<worn as a badge> the emblem of dexterity [superior] [82%]
<worn on head> Khildarak's battle helmet (magic)
<worn on eyes> a pair of goggles of faerie sight (magic)
<worn on face> the mask of the templar
<worn around neck> a charm made of dwarf bone [87%]
<worn around neck> a necklace of dangling drider fangs
<worn about body> a cloak of werewolf fur [poor]
<worn as quiver> the masters quiver (magic) (glowing) [76%]
<worn about waist> the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>an ankylosaur tail club [poor] (magic) (glowing)
<attached to belt> an obsidian buckle named "Rage" (magic) (glowing) (humming)[239h 59m 17s]
<worn on arms> some cockatrice feathers
<worn on lower arms> a set of jagged blood crystal arm plates (magic)
<held as shield> a slab of obsidian
<worn around wrist> a wristbow [51%]
<worn around wrist> a bracelet of dracolich hide of endurance (magic) (humming)
<worn on lower wrist>a tarnished platinum bracelet [superior] (glowing)
<worn on lower wrist>a wristbow [superior]
<worn on hands> some black leather gloves with mithril blades of greater dexterity
<worn on lower hands>the gauntlets of dwarven kind of regeneration (glowing) [80%]
<primary weapon> a barbed whip dubbed 'Cometstrike' (magic) [62%]
<secondary weapon> the titan warhammer, 'Purelight' of regeneration (magic) (glowing) [88%]
<third weapon> the unholy avenger named 'Bloodlust' (magic) (glowing)[239h 59m 17s]
<worn on legs> a pair of spiked blood leggings
Morrigu Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
An Aravne city guard patrols the area.
Mussa enters from the south.
Voerrhzt skitters in from the south.
< 677h/677H 231v/234V Pos: standing >
Morrigu leaves north.
Vol leaves north.
You follow Morrigu.
Intersection of The Grand Skyway and Home Avenue
Here the skyway is joined by Home Avenue, which leads off to the east.
Small spots of rot are evident on some of the branches here, and there is
just the hint of tension here, where in a residential setting there is usually
none. Farther along The Grand Skyway to the north a glint of sunlight
fights its way down through a small gap in the foliage.
Obvious exits: -North -East -South
Vol Spawn *-* Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Morrigu Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
A street performer dances acrobatically here.(Red Aura)
Mussa enters from the south.
Voerrhzt skitters in from the south.
< 677h/677H 231v/234V Pos: standing >
Morrigu leaves north.
Vol leaves north.
You follow Morrigu.
The Grand Skyway
Here, and farther north, there is much less business traffic on the skyway.
While the main commercial and residential sections of Aravne are now left
behind to the south, the tension in the air seems increased here without that
gentle buzz of commerce. A few slender rays of sunlight lance down through
a gap in the foliage to the north, counterbalancing the undeniable sense
of something being just a tiny bit wrong in this place.
Obvious exits: -North -South
Vol Spawn *-* Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Morrigu Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
A street performer dances acrobatically here.(Red Aura)
Mussa enters from the south.
Voerrhzt skitters in from the south.
< 677h/677H 230v/234V Pos: standing >
Morrigu leaves north.
Vol leaves north.
You follow Morrigu.
Dragonfall Pit on The Grand Skyway
Always thought to be a tavern rumor until witnessed in the flesh, this
place is truly on of the greatest sights to behold in the region. A gaping
swath through the massive branches of Aravne was cut in a blaze of heat
and momentum, created by an ancient red dragon as it fell to its
death in the wizards war centuries ago. It was here that its momentum through
the branches began to slow, and eventually stop a few hundred feet below.
This created both a gap in the Aravne foliage above, and a two hundred
foot hole below, known as Dragonfall Pit. Although the trees have
made some headway in closing the rift, Sunlight still manages to lance its
way down through the remaining gaps. A witness to the incredible event saw
direct sunlight for the first time in his life on that day, and looked
eye to eye with Solos, god of sunlight. Instantly filled with faith and
belief, he founded the Temple of the Sun, which placed its front doors here
just to the west.
