The death of [36 Swordsman] Drie *-* Bloodlust *-* (Thri-Kreen)

in A Large Opening In The Cavern Wall

from the perspective of [43 Thief] Cerif The Resistance (Halfling)

<worn as a badge>    a glowing insignia of Auril the frostmaiden (glowing)
<worn on head>       the diamond crown of Winduin of endurance (glowing) [82%]
<worn on eyes>       the eye of the ogre [poor] (glowing) (humming) [89%]
<worn in ear>        an anti-matter earring
<worn in ear>        an ear clasp of petrified dragon claws (illuminating)
<worn on face>       a tribal mask of damage [81%]
<worn around neck>   a cracked reed amulet from Ixarkon [89%]
<worn around neck>   a blue moon charm (glowing)
<worn on body>       a breastplate melded with drowidian metal of regeneration
<worn about body>    a cloak of woven silver (glowing) [70%]
<worn as quiver>     a pantherhide quiver (glowing) (illuminating)
<worn about waist>   a leather twined belt
<worn on belt buckle>a shield bearing the crest of Volgk [superior]
<attached to belt>   a tiny elixir of potent drugs
<attached to belt>   a tiny elixir of potent drugs
<worn on arms>       some fragile bamboo arm plates from Ixarkon
<worn around wrist>  a bracelet of dracolich hide (humming) [78%]
<worn around wrist>  a flaming bamboo wristguard from Ixarkon [56%]
<worn on hands>      some frost-rimed cloth talons from Ixarkon [82%]
<worn on finger>     a drow-made hardwood band from Ixarkon [81%]
<worn on finger>     a golden band set with a fire opal
<primary weapon>     a darksteel rapier (glowing) [85%]
<secondary weapon>   the ice dagger of Sevenoaks
<worn on legs>       some well-crafted softwood pants from Ixarkon [82%]

Aq  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here, fighting the lich of a sun lightbringer.(Gold Aura)
The lich of a sun lightbringer stands in mid-air here, fighting the lich of Dutch. (minion) 
The lich of a sun lightbringer stands in mid-air here, fighting the lich of Andryn. (minion) 
The lich of a sun lightbringer stands here. (minion) 
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
The lich of Dutch stands in mid-air here, fighting the lich of a sun lightbringer. (minion) 
The lich of Andryn stands in mid-air here, fighting the lich of a sun lightbringer. (minion) 
The lich of Random stands in mid-air here, fighting the lich of a sun lightbringer. (minion) 
The lich of a palace guard stands in mid-air here, fighting the lich of a sun lightbringer. (minion) 
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here.
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(holy)(Gold Aura)

< 679h/753H 108v/108V Pos: standing >
You put 2 items into a bottomless bag of the illithids.
The lich of a sun lightbringer suddenly attacks YOU!
You snap into visibility.
-=[The lich of a sun lightbringer's decent punch grazes you.]=-

< 674h/753H 108v/108V Pos: standing >
< T: Cerif TP: sta TC: small wounds E: undead sta EP: excellent >
 That's tough to do in battle, but still you try...

< 675h/753H 108v/108V Pos: standing >
< T: Cerif TP: sta TC: small wounds E: undead sta EP: excellent >
 The lich of Andryn dodges the lich of a sun lightbringer's attack.
The lich of Andryn dodges the lich of a sun lightbringer's attack.
The lich of a sun lightbringer starts casting an offensive spell.
Sorry, you aren't allowed to do that in combat.

