The death of [36 Swordsman] Drie *-* Bloodlust *-* (Thri-Kreen)

in A Large Opening In The Cavern Wall

from the perspective of [45 Defender] Rex The Resistance (Human)

<worn as a badge>    a badge of purity (glowing)
<worn on head>       a hardened bamboo tiara from Charing [84%]
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear>        a small nightstone earring [poor] (magic)
<worn in ear>        a golden earring of elven nobility
<worn on face>       a blood stained mask (magic) [66%]
<worn around neck>   a sandstone choker (magic)
<worn around neck>   a pentagram (glowing)
<worn on body>       a static bark chainmail from Charing [70%]
<worn about body>    a hardened cured leather mantle from Charing
<worn as quiver>     the masters quiver (magic) (glowing)
<worn about waist>   a flaming leather girth from Charing
<worn on belt buckle>a dented bamboo belt buckle from Charing [65%]
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<worn around wrist>  a bracer bearing the seal of Bozk (magic)
<worn around wrist>  a whitestone bracer (magic)
<worn on hands>      some fine glass claws from Charing
<worn on finger>     a mithril ring embossed with obsidian shards
<worn on finger>     a ring pure nature
<wielding twohanded> a mithril two-handed dwarven battle hammer of power (magic) (glowing)
<worn on legs>       some heavily-spiked blood crystal leg plates (magic)
<worn on feet>       some black leather boots fit with adamantium heel blades


<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Tunnel Leading To The Settlement
</map>
A Large Tunnel Leading To The Settlement
     This large tunnel leads from the cavern to the south into the
large cave where the settlement is.  This tunnel has obviously been
dug by the duergar dwarves because of the unmistakable digging marks
made by their small tools.  There is also a signet mark of the clan
every few feet along the wall, making it very clear to any visitors
that this cave and the tunnel belong to the clan.
Obvious exits: -North -South
You flee northward!

< 811h/833H 119v/142V Pos: standing >

< 811h/833H 119v/142V Pos: standing >

< 811h/833H 120v/142V Pos: standing >

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Opening In The Cavern Wall
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Opening In The Cavern Wall
</map>
A Large Opening In The Cavern Wall
     It appears that someone has constructed a large pair of adamantite
gates in the wall here.  The gates are solid and very sturdy, probably
forged in Khildarak.  There are small duergar engravings upon the large
adamantite gates.  There is also a large sign that has been pounded into
the ground just before the gates.  The gates don't seem to be locked, but
remain closed at all times.  Whatever is behind them, appears that they
like to stay behind them in safety.
Obvious exits: -North -East 
Fresh blood covers everything in the area.
The corpse of a Duergar Dwarf is lying here.
The corpse of a steeder is lying here.
The corpse of an Orc is lying here.
A large adamantite sign has been pounded into the ground.
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here, fighting the lich of a sun lightbringer.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here, fighting the lich of a sun lightbringer.(Gold Aura)
The lich of a sun lightbringer stands in mid-air here, fighting the lich of Dutch. (minion)  (casting) (Red Aura)
The lich of a sun lightbringer stands in mid-air here, fighting the lich of Andryn. (minion)  (casting) (Red Aura)
The lich of a sun lightbringer stands in mid-air here, fighting Cerif. (minion) (Red Aura)
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
The lich of Dutch stands in mid-air here, fighting the lich of a sun lightbringer. (minion) (Red Aura)
The lich of Andryn stands in mid-air here, fighting the lich of a sun lightbringer. (minion) (Red Aura)
The lich of Random stands in mid-air here, fighting the lich of a sun lightbringer. (minion) (Red Aura)
The lich of a palace guard stands in mid-air here, fighting the lich of a sun lightbringer. (minion) (Red Aura)
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here.(Red Aura)
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Cerif  The Resistance (Halfling)(small) stands in mid-air here, fighting the lich of a sun lightbringer.(Gold Aura)

< 811h/833H 119v/142V Pos: standing >
              
     MM       
    MMMM   M  
    M^@.  MM  
      .. ..,  
      M.....  
      M  ..   
A Large Caverned Covered with Moss and Fungi
Obvious exits: -North -East  -South -West 

< 811h/833H 118v/142V Pos: standing >
Bash who?

