<worn around neck> a coral torc
<worn around neck> a blood-soaked collar
<worn on body> some light adamantine platemail
<worn about body> a magenta cloak [superior]
<worn around wrist> a coral bracer [poor]
<primary weapon> a human-made sapphire morningstar
<secondary weapon> a light tin morningstar from Ixxillikor
< 343h/343H 225v/225V Pos: standing >
A svrifneblin slave leaves east.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
Hint: Type "forget (spell name)" to free up a spell slot. Alternately, you can "forget all" to free all your spell slots.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
A svrifneblin slave enters from the east.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
A svrifneblin slave leaves east.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
Hint: Some races and classes can cast 'faerie fire', which will hinder rogues from hiding. It will also increase your ability to hit your foes.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
Southeast Corner of the Rothe Pasture
Obvious exits: -North -East -South -West
The corpse of an acrola is lying here.
A cudgel has been dropped here.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
A zarbon enters from the west.
< 343h/343H 225v/225V Pos: standing >
A zarbon suddenly attacks YOU!
A zarbon misses you.
< 343h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:excellent E: zarbon sta EP: excellent >
< 343h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:excellent E: zarbon sta EP: excellent >
A rebellious svirfneblin enters from the east.
< 343h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:excellent E: zarbon sta EP: excellent >
You miss a zarbon.
A zarbon dodges your futile attack.
A zarbon dodges your futile attack.
< 343h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:excellent E: zarbon sta EP: excellent >
You dodge a zarbon's vicious attack.
You dodge a zarbon's vicious attack.
A zarbon ruins some of your scales with a well placed kick.
< 335h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: excellent >
< 335h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: excellent >
A rebellious svirfneblin enters from the east.
< 335h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: excellent >
You score a CRITICAL HIT!!!!!
-=[Your bludgeon strikes a zarbon very hard.]=-
You miss a zarbon.
< 335h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: small wounds >
A zarbon misses you.
You dodge a zarbon's vicious attack.
< 335h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: small wounds >
A rebellious svirfneblin assists a zarbon heroically.
A rebellious svirfneblin suddenly attacks YOU!
A rebellious svirfneblin misses you.
< 335h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: small wounds >
You miss a zarbon.
A zarbon dodges your futile attack.
You miss a zarbon.
< 335h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: small wounds >
You parry a rebellious svirfneblin's lunge at you.
A rebellious svirfneblin misses you.
< 335h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: small wounds >
You deflect a zarbon's blow and strike back at him!
You miss a zarbon.
A zarbon misses you.
A zarbon ruins some of your scales with a well placed kick.
< 324h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: small wounds >
A rebellious svirfneblin assists a rebellious svirfneblin heroically.
A rebellious svirfneblin suddenly attacks YOU!
A rebellious svirfneblin misses you.
< 324h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: small wounds >
A zarbon dodges your futile attack.
A zarbon dodges your futile attack.
A zarbon dodges your futile attack.
< 324h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: small wounds >
You parry a rebellious svirfneblin's lunge at you.
A rebellious svirfneblin tries to kick you, but your too tough.
< 324h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: small wounds >
A zarbon misses you.
You dodge a zarbon's vicious attack.
A zarbon misses you.
< 324h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: small wounds >
Southeast Corner of the Rothe Pasture
Obvious exits: -North -East -South -West
The corpse of an acrola is lying here.
A cudgel has been dropped here.
A rebellious svirfneblin stands here, fighting YOU!
A rebellious svirfneblin stands here, fighting YOU!
A zarbon stands in mid-air here, fighting YOU!
< 324h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: small wounds >
A rebellious svirfneblin misses you.
You parry a rebellious svirfneblin's lunge at you.
< 324h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: few scratches >
You miss a zarbon.
A zarbon dodges your futile attack.
A zarbon dodges your futile attack.
< 324h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: few scratches >
A rebellious svirfneblin misses you.
You don't have that spell memorized.