< 675h/753H 108v/108V Pos: standing >
< T: Cerif TP: sta TC: small wounds E: undead sta EP: excellent >
 Aq misses the lich of a sun lightbringer.
The lich of a sun lightbringer's punch strikes the lich of Dutch.
The lich of a sun lightbringer's fine punch strikes the lich of Dutch.
The lich of a sun lightbringer starts casting an offensive spell.
Aq suddenly attacks the lich of a sun lightbringer!
Aq misses the lich of a sun lightbringer.
The lich of Dutch's punch wounds the lich of a sun lightbringer.
The lich of Dutch shivers as it hits the lich of a sun lightbringer.
The lich of Dutch's fine punch wounds the lich of a sun lightbringer.
The lich of a sun lightbringer seems to focus for a moment, and its spell bursts through the lich of Dutch's magical barrier!
The lich of Dutch shivers as it hits the lich of a sun lightbringer.
A Large Opening In The Cavern Wall
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of a Duergar Dwarf is lying here.
The corpse of a steeder is lying here.
The corpse of an Orc is lying here.
A large adamantite sign has been pounded into the ground.
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here, fighting the lich of a sun lightbringer.(Gold Aura)
Aq  The Resistance (Grey Elf)(medium) stands in mid-air here, fighting the lich of a sun lightbringer.(Gold Aura)
The lich of a sun lightbringer stands in mid-air here, fighting the lich of Dutch. (minion)  (casting) 
The lich of a sun lightbringer stands in mid-air here, fighting the lich of Andryn. (minion)  (casting) 
The lich of a sun lightbringer stands in mid-air here, fighting YOU! (minion) 
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
The lich of Dutch stands in mid-air here, fighting the lich of a sun lightbringer. (minion) 
The lich of Andryn stands in mid-air here, fighting the lich of a sun lightbringer. (minion) 
The lich of Random stands in mid-air here, fighting the lich of a sun lightbringer. (minion) 
The lich of a palace guard stands in mid-air here, fighting the lich of a sun lightbringer. (minion) 
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here.
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(holy)(Gold Aura)
Rex enters from the north.

< 675h/753H 108v/108V Pos: standing >
< T: Cerif TP: sta TC: small wounds E: undead sta EP: excellent >
 Rex leaves east.

< 675h/753H 108v/108V Pos: standing >
< T: Cerif TP: sta TC: small wounds E: undead sta EP: excellent >
 PooF! You perform an evasive maneouver, quickling darting into the shadows!

< 675h/753H 108v/108V Pos: standing >
The green glow surrounding you fades away.

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Tunnel Leading To The Settlement
</map>
A Large Tunnel Leading To The Settlement
Obvious exits: -N -S

< 675h/753H 106v/108V Pos: standing >

< 675h/753H 106v/108V Pos: standing >
The magenta glow surrounding you fades away.

< 675h/753H 107v/108V Pos: standing >
You feel a blast of cold!

< 676h/753H 108v/108V Pos: standing >

< 676h/753H 108v/108V Pos: standing >
You quickly scan the area.
The lich of a sun lightbringer who is close by to your south.
The lich of a sun lightbringer who is close by to your south.
The lich of a sun lightbringer who is close by to your south.
Kileek who is close by to your south.
The lich of Dutch who is close by to your south.
The lich of Andryn who is close by to your south.
The lich of Random who is close by to your south.
The lich of a palace guard who is close by to your south.
Kesk who is close by to your south.

< 677h/753H 108v/108V Pos: standing >
You quickly scan the area.
The lich of a sun lightbringer who is close by to your south.
The lich of a sun lightbringer who is close by to your south.
The lich of a sun lightbringer who is close by to your south.
Kileek who is close by to your south.
The lich of Dutch who is close by to your south.
The lich of Andryn who is close by to your south.
The lich of Random who is close by to your south.
The lich of a palace guard who is close by to your south.
Kesk who is close by to your south.

