<worn as a badge> an ashen badge of the Laduguer artisans (glowing) [74%]
<worn on head> the helmet of agony (magic) (humming)
<worn on eyes> a stylish hardwood visor from Kobold Settlement
<worn in ear> a dangling chain crucifix (glowing) [82%]
<worn in ear> an anti-matter earring
<worn on face> a pixie mask (magic)
<worn around neck> a pleasant necklace of flowers
<worn around neck> a smooth torque of dwarven kind (magic)
<worn on body> a robe of the Titan magi (magic)
<worn about body> the robes of the maelstrom
<worn as quiver> a messenger bag embroidered with mystical sigils (magic) (glowing)
<worn about waist> a decent rubber belt from Kobold Settlement [52%]
<worn on belt buckle>a mystical tome of the otherworldly scholars (magic)
<worn on arms> some black leather sleeves glowing with faerie fire (magic) (glowing)
<held as shield> a well-polished mithril body shield [poor] [88%]
<worn around wrist> a golden elven bracelet [84%]
<worn around wrist> some wooden beads of enlightenment (glowing)
<worn on hands> some dark rubber gauntlets from Kobold Settlement [46%]
<worn on finger> a glowing black ring
<worn on finger> a dwarven-made cloth band from Kobold Settlement
<primary weapon> a glowing reed trident from Kobold Settlement
<worn on legs> some twined reed pants from Kobold Settlement
<worn on feet> boots of brain golem skin (magic)
Obvious exits: -N -E -S# -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
An expressionless customs guard performs his duties.
An expressionless customs guard performs his duties.
Trasaaak, officer of customs checks for contraband.
Lielz enters from the north.
Slusk enters from the north.
< 618h/618H 126v/143V Pos: standing >
Azar leaves north.
Teru leaves north.
You follow Azar.
Cental Path Through the Dump
Obvious exits: -N -S
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the south.
Slusk enters from the south.
< 618h/618H 127v/143V Pos: standing >
Azar leaves north.
Teru leaves north.
You follow Azar.
The Southern Intersection
Obvious exits: -N -E -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the south.
Slusk enters from the south.
< 618h/618H 126v/143V Pos: standing >
Azar leaves east.
Teru leaves east.
You follow Azar.
Western Half of Tired Traveler Way
Obvious exits: -N -E -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the west.
Slusk enters from the west.
< 618h/618H 125v/143V Pos: standing >
Azar leaves east.
Teru leaves east.
You follow Azar.
Eastern Half of Tired Traveler Way
Obvious exits: -E# -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the west.
Slusk enters from the west.
< 618h/618H 124v/143V Pos: standing >
Slusk attempts to flee.
Slusk leaves west.
< 618h/618H 127v/143V Pos: standing >
Azar leaves west.
Teru leaves west.
You follow Azar.
Western Half of Tired Traveler Way
Obvious exits: -N -E -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Slusk FiLtHy BaStArD *-* Bloodlust *-* (Troll)(large) stands in mid-air here.(Red Aura)
Lielz enters from the east.
< 618h/618H 129v/143V Pos: standing >
Slusk leaves east.
Azar leaves north.
Teru leaves north.
You follow Azar.
Ekchran's Edibles
Obvious exits: -S
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Ekchran, master cook of the dump, seasons meat here.
Lielz enters from the south.
< 618h/618H 128v/143V Pos: standing >
Teru plays a song to lift his spirit off the ground.
Ekchran flies through the air, free as a bird!
< 618h/618H 130v/143V Pos: standing >
Azar leaves south.
Teru leaves south.
You follow Azar.
Western Half of Tired Traveler Way
Obvious exits: -N -E -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the north.
< 618h/618H 130v/143V Pos: standing >
Slusk enters from the east.
< 618h/618H 131v/143V Pos: standing >
Azar leaves west.
Teru leaves west.
You follow Azar.
The Southern Intersection
Obvious exits: -N -E -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the east.
Slusk enters from the east.
< 618h/618H 132v/143V Pos: standing >
Azar leaves north.
Teru leaves north.
You follow Azar.
Central Path Through the Dump
Obvious exits: -N -S
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A member of the volunteer guards watches the area.
Lielz enters from the south.
Slusk enters from the south.
< 618h/618H 133v/143V Pos: standing >
Azar leaves north.
Teru leaves north.
You follow Azar.
The Dump Center Point
Obvious exits: -N -S
A murky pool of deep green water marks the center of town.
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A member of the volunteer guards watches the area.
Lielz enters from the south.
Slusk enters from the south.
< 618h/618H 132v/143V Pos: standing >
< 618h/618H 133v/143V Pos: standing >
Azar leaves north.
Teru leaves north.
You follow Azar.
Central Path Through the Dump
Obvious exits: -N -S
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A member of the volunteer guards watches the area.
Lielz enters from the south.
Slusk enters from the south.
< 618h/618H 132v/143V Pos: standing >
Azar leaves north.
Teru leaves north.
You follow Azar.
The Northern Intersection
Obvious exits: -N -E -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the south.