< 811h/833H 119v/142V Pos: standing >
              
     MM       
    MMMM   M  
    M^@.  MM  
      .. ..,  
      M.....  
      M  ..   
A Large Caverned Covered with Moss and Fungi
Obvious exits: -North -East  -South -West 

< 810h/831H 122v/142V Pos: standing >
              
     MM       
    MMMM   M  
    M^@.  MM  
      .. ..,  
      M.....  
      M  ..   

< 810h/831H 123v/142V Pos: standing >
Bash who?

< 811h/831H 124v/142V Pos: standing >
Bash who?

< 811h/831H 125v/142V Pos: standing >
              
    MM        
   MMMM   MM  
   M^P@  MM,  
     .. ..,,  
     M.....M  
     M  ..M   
A Large Caverned Covered with Moss and Fungi
Obvious exits: -North -South -West 
A crimson death mist stands, apparently asleep.

< 809h/829H 124v/142V Pos: standing >
You are no longer guarding Mub
The magenta glow surrounding you fades away.
    MM        
   MMMM   MM  
   M^P.  MM,  
     .@ ..,,  
     M.....M  
     M  ..MM  
        MMM   
A Large Caverned Covered with Moss and Fungi
Obvious exits: -North -South -West 

< 809h/829H 123v/142V Pos: standing >
    MM        
   MMMM   MM  
   M^P.  MM,  
     .@ ..,,  
     M.....M  
     M  ..MM  
        MMM   

< 809h/829H 124v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 810h/829H 124v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 810h/829H 125v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 810h/829H 126v/142V Pos: standing >
   MMMM   M   
   M^P.  MM,  
     .. ..,,  
     M@....M  
     M  ..MM  
        MMM   
              
A Large Caverned Covered with Moss and Fungi
Obvious exits: -North -East  -West 

< 808h/827H 125v/142V Pos: standing >

< 808h/827H 126v/142V Pos: standing >
    MM        
   MMMM   MM  
   M^P.  MM,  
     .@ ..,,  
     M.....M  
     M  ..MM  
        MMM   
A Large Caverned Covered with Moss and Fungi
Obvious exits: -North -South -West 

< 809h/827H 125v/142V Pos: standing >

< 809h/827H 125v/142V Pos: standing >
              
    MM        
   MMMM   MM  
   M^P@  MM,  
     .. ..,,  
     M.....M  
     M  ..M   
A Large Caverned Covered with Moss and Fungi
Obvious exits: -North -South -West 
A crimson death mist stands, apparently asleep.

< 809h/827H 124v/142V Pos: standing >
              
     MM       
    MMMM   M  
    M^@.  MM  
      .. ..,  
      M.....  
      M  ..   
A Large Caverned Covered with Moss and Fungi
Obvious exits: -North -East  -South -West 
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 809h/827H 123v/142V Pos: standing >

< 809h/827H 123v/142V Pos: standing >

< 808h/825H 126v/142V Pos: standing >
Mub stops following Cerif.
Mub now follows Kileek.

< 808h/825H 127v/142V Pos: standing >
You are surrounded by a magenta glow.

< 807h/823H 131v/142V Pos: standing >

< 807h/823H 132v/142V Pos: standing >

< 808h/823H 134v/142V Pos: standing >
The lich of Andryn enters from the west.
The lich of a palace guard enters from the west.

< 808h/823H 136v/142V Pos: standing >
The lich of Andryn suddenly attacks YOU!
The lich of Andryn's weak punch grazes you.
              
     MM       
    MMMM   M  
    M^@.  MM  
      .. ..,  
      M.....  
      M  ..   
Sorry, you aren't allowed to do that in combat.

< 805h/821H 136v/142V Pos: standing >
< T: Rex TP: sta TC:few scratches E: undead sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 819h/835H 137v/142V Pos: standing >
< T: Rex TP: sta TC:few scratches E: undead sta EP:  nasty wounds >
 The lich of a palace guard suddenly attacks YOU!
The lich of a palace guard's weak punch grazes you.
Sorry, you aren't allowed to do that in combat.

