 153h/156H 122v/122V Pos: standing >

< 153h/156H 122v/122V Pos: standing >

< 156h/156H 122v/122V Pos: standing >

< 156h/156H 122v/122V Pos: standing >

< 156h/156H 122v/122V Pos: standing >

< 156h/156H 122v/122V Pos: standing >

< 156h/156H 122v/122V Pos: standing >

< 156h/156H 122v/122V Pos: standing >

< 156h/156H 122v/122V Pos: standing >

< 156h/156H 122v/122V Pos: standing >

< 156h/156H 122v/122V Pos: standing >
A Minotaur enters from the west.
A Skeleton enters from the west.

< 156h/156H 122v/122V Pos: standing >
A Human tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 156h/156H 122v/122V Pos: sitting >
A Human's impressive slash strikes you hard.
A Human's impressive whip strikes you hard.
OUCH!  That really did HURT!
A Human's slash strikes you very hard.
OUCH!  That really did HURT!
A Gnome snaps into visibility.
A Minotaur starts casting an offensive spell.
A Skeleton starts casting an offensive spell.

< 106h/156H 122v/122V Pos: sitting >
< T: Vol TP: sit TC: few wounds E: A Human sta EP: excellent >
 A Githzerai snaps into visibility.

< 106h/156H 122v/122V Pos: sitting >
< T: Vol TP: sit TC: few wounds E: A Human sta EP: excellent >
 That last attack was particularly invasive, and you feel your collective intelligence decrease.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You turn green and puke...chunks everywhere!!! 

< 17h/156H 122v/122V Pos: sitting >
< T: Vol TP: sit TC: awful E: A Human sta EP: excellent >
 A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome's giant fist of force is the last thing you ever see.