The death of [25 Summoner] Bippi (Kobold)

in a Well Traveled Path

from the perspective of [35 Minstrel] Fr The Resistance (Githzerai)

<worn as a badge>    a four leaf clover
<worn on head>       the cap of storytelling
<worn in ear>        a pair of silver earrings with red rubies
<worn on face>       a mask of beastkind [superior]
<worn on body>       a leather apron
<worn about body>    a cloak of thick peryton hide [superior]
<worn as quiver>     an embroidered illithid-hide backsheath
<worn about waist>   a long flowing girth of spidersilk (glowing)
<worn on belt buckle>a dark magical tome (glowing) (illuminating) [68%]
<worn around wrist>  a pitted mithril wristguard
<primary weapon>     a steel dagger
<held>               a golden lyre
<worn on feet>       a pair of winded boots

A swift who is close by to your north.
A majestic bluejay who is not far off to your north.
A rather buff looking deer who is not far off to your north.
A wandering merchant who is close by to your south.
A peasant commoner who is close by to your south.
A traveling merchant who is close by to your south.
A wandering merchant who is not far off to your south.
A traveling adventurer who is a brief walk away to your south.
A traveling merchant who is a brief walk away to your south.
A traveling adventurer who is a brief walk away to your south.
A village warrior who is close by to your west.
A wandering adventurer who is not far off to your west.
A village warrior who is not far off to your west.
A wandering adventurer who is not far off to your west.
A village champion who is a brief walk away to your west.
A small villager who is a brief walk away to your west.
A village warrior who is a brief walk away to your west.
A young villager who is a brief walk away to your west.
A wandering merchant who is a brief walk away to your west.
A wandering merchant who is rather far off to your west.
A village champion who is rather far off to your west.
A small villager who is rather far off to your west.

< 339h/339H 144v/153V Pos: standing >
You quickly scan the area.
A weevil who is close by to your north.
A majestic bluejay who is not far off to your north.
A rather buff looking deer who is not far off to your north.
A robin who is not far off to your north.
A wandering merchant who is close by to your south.
A peasant commoner who is close by to your south.
A traveling merchant who is close by to your south.
A wandering merchant who is not far off to your south.
A wandering merchant who is not far off to your south.
A young villager who is a brief walk away to your south.
A wandering merchant who is a brief walk away to your south.
A village warrior who is close by to your west.
A wandering adventurer who is not far off to your west.
A village warrior who is not far off to your west.
A wandering adventurer who is not far off to your west.
A small villager who is a brief walk away to your west.
A village warrior who is a brief walk away to your west.
A wandering merchant who is a brief walk away to your west.
A small child who is rather far off to your west.
A wandering merchant who is rather far off to your west.
A small villager who is rather far off to your west.
A village warrior who is rather far off to your west.
A small villager who is rather far off to your west.

< 339h/339H 144v/153V Pos: standing >
You quickly scan the area.
An evil looking crow who is close by to your north.
A weevil who is close by to your north.
A majestic bluejay who is not far off to your north.
A robin who is not far off to your north.
A wandering merchant who is close by to your south.
A peasant commoner who is close by to your south.
A wandering merchant who is not far off to your south.
A traveling adventurer who is a brief walk away to your south.
A wandering adventurer who is a brief walk away to your south.
A traveling merchant who is a brief walk away to your south.
A traveling adventurer who is a brief walk away to your south.
A young villager who is a brief walk away to your south.
A village warrior who is close by to your west.
A village warrior who is not far off to your west.
A wandering adventurer who is not far off to your west.
A young villager who is a brief walk away to your west.
A wandering merchant who is a brief walk away to your west.
A small child who is rather far off to your west.
A village warrior who is rather far off to your west.
A village commoner who is rather far off to your west.
A village champion who is rather far off to your west.

< 339h/339H 145v/153V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -S
A wandering merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A traveling merchant wanders here looking to buy some wares.

< 339h/339H 144v/153V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -S
A wandering merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.

< 339h/339H 142v/153V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -W
A traveling adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.
A traveling merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.
A wandering merchant wanders here looking to buy some wares.

< 339h/339H 140v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 339h/339H 140v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 339h/339H 141v/153V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -E -W
The corpse of a wandering merchant is lying here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A peasant commoner wanders here with his head held low.
A young villager wanders here, singing songs of joy.
A muscular villager wanders here looking to start a fight.
A village commoner wanders here in search of something to do.

< 339h/339H 139v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 339h/339H 139v/153V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of a traveling merchant is lying here.
The corpse of a wandering merchant is lying here.
A small villager wanders here looking for something to do.
A muscular villager wanders here looking to start a fight.