< 818h/835H 137v/142V Pos: standing >
< T: Rex TP: sta TC:few scratches E: undead sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 818h/835H 137v/142V Pos: standing >
< T: Rex TP: sta TC:few scratches E: undead sta EP:  nasty wounds >
 You attempt to flee...

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Opening In The Cavern Wall
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Opening In The Cavern Wall
</map>
A Large Opening In The Cavern Wall
     It appears that someone has constructed a large pair of adamantite
gates in the wall here.  The gates are solid and very sturdy, probably
forged in Khildarak.  There are small duergar engravings upon the large
adamantite gates.  There is also a large sign that has been pounded into
the ground just before the gates.  The gates don't seem to be locked, but
remain closed at all times.  Whatever is behind them, appears that they
like to stay behind them in safety.
Obvious exits: -North -East 
Fresh blood splatters cover the area.
The corpse of a Duergar Dwarf is lying here.
The corpse of a steeder is lying here.
The corpse of an Orc is lying here.
A large adamantite sign has been pounded into the ground.
The lich of a sun lightbringer stands in mid-air here, fighting Kesk. (minion) (Red Aura)
The lich of a sun lightbringer stands here. (minion) (Red Aura)
The lich of a sun lightbringer stands in mid-air here, fighting Kesk. (minion) (Red Aura)
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here, fighting the lich of a sun lightbringer.(Red Aura)
You flee westward!
Kesk attempts to flee.
Kesk leaves north.
You follow Kesk.

The magenta glow surrounding you fades away.

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Tunnel Leading To The Settlement
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Tunnel Leading To The Settlement
</map>
A Large Tunnel Leading To The Settlement
     This large tunnel leads from the cavern to the south into the
large cave where the settlement is.  This tunnel has obviously been
dug by the duergar dwarves because of the unmistakable digging marks
made by their small tools.  There is also a signet mark of the clan
every few feet along the wall, making it very clear to any visitors
that this cave and the tunnel belong to the clan.
Obvious exits: -North -South
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here.(Red Aura)
The lich of Random stands here. (minion) (Red Aura)
The lich of Dutch stands here. (minion) (Red Aura)

< 818h/835H 107v/142V Pos: standing >

< 818h/835H 107v/142V Pos: standing >
A Drow Elf enters from the north.

< 818h/835H 108v/142V Pos: standing >
Bash who?

< 818h/835H 109v/142V Pos: standing >
Bash who?

< 816h/833H 109v/142V Pos: standing >
Bash who?
You follow Kesk.


<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Opening In The Cavern Wall
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Opening In The Cavern Wall
</map>
A Large Opening In The Cavern Wall
     It appears that someone has constructed a large pair of adamantite
gates in the wall here.  The gates are solid and very sturdy, probably
forged in Khildarak.  There are small duergar engravings upon the large
adamantite gates.  There is also a large sign that has been pounded into
the ground just before the gates.  The gates don't seem to be locked, but
remain closed at all times.  Whatever is behind them, appears that they
like to stay behind them in safety.
Obvious exits: -North -East 
Fresh blood splatters cover the area.
The corpse of a Duergar Dwarf is lying here.
The corpse of a steeder is lying here.
The corpse of an Orc is lying here.
A large adamantite sign has been pounded into the ground.
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here.(Red Aura)
The lich of a sun lightbringer stands here. (minion) (Red Aura)
The lich of a sun lightbringer stands here. (minion) (Red Aura)
The lich of a sun lightbringer stands here. (minion) (Red Aura)
The lich of Random enters from the north.
The lich of a sun lightbringer suddenly attacks the lich of Random!
The lich of a sun lightbringer's fine punch wounds the lich of Random.
The lich of a sun lightbringer suddenly attacks the lich of Random!
The lich of a sun lightbringer's fine punch wounds the lich of Random.
The lich of a sun lightbringer suddenly attacks the lich of Random!
The lich of a sun lightbringer's impressive punch wounds the lich of Random.
The lich of Dutch enters from the north.