Slusk enters from the south.
< 618h/618H 131v/143V Pos: standing >
Azar leaves east.
Teru leaves east.
You follow Azar.
East Cozy Way
Obvious exits: -N -E -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the west.
Slusk enters from the west.
< 618h/618H 131v/143V Pos: standing >
Azar leaves east.
Teru leaves east.
You follow Azar.
End of East Cozy Way
Obvious exits: -N -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the west.
Slusk enters from the west.
< 618h/618H 130v/143V Pos: standing >
Azar leaves north.
Teru leaves north.
You follow Azar.
A Cozy Home
Obvious exits: -S
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A thri-kreen youth runs rampant here.
A thri-kreen homemaker watches over the young.(Gold Aura)
Lielz enters from the south.
Slusk enters from the south.
< 618h/618H 130v/143V Pos: standing >
Azar leaves south.
Teru leaves south.
You follow Azar.
End of East Cozy Way
Obvious exits: -N -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the north.
Slusk enters from the north.
< 618h/618H 130v/143V Pos: standing >
Azar leaves south.
Teru leaves south.
You follow Azar.
A Cozy Home
Obvious exits: -N
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A thri-kreen homemaker watches over the young.(Gold Aura)
Lielz enters from the north.
Slusk enters from the north.
< 618h/618H 129v/143V Pos: standing >
Teru plays a song to lift his spirit off the ground.
A thri-kreen homemaker flies through the air, free as a bird!
< 618h/618H 130v/143V Pos: standing >
Azar leaves north.
Teru leaves north.
You follow Azar.
End of East Cozy Way
Obvious exits: -N -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the south.
Slusk enters from the south.
< 618h/618H 131v/143V Pos: standing >
Azar leaves west.
Teru leaves west.
You follow Azar.
East Cozy Way
Obvious exits: -N -E -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the east.
Slusk enters from the east.
< 618h/618H 130v/143V Pos: standing >
Azar leaves north.
Teru leaves north.
You follow Azar.
A Cozy Home
Obvious exits: -S
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A thri-kreen youth runs rampant here.
Lielz enters from the south.
Slusk enters from the south.
< 618h/618H 128v/143V Pos: standing >
Azar leaves south.
Teru leaves south.
You follow Azar.
East Cozy Way
Obvious exits: -N -E -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the north.
Slusk enters from the north.
< 618h/618H 129v/143V Pos: standing >
Azar leaves south.
Teru leaves south.
You follow Azar.
A Cozy Home
Obvious exits: -N
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A thri-kreen youth runs rampant here.
A thri-kreen homemaker watches over the young.(Gold Aura)
Lielz enters from the north.
Slusk enters from the north.
< 618h/618H 128v/143V Pos: standing >
Azar leaves north.
Teru leaves north.
You follow Azar.
East Cozy Way
Obvious exits: -N -E -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the south.
Slusk enters from the south.
< 618h/618H 128v/143V Pos: standing >
Azar leaves west.
Teru leaves west.
You follow Azar.
The Northern Intersection
Obvious exits: -N -E -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the east.
Slusk enters from the east.
< 618h/618H 127v/143V Pos: standing >
Azar leaves west.
Teru leaves west.
You follow Azar.
West Cozy Way
Obvious exits: -N -E -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the east.
Slusk enters from the east.
< 618h/618H 126v/143V Pos: standing >
Azar leaves west.
Teru leaves west.
You follow Azar.
End of West Cozy Way
Obvious exits: -N -E -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the east.
Slusk enters from the east.
< 618h/618H 127v/143V Pos: standing >
Azar leaves west.
Teru leaves west.
You follow Azar.
A Comfortable Home
Obvious exits: -E
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A wealthy noble thri-kreen ponders more ways to gain status.
Lielz enters from the east.
Slusk enters from the east.
< 618h/618H 128v/143V Pos: standing >
Azar leaves east.
Teru leaves east.
You follow Azar.
End of West Cozy Way
Obvious exits: -N -E -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the west.
Slusk enters from the west.
< 618h/618H 129v/143V Pos: standing >
Azar leaves south.
Teru leaves south.
You follow Azar.
A Comfortable Home
Obvious exits: -N
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A wealthy noble thri-kreen ponders more ways to gain status.
Lielz enters from the north.
Slusk enters from the north.
< 618h/618H 128v/143V Pos: standing >
Teru plays a song to lift his spirit off the ground.
A wealthy noble flies through the air, free as a bird!
Azar leaves north.
Teru leaves north.
You follow Azar.
End of West Cozy Way
Obvious exits: -N -E -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the south.
Slusk enters from the south.
< 618h/618H 130v/143V Pos: standing >
Azar leaves east.
Teru leaves east.
You follow Azar.
West Cozy Way
Obvious exits: -N -E -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the west.
Slusk enters from the west.
< 618h/618H 128v/143V Pos: standing >
Azar leaves south.
Teru leaves south.
You follow Azar.
A Clean Home
Obvious exits: -N
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
A retired thri-kreen admires his junk.