< 339h/339H 138v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 339h/339H 138v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 339h/339H 139v/153V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -S -U
A long steel sword is here in the dirt.
A steel dagger has been tossed aside here.
The corpse of a peasant commoner is lying here.
The corpse of a wandering merchant is lying here.
A small villager wanders here looking for something to do.
A pudgy commoner wanders here looking for something to eat.
A village commoner wanders here in search of something to do.

< 339h/339H 137v/153V Pos: standing >
   This villager stands a little over four feet in height.  He has a rather
small unmuscular build, and seems to be a little over weight.  His eyes are an
azure blue color and are devoid of intelligence.  His hair is a long dirty
blonde color, with some unnatural blue streaks.  This creature appears to be
little more than a young boy looking for something to do.
A small villager appears to be Human and is in excellent condition.
He's small in size.


< 339h/339H 141v/153V Pos: standing >
   This commoner stands well over five feet tall.  He is rather pudgy with his
stomach falling over his waist.  His eyes are a pale daft looking shade of blue
with a look of starvation behind them.  His long black hair is put into a pony
tail and slicked back.  This creature seems to be a bit of a low life and
smells rather putrid.
A pudgy commoner appears to be Human and is in excellent condition.
He's medium in size.


< 339h/339H 142v/153V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>
Rushdie Inn
Obvious exits: -S# -D
A tiny infant has been abandoned here, left to die.

< 339h/339H 141v/153V Pos: standing >
Ok.

< 339h/339H 142v/153V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: A Room of Peace
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: A Room of Peace
</map>
A Room of Peace
Obvious exits: -N
A being formed from crystalized magic awaits orders from their master. (minion) 
A being formed from crystalized magic awaits orders from their master. (minion) 
A Kobold (small) sits resting.(Red Aura)

< 339h/339H 141v/153V Pos: standing >
Ok.

< 339h/339H 142v/153V Pos: standing >

< 339h/339H 144v/153V Pos: standing >
A Kobold is disrupted from meditation.
A Kobold, looking very frustrated, packs up her book.
[Damage:  4 ] 
< 339h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 
< 339h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 A lesser conjured being suddenly attacks YOU!

< 339h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 A Kobold attacks you. [0 hits]

< 339h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 You score a CRITICAL HIT!!!!!
[Damage:  7 ] You attack a Kobold. [1 hits]

< 339h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 
< 339h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 
< 339h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:excellent E: A Kobold sit EP: few scratches >
 A lesser conjured being suddenly attacks YOU!
A lesser conjured being attacks you. [0 hits]

< 334h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sit EP: few scratches >
 A Kobold attacks you. [0 hits]
A Kobold ducks, and your foot flies a mile high.

< 334h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sit EP: few scratches >
 [Damage:  3 ] You attack a Kobold. [1 hits]

< 334h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 A Kobold attacks you. [0 hits]

< 334h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 
< 334h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 A lesser conjured being attacks you. [0 hits]

< 334h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 A lesser conjured being attacks you. [1 hits]

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 You attack a Kobold. [0 hits]

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 Pardon?

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 A Kobold attacks you. [0 hits]
A Room of Peace
Obvious exits: -N#
A lesser conjured being stands here, fighting YOU! (minion) 
A lesser conjured being stands here, fighting YOU! (minion) 
A Kobold (small) sits here, fighting YOU!(Red Aura)

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 A lesser conjured being attacks you. [0 hits]

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 A lesser conjured being attacks you. [0 hits]

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 [Damage:  4 ] You attack a Kobold. [1 hits]

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 
< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 A Kobold attacks you. [0 hits]

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 A Room of Peace
Obvious exits: -N#
A lesser conjured being stands here, fighting YOU! (minion) 
A lesser conjured being stands here, fighting YOU! (minion) 
A Kobold (small) sits here, fighting YOU!(Red Aura)

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 A Kobold ducks, and your foot flies a mile high.

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 A lesser conjured being attacks you. [0 hits]
You attack a Kobold. [0 hits]

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 A lesser conjured being attacks you. [0 hits]

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 A Kobold attacks you. [0 hits]

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 
< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 Looking panicked, a Kobold scrambles madly to her feet!

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A lesser conjured being futilely tries to rescue a Kobold!

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 You attack a Kobold. [0 hits]
A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A lesser conjured being attacks you. [0 hits]
You don't know how.  Besides, you might hurt yourself.

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A lesser conjured being attacks you. [0 hits]
A Kobold attacks you. [0 hits]

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 You don't know how.  Besides, you might hurt yourself.

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 You are already standing.

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 You don't know how.  Besides, you might hurt yourself.

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Room of Peace
Obvious exits: -N#
A lesser conjured being stands here, fighting YOU! (minion) 
A lesser conjured being stands here, fighting YOU! (minion) 
A Kobold (small) stands here, fighting YOU!(Red Aura)

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 You attack a Kobold. [0 hits]

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Kobold attacks you. [0 hits]

< 327h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A lesser conjured being attacks you. [1 hits]
[Damage:  5 ] Your kick crashes into a Kobold's chest.

