<worn as a badge> the insignia of swirling feathers and flowing water [66%]
<worn on head> a golden crown set with diamonds (magic)
<worn on eyes> the bloody battle goggles [71%]
<worn in ear> an anti-matter earring [66%]
<worn in ear> a hardened bamboo stud from Ixarkon [77%]
<worn on face> a misty blue mask of gauze [85%]
<worn around neck> a psionicist locket of power [poor] (magic) (glowing) [76%]
<worn around neck> a goblin holy symbol [superior] (glowing)
<worn on body> some bandedmail bearing a cloak and dagger crest of endurance [58%]
<worn about body> a long shadowy mane of constitution
<worn on tail> a ghastly hardwood tail protector from Ixarkon
<worn as quiver> a faded dragonscale quiver [superior] (magic) [54%]
<worn about waist> a waistband of rock and stone [poor] (magic) [84%]
<worn on belt buckle>an icy clay belt buckle from Ixarkon [85%]
<attached to belt> a thick book labled 'A Woman's Pleasure' [77%]
<worn on arms> some angelic bark arm plates from Ixarkon
<held as shield> a well-polished mithril body shield [superior] [79%]
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn around wrist> a bracelet of influence [superior] (magic)
<worn on hands> some masterly-crafted hardwood gauntlets from Ixarkon [79%]
<worn on finger> a glowing black ring
<worn on finger> a chilling ring of the negative material plane [superior] (magic)
<primary weapon> the holy mace of the efreeti (magic) (glowing)[239h 59m 9s]
<worn on legs> some frozen cloth leggings from Ixarkon [49%]
<worn on feet> the winged boots of angelic movement (magic) [80%]
Grotar snaps into visibility.
Grotar attacks a captain of Verspin. [1 hits]
Azar gets the head of a giant termite queen from the corpse of Cebh.
Azar gets a belt of dragonslaying from the corpse of Cebh.
Azar gets a pair of faded emerald sleeves [superior] from the corpse of Cebh.
Azar gets a pair of wafer thin gloves from the corpse of Cebh.
Azar gets some boots of forest running [superior] from the corpse of Cebh.
Azar gets a pleated red and yellow kilt from the corpse of Cebh.
Azar gets a symbol of the Unicorn from the corpse of Cebh.
Azar gets a jeweled dragonscale circlet from the corpse of Cebh.
Azar gets a bunch of stuff from the corpse of Cebh.
< 795h/795H 193v/193V Pos: standing >
You feel your skin harden to stone.
The spirits of Ixarkon grant you their protection.
< 795h/795H 193v/193V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
< 795h/795H 193v/193V Pos: standing >
You put 9 items into a bottomless bag of the shield dwarves.
< 795h/795H 193v/193V Pos: standing >
You start chanting...
< 795h/795H 193v/193V Pos: standing >
Bryken crawls in from the west.
< 795h/795H 193v/193V Pos: standing >
A swarm of insects starts casting an offensive spell.
< 795h/795H 193v/193V Pos: standing >
An air elemental suddenly attacks Bryken!
Bryken snaps into visibility.
< 795h/795H 193v/193V Pos: standing >
You complete your spell...
You invigorate Grotar with renewed energy.
< 795h/795H 193v/193V Pos: standing >
A member of the Verspin cleaning crew leaves west.
As a captain of Verspin attempts to attack Grotar, Grotar intercepts the attack with his hands and twist a captain of Verspin's arm!
Grotar snaps into visibility.
A captain of Verspin hits Grotar with a mighty kick to his chest.
A captain of Verspin attacks Grotar. [0 hits]
< 795h/795H 193v/193V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'agsplnuahz'
Ghostly hands appear before a captain of Verspin, close around his neck and begin to squeeze!
A captain of Verspin gasps for air as a pair of ghostly hands tighten around his throat!
Bryken rises to his feet.
< 795h/795H 193v/193V Pos: standing >
A captain of Verspin gasps for air as a pair of ghostly hands tighten around his throat!
< 795h/795H 193v/193V Pos: standing >
A captain of Verspin gasps for air as a pair of ghostly hands tighten around his throat!
You get an icy stone necklace from the corpse of Cebh.
You get a gold ring with diamonds from the corpse of Cebh.
You get a sharp steel dagger [superior] from the corpse of Cebh.
You get a sharp steel dagger [poor] from the corpse of Cebh.
< 795h/795H 193v/193V Pos: standing >
Azar puts a bunch of stuff into a bottomless bag of the illithids.