This area seems to be devoid of magic!
Obvious exits: -North -South -West #
Vol Spawn *-* Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Morrigu Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Mussa enters from the south.
Voerrhzt skitters in from the south.
< 677h/677H 231v/234V Pos: standing >
Morrigu leaves north.
Vol leaves north.
You follow Morrigu.
The Grand Skyway
Here the skyway comes to its final northern intersection, a small walkway
which winds through the Wilds to the east. The rate of ascention to the
north increases dramatically, as The Grand Skyway makes its final climb
towards the nobles district and the Prime Tree.
Obvious exits: -North -East -South
An official looking notice is posted here.
Vol Spawn *-* Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Morrigu Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Mussa enters from the south.
Voerrhzt skitters in from the south.
< 677h/677H 231v/234V Pos: standing >
Morrigu leaves south.
Vol leaves south.
You follow Morrigu.
Dragonfall Pit on The Grand Skyway
Always thought to be a tavern rumor until witnessed in the flesh, this
place is truly on of the greatest sights to behold in the region. A gaping
swath through the massive branches of Aravne was cut in a blaze of heat
and momentum, created by an ancient red dragon as it fell to its
death in the wizards war centuries ago. It was here that its momentum through
the branches began to slow, and eventually stop a few hundred feet below.
This created both a gap in the Aravne foliage above, and a two hundred
foot hole below, known as Dragonfall Pit. Although the trees have
made some headway in closing the rift, Sunlight still manages to lance its
way down through the remaining gaps. A witness to the incredible event saw
direct sunlight for the first time in his life on that day, and looked
eye to eye with Solos, god of sunlight. Instantly filled with faith and
belief, he founded the Temple of the Sun, which placed its front doors here
just to the west.
This area seems to be devoid of magic!
Obvious exits: -North -South -West #
Vol Spawn *-* Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Morrigu Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Mussa enters from the north.
Voerrhzt skitters in from the north.
< 677h/677H 231v/234V Pos: standing >
Morrigu opens the gates.
< 677h/677H 233v/234V Pos: standing >
Morrigu leaves west.
Vol leaves west.
You follow Morrigu.
Entrance to the Sun Temple
This is a courtyard between two sets of gates. The eastern gates are made
of electrum inlayed with gold, and lead back out into the city. The gates
to the west are made of solid gold, and are carved with thousands of tiny
suns. The letters Solos have been inscribed in the center of each sun, in
letters so tiny they can only be read close up. Beyond the gates a very wide
courtyard can be seen, filled with worshipers in sun colored robes.
Obvious exits: -East -West
The corpse of a sun lightholder is lying here.
Vol Spawn *-* Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Morrigu Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
A sun lightholder crouches here, fighting a Gnome.(Red Aura)
A Gnome (small) The Resistance stands in mid-air here, fighting a sun lightholder.
A Thri-Kreen (medium) The Resistance stands in mid-air here, fighting a sun lightholder.(Gold Aura)
Mussa enters from the east.
Voerrhzt skitters in from the east.
< 677h/677H 233v/234V Pos: standing >
Morrigu closes the gates.
< 677h/677H 233v/234V Pos: standing >
[Damage: 1 ] Your bash knocks a Gnome to the ground!
< 677h/677H 233v/234V Pos: standing >
< T: sun TP: kne TC: awful E: A Gnome sit EP: excellent >
A Thri-Kreen's impressive pierce grievously wounds a sun lightholder.
A sun lightholder is incapacitated and will slowly die, if not aided.
A sun lightholder is slashed into two by a master stroke performed by a Thri-Kreen.
A sun lightholder is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of a sun lightholder.
Mussa starts casting an offensive spell.
< 677h/677H 233v/234V Pos: standing >
<Autosaving...