< 324h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: few scratches >
A rebellious svirfneblin misses you.
A zarbon misses you.
-=[A zarbon's impressive crush strikes you.]=-
A zarbon tries to kick you, but your too tough.
Sorry, you spelled it wrong!
< 312h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: few scratches >
< 312h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: few scratches >
You don't have that spell memorized.
< 312h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: few scratches >
You dodge a rebellious svirfneblin's vicious attack.
< 312h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: few scratches >
You miss a zarbon.
A zarbon dodges your futile attack.
A zarbon dodges your futile attack.
< 312h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: zarbon sta EP: few scratches >
You attempt to flee...
Eastern End of the Rothe Pasture
The pasture here is somewhat higher than in other portions of these
fields and the incdence of rothe scat somewhat less, demonstrating the
realtive disuse of this portion of the field. The fungus here is more of
a rust color, especially where it comes close to the cavern wall that rises
some thrity feet to the east.
Obvious exits: -North -South -West
You flee northward!
< 312h/343H 201v/225V Pos: standing >
Alas, you cannot go that way. . . .
< 312h/343H 202v/225V Pos: standing >
East End of the Rothe Cattle Fields
The fungus grows red and long in this portion of the field. Obviously, the
rothe do not have as much an appetite for this type of fungus as the
incidence of rothe exrement is greatly diminished here. The cavern wall to
the east is thickly veined with durithalite adding to the reddish tinge
of the strange fungal turf that carpets the cavern floor.
Obvious exits: -North -South -West
A small eyeless worm opens its gaping maw to feed.
< 312h/343H 200v/225V Pos: standing >
You sit down and relax.
< 312h/343H 201v/225V Pos: sitting >
An acrola suddenly attacks YOU!
An acrola misses you.
< 312h/343H 203v/225V Pos: sitting >
< T: Voerrhzt TP: sit TC:few scratches E: worm sta EP: excellent >
You clamber to your feet.
< 312h/343H 203v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: worm sta EP: excellent >
< 312h/343H 203v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: worm sta EP: excellent >
Hint: Different equipment will give you different bonuses. After wearing a new piece of equipment, type "attribute" to see if there are any differences.
< 312h/343H 203v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:few scratches E: worm sta EP: excellent >
-=[Your fine bludgeon enshrouds an acrola in a mist of blood.]=-
-=[Your decent bludgeon enshrouds an acrola in a mist of blood.]=-
An acrola is incapacitated and will slowly die, if not aided.
< 312h/343H 203v/225V Pos: standing >
< 312h/343H 203v/225V Pos: standing >
You sit down and relax.
< 312h/343H 203v/225V Pos: sitting >
You have memorized the following spells:
( 6th circle) 2 - ray of enfeeblement
( 5th circle) 3 - baladors protection
( 4th circle) 3 - sleep
And you are currently memorizing the following spells:
19 seconds: ( 3rd) chill touch
39 seconds: ( 3rd) chill touch
59 seconds: ( 3rd) chill touch
79 seconds: ( 3rd) chill touch
98 seconds: ( 2nd) magic missile
118 seconds: ( 2nd) magic missile
138 seconds: ( 2nd) magic missile
158 seconds: ( 2nd) magic missile
You can memorize 5 1st circle spell(s).
You continue your study.
< 312h/343H 204v/225V Pos: sitting >
You start meditating...
< 312h/343H 204v/225V Pos: sitting >
< 312h/343H 210v/225V Pos: sitting >
< 312h/343H 211v/225V Pos: sitting >
< 313h/343H 218v/225V Pos: sitting >
< 314h/343H 225v/225V Pos: sitting >
You have finished memorizing chill touch.
< 314h/343H 225v/225V Pos: sitting >
< 316h/343H 225v/225V Pos: sitting >
You have finished memorizing chill touch.
< 317h/343H 225v/225V Pos: sitting >
< 320h/343H 225v/225V Pos: sitting >
A young slinite enters from the north.