< 795h/795H 193v/193V Pos: standing >
A swarm of insects starts casting an offensive spell called 'asphyxiate'.
Bryken attempts to flee.
Bryken leaves west.
< 795h/795H 193v/193V Pos: standing >
Grotar attacks a captain of Verspin. [1 hits]
< 795h/795H 193v/193V Pos: standing >
< 795h/795H 193v/193V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'agsplnuahz'
Ghostly hands appear before a captain of Verspin, close around his neck and begin to squeeze!
A captain of Verspin gasps for air as a pair of ghostly hands tighten around his throat!
< 795h/795H 193v/193V Pos: standing >
A captain of Verspin gasps for air as a pair of ghostly hands tighten around his throat!
< 795h/795H 193v/193V Pos: standing >
A captain of Verspin gasps for air as a pair of ghostly hands tighten around his throat!
< 795h/795H 193v/193V Pos: standing >
Grotar snaps into visibility.
A captain of Verspin attacks Grotar. [2 hits]
< 795h/795H 193v/193V Pos: standing >
A swarm of insects starts casting an offensive spell called 'asphyxiate'.
< 795h/795H 193v/193V Pos: standing >
You put 2 items into a bottomless bag of the shield dwarves.
< 795h/795H 193v/193V Pos: standing >
You failed.
< 795h/795H 193v/193V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
< 795h/795H 193v/193V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'agsplnuahz'
Ghostly hands appear before a captain of Verspin, close around his neck and begin to squeeze!
A captain of Verspin gasps for air as a pair of ghostly hands tighten around his throat!
< 795h/795H 193v/193V Pos: standing >
An air elemental fades from your mortal viewing...
A captain of Verspin gasps for air, eyes bulging, then falls over, slowly becoming motionless.
A captain of Verspin is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a captain of Verspin's last actions in this world.
< 795h/795H 193v/193V Pos: standing >
Vulm's Gem Shop
Obvious exits: -W
Fresh blood splatters cover the area.
The corpse of a captain of Verspin is lying here.
The corpse of a Githzerai is lying here.
Shattered bits of ice are scattered about the area.
A mime walks around here, looking foolish.
*Grotar (Troll)(large) stands in mid-air here.(Red Aura)
*Azar (Kobold)(small) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
A swarm of insects flies through the air.(Red Aura)
(Q)Vulm, the gem master of Verspin, is here.
< 795h/795H 193v/193V Pos: standing >
< 795h/795H 193v/193V Pos: standing >
A swarm of insects gets a few coins from the corpse of a captain of Verspin.
< 795h/795H 193v/193V Pos: standing >
You quickly scan the area.
A member of the Verspin cleaning crew who is close by to your west.
A travelling gnomish shaman who is close by to your west.
A dwarven peddler who is close by to your west.
An inventor who is not far off to your west.
Bryken who is rather far off to your west.
A Minotaur who is rather far off to your west.
A void elemental who is rather far off to your west.
A Grey Elf who is rather far off to your west.
A soldier of Verspin who is rather far off to your west.
Jubei who is rather far off to your west.
A high guard of Verspin who is rather far off to your west.
A soldier of Verspin who is in the distance to your west.
A soldier of Verspin who is in the distance to your west.
< 795h/795H 193v/193V Pos: standing >
A swarm of insects sits down in a comfortable spot.
< 795h/795H 193v/193V Pos: standing >
A swarm of insects opens a midnight blue tome with silver bindings and begins studying it intently.
< 795h/795H 193v/193V Pos: standing >
< 795h/795H 193v/193V Pos: standing >
< 795h/795H 193v/193V Pos: standing >
< 795h/795H 193v/193V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Central Road
Obvious exits: -N -E -S -W
An inventor of Verspin stands here, inventing.
A servant of Verspin is here, cleaning briskly.
A travelling gnomish shaman walks about here. (casting) (Red Aura)
A dwarven peddler sells his goods in the chaos.
< 795h/795H 193v/193V Pos: standing >
< 795h/795H 193v/193V Pos: standing >
You quickly scan the area.
Jubei who is close by to your west.
An inventor who is close by to your west.
A member of the Verspin cleaning crew who is close by to your west.
A travelling gnomish shaman who is close by to your west.
A dwarven peddler who is close by to your west.
Bryken who is rather far off to your west.
A Minotaur who is rather far off to your west.
A void elemental who is rather far off to your west.
A Grey Elf who is rather far off to your west.