< 678h/753H 108v/108V Pos: standing >

< 679h/753H 108v/108V Pos: standing >

< 679h/753H 108v/108V Pos: standing >
A Large Tunnel Leading To The Settlement
Obvious exits: -N -S

< 680h/753H 108v/108V Pos: standing >
The gates is open.
You extend your sights southward.
A Large Opening In The Cavern Wall
Obvious exits: -N -E
Fresh blood splatters cover the area.
The corpse of a Duergar Dwarf is lying here.
The corpse of a steeder is lying here.
The corpse of an Orc is lying here.
A large adamantite sign has been pounded into the ground.
The lich of a sun lightbringer stands in mid-air here, fighting the lich of Dutch. (minion)  (casting) 
The lich of a sun lightbringer stands in mid-air here, fighting the lich of Andryn. (minion)  (casting) 
The lich of a sun lightbringer stands here. (minion) 
The lich of Dutch stands in mid-air here, fighting the lich of a sun lightbringer. (minion) 
The lich of Andryn stands in mid-air here, fighting the lich of a sun lightbringer. (minion) 
The lich of Random stands in mid-air here, fighting the lich of a sun lightbringer. (minion) 
The lich of a palace guard stands in mid-air here, fighting the lich of a sun lightbringer. (minion) 
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here.

< 681h/753H 108v/108V Pos: standing >

< 682h/753H 108v/108V Pos: standing >

<map>
Zone: Clan Stoutdorf Settlement.
Room: The Center Crossing
</map>
The Center Crossing
Obvious exits: -N -E -S -W -D

< 683h/753H 106v/108V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 683h/753H 106v/108V Pos: standing >

< 684h/753H 106v/108V Pos: standing >

< 686h/753H 108v/108V Pos: standing >
Mub stops following you.

< 687h/753H 108v/108V Pos: standing >

< 689h/753H 108v/108V Pos: standing >
You quickly scan the area.
A duergar warrior who is close by to your east.
A Thri-Kreen who is close by to your east.
A derro who is close by to your east.
A derro who is close by to your east.
Aq who is a brief walk away to your east.
A derro who is rather far off to your east.
The lich of a sun lightbringer who is not far off to your south.
The lich of a sun lightbringer who is not far off to your south.
The lich of a sun lightbringer who is not far off to your south.
The lich of Dutch who is not far off to your south.
The lich of Andryn who is not far off to your south.
The lich of Random who is not far off to your south.
The lich of a palace guard who is not far off to your south.
Kesk who is not far off to your south.
A derro who is a brief walk away to your west.
A Goblin who is rather far off to your west.
A Drow Elf who is rather far off to your west.
A derro who is rather far off to your west.
A derro who is in the distance to your west.

< 690h/753H 108v/108V Pos: standing >
You quickly scan the area.
A duergar warrior who is close by to your east.
A Thri-Kreen who is close by to your east.
A derro who is close by to your east.
A derro who is close by to your east.
Aq who is a brief walk away to your east.
A derro who is rather far off to your east.
The lich of a sun lightbringer who is not far off to your south.
The lich of a sun lightbringer who is not far off to your south.
The lich of a sun lightbringer who is not far off to your south.
The lich of Dutch who is not far off to your south.
The lich of Andryn who is not far off to your south.
The lich of a palace guard who is not far off to your south.
Kesk who is not far off to your south.
A derro who is a brief walk away to your west.
A Drow Elf who is rather far off to your west.
A derro who is rather far off to your west.
A derro who is in the distance to your west.

< 691h/753H 108v/108V Pos: standing >
A Thri-Kreen enters from the east.

< 691h/753H 108v/108V Pos: standing >
A derro enters from the east.
A Thri-Kreen leaves west.

< 692h/753H 108v/108V Pos: standing >
A derro leaves west.

< 692h/753H 108v/108V Pos: standing >

< 693h/753H 108v/108V Pos: standing >

< 694h/753H 108v/108V Pos: standing >
A duergar warrior sneaks west.

< 696h/753H 108v/108V Pos: standing >
A Drow Elf enters from the west.

< 698h/753H 108v/108V Pos: standing >
A Drow Elf leaves south.

< 699h/753H 108v/108V Pos: standing >
Aq enters from the east.

< 700h/753H 108v/108V Pos: standing >
You grin as the shadows slowly coalesce around you.
Aq leaves west.