< 320h/343H 225v/225V Pos: sitting >
< 322h/343H 225v/225V Pos: sitting >
You have finished memorizing chill touch.
< 322h/343H 225v/225V Pos: sitting >
< 323h/343H 225v/225V Pos: sitting >
A young slinite leaves west.
< 326h/343H 225v/225V Pos: sitting >
You have finished memorizing chill touch.
< 327h/343H 225v/225V Pos: sitting >
< 328h/343H 225v/225V Pos: sitting >
< 329h/343H 225v/225V Pos: sitting >
< 330h/343H 225v/225V Pos: sitting >
Hint: Most commands have help files. Type 'help (command)' to learn how to use game commands.
< 331h/343H 225v/225V Pos: sitting >
< 331h/343H 225v/225V Pos: sitting >
< 332h/343H 225v/225V Pos: sitting >
You have finished memorizing magic missile.
< 333h/343H 225v/225V Pos: sitting >
You have finished memorizing magic missile.
< 335h/343H 225v/225V Pos: sitting >
< 336h/343H 225v/225V Pos: sitting >
< 337h/343H 225v/225V Pos: sitting >
You have finished memorizing magic missile.
< 338h/343H 225v/225V Pos: sitting >
A zarbon enters from the south.
< 339h/343H 225v/225V Pos: sitting >
You have finished memorizing magic missile.
Your studies are complete.
< 340h/343H 225v/225V Pos: sitting >
A zarbon leaves west.
< 341h/343H 225v/225V Pos: sitting >
You clamber to your feet.
< 342h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
Hint: Visited Vella's brothel yet? Try giving an 'employee' a bit of gold!
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
A zarbon enters from the west.
< 343h/343H 225v/225V Pos: standing >
A rebellious svirfneblin enters from the west.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
A rebellious svirfneblin leaves north.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
Hint: Remember that this is Duris and there are no safe zones or areas. Disguised assassins, thieves, and illusionists wait around every corner. Be careful and have fun.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
A zarbon leaves south.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
A rebellious svirfneblin enters from the north.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
A rebellious svirfneblin leaves north.
< 343h/343H 225v/225V Pos: standing >
Hint: Some mobs are friendlier than others. Try 'ask <mob> hi' to get a quest started or look for clues in their description on what to ask them about.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
East End of the Rothe Cattle Fields
Obvious exits: -North -South -West
An acrola is lying here, mortally wounded.
< 343h/343H 225v/225V Pos: standing >
Hint: The consider command will compare your level to that of the victims, nothing else. Lower level mobs can be nastier than they appear, and higher level mobs easier than you thought.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
An acrola is dead! R.I.P.
You feel a carnal satisfaction as an acrola's gurgling and choking signals its demise.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
Hint: You gain much more experience when you heal a person engaged in melee combat.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
Hint: Searching a room can sometimes reveal a hidden exit! Search in suspicious dead ends or in rooms with suspicious descriptions.
< 343h/343H 225v/225V Pos: standing >
A rebellious svirfneblin enters from the west.
< 343h/343H 225v/225V Pos: standing >
A rebellious svirfneblin leaves south.
< 343h/343H 225v/225V Pos: standing >
A rebellious svirfneblin enters from the south.
< 343h/343H 225v/225V Pos: standing >
Hint: Some mobs will hunt you down if you attack them and flee.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
A rebellious svirfneblin leaves south.
< 343h/343H 225v/225V Pos: standing >
Hint: In certain rooms, you can heal at an advanced rate! In others, you won't heal at all!
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
A rebellious svirfneblin enters from the south.
< 343h/343H 225v/225V Pos: standing >
A gentle rothe enters from the west.
< 343h/343H 225v/225V Pos: standing >
A gentle rothe leaves south.
< 343h/343H 225v/225V Pos: standing >
A rebellious svirfneblin leaves west.