A soldier of Verspin who is rather far off to your west.
A high guard of Verspin who is rather far off to your west.
A soldier of Verspin who is in the distance to your west.
A soldier of Verspin who is in the distance to your west.
< 795h/795H 193v/193V Pos: standing >
Azar leaves west.
You follow Azar.
<map>
Zone: Verspin.
Room: The Central Road
</map>
<map>
Zone: Verspin.
Room: The Central Road
</map>
The Central Road
Obvious exits: -N -E -S -W
*Azar (Kobold)(small) stands in mid-air here.(Red Aura)
Jubei (Troll)(large) stands, floating here.(Red Aura)
An inventor of Verspin stands here, inventing.
A servant of Verspin is here, cleaning briskly.
A travelling gnomish shaman walks about here.(Red Aura)
A dwarven peddler sells his goods in the chaos.
Jubei leaves east.
< 795h/795H 192v/193V Pos: standing >
Azar leaves west.
You follow Azar.
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
Along the West Wall
Obvious exits: -E -W
*Azar (Kobold)(small) stands in mid-air here.(Red Aura)
You quickly scan the area.
An inventor who is close by to your east.
A member of the Verspin cleaning crew who is close by to your east.
A travelling gnomish shaman who is close by to your east.
A dwarven peddler who is close by to your east.
Jubei who is not far off to your east.
A mime who is not far off to your east.
Grotar who is not far off to your east.
An air elemental who is not far off to your east.
An air elemental who is not far off to your east.
An air elemental who is not far off to your east.
A swarm of insects who is not far off to your east.
Vulm who is not far off to your east.
Bryken who is not far off to your west.
A Minotaur who is not far off to your west.
A void elemental who is not far off to your west.
A Grey Elf who is not far off to your west.
A soldier of Verspin who is not far off to your west.
A high guard of Verspin who is not far off to your west.
A soldier of Verspin who is a brief walk away to your west.
A soldier of Verspin who is a brief walk away to your west.
A halfling thief who is rather far off to your west.
A soldier of Verspin who is rather far off to your west.
< 795h/795H 191v/193V Pos: standing >
< 795h/795H 191v/193V Pos: standing >
Azar leaves west.
You follow Azar.
<map>
Zone: Verspin.
Room: Along The West Wall
</map>
<map>
Zone: Verspin.
Room: Along The West Wall
</map>
Along The West Wall
Obvious exits: -E -W
*Azar (Kobold)(small) stands in mid-air here.(Red Aura)
< 795h/795H 191v/193V Pos: standing >
< 795h/795H 192v/193V Pos: standing >
< 795h/795H 192v/193V Pos: standing >
Azar leaves west.
You follow Azar.
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
Along the West Wall
Obvious exits: -E -W
*Azar (Kobold)(small) stands in mid-air here.(Red Aura)
*Bryken (Troll)(large) stands, floating here, fighting a void elemental.(Red Aura)
A Minotaur (huge) The Resistance stands in mid-air here. (casting)
A void elemental crouches in mid-air here, fighting Bryken. (minion)
A globe of darkness floats near a void elemental's head.
A Grey Elf (medium) The Resistance stands in mid-air here.
A soldier of Verspin crouches here.
A high guard of Verspin easily patrols here.
< 795h/795H 192v/193V Pos: standing >
Bryken snaps into visibility.
Bryken ignites into black flames as he hits a void elemental!
Bryken ignites into black flames as he hits a void elemental!
Bryken's frozen mithril earring from Plane of Fire is blasted by the negative energy!
Bryken's massive longsword dubbed 'Dusk and Dawn' was damaged from the massive blow!
Bryken ignites into black flames as he hits a void elemental!
Bryken attacks a void elemental. [3 hits]
Azar leaves west.
You follow Azar.
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
Along the West Wall
Obvious exits: -E -W
*Azar (Kobold)(small) stands in mid-air here.(Red Aura)
A soldier of Verspin crouches here.
A soldier of Verspin is lying here.
< 795h/795H 191v/193V Pos: standing >
Azar leaves west.
You follow Azar.
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
Along the West Wall
Obvious exits: -E -W
*Azar (Kobold)(small) stands in mid-air here.(Red Aura)
A thief peeks around here, looking sneaky.(Red Aura)
A soldier of Verspin patrols here, looking for a fight.
< 795h/795H 190v/193V Pos: standing >
< 795h/795H 190v/193V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti you are carrying.
