The death of [40 Swordsman] Ohui The Resistance (Thri-Kreen)

in A Tukluk Hut

from the perspective of [41 Dark Dreamer] Abue *-* Bloodlust *-* (Kobold)

<worn as a badge>    a misshaped reptile scale badge from IceCrag Castle
<worn on head>       a beautiful softwood helm from Valley of Crushk [88%]
<worn on eyes>       a burnt flesh visor
<worn in ear>        a fragile limestone stud from Valley of Crushk
<worn in ear>        a long beast-shaped earring [poor]
<worn on face>       a mask of rusted iron
<worn around neck>   a rusty hardwood pendant from Valley of Crushk
<worn around neck>   an arboreal curio
<worn on body>       some dwarven-made reed cuirass from Valley of Crushk
<worn about body>    a ghastly bamboo cloak from Valley of Crushk
<worn on back>       a large leather backpack
<worn as quiver>     an unique electrum quiver
<worn about waist>   a mystical blue sash (glowing)
<worn on belt buckle>a rugged adventurers satchel
<worn on arms>       some glittering stone arm plates
<held as shield>     an icy hide tower shield from Valley of Crushk
<worn around wrist>  a golden band of the ogre-magis (glowing)
<worn around wrist>  the bracelet of the nereid of power (glowing)
<worn on finger>     a gold ring with diamonds of regeneration
<worn on finger>     the royal ring of Aravne of health (glowing)
<primary weapon>     the barbed javelin (glowing)
<worn on legs>       the leggings of ripping of endurance
<worn on feet>       some unearthly silver boots from The Savannah of Broken Trusts

A cheetah who is close by to your east.

< 300h/300H 138v/142V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 300h/300H 136v/142V Pos: standing >
You quickly scan the area.
A thorn-root tree who is close by to your east.
A zebra who is close by to your west.
A zebra who is close by to your west.
A zebra who is close by to your west.
A zebra who is close by to your west.
A large zebra who is close by to your west.
A loggerhead shrike who is close by to your west.
A thorn-root tree who is in the distance to your west.

< 300h/300H 137v/142V Pos: standing >

< 300h/300H 137v/142V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 300h/300H 136v/142V Pos: standing >
You quickly scan the area.
A cheetah who is close by to your east.
A loggerhead shrike who is close by to your east.
A proud lion who is not far off to your west.
A giraffe who is rather far off to your west.

< 300h/300H 136v/142V Pos: standing >
A Calming Clearing in The Savannah of Broken Trusts
Obvious exits: -S -W

< 300h/300H 136v/142V Pos: standing >
You quickly scan the area.
A giraffe who is close by to your west.
A loggerhead shrike who is close by to your west.
A cheetah who is not far off to your west.
A giraffe who is not far off to your west.
A thorn-root tree who is not far off to your west.
A giraffe who is a brief walk away to your west.
A cheetah who is in the distance to your west.

< 300h/300H 136v/142V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.
A tiny bird skims just above the grasses here.

< 300h/300H 139v/142V Pos: standing >

< 300h/300H 139v/142V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.
A tiny bird skims just above the grasses here.

< 300h/300H 138v/142V Pos: standing >
You quickly scan the area.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A large zebra who is not far off to your south.
A loggerhead shrike who is not far off to your south.
A cheetah who is close by to your west.
A giraffe who is close by to your west.
A thorn-root tree who is close by to your west.
A giraffe who is not far off to your west.
A cheetah who is rather far off to your west.
A giraffe who is in the distance to your west.

< 300h/300H 139v/142V Pos: standing >
Looks like an exit.
You extend your sights northward.
Edge of The Savannah of Broken Trusts
Obvious exits: -N -S -W

< 300h/300H 140v/142V Pos: standing >

< 300h/300H 142v/142V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.
A thorn-root tree stands amidst the grasses here, looking out of place.