< 817h/833H 110v/142V Pos: standing >
Bash who?

< 817h/833H 111v/142V Pos: standing >
Bash who?
Kileek enters from the east.
You follow Kesk.

              
     MM       
    MMMM   M  
    M^@.  MM  
      .. ..,  
      M.....  
      M  ..   
A Large Caverned Covered with Moss and Fungi
Obvious exits: -North -East  -South -West 
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here.(Red Aura)
The lich of a palace guard stands here. (minion) (Red Aura)
The lich of Andryn stands here. (minion) (Red Aura)
The lich of Dutch enters from the west.

< 817h/833H 110v/142V Pos: standing >
Bash who?

< 817h/833H 110v/142V Pos: standing >
Bash who?

< 815h/831H 111v/142V Pos: standing >
Bash who?

< 816h/831H 112v/142V Pos: standing >
Bash who?

< 816h/831H 113v/142V Pos: standing >
Bash who?

< 816h/831H 113v/142V Pos: standing >
Bash who?

< 816h/831H 114v/142V Pos: standing >
Bash who?

< 816h/831H 115v/142V Pos: standing >
Bash who?

< 816h/831H 116v/142V Pos: standing >
Bash who?

< 817h/831H 116v/142V Pos: standing >
Bash who?

< 815h/829H 117v/142V Pos: standing >
Bash who?

< 815h/829H 118v/142V Pos: standing >
Bash who?

< 815h/829H 118v/142V Pos: standing >
Bash who?

< 815h/829H 119v/142V Pos: standing >
Bash who?

< 815h/829H 120v/142V Pos: standing >
Bash who?

< 816h/829H 121v/142V Pos: standing >
Bash who?

< 816h/829H 121v/142V Pos: standing >
Bash who?

< 816h/829H 122v/142V Pos: standing >
Bash who?

< 814h/827H 123v/142V Pos: standing >
Bash who?

< 814h/827H 123v/142V Pos: standing >
Bash who?

< 814h/827H 124v/142V Pos: standing >
Bash who?

< 815h/827H 125v/142V Pos: standing >
Bash who?

< 815h/827H 126v/142V Pos: standing >
Bash who?
Kesk gives an order to his followers.

< 815h/827H 126v/142V Pos: standing >
Bash who?

< 815h/827H 127v/142V Pos: standing >
Bash who?

< 815h/827H 128v/142V Pos: standing >
Bash who?

< 813h/825H 129v/142V Pos: standing >
Bash who?

< 814h/825H 129v/142V Pos: standing >
Bash who?
Kesk gives an order to his followers.

< 814h/825H 130v/142V Pos: standing >
Bash who?

< 814h/825H 131v/142V Pos: standing >
Bash who?

< 814h/825H 131v/142V Pos: standing >
Bash who?

< 814h/825H 132v/142V Pos: standing >
Bash who?
You follow Kesk.


<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Opening In The Cavern Wall
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Opening In The Cavern Wall
</map>
A Large Opening In The Cavern Wall
     It appears that someone has constructed a large pair of adamantite
gates in the wall here.  The gates are solid and very sturdy, probably
forged in Khildarak.  There are small duergar engravings upon the large
adamantite gates.  There is also a large sign that has been pounded into
the ground just before the gates.  The gates don't seem to be locked, but
remain closed at all times.  Whatever is behind them, appears that they
like to stay behind them in safety.
Obvious exits: -North# -East 
Fresh blood splatters cover the area.
The corpse of a Duergar Dwarf is lying here.
The corpse of a steeder is lying here.
The corpse of an Orc is lying here.
A large adamantite sign has been pounded into the ground.
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here.(Red Aura)
The lich of Random stands in mid-air here, fighting the lich of a sun lightbringer. (minion)  (casting) (Red Aura)
The lich of a sun lightbringer stands in mid-air here, fighting the lich of Random. (minion)  (casting) (Red Aura)
The lich of a sun lightbringer stands in mid-air here, fighting the lich of Random. (minion)  (casting) (Red Aura)
The lich of a sun lightbringer stands in mid-air here, fighting the lich of Random. (minion)  (casting) (Red Aura)
The lich of a palace guard enters from the east.
The lich of Andryn enters from the east.
The lich of Dutch enters from the east.