Azar leaves east.
You follow Azar.
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
Along the West Wall
Obvious exits: -E -W
*Azar (Kobold)(small) stands in mid-air here.(Red Aura)
A soldier of Verspin crouches here.
A soldier of Verspin is lying here.
< 795h/795H 189v/193V Pos: standing >
Azar leaves east.
You follow Azar.
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
<map>
Zone: Verspin.
Room: Along the West Wall
</map>
Along the West Wall
Obvious exits: -E -W
*Azar (Kobold)(small) stands in mid-air here.(Red Aura)
Bryken (Troll)(large) stands, floating here, fighting a void elemental.(Red Aura)
A Minotaur (huge) The Resistance stands in mid-air here.
A void elemental crouches in mid-air here, fighting Bryken. (minion)
A globe of darkness floats near a void elemental's head.
A Grey Elf (medium) The Resistance stands in mid-air here. (casting)
A soldier of Verspin crouches here.
A high guard of Verspin easily patrols here.
< 795h/795H 189v/193V Pos: standing >
< 795h/795H 189v/193V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'garabra yrabraz'
The intense flames cause Bryken's skin to smolder and burn!
Bryken snaps into visibility.
A burst of pure fire leaps from a Grey Elf burning the flesh of Bryken.
You start chanting...
< 795h/795H 190v/193V Pos: standing >
Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell.
Azar snaps into visibility.
< 795h/795H 190v/193V Pos: standing >
A void elemental rises to its feet.
< 795h/795H 190v/193V Pos: standing >
Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Minotaur.
A Minotaur's entire body spasms uncontrollably as his soul is viciously attacked by Azar.
< 795h/795H 191v/193V Pos: standing >
A Minotaur starts casting an offensive spell.
< 795h/795H 191v/193V Pos: standing >
You complete your spell...
A torrent of divine energy flows into Bryken's body, and his wounds begin to heal!
< 795h/795H 191v/193V Pos: standing >
Bryken grunts as his head simply passes through a void elemental!
< 795h/795H 192v/193V Pos: standing >
A Grey Elf leaves west.
< 795h/795H 192v/193V Pos: standing >
Bryken snaps into visibility.
A void elemental attacks Bryken. [2 hits]
< 795h/795H 193v/193V Pos: standing >
You dodge a bash from a high guard of Verspin, who loses his balance and falls.
[Damage: 13 ] [Damage: 9 ] You attack a high guard of Verspin. [2 hits]
Bryken ignites into black flames as he hits a void elemental!
Bryken ignites into black flames as he hits a void elemental!
Bryken attacks a void elemental. [2 hits]
A Grey Elf enters from the west.
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: nasty wounds >
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: nasty wounds >
A Minotaur completes his spell...
A Minotaur utters the words 'buoblg qfjgpuio paie'
Bryken snaps into visibility.
Bryken is encircled by a huge fist sent by a Minotaur, which begins to crush his body.
Sorry, you aren't allowed to do that in combat.
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: nasty wounds >
Azar starts casting an offensive spell.
Azar snaps into visibility.
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: nasty wounds >
A Grey Elf completes his spell...
A Grey Elf utters the words 'garabra yrabraz'
The intense flames cause Bryken's skin to smolder and burn!
Bryken snaps into visibility.
A burst of pure fire leaps from a Grey Elf burning the flesh of Bryken.
A fiery conflagration spews from a Grey Elf striking Bryken full on!
The intense flames cause Bryken's skin to smolder and burn!
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: nasty wounds >
A Grey Elf snaps into visibility.
Bryken snaps into visibility.
A Grey Elf attacks Bryken. [1 hits]
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: nasty wounds >
Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Minotaur.
A Minotaur's entire body spasms uncontrollably as his soul is viciously attacked by Azar.
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: nasty wounds >
A Minotaur starts casting an offensive spell.
The magenta glow surrounding you fades away.
You recite a chant and a magenta glow radiates from your finger tips.
You are surrounded by a magenta glow.
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: nasty wounds >
A soldier of Verspin enters from the west.
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: nasty wounds >
You dodge a bash from a soldier of Verspin, who loses his balance and falls.
You dodge a bash from a soldier of Verspin, who loses his balance and falls.
[Damage: 11 ] [Damage: 11 ] You attack a high guard of Verspin. [2 hits]
Bryken snaps into visibility.
A void elemental attacks Bryken. [2 hits]
Bryken attempts to flee.
Bryken leaves east.