< 300h/300H 140v/142V Pos: standing >
You quickly scan the area.
A zebra who is close by to your north.
A zebra who is close by to your north.
A zebra who is close by to your north.
A zebra who is close by to your north.
A zebra who is close by to your north.
A zebra who is close by to your north.
A large zebra who is close by to your north.
A cheetah who is not far off to your north.
A proud lion who is a brief walk away to your north.
A giraffe who is close by to your east.
A loggerhead shrike who is close by to your east.
A proud lion who is close by to your south.
A roc who is not far off to your south.
A giraffe who is not far off to your south.
A loggerhead shrike who is a brief walk away to your south.
A proud lion who is a brief walk away to your south.
A cheetah who is rather far off to your south.
A cheetah who is close by to your west.
A giraffe who is close by to your west.
A giraffe who is rather far off to your west.

< 300h/300H 140v/142V Pos: standing >

< 300h/300H 140v/142V Pos: standing >

< 300h/300H 140v/142V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A large zebra looks around for predators.

< 300h/300H 138v/142V Pos: standing >
You quickly scan the area.
A cheetah who is close by to your north.
A proud lion who is not far off to your north.
A giraffe who is close by to your south.
A thorn-root tree who is close by to your south.
A proud lion who is not far off to your south.
A roc who is a brief walk away to your south.
A giraffe who is a brief walk away to your south.
A loggerhead shrike who is rather far off to your south.
A proud lion who is rather far off to your south.
A cheetah who is in the distance to your south.
A proud lion who is close by to your west.
A loggerhead shrike who is a brief walk away to your west.

< 300h/300H 138v/142V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A sinewy cheetah slinks through the grasses, waiting to strike.

< 300h/300H 137v/142V Pos: standing >
You quickly scan the area.
A proud lion who is close by to your north.
A zebra who is close by to your south.
A zebra who is close by to your south.
A zebra who is close by to your south.
A zebra who is close by to your south.
A zebra who is close by to your south.
A zebra who is close by to your south.
A large zebra who is close by to your south.
A giraffe who is not far off to your south.
A thorn-root tree who is not far off to your south.
A proud lion who is a brief walk away to your south.
A giraffe who is rather far off to your south.
A cheetah who is in the distance to your south.
A loggerhead shrike who is in the distance to your south.
A proud lion who is in the distance to your south.
A proud lion who is close by to your west.
A crazed zebra who is close by to your west.
A gazelle who is not far off to your west.
A gazelle who is not far off to your west.
A gazelle who is not far off to your west.
A large gazelle who is not far off to your west.
A Thri-Kreen who is a brief walk away to your west.
A gazelle who is a brief walk away to your west.
A gazelle who is a brief walk away to your west.
A gazelle who is a brief walk away to your west.
A gazelle who is a brief walk away to your west.
A gazelle who is a brief walk away to your west.
Luncke who is in the distance to your west.
Ange de Morte who is in the distance to your west.
Kylian Brightstar who is in the distance to your west.
Dromis who is in the distance to your west.

< 300h/300H 138v/142V Pos: standing >

< 300h/300H 139v/142V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -S -W
A large lion stalks here, wondering what to get for dinner.

< 300h/300H 139v/142V Pos: standing >
You quickly scan the area.
A cheetah who is close by to your south.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A zebra who is not far off to your south.
A large zebra who is not far off to your south.
A giraffe who is a brief walk away to your south.
A thorn-root tree who is a brief walk away to your south.
A roc who is rather far off to your south.
A proud lion who is rather far off to your south.
A giraffe who is in the distance to your south.
A giraffe who is close by to your west.
A cheetah who is rather far off to your west.

< 300h/300H 139v/142V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -S -W

< 300h/300H 138v/142V Pos: standing >
You quickly scan the area.
A proud lion who is close by to your south.
A cheetah who is not far off to your south.
A zebra who is a brief walk away to your south.
A zebra who is a brief walk away to your south.
A zebra who is a brief walk away to your south.
A zebra who is a brief walk away to your south.
A zebra who is a brief walk away to your south.
A zebra who is a brief walk away to your south.
A large zebra who is a brief walk away to your south.
A giraffe who is rather far off to your south.
A giraffe who is rather far off to your south.
A thorn-root tree who is rather far off to your south.
A roc who is in the distance to your south.
A proud lion who is in the distance to your south.
A giraffe who is close by to your west.
A thorn-root tree who is a brief walk away to your west.
A proud lion who is rather far off to your west.