< 677h/677H 233v/234V Pos: standing >
<
< 677h/677H 233v/234V Pos: standing >
<Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 4 ] -=[Your decent whip grazes a Gnome.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
[Damage: 7 ] -=[Your fine slash wounds a Gnome.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
[Damage: 3 ] -=[Your crude crush grazes a Gnome.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
[Damage: 3 ] -=[Your crude whip grazes a Gnome.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
[Damage: 5 ] -=[Your slash grazes a Gnome.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
You score a CRITICAL HIT!!!!!
Your mighty attack shatters a Gnome's magical protection!
[Damage: 37 ] -=[Your whip strikes a Gnome.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
[Damage: 27 ] -=[Your powerful slash strikes a Gnome.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
[Damage: 18 ] -=[Your impressive crush strikes a Gnome.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
[Damage: 21 ] -=[Your powerful whip strikes a Gnome.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
[Damage: 24 ] -=[Your powerful slash strikes a Gnome.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
[Damage: 18 ] -=[Your whip strikes a Gnome.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
< 677h/677H 233v/234V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Gnome sit EP: small wounds >
Mussa completes his spell...
Mussa utters the words 'warhunso gsfal'
Mussa points at a Gnome.
A blast of molten spray sent by Mussa coats a Gnome with searing agony.
< 677h/677H 233v/234V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Gnome sit EP: few wounds >
You block a Gnome's lunge at you.
You block a Gnome's lunge at you.
You snap into visibility.
< 677h/677H 233v/234V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Gnome sit EP: few wounds >
Mussa starts casting a spell.
< 677h/677H 233v/234V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Gnome sit EP: few wounds >
Mussa completes his spell...
Mussa utters the words 'warhunso gsfal'
Mussa points at a Gnome.
A blast of molten spray sent by Mussa coats a Gnome with searing agony.
< 677h/677H 233v/234V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Gnome sit EP: few wounds >
Morrigu suddenly attacks a Gnome!
Morrigu misses a Gnome.
< 677h/677H 233v/234V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Gnome sit EP: few wounds >
Tiny explosions wrack a Gnome's body with pain!
< 677h/677H 233v/234V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Gnome sit EP: nasty wounds >
Mussa starts casting a spell.
< 677h/677H 233v/234V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Gnome sit EP: nasty wounds >
You dodge a Gnome's vicious attack.
You block a Gnome's lunge at you.
You snap into visibility.
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 20 ] -=[Your powerful whip strikes a Gnome hard.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
[Damage: 18 ] -=[Your slash strikes a Gnome hard.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
[Damage: 16 ] -=[Your impressive crush strikes a Gnome hard.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
[Damage: 22 ] -=[Your powerful whip strikes a Gnome very hard.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
[Damage: 21 ] -=[Your slash strikes a Gnome very hard.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
[Damage: 18 ] -=[Your whip strikes a Gnome very hard.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
[Damage: 20 ] -=[Your slash seriously wounds a Gnome.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
You score a CRITICAL HIT!!!!!
[Damage: 38 ] -=[Your mighty crush causes a Gnome to grimace in pain.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
[Damage: 18 ] -=[Your impressive whip enshrouds a Gnome in a mist of blood.]=-
The globe around your body flares as it bears the brunt of a Gnome's assault!
[Damage: 21 ] -=[Your powerful slash critically injures a Gnome.]=-
A Gnome is incapacitated and will slowly die, if not aided.
The globe around your body flares as it bears the brunt of a Gnome's assault!
[Damage: 7 ] Your whip opens a fatal wound and a Gnome falls to the ground dead.
A Gnome's sleeves of sorcery was completely destroyed by the massive blow!
A Gnome's some pantaloons covered in runes was completely destroyed by the massive blow!
A Gnome's glowing jade earring was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.
You just gained 0.20 frags!
Your guild gained prestige!