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: pretty hurt >
A soldier of Verspin enters from the west.
Azar starts casting an offensive spell.
Azar snaps into visibility.
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: pretty hurt >
You dodge a bash from a soldier of Verspin, who loses his balance and falls.
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: pretty hurt >
A Minotaur stops invoking abruptly!
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: pretty hurt >
Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Minotaur.
A Minotaur's entire body spasms uncontrollably as his soul is viciously attacked by Azar.
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: pretty hurt >
Grotar enters from the east.
A Grey Elf leaves west.
A void elemental leaves west.
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: pretty hurt >
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: pretty hurt >
Grotar snaps into visibility.
Grotar tackles a Minotaur square in the chest knocking the wind out of him!
Bryken enters from the east.
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: pretty hurt >
Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell.
Azar snaps into visibility.
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: pretty hurt >
The intense flames cause Bryken's skin to smolder and burn!
Bryken snaps into visibility.
Fire sears and bakes Bryken!
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: pretty hurt >
Grotar snaps into visibility.
Grotar attacks a Minotaur. [1 hits]
A Grey Elf enters from the west.
A void elemental enters from the west.
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: pretty hurt >
Azar completes his spell...
Azar utters the words 'hafwunsohuio gsufuhg'
Azar gives a Minotaur a stern look, then Azar closes his eyes, and begins to chant..
Grotar snaps into visibility.
A Minotaur attacks Grotar. [0 hits]
A soldier of Verspin attacks you. [0 hits]
[Damage: 10 ] You attack a high guard of Verspin. [1 hits]
A swarm of insects enters from the east.
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: pretty hurt >
You start chanting...
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: pretty hurt >
Azar snaps into visibility.
Azar attacks a Minotaur. [1 hits]
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: pretty hurt >
Azar points the totem of Mox at a Minotaur.
Azar points at a Minotaur.
A Minotaur blinks, and nearly runs into the wall seemingly trying to clear his vision.
You complete your spell...
[Damage: 23 ] [Damage: 19 ] You call down a roaring flamestrike which hits a Minotaur dead on!
A Grey Elf leaves west.
A void elemental leaves west.
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high kne EP: pretty hurt >
A high guard of Verspin rises to his feet.
A swarm of insects starts casting an offensive spell.
You start chanting...
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high sta EP: pretty hurt >
Jubei enters from the east.
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high sta EP: pretty hurt >
The intense flames cause Bryken's skin to smolder and burn!
Bryken snaps into visibility.
Fire sears and bakes Bryken!
Casting: flame strike
Jubei leaves west.
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high sta EP: pretty hurt >
A swarm of insects completes his spell...
A swarm of insects utters the word 'agsplnuahz'
Ghostly hands appear before a Minotaur, close around his neck and begin to squeeze!
A Minotaur gasps for air as a pair of ghostly hands tighten around his throat!
You complete your spell...
[Damage: 17 ] [Damage: 14 ] You call down a roaring flamestrike which hits a Minotaur dead on!
You score a CRITICAL HIT!!!!!
[Damage: 18 ] You attack a high guard of Verspin. [1 hits]
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high sta EP: pretty hurt >
A Minotaur gasps for air as a pair of ghostly hands tighten around his throat!
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high sta EP: pretty hurt >
Azar snaps into visibility.
Your ancestors plague a Minotaur with anguish and pain...
A Minotaur gasps for air as a pair of ghostly hands tighten around his throat!
Azar snaps into visibility.
Azar attacks a Minotaur. [1 hits]
Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell.
Jubei enters from the west.
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high sta EP: pretty hurt >
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high sta EP: pretty hurt >
A soldier of Verspin attacks you. [0 hits]
You start chanting...
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high sta EP: pretty hurt >
A soldier of Verspin rises to his feet.
Azar snaps into visibility.
Azar completes his spell...
Azar utters the words 'oagzajg qraje'
Azar points at a Minotaur.
Azar creates a gaseous cloud with a wave of his hand, directing it at a Minotaur and causing him to choke painfully.
< 795h/795H 193v/193V Pos: standing >
< T: Lielz TP: sta TC:excellent E: high sta EP: pretty hurt >
Grotar snaps into visibility.
Grotar attacks a Minotaur. [2 hits]
A high guard of Verspin turns to focus his attack on Azar!
A high guard of Verspin attacks you. [1 hits]
A swarm of insects starts casting an offensive spell.
Bryken snaps into visibility.
Bryken leaps at a Minotaur only to realize he is down already.