< 343h/343H 225v/225V Pos: standing >
Hint: Type "forget (spell name)" to free up a spell slot. Alternately, you can "forget all" to free all your spell slots.
< 343h/343H 225v/225V Pos: standing >
East End of the Rothe Cattle Fields
Obvious exits: -North -South -West
The corpse of an acrola is lying here.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
Hint: Remember that this is Duris and there are no safe zones or areas. Disguised assassins, thieves, and illusionists wait around every corner. Be careful and have fun.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
Hint: Wondering how far you are until you gain your next level? Use the 'experience' command.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
A rebellious svirfneblin enters from the west.
< 343h/343H 225v/225V Pos: standing >
Hint: If someone wants to group with you and says "f/c", that means you need to type "follow <person>" and "consent <person>"
< 343h/343H 225v/225V Pos: standing >
A rebellious svirfneblin leaves west.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
Hint: Some magic works at a distance - try "cast 'spellname' <person> <direction>" to hit someone in the next room!
< 343h/343H 225v/225V Pos: standing >
Hint: Type "toggle" to see a list of various commands you can toggle. Try them out! Some are quite handy.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
Hint: Killing other players and taking their equipment is completely legal, but so is retribution! Beware of your victims' allies.
< 343h/343H 225v/225V Pos: standing >
East End of the Rothe Cattle Fields
Obvious exits: -North -South -West
The corpse of an acrola is lying here.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
Hint: Type "toggle" to see a list of various commands you can toggle. Try them out! Some are quite handy.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
Hint: Most commands have help files. Type 'help (command)' to learn how to use game commands.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
Hint: Left your ship on a different island? Go to any building docks and type 'summon ship'.
< 343h/343H 225v/225V Pos: standing >
Hint: Want to see what's for sale? Try the 'list' command in a shop.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
East End of the Rothe Cattle Fields
Obvious exits: -North -South -West
The corpse of an acrola is lying here.
< 343h/343H 225v/225V Pos: standing >
The winds of time have reclaimed the corpse of an acrola.
The corpse of an acrola crumbles to dust and blows away.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
Hint: You can sell equipment for money at shops. However, most stores only purchase certain types of equipment. Shop around!
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
A rebellious svirfneblin enters from the north.
< 343h/343H 225v/225V Pos: standing >
Hint: Want to see who has the world's artifacts? Try the "artifact" command! Currently there are 3 types of artifacts: uniques, iouns and true artifacts. Arti unique, arti ioun or arti will display these lists.
< 343h/343H 225v/225V Pos: standing >
A rebellious svirfneblin leaves north.
< 343h/343H 225v/225V Pos: standing >
A rebellious svirfneblin enters from the north.
< 343h/343H 225v/225V Pos: standing >
A rebellious svirfneblin leaves west.
< 343h/343H 225v/225V Pos: standing >
Hint: If someone wants to group with you and says "f/c", that means you need to type "follow <person>" and "consent <person>"
< 343h/343H 225v/225V Pos: standing >
Hint: Rogues can check an enemy's health without breaking hide by using the 'glance' command.
< 343h/343H 225v/225V Pos: standing >
Hint: Typing "aggressive 0" will make you automatically attack any aggressive monsters that enter the room. Type "aggressioff" to turn this off.
< 343h/343H 225v/225V Pos: standing >
East End of the Rothe Cattle Fields
Obvious exits: -North -South -West
< 343h/343H 225v/225V Pos: standing >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type "practice (spell name)". For shorter way, you can all do "practice all". You can also do it if you have another players book in your inventory and type "scribe (spell name)".
< 343h/343H 225v/225V Pos: standing >
East End of the Rothe Cattle Fields
Obvious exits: -North -South -West
< 343h/343H 225v/225V Pos: standing >
Hint: If someone wants to group with you and says "f/c", that means you need to type "follow <person>" and "consent <person>"
< 343h/343H 225v/225V Pos: standing >
Hint: Some commands can be abbreviated. Try using shortened commands like 'exp' to see if they work.