< 700h/753H 108v/108V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Large Tunnel Leading To The Settlement
Obvious exits: -N -S
A Goblin (small) Spawn  *-* Bloodlust *-* stands, floating here. (Non-Fraggable)
A Drow Elf (medium) Spawn  *-* Bloodlust *-* stands, floating here. (Non-Fraggable)(holy)
Rex  The Resistance (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here.
The lich of Random stands here. (minion) 
The lich of Dutch stands here. (minion) 

< 702h/753H 108v/108V Pos: standing >

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Tunnel Leading To The Settlement
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Tunnel Leading To The Settlement
</map>
A Large Tunnel Leading To The Settlement
Obvious exits: -N -S
You sense a lifeform nearby.
A Drow Elf (medium) Spawn  *-* Bloodlust *-* stands, floating here. (Non-Fraggable)(holy)

< 703h/753H 106v/108V Pos: standing >

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Opening In The Cavern Wall
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Opening In The Cavern Wall
</map>
A Large Opening In The Cavern Wall
Obvious exits: -N -E
Fresh blood splatters cover the area.
The corpse of a Duergar Dwarf is lying here.
The corpse of a steeder is lying here.
The corpse of an Orc is lying here.
A large adamantite sign has been pounded into the ground.
The lich of Dutch stands here. (minion) 
The lich of Random stands in mid-air here, fighting the lich of a sun lightbringer. (minion) 
Rex  The Resistance (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here.
The lich of a sun lightbringer stands in mid-air here, fighting the lich of Random. (minion) 
The lich of a sun lightbringer stands in mid-air here, fighting the lich of Random. (minion) 
The lich of a sun lightbringer stands in mid-air here, fighting the lich of Random. (minion) 
Kileek enters from the east.
Kesk sneaks east.
Rex leaves east.
The lich of Dutch leaves east.

< 703h/753H 104v/108V Pos: standing >
Kileek leaves north.

< 704h/753H 104v/108V Pos: standing >
Backstab who?

< 704h/753H 105v/108V Pos: standing >
The lich of Random starts casting a spell.
Backstab who?

< 706h/753H 108v/108V Pos: standing >
Backstab who?

< 706h/753H 108v/108V Pos: standing >

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Tunnel Leading To The Settlement
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Tunnel Leading To The Settlement
</map>
A Large Tunnel Leading To The Settlement
Obvious exits: -N -S
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(holy)(Gold Aura)
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)

< 707h/753H 106v/108V Pos: standing >
Backstab who?

< 707h/753H 106v/108V Pos: standing >
You are surrounded by a magenta glow.

< 709h/753H 106v/108V Pos: standing >
You quickly scan the area.
A Drow Elf who is a brief walk away to your north.
The lich of Random who is close by to your south.
The lich of a sun lightbringer who is close by to your south.
The lich of a sun lightbringer who is close by to your south.
The lich of a sun lightbringer who is close by to your south.

< 709h/753H 106v/108V Pos: standing >

< 710h/753H 107v/108V Pos: standing >

< 710h/753H 108v/108V Pos: standing >

< 711h/753H 108v/108V Pos: standing >
Ok.

< 711h/753H 108v/108V Pos: standing >
A Large Tunnel Leading To The Settlement
Obvious exits: -N -S#
Mub  The Resistance (Grey Elf)(medium) stands in mid-air here.(holy)(Gold Aura)
Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)

< 712h/753H 108v/108V Pos: standing >

<map>
Zone: Clan Stoutdorf Settlement.
Room: The Center Crossing
</map>
The Center Crossing
Obvious exits: -N -E -S -W -D
Kileek enters from the south.

< 714h/753H 106v/108V Pos: standing >
You quickly scan the area.
A Thri-Kreen who is close by to your east.
A derro who is close by to your east.
A derro who is rather far off to your east.
Aq who is close by to your west.
A derro who is not far off to your west.
A duergar warrior who is not far off to your west.
A derro who is a brief walk away to your west.
A derro who is rather far off to your west.
A derro who is in the distance to your west.

< 715h/753H 106v/108V Pos: standing >
A Thri-Kreen enters from the east.