< 300h/300H 139v/142V Pos: standing >
Looks like an exit.
You extend your sights westward.
Edge of The Savannah of Broken Trusts
Obvious exits: -E -S -W
[2] A twisted spear of baobab wood lies here at an angle.
A giraffe looks about for a nearby tree.

< 300h/300H 141v/142V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -E -S -W
[2] A twisted spear of baobab wood lies here at an angle.
A giraffe looks about for a nearby tree.

< 300h/300H 140v/142V Pos: standing >
You see nothing special...

< 300h/300H 140v/142V Pos: standing >
Before the Tukluk Village
Obvious exits: -N -E -S -W

< 300h/300H 138v/142V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.

< 300h/300H 138v/142V Pos: standing >
A Thri-Kreen enters from the west.

< 300h/300H 138v/142V Pos: standing >

< 300h/300H 139v/142V Pos: standing >
A Thri-Kreen leaves north.

< 300h/300H 140v/142V Pos: standing >

< 300h/300H 140v/142V Pos: standing >

< 300h/300H 142v/142V Pos: standing >

< 300h/300H 142v/142V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is not far off to your north.
A Tukluk villager who is not far off to your north.
A Tukluk man who is a brief walk away to your north.
A giraffe who is close by to your east.
A loggerhead shrike who is a brief walk away to your south.
A gazelle who is a brief walk away to your south.
A gazelle who is a brief walk away to your south.
A gazelle who is a brief walk away to your south.
A gazelle who is a brief walk away to your south.
A gazelle who is a brief walk away to your south.
A large gazelle who is a brief walk away to your south.
A thorn-root tree who is close by to your west.
A proud lion who is not far off to your west.

< 300h/300H 142v/142V Pos: standing >

< 300h/300H 142v/142V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is not far off to your north.
A Tukluk villager who is not far off to your north.
A Tukluk man who is a brief walk away to your north.
A giraffe who is close by to your east.
A loggerhead shrike who is a brief walk away to your south.
A gazelle who is a brief walk away to your south.
A gazelle who is a brief walk away to your south.
A gazelle who is a brief walk away to your south.
A gazelle who is a brief walk away to your south.
A gazelle who is a brief walk away to your south.
A large gazelle who is a brief walk away to your south.
A giraffe who is in the distance to your south.
A thorn-root tree who is close by to your west.
A proud lion who is not far off to your west.

< 300h/300H 142v/142V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -E -S -W
[2] A twisted spear of baobab wood lies here at an angle.
A giraffe looks about for a nearby tree.

< 300h/300H 140v/142V Pos: standing >

		Score information for Abue

Level: 40   Race: Kobold   Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 300(300)  Moves: 140(142)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 12103 platinum  1359 gold  2743 silver     0 copper
Playing time: 3 days / 10 hours/ 33 minutes
Received data: 0.0250 MB this session.
Send data:     0.0007 MB this session.
Compression ratio: 81%
Title: ZerkerLord  *-* Bloodlust *-*
Status:  Standing.
         Coldshielded
Epic points(total): 104(104)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   -1.17   Deaths:   26
In the illusion of: Mina (fair)
Detecting:       Invisible Evil Life
Enchantments:    Ultravision Farsee Fly Invisibility Levitation
Bartender Quests Remaining: 4
Combat Pulse:   11 Spell Pulse:  0.60 
Leaderboard Points:  547 

Active Spells:
--------------
stone skin (1 minute)
detect invisibility (29 minutes)
fly (63 minutes)
farsee (63 minutes)
improved invisibility (15 minutes)


< 300h/300H 140v/142V Pos: standing >
A giraffe leaves east.

< 300h/300H 140v/142V Pos: standing >
Before the Tukluk Village
Obvious exits: -N -E -S -W

< 300h/300H 138v/142V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is not far off to your north.
A Tukluk villager who is not far off to your north.
A Tukluk man who is a brief walk away to your north.
A giraffe who is not far off to your east.
A loggerhead shrike who is a brief walk away to your south.
A gazelle who is a brief walk away to your south.
A gazelle who is a brief walk away to your south.
A gazelle who is a brief walk away to your south.
A gazelle who is a brief walk away to your south.
A gazelle who is a brief walk away to your south.
A large gazelle who is a brief walk away to your south.
A giraffe who is in the distance to your south.
A thorn-root tree who is close by to your west.
A proud lion who is not far off to your west.