< 814h/825H 131v/142V Pos: standing >
Bash who?

< 815h/825H 132v/142V Pos: standing >
Bash who?
Kesk gives an order to his followers.

< 813h/823H 132v/142V Pos: standing >
The lich of a sun lightbringer completes its spell...
The lich of a sun lightbringer utters the words 'buoblg qrunsoqpze yugh'
The lich of a sun lightbringer's spell flows around the lich of Random, leaving it unharmed!
The lich of a sun lightbringer completes its spell...
The lich of a sun lightbringer utters the words 'buoblg qrunsoqpze yugh'
The lich of Random absorbs the power of the lich of a sun lightbringer's spells!

< 813h/823H 133v/142V Pos: standing >
The lich of a sun lightbringer completes its spell...
The lich of a sun lightbringer utters the words 'sfugwahuq grul'
The lich of a sun lightbringer's spell flows around the lich of Random, leaving it unharmed!
The lich of a sun lightbringer's spell flows around the lich of Random, leaving it unharmed!
The lich of a sun lightbringer sends a orange shaft of light streaking towards the lich of Random!
The lich of Random completes its spell...
The lich of Random utters the words 'wuiaf orabz ay uizjrizfaburuhl'
The lich of Random begins to shimmer.

< 813h/823H 134v/142V Pos: standing >
Bash who?

< 813h/823H 135v/142V Pos: standing >
Bash who?

< 814h/823H 136v/142V Pos: standing >
Bash who?
Kesk gives an order to his followers.

< 814h/823H 137v/142V Pos: standing >
Bash who?

< 814h/823H 137v/142V Pos: standing >
You quickly scan the area.
A crimson death mist who is not far off to your east.

< 812h/821H 138v/142V Pos: standing >
The lich of a sun lightbringer's weak punch grazes the lich of Random.
The lich of a sun lightbringer's decent punch wounds the lich of Random.
The lich of a sun lightbringer starts casting an offensive spell.
The lich of a sun lightbringer's fine punch wounds the lich of Random.
The lich of a sun lightbringer's fine punch wounds the lich of Random.
The lich of a sun lightbringer starts casting an offensive spell.
The lich of Random's punch grazes the lich of a sun lightbringer.
The lich of a sun lightbringer's spell flows around the lich of Random, leaving it unharmed!
The lich of Random's fine punch wounds the lich of a sun lightbringer.
The lich of a sun lightbringer's spell flows around the lich of Random, leaving it unharmed!
The lich of a sun lightbringer's punch wounds the lich of Random.
The lich of a sun lightbringer's punch wounds the lich of Random.
The lich of a sun lightbringer starts casting an offensive spell.
Bash who?

< 812h/821H 139v/142V Pos: standing >
Bash who?

< 812h/821H 140v/142V Pos: standing >
Bash who?

< 812h/821H 140v/142V Pos: standing >
Bash who?

< 813h/821H 141v/142V Pos: standing >
Bash who?
Kesk opens the gates.

< 813h/821H 142v/142V Pos: standing >
Bash who?
You follow Kesk.


<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Tunnel Leading To The Settlement
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Tunnel Leading To The Settlement
</map>
A Large Tunnel Leading To The Settlement
     This large tunnel leads from the cavern to the south into the
large cave where the settlement is.  This tunnel has obviously been
dug by the duergar dwarves because of the unmistakable digging marks
made by their small tools.  There is also a signet mark of the clan
every few feet along the wall, making it very clear to any visitors
that this cave and the tunnel belong to the clan.
Obvious exits: -North -South
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here.(Red Aura)
The lich of a palace guard enters from the south.
The lich of Andryn enters from the south.
The lich of Dutch enters from the south.