< 715h/753H 106v/108V Pos: standing >
A Thri-Kreen leaves north.

< 716h/753H 106v/108V Pos: standing >
Aq enters from the west.

< 716h/753H 106v/108V Pos: standing >
Aq leaves east.

< 717h/753H 107v/108V Pos: standing >
Backstab who?

< 720h/753H 108v/108V Pos: standing >

<map>
Zone: Clan Stoutdorf Settlement.
Room: The Royal Road
</map>
The Royal Road
Obvious exits: -N -S
Kileek enters from the south.

< 720h/753H 106v/108V Pos: standing >
You feel your skin harden to stone.
The spirits of Ixarkon grant you their protection.
Backstab who?

< 721h/753H 106v/108V Pos: standing >

<map>
Zone: Clan Stoutdorf Settlement.
Room: The Royal Road
</map>
The Royal Road
Obvious exits: -N -S
A HUGE SIGN is posted here, calling your attention.
Kileek enters from the south.

< 721h/753H 104v/108V Pos: standing >
Backstab who?

< 722h/753H 105v/108V Pos: standing >

<map>
Zone: Clan Stoutdorf Settlement.
Room: The Royal Road
</map>
The Royal Road
Obvious exits: -N -S
Kileek enters from the south.

< 722h/753H 104v/108V Pos: standing >
Backstab who?

< 723h/753H 105v/108V Pos: standing >

<map>
Zone: Clan Stoutdorf Settlement.
Room: Before the Castle Gates
</map>
Before the Castle Gates
Obvious exits: -N -S
A small fragment of ivory has been dropped here.
A small chunk of marble has been left here.
A small round shield has been dropped here.
A steel dagger about a foot in length lies here.
A bloody flesh skullcap lies here on the ground.
A static chitin lance lies here on the ground.
Kileek enters from the south.
Mub sneaks in from the south.

< 723h/753H 104v/108V Pos: standing >
Backstab who?

< 723h/753H 105v/108V Pos: standing >
Your skill with a mount is horrible.

< 724h/753H 106v/108V Pos: standing >
Your skill with a mount is horrible.
A Drow Elf enters from the north.
A Goblin sneaks in from the north.
A Thri-Kreen enters from the north.

< 724h/753H 107v/108V Pos: standing >

<map>
Zone: Clan Stoutdorf Settlement.
Room: The Foyer of the Great Duergar Castle
</map>
The Foyer of the Great Duergar Castle
Obvious exits: -E# -S -W -U
A pitted stone helm lies here on the ground.
Kileek enters from the south.

< 725h/753H 106v/108V Pos: standing >
Your skill with a mount is horrible.

< 725h/753H 106v/108V Pos: standing >
Alas, you cannot go that way. . . .

< 726h/753H 106v/108V Pos: standing >
Trip who?

< 726h/753H 107v/108V Pos: standing >

<map>
Zone: Clan Stoutdorf Settlement.
Room: Before the Castle Gates
</map>
Before the Castle Gates
Obvious exits: -N -S
A small fragment of ivory has been dropped here.
A small chunk of marble has been left here.
A small round shield has been dropped here.
A steel dagger about a foot in length lies here.
A bloody flesh skullcap lies here on the ground.
A static chitin lance lies here on the ground.
Kileek enters from the north.

< 727h/753H 106v/108V Pos: standing >

<map>
Zone: Clan Stoutdorf Settlement.
Room: The Royal Road
</map>
The Royal Road
Obvious exits: -N -S
Kileek enters from the north.

< 727h/753H 104v/108V Pos: standing >

<map>
Zone: Clan Stoutdorf Settlement.
Room: The Royal Road
</map>
The Royal Road
Obvious exits: -N -S
A HUGE SIGN is posted here, calling your attention.
Kileek enters from the north.

< 728h/753H 102v/108V Pos: standing >

<map>
Zone: Clan Stoutdorf Settlement.
Room: The Royal Road
</map>
The Royal Road
Obvious exits: -N -S
Kileek enters from the north.