< 300h/300H 138v/142V Pos: standing >
The Tukluk Guardpost
Obvious exits: -N -S
[2] The corpse of a Tukluk guard is lying here.

< 300h/300H 137v/142V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Cleared Area in the Jungle
Obvious exits: -N -E -S -W
The corpse of an apprentice to the Tukluk shaman is lying here.
The corpse of a Tukluk woman is lying here.
The corpse of an apprentice to the Tukluk shaman is lying here.
A Thri-Kreen (medium)  The Resistance stands in mid-air here, fighting a Tukluk villager.
A Tukluk villager stands here, fighting a Thri-Kreen.

< 300h/300H 138v/142V Pos: standing >

< 300h/300H 139v/142V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 300h/300H 141v/142V Pos: standing >

< 300h/300H 142v/142V Pos: standing >
A Cleared Area in the Jungle
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of an apprentice to the Tukluk shaman is lying here.
The corpse of a Tukluk woman is lying here.
The corpse of an apprentice to the Tukluk shaman is lying here.
A Thri-Kreen (medium)  The Resistance stands in mid-air here, fighting a Tukluk villager.
A Tukluk villager stands here, fighting a Thri-Kreen.

< 300h/300H 140v/142V Pos: standing >
You failed.

< 300h/300H 140v/142V Pos: standing >
A Thri-Kreen leaps towards a Tukluk villager and sinks his jaws dripping with venom deep in its flesh.

< 300h/300H 140v/142V Pos: standing >

< 300h/300H 140v/142V Pos: standing >

< 300h/300H 140v/142V Pos: standing >
A Thri-Kreen blocks a Tukluk villager's lunge at him.
A Thri-Kreen parries a Tukluk villager's lunge at him.
A Thri-Kreen easily dodges a Tukluk villager's feeble leg sweep.

< 300h/300H 140v/142V Pos: standing >
A Thri-Kreen's impressive slash enshrouds a Tukluk villager in a mist of blood.
A Thri-Kreen's slash grievously wounds a Tukluk villager.
Snapping ribs can be heard as a Thri-Kreen caves in a Tukluk villager's chest with a fearsome blow.
A Tukluk villager is dead! R.I.P.
A look of horror and a silent scream are a Tukluk villager's last actions in this world.

< 300h/300H 140v/142V Pos: standing >

< 300h/300H 140v/142V Pos: standing >

< 300h/300H 140v/142V Pos: standing >
A Thri-Kreen gets something from the corpse of a Tukluk villager.

< 300h/300H 140v/142V Pos: standing >
A Thri-Kreen leaves east.

< 300h/300H 140v/142V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Cleared Area in the Jungle
Obvious exits: -N -E -W
A Thri-Kreen (medium)  The Resistance stands in mid-air here.

< 300h/300H 140v/142V Pos: standing >

< 300h/300H 140v/142V Pos: standing >

< 300h/300H 140v/142V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Cleared Area in the Jungle
Obvious exits: -N -E -W
A Thri-Kreen (medium)  The Resistance stands in mid-air here.

< 300h/300H 140v/142V Pos: standing >
A Cleared Area in the Jungle
Obvious exits: -N -E -W
A Thri-Kreen (medium)  The Resistance stands in mid-air here.
A Thri-Kreen leaves east.

< 300h/300H 139v/142V Pos: standing >

< 300h/300H 140v/142V Pos: standing >

< 300h/300H 141v/142V Pos: standing >

< 300h/300H 142v/142V Pos: standing >
A Tukluk Hut
Obvious exits: -W
A Thri-Kreen (medium)  The Resistance stands in mid-air here, fighting a Tukluk woman.
A Tukluk woman stands here, fighting a Thri-Kreen.
A Tukluk man is stretched out, sound asleep.