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A lesser conjured being attacks you. [0 hits]

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Kobold attacks you. [0 hits]

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 You attack a Kobold. [0 hits]

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A lesser conjured being attacks you. [0 hits]

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A lesser conjured being attacks you. [0 hits]

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Room of Peace
Obvious exits: -N#
A lesser conjured being stands here, fighting YOU! (minion) 
A lesser conjured being stands here, fighting YOU! (minion) 
A Kobold (small) stands here, fighting YOU!(Red Aura)

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Kobold attacks you. [0 hits]

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 You attack a Kobold. [0 hits]

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 You appear to be Githzerai and has a few scratches.
He's medium in size.

<worn as a badge>    a four leaf clover
<worn on head>       the cap of storytelling
<worn in ear>        a pair of silver earrings with red rubies
<worn on face>       a mask of beastkind [superior]
<worn on body>       a leather apron
<worn about body>    a cloak of thick peryton hide [superior]
<worn as quiver>     an embroidered illithid-hide backsheath
<worn about waist>   a long flowing girth of spidersilk (glowing)
<worn on belt buckle>a dark magical tome (glowing) (illuminating) [68%]
<worn around wrist>  a pitted mithril wristguard
<primary weapon>     a steel dagger
<worn on feet>       a pair of winded boots

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A lesser conjured being attacks you. [0 hits]

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A lesser conjured being attacks you. [0 hits]

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Kobold attacks you. [0 hits]

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 You start chanting...
The magic gathers, then fades away.

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 [Damage:  3 ] You attack a Kobold. [1 hits]

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Kobold opens the door.

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A lesser conjured being attacks you. [0 hits]
A Kobold attacks you. [0 hits]

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A lesser conjured being attacks you. [0 hits]
Sorry, you aren't allowed to do that in combat.

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 You attack a Kobold. [0 hits]

< 322h/339H 144v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Kobold attempts to flee.
A Kobold leaves north.

< 322h/339H 144v/153V Pos: standing >
You are no longer aggressive to monsters.

< 322h/339H 144v/153V Pos: standing >
You attempt to flee...

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>
Rushdie Inn
Obvious exits: -S -D
A Kobold (small) stands here.(Red Aura)
A tiny infant has been abandoned here, left to die.
You flee northward!

< 322h/339H 114v/153V Pos: standing >
Saving Fr.

< 322h/339H 114v/153V Pos: standing >
Slay whom?

< 322h/339H 114v/153V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -S -U
A long steel sword is here in the dirt.
A steel dagger has been tossed aside here.
The corpse of a peasant commoner is lying here.
The corpse of a wandering merchant is lying here.
A young villager wanders here, singing songs of joy.
A small villager wanders here looking for something to do.
A pudgy commoner wanders here looking for something to eat.
A village commoner wanders here in search of something to do.

< 322h/339H 115v/153V Pos: standing >
You are no longer aggressive to monsters.

< 323h/339H 117v/153V Pos: standing >
You attempt to flee...

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: Rushdie Inn
</map>
Rushdie Inn
Obvious exits: -S -D
A Kobold (small) stands here.(Red Aura)
A tiny infant has been abandoned here, left to die.
You flee upward!

< 323h/339H 93v/153V Pos: standing >
Saving Fr.

< 323h/339H 94v/153V Pos: standing >

< 323h/339H 95v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Kobold attacks you. [0 hits]

< 323h/339H 95v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 You attack a Kobold. [0 hits]

< 323h/339H 95v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 You start chanting...
The magic gathers, then fades away.

< 323h/339H 95v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Kobold attacks you. [0 hits]

< 323h/339H 95v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 You attack a Kobold. [0 hits]

< 323h/339H 95v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Kobold attempts to flee.
A Kobold leaves down.

< 323h/339H 95v/153V Pos: standing >
You start singing aloud, but that wont make any effect.

< 323h/339H 95v/153V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -S -U
A long steel sword is here in the dirt.
A steel dagger has been tossed aside here.
The corpse of a peasant commoner is lying here.
The corpse of a wandering merchant is lying here.
A Kobold (small) stands here.(Red Aura)
A muscular villager wanders here looking to start a fight.
A small villager wanders here looking for something to do.
A pudgy commoner wanders here looking for something to eat.
A village commoner wanders here in search of something to do.

< 323h/339H 94v/153V Pos: standing >
You kneel.

< 323h/339H 94v/153V Pos: kneeling >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -N -E
The corpse of a traveling merchant is lying here.
The corpse of a wandering merchant is lying here.
A young villager wanders here, singing songs of joy.
A small villager wanders here looking for something to do.