You have gained 55 epic points.
You feel a deep sense of satisfaction from somewhere...
You feel a deep sense of satisfaction from somewhere...
A look of horror and a silent scream are a Gnome's last actions in this world.
Vol's face flushes white for a moment.
Mussa stops invoking abruptly!
< 677h/677H 233v/234V Pos: standing >
< 677h/677H 234v/234V Pos: standing >
You haven't reoriented yourself yet enough for another bash!
< 677h/677H 234v/234V Pos: standing >
Morrigu gets a midnight blue tome with silver bindings from the corpse of Aram.
Morrigu gets a glowing quill from the corpse of Aram.
Morrigu gets the insignia of swirling feathers and flowing water from the corpse of Aram.
Morrigu gets a pair of silver earrings with red rubies from the corpse of Aram.
Morrigu gets a mask of shadows [superior] from the corpse of Aram.
Morrigu gets a thick leather eyepiece from the corpse of Aram.
Morrigu gets a long gnarled moorwood staff headed with dwarven skulls from the corpse of Aram.
Morrigu gets some oddly engraved bracers [superior] from the corpse of Aram.
Morrigu gets a bracelet of the earth [superior] from the corpse of Aram.
Morrigu gets a bunch of stuff from the corpse of Aram.
< 677h/677H 234v/234V Pos: standing >
Voerrhzt starts casting an offensive spell.
< 677h/677H 234v/234V Pos: standing >
A Thri-Kreen attempts to flee.
A Thri-Kreen leaves west.
< 677h/677H 234v/234V Pos: standing >
Voerrhzt stops invoking abruptly!
Vol's face flushes white for a moment.
< 677h/677H 234v/234V Pos: standing >
Mussa leaves west.
< 677h/677H 234v/234V Pos: standing >
Voerrhzt leaves west.
< 677h/677H 234v/234V Pos: standing >
Morrigu puts a bunch of stuff into a magical glowing sphere.
< 677h/677H 234v/234V Pos: standing >
Morrigu gets a mystical blue sash from the corpse of Aram.
Morrigu gets a griffon feather cloak [poor] from the corpse of Aram.
Morrigu gets a bloody emerald shield from the Forest City of Aravne from the corpse of Aram.
Morrigu gets a pair of crystalized gloves from the corpse of Aram.
Morrigu gets boots of brain golem skin from the corpse of Aram.
Morrigu gets a troll brewer's fez of clarity from the corpse of Aram.
Morrigu gets the Living Necroplasm from the corpse of Aram.
Morrigu gets the necklace of the icecrag royalty [superior] from the corpse of Aram.
Morrigu gets a cloak of dragons from the corpse of Aram.
Morrigu gets a wisp of deadly mist from the corpse of Aram.
Morrigu gets a bunch of stuff from the corpse of Aram.
< 677h/677H 234v/234V Pos: standing >
< 677h/677H 234v/234V Pos: standing >
Morrigu puts a bunch of stuff into a magical glowing sphere.
< 677h/677H 234v/234V Pos: standing >
< 677h/677H 234v/234V Pos: standing >
< 677h/677H 234v/234V Pos: standing >
< 677h/677H 234v/234V Pos: standing >
Morrigu gets a glowing ruby ring from the corpse of Aram.
Morrigu gets a travellers spellbook from the corpse of Aram.
Morrigu gets a bottomless bag of the shield dwarves from the corpse of Aram.
Morrigu gets some stuff from the corpse of Aram.
< 677h/677H 234v/234V Pos: standing >
< 677h/677H 234v/234V Pos: standing >
Voerrhzt skitters in from the west.
< 677h/677H 234v/234V Pos: standing >
Morrigu puts some stuff into a magical glowing sphere.
< 677h/677H 234v/234V Pos: standing >
Morrigu leaves west.
Vol leaves west.
You follow Morrigu.