< 300h/300H 141v/142V Pos: standing >
You see nothing special about him.
This Thri-Kreen has some big nasty wounds and scratches.
He's medium in size.

<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       glyphs of power tattooed around one eye
<worn on face>       a hallowed Cimmerian mask of Winduin (glowing)
<worn around neck>   a symbol of Baphomet [poor]
<worn around neck>   a spiked sunstone collar [superior]
<worn about body>    a cloak of Erebus [superior]
<worn as quiver>     a tarnished dematite quiver [superior]
<worn about waist>   a hangman's noose [superior]
<worn on arms>       some durethium armplates [poor]
<worn on lower arms> some durethium armplates [poor]
<held as shield>     the royal shield of Aravne
<worn around wrist>  a sparkling diamond bracer [poor]
<worn on hands>      some gauntlets of rending
<worn on lower hands>some durethium gauntlets [superior]
<primary weapon>     the humming sword named 'Blaze' (humming)
<secondary weapon>   the great spear of the Tukluks [87%]
<third weapon>       a massive longsword dubbed 'Dusk and Dawn'

< 300h/300H 141v/142V Pos: standing >
A Thri-Kreen's impressive slash strikes a Tukluk woman.
A Thri-Kreen's slash strikes a Tukluk woman.
A Thri-Kreen's impressive crush strikes a Tukluk woman.
A Thri-Kreen's impressive slash strikes a Tukluk woman.
A Thri-Kreen's impressive slash strikes a Tukluk woman.
A Thri-Kreen's powerful slash strikes a Tukluk woman very hard.

< 300h/300H 141v/142V Pos: standing >

< 300h/300H 141v/142V Pos: standing >

< 300h/300H 141v/142V Pos: standing >
A Tukluk Hut
Obvious exits: -W
A Thri-Kreen (medium)  The Resistance stands in mid-air here, fighting a Tukluk woman.
A Tukluk woman stands here, fighting a Thri-Kreen.
A Tukluk man is stretched out, sound asleep.

< 300h/300H 141v/142V Pos: standing >
A Thri-Kreen leaps towards a Tukluk woman and sinks his jaws dripping with venom deep in her flesh.

< 300h/300H 141v/142V Pos: standing >
A Tukluk woman's punch strikes a Thri-Kreen.
A Thri-Kreen is knocked to the ground by a Tukluk woman's mighty bash!

< 300h/300H 142v/142V Pos: standing >
You start chanting...

< 300h/300H 142v/142V Pos: standing >
A Thri-Kreen's impressive slash strikes a Tukluk woman hard.
A Thri-Kreen's slash strikes a Tukluk woman hard.
A Thri-Kreen's impressive crush strikes a Tukluk woman hard.

< 300h/300H 142v/142V Pos: standing >
Casting: illusionary wall *

< 300h/300H 142v/142V Pos: standing >
You complete your spell...

< 300h/300H 142v/142V Pos: standing >

< 300h/300H 142v/142V Pos: standing >
A Tukluk woman's fine punch strikes a Thri-Kreen.
A Tukluk woman misses a Thri-Kreen.

< 300h/300H 142v/142V Pos: standing >
A Tukluk woman dodges a Thri-Kreen's attack.
A Thri-Kreen's impressive slash strikes a Tukluk woman very hard.
A Thri-Kreen's impressive crush strikes a Tukluk woman very hard.

< 300h/300H 142v/142V Pos: standing >
You start chanting...
You snap into visibility.

< 300h/300H 142v/142V Pos: standing >
You complete your spell...
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Thri-Kreen!
A swarm of insects's fine sting strikes a Thri-Kreen.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Thri-Kreen!
A swarm of insects's sting strikes a Thri-Kreen.

< 300h/300H 142v/142V Pos: standing >
A Thri-Kreen clambers to his feet.

< 300h/300H 142v/142V Pos: standing >
A Thri-Kreen blocks a Tukluk woman's lunge at him.

< 300h/300H 142v/142V Pos: standing >
You start chanting...
A Thri-Kreen looks at you.