< 794h/795H 193v/193V Pos: standing >
< T: Azar TP: sta TC:excellent E: high sta EP: pretty hurt >
A soldier of Verspin rises to his feet.
< 794h/795H 193v/193V Pos: standing >
< T: Azar TP: sta TC:excellent E: high sta EP: pretty hurt >
Casting: full heal *
A soldier of Verspin turns to focus his attack on Bryken!
A soldier of Verspin attacks you. [0 hits]
Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell.
< 794h/795H 193v/193V Pos: standing >
< T: Azar TP: sta TC:excellent E: high sta EP: pretty hurt >
Azar snaps into visibility.
Azar completes his spell...
Azar utters the words 'oagzajg qraje'
Azar points at a Minotaur.
Azar creates a gaseous cloud with a wave of his hand, directing it at a Minotaur and causing him to choke painfully.
A Minotaur shivers slightly.
A swarm of insects completes his spell...
A swarm of insects utters the word 'asphyxiate'
Ghostly hands appear before a Minotaur, close around his neck and begin to squeeze!
A Minotaur gasps for air as a pair of ghostly hands tighten around his throat!
< 794h/795H 193v/193V Pos: standing >
< T: Azar TP: sta TC:excellent E: high sta EP: pretty hurt >
You complete your spell...
A torrent of divine energy flows into Bryken's body, and his wounds begin to heal!
A Minotaur gasps for air as a pair of ghostly hands tighten around his throat!
Bryken snaps into visibility.
Bryken attacks a Minotaur. [2 hits]
< 794h/795H 193v/193V Pos: standing >
< T: Azar TP: sta TC:excellent E: high sta EP: pretty hurt >
A Minotaur gasps for air as a pair of ghostly hands tighten around his throat!
You score a CRITICAL HIT!!!!!
[Damage: 19 ] You attack a high guard of Verspin. [1 hits]
Jubei leaps at a Minotaur only to realize he is down already.
< 794h/795H 193v/193V Pos: standing >
< T: Azar TP: sta TC:excellent E: high sta EP: pretty hurt >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
The intense flames cause Bryken's skin to smolder and burn!
Bryken snaps into visibility.
Fire sears and bakes Bryken!
A Minotaur clambers to his feet.
< 794h/795H 193v/193V Pos: standing >
< T: Azar TP: sta TC:excellent E: high sta EP: pretty hurt >
Azar snaps into visibility.
Azar attacks a Minotaur. [0 hits]
Grotar snaps into visibility.
A Minotaur attacks Grotar. [0 hits]
Azar starts casting an offensive spell.
< 794h/795H 193v/193V Pos: standing >
< T: Azar TP: sta TC:excellent E: high sta EP: pretty hurt >
A Minotaur starts casting a spell.
A swarm of insects starts casting an offensive spell.
Grotar snaps into visibility.
A Minotaur's face turns pale as Grotar slams his head into his face.
A Minotaur is stunned!
< 794h/795H 193v/193V Pos: standing >
< T: Azar TP: sta TC:excellent E: high sta EP: pretty hurt >
Azar snaps into visibility.
< 794h/795H 193v/193V Pos: standing >
< T: Azar TP: sta TC:excellent E: high sta EP: pretty hurt >
A soldier of Verspin clambers to his feet.
You dodge a bash from a soldier of Verspin, who loses his balance and falls.
A soldier of Verspin attacks you. [0 hits]
< 794h/795H 193v/193V Pos: standing >
< T: Azar TP: sta TC:excellent E: high sta EP: pretty hurt >
A Minotaur stops invoking abruptly!
Azar snaps into visibility.
Azar completes his spell...
Azar utters the words 'oagzajg qraje'
Azar points at a Minotaur.
Azar, with a wave of the hand, creates a gaseous cloud and directs it at a Minotaur, killing him - perhaps he should have held his breath?
A Minotaur's gloves of randomness crumbled as it was consumed by the toxic gas.
A Minotaur's sunstone horn clasp crumbled as it was consumed by the toxic gas.
A Minotaur's necklace of Darkspine royalty crumbled as it was consumed by the toxic gas.
A Minotaur's pleated red and blue kilt crumbled as it was consumed by the toxic gas.
A Minotaur's set of bloodied horseshoes crumbled as it was consumed by the toxic gas.
A Minotaur's hammer and anvil crumbled as it was consumed by the toxic gas.
A Minotaur is dead! R.I.P.
You receive your share of experience.