< 728h/753H 101v/108V Pos: standing >

<map>
Zone: Clan Stoutdorf Settlement.
Room: The Center Crossing
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: The Center Crossing
</map>
The Center Crossing
Obvious exits: -N -E -S -W -D
A duergar warrior sits in his home, resting.
Kileek enters from the north.

< 729h/753H 100v/108V Pos: standing >
A duergar warrior sneaks south.

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Tunnel Leading To The Settlement
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Tunnel Leading To The Settlement
</map>
A Large Tunnel Leading To The Settlement
Obvious exits: -N -S
A duergar warrior sits in his home, resting.
The lich of Dutch stands here. (minion) 
The lich of Andryn stands here. (minion) 
The lich of a palace guard stands here. (minion) 
Rex  The Resistance (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
Kesk  The Resistance (Githzerai)(medium) stands in mid-air here.
Kileek enters from the north.
Mub sneaks in from the north.

< 729h/753H 99v/108V Pos: standing >

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Opening In The Cavern Wall
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Opening In The Cavern Wall
</map>
A Large Opening In The Cavern Wall
Obvious exits: -N -E
Fresh blood splatters cover the area.
The corpse of a Duergar Dwarf is lying here.
The corpse of a steeder is lying here.
The corpse of an Orc is lying here.
A large adamantite sign has been pounded into the ground.
A Thri-Kreen (medium) Spawn  *-* Bloodlust *-* stands, floating here.
You sense a lifeform nearby.
A Drow Elf (medium) Spawn  *-* Bloodlust *-* stands, floating here. (Non-Fraggable)(holy)
The lich of Random stands in mid-air here, fighting the lich of a sun lightbringer. (minion) 
The lich of a sun lightbringer stands in mid-air here, fighting the lich of Random. (minion) 
The lich of a sun lightbringer stands in mid-air here, fighting the lich of Random. (minion) 
The lich of a sun lightbringer stands in mid-air here, fighting the lich of Random. (minion) 
Kesk sneaks in from the north.
Rex enters from the north.
The lich of a palace guard enters from the north.
The lich of Andryn enters from the north.
The lich of Dutch enters from the north.
Kileek enters from the north.

< 730h/753H 98v/108V Pos: standing >
You snap into visibility.
You do an amazing maneuver, tripping a Thri-Kreen.
Kileek suddenly attacks a Thri-Kreen!
Kileek's powerful slash strikes a Thri-Kreen.

< 730h/753H 99v/108V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Thri-Kreen ass EP:  few wounds >
 A Thri-Kreen avoids being bashed by Rex, who loses his balance and falls.

< 731h/753H 100v/108V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Thri-Kreen ass EP:  few wounds >
 The lich of a sun lightbringer starts casting a spell.
A Thri-Kreen misses you.
You parry a Thri-Kreen's lunge at you.
You parry a Thri-Kreen's lunge at you.
You dodge a Thri-Kreen's vicious attack.
The lich of a sun lightbringer's decent punch wounds the lich of Random.
The lich of a sun lightbringer's fine punch wounds the lich of Random.
The lich of a sun lightbringer starts casting a spell.
The lich of Random dodges the lich of a sun lightbringer's attack.
The lich of a sun lightbringer's fine punch wounds the lich of Random.
The lich of a sun lightbringer starts casting a spell.
The lich of Random's fine punch grazes the lich of a sun lightbringer.
The lich of Random is burned severely as it hits the lich of a sun lightbringer!
The lich of Random's fine punch wounds the lich of a sun lightbringer.
The lich of Random is burned severely as it hits the lich of a sun lightbringer!

< 731h/753H 100v/108V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Thri-Kreen ass EP:  few wounds >
 Mub suddenly attacks a Thri-Kreen!
Mub misses a Thri-Kreen.
A Goblin sneaks east.