< 813h/821H 140v/142V Pos: standing >
Bash who?
A Drow Elf enters from the north.
A Thri-Kreen enters from the north.

< 813h/821H 140v/142V Pos: standing >
A Drow Elf leaves south.
A Thri-Kreen leaves south.

< 811h/819H 140v/142V Pos: standing >
Bash who?

< 811h/819H 140v/142V Pos: standing >
Bash who?

< 812h/819H 141v/142V Pos: standing >
Bash who?

< 812h/819H 142v/142V Pos: standing >
Kileek enters from the north.
Bash who?

< 812h/819H 142v/142V Pos: standing >
You follow Kesk.


<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Opening In The Cavern Wall
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Opening In The Cavern Wall
</map>
A Large Opening In The Cavern Wall
     It appears that someone has constructed a large pair of adamantite
gates in the wall here.  The gates are solid and very sturdy, probably
forged in Khildarak.  There are small duergar engravings upon the large
adamantite gates.  There is also a large sign that has been pounded into
the ground just before the gates.  The gates don't seem to be locked, but
remain closed at all times.  Whatever is behind them, appears that they
like to stay behind them in safety.
Obvious exits: -North -East 
Fresh blood splatters cover the area.
The corpse of a Duergar Dwarf is lying here.
The corpse of a steeder is lying here.
The corpse of an Orc is lying here.
A large adamantite sign has been pounded into the ground.
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Cerif  The Resistance (Halfling)(small) stands in mid-air here.(Gold Aura)
A Thri-Kreen (medium) Spawn  *-* Bloodlust *-* stands, floating here.(Red Aura)
A Drow Elf (medium) Spawn  *-* Bloodlust *-* stands, floating here. (Non-Fraggable)(Red Aura)
The lich of Random stands in mid-air here, fighting the lich of a sun lightbringer. (minion) (Red Aura)
The lich of a sun lightbringer stands in mid-air here, fighting the lich of Random. (minion) (Red Aura)
The lich of a sun lightbringer stands in mid-air here, fighting the lich of Random. (minion) (Red Aura)
The lich of a sun lightbringer stands in mid-air here, fighting the lich of Random. (minion) (Red Aura)
The lich of a palace guard enters from the north.
The lich of Andryn enters from the north.
The lich of Dutch enters from the north.
Kileek enters from the north.

< 812h/819H 140v/142V Pos: standing >
Cerif snaps into visibility.
Cerif dances an amazing maneuver in battle, and trips up a Thri-Kreen!
Kileek suddenly attacks a Thri-Kreen!
Kileek's powerful slash strikes a Thri-Kreen.

< 812h/819H 140v/142V Pos: standing >
As a Thri-Kreen avoids your bash, you topple over and fall to the ground.

< 812h/819H 140v/142V Pos: sitting >
The lich of a sun lightbringer starts casting a spell.
A Thri-Kreen misses Cerif.
Cerif parries a Thri-Kreen's lunge at him.
Cerif parries a Thri-Kreen's lunge at him.
Cerif dodges a Thri-Kreen's attack.
The lich of a sun lightbringer's decent punch wounds the lich of Random.
The lich of a sun lightbringer's fine punch wounds the lich of Random.
The lich of a sun lightbringer starts casting a spell.
The lich of Random dodges the lich of a sun lightbringer's attack.
The lich of a sun lightbringer's fine punch wounds the lich of Random.
The lich of a sun lightbringer starts casting a spell.
The lich of Random's fine punch grazes the lich of a sun lightbringer.
The lich of Random is burned severely as it hits the lich of a sun lightbringer!
The lich of Random's fine punch wounds the lich of a sun lightbringer.
The lich of Random is burned severely as it hits the lich of a sun lightbringer!

< 811h/817H 140v/142V Pos: sitting >
Mub suddenly attacks a Thri-Kreen!
Mub misses a Thri-Kreen.