Courtyard of the Sun Temple
This wide courtyard is made of cobbled sunstones, inlayed with perfect
precision. The sunstones cast a yellowish light throughout the square, making
the area glow with light even on the darkest night. worshipers of Solos fill
the courtyard, chanting in deep resonant voices. Each is so intent on their
worship, they notice little else.
Obvious exits: -North -East -South -West
A few coins lie scattered here.
Puddles of fresh blood cover the ground.
Vol Spawn *-* Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Morrigu Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
A sun lightholder prays for the converted here.(Red Aura)
A sun lightbringer brings pain to the unworthy.(Red Aura)
Mussa Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Voerrhzt skitters in from the east.
< 677h/677H 233v/234V Pos: standing >
Voerrhzt leaves east.
< 677h/677H 233v/234V Pos: standing >
A Thri-Kreen enters from the south.
Mussa suddenly attacks a Thri-Kreen!
Mussa misses a Thri-Kreen.
< 677h/677H 233v/234V Pos: standing >
Morrigu leaves north.
Vol leaves north.
You follow Morrigu.
Courtyard of the Sun Temple
This wide courtyard is made of cobbled sunstones, inlayed with perfect
precision. The sunstones cast a yellowish light throughout the square, making
the area glow with light even on the darkest night. worshipers of Solos fill
the courtyard, chanting in deep resonant voices. Each is so intent on their
worship, they notice little else.
Obvious exits: -North -South -West
A small pile of coins lies here.
Vol Spawn *-* Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Morrigu Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
< 677h/677H 232v/234V Pos: standing >
Morrigu leaves south.
Vol leaves south.
You follow Morrigu.
Courtyard of the Sun Temple
This wide courtyard is made of cobbled sunstones, inlayed with perfect
precision. The sunstones cast a yellowish light throughout the square, making
the area glow with light even on the darkest night. worshipers of Solos fill
the courtyard, chanting in deep resonant voices. Each is so intent on their
worship, they notice little else.
Obvious exits: -North -East -South -West
A few coins lie scattered here.
Puddles of fresh blood cover the ground.
Vol Spawn *-* Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Morrigu Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
A Thri-Kreen (medium) The Resistance stands in mid-air here, fighting Mussa.(Gold Aura)
A sun lightholder prays for the converted here.(Red Aura)
A sun lightbringer brings pain to the unworthy.(Red Aura)
Mussa Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
< 677h/677H 231v/234V Pos: standing >
Morrigu leaves south.
Vol leaves south.
You follow Morrigu.
Courtyard of the Sun Temple
This wide courtyard is made of cobbled sunstones, inlayed with perfect
precision. The sunstones cast a yellowish light throughout the square, making
the area glow with light even on the darkest night. worshipers of Solos fill
the courtyard, chanting in deep resonant voices. Each is so intent on their
worship, they notice little else.
Obvious exits: -North -South -West
Vol Spawn *-* Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Morrigu Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
A sun lightbringer brings pain to the unworthy.(Red Aura)
< 677h/677H 230v/234V Pos: standing >
Morrigu leaves north.
Vol leaves north.
You follow Morrigu.
Courtyard of the Sun Temple
This wide courtyard is made of cobbled sunstones, inlayed with perfect
precision. The sunstones cast a yellowish light throughout the square, making
the area glow with light even on the darkest night. worshipers of Solos fill
the courtyard, chanting in deep resonant voices. Each is so intent on their
worship, they notice little else.
Obvious exits: -North -East -South -West
A few coins lie scattered here.
Puddles of fresh blood cover the ground.
Vol Spawn *-* Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Morrigu Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
A Thri-Kreen (medium) The Resistance stands in mid-air here, fighting Mussa.(Gold Aura)
A sun lightholder prays for the converted here.(Red Aura)
A sun lightbringer brings pain to the unworthy.(Red Aura)
Mussa Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
< 677h/677H 230v/234V Pos: standing >
< 677h/677H 230v/234V Pos: standing >
A Thri-Kreen attempts to flee.