< 343h/343H 225v/225V Pos: standing >
Hint: You can drag a corpse to safety by typing 'drag corpse <direction>'.
< 343h/343H 225v/225V Pos: standing >
Hint: Type "toggle" to see a list of various commands you can toggle. Try them out! Some are quite handy.
< 343h/343H 225v/225V Pos: standing >
A gentle rothe enters from the south.
< 343h/343H 225v/225V Pos: standing >
A gentle rothe leaves west.
< 343h/343H 225v/225V Pos: standing >
Hint: Your equipment will wear out! Repair it before it becomes useless or is destroyed altogether!
< 343h/343H 225v/225V Pos: standing >
East End of the Rothe Cattle Fields
Obvious exits: -North -South -West
< 343h/343H 225v/225V Pos: standing >
Hint: Did you die? Don't despair! Death is a great part of this game. Learn to avoid making the same mistakes.
< 343h/343H 225v/225V Pos: standing >
Hint: Need help? Try the nchat channel! Type 'nchat' followed by your question.
< 343h/343H 225v/225V Pos: standing >
Hint: Left your ship on a different island? Go to any building docks and type 'summon ship'.
< 343h/343H 225v/225V Pos: standing >
Hint: Type "spells" to see what spells your class is able to use.
< 343h/343H 225v/225V Pos: standing >
A spore ball enters from the north.
< 343h/343H 225v/225V Pos: standing >
A spore ball leaves west.
< 343h/343H 225v/225V Pos: standing >
Hint: Save money and buy a boat! There's a whole world out there waiting for you! Use help ship to learn how.
< 343h/343H 225v/225V Pos: standing >
Hint: If a mob is at pretty hurt or worse, odds are it will be too hurt to track you down if you fought and fled.
< 343h/343H 225v/225V Pos: standing >
East End of the Rothe Cattle Fields
Obvious exits: -North -South -West
< 343h/343H 225v/225V Pos: standing >
Hint: When you are poisoned, ask a cleric for help. You can also buy some anti-venom vials in Gnome and Goblin hometowns, they will make poison much less painful.
< 343h/343H 225v/225V Pos: standing >
A gentle rothe enters from the south.
< 343h/343H 225v/225V Pos: standing >
A gentle rothe leaves south.
< 343h/343H 225v/225V Pos: standing >
A gentle rothe enters from the south.
< 343h/343H 225v/225V Pos: standing >
Hint: -- MONEY -- Get a pick from a shop and go find mines on the map. They are shown as little m's. Type mine with the pick wielded. When you discover ore, you can sell it at shops throughout duris. Some shops pay more for the ore! By the way, you can go to a weaponsmith shopkeeper to repair the pick, which is far more cost effective than purchasing a new one.
< 343h/343H 225v/225V Pos: standing >
A gentle rothe leaves north.
< 343h/343H 225v/225V Pos: standing >
A gentle rothe enters from the north.
< 343h/343H 225v/225V Pos: standing >
A gentle rothe leaves north.
< 343h/343H 225v/225V Pos: standing >
Hint: The consider command will compare your level to that of the victims, nothing else. Lower level mobs can be nastier than they appear, and higher level mobs easier than you thought.
< 343h/343H 225v/225V Pos: standing >
A spore ball enters from the north.
< 343h/343H 225v/225V Pos: standing >
Hint: If you run across a witch doctor in your journeys, look at the products he offers. His spells last a few days or until you die.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
A spore ball leaves north.
< 343h/343H 225v/225V Pos: standing >
A gentle rothe enters from the north.
< 343h/343H 225v/225V Pos: standing >
Hint: Taking a long time to pray or memorize your spells? Try using meditate while you pray/memorize.
< 343h/343H 225v/225V Pos: standing >
A spore ball enters from the north.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
A gentle rothe leaves north.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
East End of the Rothe Cattle Fields
Obvious exits: -North -South -West
A spore ball hovers in the air.