< 811h/817H 142v/142V Pos: sitting >
Cerif snaps into visibility.
Cerif's powerful slash strikes a Thri-Kreen.
Cerif's pierce strikes a Thri-Kreen hard.
Cerif's powerful pierce strikes a Thri-Kreen.
Cerif's powerful slash strikes a Thri-Kreen hard.
Cerif's powerful slash strikes a Thri-Kreen hard.
Cerif's slash strikes a Thri-Kreen hard.

< 811h/817H 142v/142V Pos: sitting >
A duergar warrior suddenly attacks a Thri-Kreen!
A duergar warrior's punch strikes a Thri-Kreen very hard.

< 812h/817H 142v/142V Pos: sitting >
The lich of a sun lightbringer completes its spell...
The lich of a sun lightbringer utters the words 'wuiaf orabz ay uizjrizfaburuhl'
The lich of a sun lightbringer begins to shimmer.
The lich of a sun lightbringer completes its spell...
The lich of a sun lightbringer utters the words 'wuiaf orabz ay uizjrizfaburuhl'
The lich of a sun lightbringer begins to shimmer.

< 810h/815H 142v/142V Pos: sitting >
Kesk gives an order to his followers.
The lich of Dutch starts casting an offensive spell.
The lich of Andryn starts casting an offensive spell.
The lich of a palace guard starts casting an offensive spell.
The lich of Random starts casting an offensive spell.

< 810h/815H 142v/142V Pos: sitting >
Aq enters from the north.

< 810h/815H 142v/142V Pos: sitting >
The lich of a sun lightbringer completes its spell...
The lich of a sun lightbringer utters the words 'wuiaf orabz ay uizjrizfaburuhl'
The lich of a sun lightbringer begins to shimmer.

< 811h/815H 142v/142V Pos: sitting >
You are surrounded by a magenta glow.
The lich of Andryn completes its spell...
The lich of Andryn utters the words 'buoblg qrunsoqpze yugh'
The lich of Andryn's fist beats the life out of a Drow Elf, blood pours from his body!
The lich of Random completes its spell...
The lich of Random utters the words 'buoblg qrunsoqpze yugh'
The lich of Random's fist beats the life out of a Drow Elf, blood pours from his body!
A Drow Elf leaves east.

< 811h/815H 142v/142V Pos: sitting >
The lich of Dutch stops invoking abruptly!
The lich of a palace guard stops invoking abruptly!

< 811h/815H 142v/142V Pos: sitting >
The lich of a sun lightbringer's punch wounds the lich of Random.
The lich of a sun lightbringer's fine punch wounds the lich of Random.
The lich of a sun lightbringer starts casting an offensive spell.
The lich of a sun lightbringer's fine punch wounds the lich of Random.
The lich of a sun lightbringer's punch wounds the lich of Random.
The lich of a sun lightbringer starts casting an offensive spell.
The lich of Random's fine punch wounds the lich of a sun lightbringer.
The lich of a sun lightbringer's spell flows around the lich of Random, leaving it unharmed!
The lich of Random's punch grazes the lich of a sun lightbringer.
The lich of Random is burned severely as it hits the lich of a sun lightbringer!
The lich of a sun lightbringer's fine punch wounds the lich of Random.
The lich of Random dodges the lich of a sun lightbringer's attack.

< 811h/815H 142v/142V Pos: sitting >
Kileek's powerful slash seriously wounds a Thri-Kreen.
Kileek's mighty whip enshrouds a Thri-Kreen in a mist of blood.
Kileek's powerful slash enshrouds a Thri-Kreen in a mist of blood.
Kileek's powerful slash causes a Thri-Kreen to grimace in pain.
Kileek's impressive whip hits a Thri-Kreen.
A Thri-Kreen is mortally wounded, and will die soon, if not aided.
A Thri-Kreen is slashed into two by a master stroke performed by Kileek.
A Thri-Kreen's sunstone war-mace was completely destroyed by the massive blow!
A Thri-Kreen's glowing pair of diamond gauntlets [poor] was completely destroyed by the massive blow!
A Thri-Kreen's dark blue crystal crown of endurance was completely destroyed by the massive blow!
A Thri-Kreen's pair of spiked leather sleeves was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.