A Thri-Kreen leaves north.
< 677h/677H 231v/234V Pos: standing >
Vol's face flushes white for a moment.
A Thri-Kreen enters from the north.
< 677h/677H 233v/234V Pos: standing >
Morrigu leaves north.
You follow Morrigu.
Courtyard of the Sun Temple
This wide courtyard is made of cobbled sunstones, inlayed with perfect
precision. The sunstones cast a yellowish light throughout the square, making
the area glow with light even on the darkest night. worshipers of Solos fill
the courtyard, chanting in deep resonant voices. Each is so intent on their
worship, they notice little else.
Obvious exits: -North -South -West
A small pile of coins lies here.
Morrigu Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
< 677h/677H 232v/234V Pos: standing >
Morrigu leaves south.
You follow Morrigu.
Courtyard of the Sun Temple
This wide courtyard is made of cobbled sunstones, inlayed with perfect
precision. The sunstones cast a yellowish light throughout the square, making
the area glow with light even on the darkest night. worshipers of Solos fill
the courtyard, chanting in deep resonant voices. Each is so intent on their
worship, they notice little else.
Obvious exits: -North -East -South -West
A few coins lie scattered here.
Puddles of fresh blood cover the ground.
Morrigu Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Voerrhzt Spawn *-* Bloodlust *-* (Drider)(large) stands in mid-air here. (casting) (Red Aura)
A Thri-Kreen (medium) The Resistance stands in mid-air here.(Gold Aura)
Vol Spawn *-* Bloodlust *-* (Githyanki)(medium) stands in mid-air here. (casting) (Red Aura)
A sun lightholder prays for the converted here.(Red Aura)
A sun lightbringer brings pain to the unworthy.(Red Aura)
Mussa Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
< 677h/677H 233v/234V Pos: standing >
A sun lightbringer gets a few coins.
Morrigu bounces around, really excited!
Mussa suddenly attacks a Thri-Kreen!
Mussa misses a Thri-Kreen.
< 677h/677H 233v/234V Pos: standing >
Tiny explosions wrack a Thri-Kreen's body with pain!
Morrigu leaves east.
You follow Morrigu.
Entrance to the Sun Temple
This is a courtyard between two sets of gates. The eastern gates are made
of electrum inlayed with gold, and lead back out into the city. The gates
to the west are made of solid gold, and are carved with thousands of tiny
suns. The letters Solos have been inscribed in the center of each sun, in
letters so tiny they can only be read close up. Beyond the gates a very wide
courtyard can be seen, filled with worshipers in sun colored robes.
Obvious exits: -East # -West
Puddles of fresh blood cover the ground.
The corpse of a Gnome is lying here.
[2] The corpse of a sun lightholder is lying here.
Morrigu Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
< 677h/677H 232v/234V Pos: standing >
Morrigu leaves west.
You follow Morrigu.
Courtyard of the Sun Temple
This wide courtyard is made of cobbled sunstones, inlayed with perfect
precision. The sunstones cast a yellowish light throughout the square, making
the area glow with light even on the darkest night. worshipers of Solos fill
the courtyard, chanting in deep resonant voices. Each is so intent on their
worship, they notice little else.
Obvious exits: -North -East -South -West
Shattered bits of ice are scattered about the area.
Puddles of fresh blood cover the ground.
Morrigu Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Voerrhzt Spawn *-* Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
A Thri-Kreen (medium) The Resistance stands in mid-air here, fighting Mussa.(Gold Aura)
Vol Spawn *-* Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
A sun lightholder prays for the converted here.(Red Aura)
A sun lightbringer brings pain to the unworthy.(Red Aura)
Mussa Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
< 677h/677H 231v/234V Pos: standing >
A Thri-Kreen attempts to flee.
A Thri-Kreen leaves south.