Lielz enters from the north.
Slusk enters from the north.
< 618h/618H 127v/143V Pos: standing >
Azar leaves north.
Teru leaves north.
You follow Azar.
West Cozy Way
Obvious exits: -N -E -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the south.
Slusk enters from the south.
< 618h/618H 127v/143V Pos: standing >
Azar leaves north.
Teru leaves north.
You follow Azar.
A Clean Home
Obvious exits: -S
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A successful thri-kreen merchant relaxes in his home.
Lielz enters from the south.
Slusk enters from the south.
< 618h/618H 126v/143V Pos: standing >
Azar leaves south.
Teru leaves south.
You follow Azar.
West Cozy Way
Obvious exits: -N -E -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the north.
Slusk enters from the north.
< 618h/618H 127v/143V Pos: standing >
Azar leaves south.
Teru leaves south.
You follow Azar.
A Clean Home
Obvious exits: -N
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
A retired thri-kreen admires his junk.
Lielz enters from the north.
Slusk enters from the north.
< 618h/618H 126v/143V Pos: standing >
< 618h/618H 129v/143V Pos: standing >
< 618h/618H 130v/143V Pos: standing >
Azar leaves north.
Teru leaves north.
You follow Azar.
West Cozy Way
Obvious exits: -N -E -S -W
Teru ThE FuRY *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Teru's head.
Azar ZerkerLord *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Lielz enters from the south.
Slusk enters from the south.
< 618h/618H 131v/143V Pos: standing >
Slusk tackles a Human square in the chest knocking the wind out of him!
< 618h/618H 132v/143V Pos: standing >
Teru starts casting an offensive spell called 'bigbys clenched fist'.
< 618h/618H 137v/143V Pos: standing >
Azar starts casting an offensive spell.
< 618h/618H 138v/143V Pos: standing >
Teru plays a song to lift his spirit off the ground.
< 618h/618H 139v/143V Pos: standing >
Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Human.
A Human's entire body spasms uncontrollably as his soul is viciously attacked by Azar.
Lielz starts casting an offensive spell.
< 618h/618H 141v/143V Pos: standing >
You start chanting...
You snap into visibility.
< 618h/618H 141v/143V Pos: standing >
Teru completes his spell...
Teru utters the words 'buoblg qrunsoqpze yugh'
Teru's fist beats the life out of a Human, blood pours from his body!
A Human's body appears to recover from the affects of the potion.
< 618h/618H 142v/143V Pos: standing >
Lielz completes his spell...
Lielz utters the words 'yrawz ghfutz'
Lielz calls down a roaring flamestrike at a Human who starts to melt!
< 618h/618H 143v/143V Pos: standing >
Azar starts casting an offensive spell called 'greater soul disturbance'.
< 618h/618H 143v/143V Pos: standing >
Casting: bigbys clenched fist
< 618h/618H 143v/143V Pos: standing >
Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Human.
A Human's entire body spasms uncontrollably as his soul is viciously attacked by Azar.
You complete your spell...
[Damage: 233 ] Your giant fist of force causes a Human to stagger in agony!
A Human misses you.
You dodge a Human's vicious attack.
Teru starts casting an offensive spell called 'bigbys clenched fist'.
< 618h/618H 143v/143V Pos: standing >
< T: Sha TP: sta TC:excellent E: A Human sit EP: pretty hurt >
You miss a Human.
You miss a Human.
Lielz starts casting an offensive spell.
< 618h/618H 143v/143V Pos: standing >
< T: Sha TP: sta TC:excellent E: A Human sit EP: pretty hurt >
Slusk's impressive crush strikes a Human hard.
Slusk shivers as he hits a Human.
Slusk's impressive slash strikes a Human very hard.
Slusk shivers as he hits a Human.
Slusk misses a Human.
Slusk's impressive crush strikes a Human very hard.
Slusk shivers as he hits a Human.
< 618h/618H 143v/143V Pos: standing >
< T: Sha TP: sta TC:excellent E: A Human sit EP: awful >
Lielz completes his spell...
Lielz utters the words 'yrawz ghfutz'
Lielz calls down a roaring flamestrike at a Human who starts to melt!
Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell called 'greater soul disturbance'.
< 618h/618H 143v/143V Pos: standing >
< T: Sha TP: sta TC:excellent E: A Human sit EP: awful >
You start chanting...
< 618h/618H 143v/143V Pos: standing >
< T: Sha TP: sta TC:excellent E: A Human sit EP: awful >
Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Human.
With a gasp, a Human realizes his soul will disturb him no more.
A Human's some gauntlets of might was destroyed by the blast!
A Human's ashen volcanic-forged ring [superior] was destroyed by the blast!
A Human's glowing ruby ring was destroyed by the blast!
A Human's some serpentine shin-guards was destroyed by the blast!
A Human's pair of boots lined in mist was destroyed by the blast!
A Human's anti-matter earring was destroyed by the blast!
A Human's dark sash spun from wire was destroyed by the blast!
A Human is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!