< 300h/300H 142v/142V Pos: standing >
Casting: hammer 

< 300h/300H 142v/142V Pos: standing >
You complete your spell...
[Damage: 59 ] Your massive hammer causes a Thri-Kreen to double over in pain!
A Thri-Kreen parries a swarm of insects's lunge at him.
A Thri-Kreen dodges a swarm of insects's attack.
A Thri-Kreen dodges a swarm of insects's attack.
A Thri-Kreen parries a swarm of insects's lunge at him.
A Thri-Kreen dodges a swarm of insects's attack.
A Thri-Kreen parries a swarm of insects's lunge at him.
A Thri-Kreen's slash seriously wounds a Tukluk woman.
A Thri-Kreen's impressive slash seriously wounds a Tukluk woman.
A Thri-Kreen's crush seriously wounds a Tukluk woman.
A Thri-Kreen's impressive slash enshrouds a Tukluk woman in a mist of blood.
A Thri-Kreen's slash causes a Tukluk woman to grimace in pain.
A Thri-Kreen's impressive slash critically injures a Tukluk woman.
A Tukluk woman is incapacitated and will slowly die, if not aided.
A Thri-Kreen turns to focus his attack on you!

< 300h/300H 142v/142V Pos: standing >
You start chanting...

< 300h/300H 142v/142V Pos: standing >
You complete your spell...
[Damage: 86 ] Your massive hammer causes a Thri-Kreen to double over in pain!

< 300h/300H 142v/142V Pos: standing >
A Thri-Kreen performs a low sweeping attack and you are hit!
A Thri-Kreen's slash grazes you.
The freezing cold causes a Thri-Kreen intense pain!
[Damage:  1 ] A Thri-Kreen shivers from the unnatural cold as he hits you!

< 298h/300H 142v/142V Pos: standing >
< T: Abue TP: sta TC:few scratches E: A Thri-Kreen sta EP:  awful >
 A Thri-Kreen parries your futile lunge at him.

< 298h/300H 142v/142V Pos: standing >
< T: Abue TP: sta TC:few scratches E: A Thri-Kreen sta EP:  awful >
 A Thri-Kreen dodges a swarm of insects's attack.
A Thri-Kreen dodges a swarm of insects's attack.
A Thri-Kreen leaps over a swarm of insects's attack.
A Thri-Kreen dodges a swarm of insects's attack.
A Thri-Kreen parries a swarm of insects's lunge at him.
A Thri-Kreen blocks a swarm of insects's lunge at him.

< 298h/300H 142v/142V Pos: standing >
< T: Abue TP: sta TC:few scratches E: A Thri-Kreen sta EP:  awful >
 A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
a swarm of insects is no longer in your group.
You start chanting...

< 298h/300H 142v/142V Pos: standing >
< T: Abue TP: sta TC:few scratches E: A Thri-Kreen sta EP:  awful >
 A Thri-Kreen's fine slash wounds you.
The freezing cold causes a Thri-Kreen intense pain!
[Damage:  7 ] A Thri-Kreen shivers from the unnatural cold as he hits you!
A Thri-Kreen's feeble slash grazes you.
The freezing cold causes a Thri-Kreen intense pain!
[Damage:  1 ] A Thri-Kreen shivers from the unnatural cold as he hits you!
You dodge a Thri-Kreen's vicious attack.
A Thri-Kreen's slash grazes you.
You dodge a Thri-Kreen's vicious attack.
A Thri-Kreen misses you.

< 288h/300H 142v/142V Pos: standing >
< T: Abue TP: sta TC:few scratches E: A Thri-Kreen sta EP:  awful >
 Casting: hammer 

< 288h/300H 142v/142V Pos: standing >
< T: Abue TP: sta TC:few scratches E: A Thri-Kreen sta EP:  awful >
 You complete your spell...
[Damage: 17 ] Your illusional hammer smashes into a Thri-Kreen's body, killing him instantly!
A Thri-Kreen's diamond crown of Winduin was completely destroyed by the massive blow!
A Thri-Kreen's some durethium armplates [poor] was completely destroyed by the massive blow!
A Thri-Kreen's hallowed Cimmerian mask of Winduin was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!
The smell of fresh blood enters your body, infusing you with power!