< 677h/677H 233v/234V Pos: standing >
Vol's face flushes white for a moment.
< 677h/677H 234v/234V Pos: standing >
Voerrhzt leaves east.
< 677h/677H 234v/234V Pos: standing >
Morrigu leaves south.
Vol leaves south.
You follow Morrigu.
Courtyard of the Sun Temple
This wide courtyard is made of cobbled sunstones, inlayed with perfect
precision. The sunstones cast a yellowish light throughout the square, making
the area glow with light even on the darkest night. worshipers of Solos fill
the courtyard, chanting in deep resonant voices. Each is so intent on their
worship, they notice little else.
Obvious exits: -North -South -West
Vol Spawn *-* Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Morrigu Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
< 677h/677H 233v/234V Pos: standing >
Morrigu leaves south.
Vol leaves south.
You follow Morrigu.
Courtyard of the Sun Temple
This wide courtyard is made of cobbled sunstones, inlayed with perfect
precision. The sunstones cast a yellowish light throughout the square, making
the area glow with light even on the darkest night. worshipers of Solos fill
the courtyard, chanting in deep resonant voices. Each is so intent on their
worship, they notice little else.
Obvious exits: -North -West
Vol Spawn *-* Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Morrigu Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
A sun lightbringer brings pain to the unworthy.(Red Aura)
< 677h/677H 232v/234V Pos: standing >
Morrigu leaves west.
Vol leaves west.
You follow Morrigu.
Courtyard of the Sun Temple
This wide courtyard is made of cobbled sunstones, inlayed with perfect
precision. The sunstones cast a yellowish light throughout the square, making
the area glow with light even on the darkest night. worshipers of Solos fill
the courtyard, chanting in deep resonant voices. Each is so intent on their
worship, they notice little else.
Obvious exits: -North -East -West
Vol Spawn *-* Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Morrigu Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
A sun lightbringer brings pain to the unworthy.(Red Aura)
< 677h/677H 231v/234V Pos: standing >
Morrigu leaves north.
Vol leaves north.
You follow Morrigu.
Courtyard of the Sun Temple
This wide courtyard is made of cobbled sunstones, inlayed with perfect
precision. The sunstones cast a yellowish light throughout the square, making
the area glow with light even on the darkest night. worshipers of Solos fill
the courtyard, chanting in deep resonant voices. Each is so intent on their
worship, they notice little else.
Obvious exits: -North -East -South -West
Vol Spawn *-* Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Morrigu Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
A sun lightbringer brings pain to the unworthy.(Red Aura)
A sun lightholder prays for the converted here.(Red Aura)
< 677h/677H 232v/234V Pos: standing >
Morrigu leaves west.
Vol leaves west.
You follow Morrigu.
Courtyard of the Sun Temple
This wide courtyard is made of cobbled sunstones, inlayed with perfect
precision. The sunstones cast a yellowish light throughout the square, making
the area glow with light even on the darkest night. worshipers of Solos fill
the courtyard, chanting in deep resonant voices. Each is so intent on their
worship, they notice little else.
Obvious exits: -North -East -South
Vol Spawn *-* Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
Morrigu Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
A Thri-Kreen (medium) The Resistance stands in mid-air here.(Gold Aura)
A sun lightseeker worships here.(Red Aura)
A sun lightholder prays for the converted here.(Red Aura)
< 677h/677H 232v/234V Pos: standing >
Vol suddenly attacks a Thri-Kreen!
Vol misses a Thri-Kreen.
Morrigu tries to tackle a Thri-Kreen and misses completely, making a nice dent in his forehead and the ground!
< 677h/677H 233v/234V Pos: standing >
The freezing cold causes a Thri-Kreen intense pain!
The intense cold causes a Thri-Kreen's entire body to slooooow doooowwwnn!
A Thri-Kreen is hit by an intense blast of frost, sending shards of ice flying through the room.
< 677h/677H 234v/234V Pos: standing >
You snap into visibility.