< 343h/343H 225v/225V Pos: standing >
Hint: If you're a Druid, cast the Animal Vision spell in different terrains for different effects.
< 343h/343H 225v/225V Pos: standing >
A spore ball leaves west.
< 343h/343H 225v/225V Pos: standing >
Hint: Your stats will be displayed more accurately at level 10 and completely revealed at level 20.
< 343h/343H 225v/225V Pos: standing >
A gentle rothe enters from the west.
< 343h/343H 225v/225V Pos: standing >
A gentle rothe leaves north.
< 343h/343H 225v/225V Pos: standing >
Hint: Be sure to have a raft or canoe handy in case you need to cross water.
< 343h/343H 225v/225V Pos: standing >
A gentle rothe enters from the north.
< 343h/343H 225v/225V Pos: standing >
A gentle rothe leaves north.
< 343h/343H 225v/225V Pos: standing >
Hint: Always use magical weapons and missiles against high level demons, devils, dragons, angels and golems. If you are a monk use magic gauntlets.
< 343h/343H 225v/225V Pos: standing >
A gentle rothe enters from the north.
< 343h/343H 225v/225V Pos: standing >
Hint: Taking a long time to pray or memorize your spells? Try using meditate while you pray/memorize.
< 343h/343H 225v/225V Pos: standing >
A gentle rothe leaves west.
< 343h/343H 225v/225V Pos: standing >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type "practice (spell name)". You can do it if you have another players book in your inventory and type "scribe (spell name)". - Tayna
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
A gentle rothe enters from the west.
< 343h/343H 225v/225V Pos: standing >
A gentle rothe leaves north.
< 343h/343H 225v/225V Pos: standing >
East End of the Rothe Cattle Fields
Obvious exits: -North -South -West
< 343h/343H 225v/225V Pos: standing >
Hint: Is a dragon about? Kneel before they enter the room to keep from fleeing from their ROAR!
< 343h/343H 225v/225V Pos: standing >
A gentle rothe enters from the west.
< 343h/343H 225v/225V Pos: standing >
A gentle rothe leaves north.
< 343h/343H 225v/225V Pos: standing >
Hint: Knocking your foe down will increase the damage you do to him.
< 343h/343H 225v/225V Pos: standing >
A gentle rothe enters from the west.
< 343h/343H 225v/225V Pos: standing >
A gentle rothe leaves west.
< 343h/343H 225v/225V Pos: standing >
< 343h/343H 225v/225V Pos: standing >
Everything is blurry after a Human's head came crashing into your skull.
OUCH! That really did HURT!
< 305h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC: small wounds E: A Human sta EP: few scratches >
A Githzerai snaps into visibility.
< 305h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC: small wounds E: A Human sta EP: few scratches >
That last attack was particularly invasive, and you feel your collective intelligence decrease.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH! That really did HURT!
You parry a Human's lunge at you.
-=[A Human's slash strikes you.]=-
-=[A Human's impressive pierce strikes you.]=-
You parry a Human's lunge at you.
< 187h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC: few wounds E: A Human sta EP: few scratches >
You miss a Human.
You miss a Human.
A Human parries your futile lunge at him.
< 187h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC: few wounds E: A Human sta EP: few scratches >
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH! That really did HURT!
You turn green and puke...chunks everywhere!!!
< 94h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:pretty hurt E: A Human sta EP: few scratches >
You miss a Human.
A Human dodges your futile attack.
You miss a Human.
-=[A Human's impressive pierce strikes you hard.]=-
-=[A Human's slash strikes you very hard.]=-
-=[A Human's impressive pierce strikes you very hard.]=-
A Human misses you.
< 61h/343H 225v/225V Pos: standing >
< T: Voerrhzt TP: sta TC:pretty hurt E: A Human sta EP: few scratches >
You crumple to the ground, blood seeping from your ears as your mind is torn to pieces.