< 323h/339H 90v/153V Pos: kneeling >
You rise to your feet.

< 323h/339H 91v/153V Pos: standing >

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>

<map>
Zone: Shairak and Smokeveil Forest.
Room: a Well Traveled Path
</map>
a Well Traveled Path
Obvious exits: -S -U
A long steel sword is here in the dirt.
A steel dagger has been tossed aside here.
The corpse of a peasant commoner is lying here.
The corpse of a wandering merchant is lying here.
A Kobold (small) stands here.(Red Aura)
A muscular villager wanders here looking to start a fight.
A small villager wanders here looking for something to do.
A pudgy commoner wanders here looking for something to eat.
A village commoner wanders here in search of something to do.

< 323h/339H 90v/153V Pos: standing >

< 323h/339H 90v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Kobold starts casting an offensive spell.

< 323h/339H 91v/153V Pos: standing >
< T: Fr TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Kobold completes her spell...
A Kobold utters the words 'shocking grasp'
You get a shock as a Kobold gets too close to you.

< 293h/339H 91v/153V Pos: standing >
< T: Fr TP: sta TC: small wounds E: A Kobold sta EP:  small wounds >
 A Kobold attacks you. [0 hits]

< 293h/339H 91v/153V Pos: standing >
< T: Fr TP: sta TC: small wounds E: A Kobold sta EP:  small wounds >
 You attack a Kobold. [0 hits]

< 293h/339H 91v/153V Pos: standing >
< T: Fr TP: sta TC: small wounds E: A Kobold sta EP:  small wounds >
 You start chanting...

< 293h/339H 91v/153V Pos: standing >
< T: Fr TP: sta TC: small wounds E: A Kobold sta EP:  small wounds >
 A small villager leaves south.

< 293h/339H 91v/153V Pos: standing >
< T: Fr TP: sta TC: small wounds E: A Kobold sta EP:  small wounds >
 Casting: fireball 

< 293h/339H 91v/153V Pos: standing >
< T: Fr TP: sta TC: small wounds E: A Kobold sta EP:  small wounds >
 You complete your spell...
[Damage: 116 ] You throw a fireball at a Kobold and have the satisfaction of seeing her enveloped in flames.
A Kobold is stunned!

< 293h/339H 91v/153V Pos: standing >
<Remove what?

< 293h/339H 91v/153V Pos: standing >
<You attack a Kobold. [0 hits]
You hold a golden lyre.

< 293h/339H 91v/153V Pos: standing >
< T: Fr TP: sta TC: small wounds E: A Kobold sta EP:  bleeding, close to death >
 You start playing your golden lyre and singing aloud.

< 293h/339H 91v/153V Pos: standing >
< T: Fr TP: sta TC: small wounds E: A Kobold sta EP:  bleeding, close to death >
 a Well Traveled Path
Obvious exits: -S -U
A long steel sword is here in the dirt.
A steel dagger has been tossed aside here.
The corpse of a peasant commoner is lying here.
The corpse of a wandering merchant is lying here.
A Kobold (small) stands with a stunned look here, fighting YOU!(Red Aura)
A muscular villager wanders here looking to start a fight.
A pudgy commoner wanders here looking for something to eat.
A village commoner wanders here in search of something to do.

< 293h/339H 91v/153V Pos: standing >
< T: Fr TP: sta TC: small wounds E: A Kobold sta EP:  bleeding, close to death >
 A Kobold attacks you. [0 hits]

< 293h/339H 91v/153V Pos: standing >
< T: Fr TP: sta TC: small wounds E: A Kobold sta EP:  bleeding, close to death >
 You start chanting...

< 293h/339H 91v/153V Pos: standing >
< T: Fr TP: sta TC: small wounds E: A Kobold sta EP:  bleeding, close to death >
 A small villager enters from the south.

< 293h/339H 91v/153V Pos: standing >
< T: Fr TP: sta TC: small wounds E: A Kobold sta EP:  bleeding, close to death >
 You complete your spell...
[Damage:  2 ] You watch with self-pride as the magic missile hits a Kobold.
A Kobold is incapacitated and will slowly die, if not aided.
A Kobold slumps to the ground.
[Damage:  2 ] You watch with self-pride as the magic missile hits a Kobold.
A Kobold is mortally wounded, and will die soon, if not aided.
[Damage:  2 ] You watch with self-pride as the magic missile hits a Kobold.
A Kobold is mortally wounded, and will die soon, if not aided.
[Damage:  2 ] You watch with self-pride as the magic missile hits a Kobold.
A Kobold is mortally wounded, and will die soon, if not aided.
[Damage:  1 ] The magic missile tears away the remaining life of a Kobold.
A Kobold's well-used marble coif was completely destroyed by the massive blow!
A Kobold's pair of soft leather boots was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.