[Damage: 6 ] Your bash knocks a Thri-Kreen to the ground!
< 677h/677H 234v/234V Pos: standing >
< T: Vol TP: sta TC:few scratches E: A Thri-Kreen sit EP: small wounds >
Morrigu's impressive slash strikes a Thri-Kreen.
< 677h/677H 234v/234V Pos: standing >
< T: Vol TP: sta TC:few scratches E: A Thri-Kreen sit EP: few wounds >
< 677h/677H 234v/234V Pos: standing >
< T: Vol TP: sta TC:few scratches E: A Thri-Kreen sit EP: few wounds >
A Thri-Kreen misses Vol.
A Thri-Kreen's impressive pierce strikes Vol.
A Thri-Kreen misses Vol.
Vol's fine pierce wounds a Thri-Kreen.
Vol misses a Thri-Kreen.
< 677h/677H 234v/234V Pos: standing >
< T: Vol TP: sta TC:few scratches E: A Thri-Kreen sit EP: few wounds >
Mussa enters from the east.
< 677h/677H 234v/234V Pos: standing >
< T: Vol TP: sta TC:few scratches E: A Thri-Kreen sit EP: few wounds >
A sun lightholder leaves east.
< 677h/677H 234v/234V Pos: standing >
< T: Vol TP: sta TC:few scratches E: A Thri-Kreen sit EP: few wounds >
Tiny explosions wrack a Thri-Kreen's body with pain!
< 677h/677H 234v/234V Pos: standing >
< T: Vol TP: sta TC:few scratches E: A Thri-Kreen sit EP: few wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 19 ] -=[Your impressive whip strikes a Thri-Kreen.]=-
[Damage: 19 ] -=[Your impressive slash strikes a Thri-Kreen.]=-
[Damage: 17 ] -=[Your impressive crush strikes a Thri-Kreen.]=-
Your barbed whip dubbed 'Cometstrike' was damaged from the massive blow!
[Damage: 19 ] -=[Your impressive whip strikes a Thri-Kreen hard.]=-
[Damage: 25 ] -=[Your slash strikes a Thri-Kreen very hard.]=-
[Damage: 19 ] -=[Your whip strikes a Thri-Kreen hard.]=-
[Damage: 22 ] -=[Your powerful slash strikes a Thri-Kreen very hard.]=-
[Damage: 17 ] -=[Your impressive crush strikes a Thri-Kreen very hard.]=-
You score a CRITICAL HIT!!!!!
You follow up your whip with a surprise attack!
[Damage: 19 ] -=[Your crush strikes a Thri-Kreen very hard.]=-
[Damage: 41 ] -=[Your whip enshrouds a Thri-Kreen in a mist of blood.]=-
[Damage: 20 ] -=[Your powerful slash enshrouds a Thri-Kreen in a mist of blood.]=-
[Damage: 21 ] -=[Your powerful whip causes a Thri-Kreen to grimace in pain.]=-
Morrigu's impressive slash causes a Thri-Kreen to grimace in pain.
< 677h/677H 234v/234V Pos: standing >
< T: Vol TP: sta TC:few scratches E: A Thri-Kreen sit EP: awful >
Morrigu rises to his feet.
< 677h/677H 234v/234V Pos: standing >
< T: Vol TP: sta TC:few scratches E: A Thri-Kreen sit EP: awful >
Morrigu leaps at a Thri-Kreen only to realize he is down already.
Mussa starts casting an offensive spell.
< 677h/677H 234v/234V Pos: standing >
< T: Vol TP: sta TC:few scratches E: A Thri-Kreen sit EP: awful >
A Thri-Kreen detonates, pieces of flesh splatter across the room.
A Thri-Kreen's a shimmering longsword shattered in bits as the tortured body spasms and quivers!
A Thri-Kreen's some bracers of defense shattered in bits as the tortured body spasms and quivers!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.