< 731h/753H 100v/108V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Thri-Kreen ass EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 25 ] -=[Your powerful slash strikes a Thri-Kreen.]=-
[Damage: 25 ] -=[Your pierce strikes a Thri-Kreen hard.]=-
[Damage: 22 ] -=[Your powerful pierce strikes a Thri-Kreen.]=-
[Damage: 25 ] -=[Your powerful slash strikes a Thri-Kreen hard.]=-
[Damage: 24 ] -=[Your powerful slash strikes a Thri-Kreen hard.]=-
[Damage: 22 ] -=[Your slash strikes a Thri-Kreen hard.]=-

< 731h/753H 100v/108V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Thri-Kreen ass EP:  nasty wounds >
 A duergar warrior suddenly attacks a Thri-Kreen!
A duergar warrior's punch strikes a Thri-Kreen very hard.

< 731h/753H 100v/108V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Thri-Kreen ass EP: pretty hurt >
 The lich of a sun lightbringer completes its spell...
The lich of a sun lightbringer utters the words 'wuiaf orabz ay uizjrizfaburuhl'
The lich of a sun lightbringer begins to shimmer.
The lich of a sun lightbringer completes its spell...
The lich of a sun lightbringer utters the words 'wuiaf orabz ay uizjrizfaburuhl'
The lich of a sun lightbringer begins to shimmer.

< 731h/753H 100v/108V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Thri-Kreen ass EP: pretty hurt >
 Kesk gives an order to his followers.
The lich of Dutch starts casting an offensive spell.
The lich of Andryn starts casting an offensive spell.
The lich of a palace guard starts casting an offensive spell.
The lich of Random starts casting an offensive spell.

< 731h/753H 100v/108V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Thri-Kreen ass EP: pretty hurt >
 Aq enters from the north.

< 731h/753H 100v/108V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Thri-Kreen ass EP: pretty hurt >
 The lich of a sun lightbringer completes its spell...
The lich of a sun lightbringer utters the words 'wuiaf orabz ay uizjrizfaburuhl'
The lich of a sun lightbringer begins to shimmer.

< 731h/753H 100v/108V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Thri-Kreen ass EP: pretty hurt >
 The lich of Andryn completes its spell...
The lich of Andryn utters the words 'buoblg qrunsoqpze yugh'
The lich of Andryn's fist beats the life out of a Drow Elf, blood pours from his body!
The lich of Random completes its spell...
The lich of Random utters the words 'buoblg qrunsoqpze yugh'
The lich of Random's fist beats the life out of a Drow Elf, blood pours from his body!
A Drow Elf leaves east.

< 731h/753H 100v/108V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Thri-Kreen ass EP: pretty hurt >
 The lich of Dutch stops invoking abruptly!
The lich of a palace guard stops invoking abruptly!

< 731h/753H 100v/108V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Thri-Kreen ass EP: pretty hurt >
 The lich of a sun lightbringer's punch wounds the lich of Random.
The lich of a sun lightbringer's fine punch wounds the lich of Random.
The lich of a sun lightbringer starts casting an offensive spell.
The lich of a sun lightbringer's fine punch wounds the lich of Random.
The lich of a sun lightbringer's punch wounds the lich of Random.
The lich of a sun lightbringer starts casting an offensive spell.
The lich of Random's fine punch wounds the lich of a sun lightbringer.
The lich of a sun lightbringer's spell flows around the lich of Random, leaving it unharmed!
The lich of Random's punch grazes the lich of a sun lightbringer.
The lich of Random is burned severely as it hits the lich of a sun lightbringer!
The lich of a sun lightbringer's fine punch wounds the lich of Random.
The lich of Random dodges the lich of a sun lightbringer's attack.

< 731h/753H 100v/108V Pos: standing >
< T: Cerif TP: sta TC:few scratches E: A Thri-Kreen ass EP: pretty hurt >
 Kileek's powerful slash seriously wounds a Thri-Kreen.
Kileek's mighty whip enshrouds a Thri-Kreen in a mist of blood.
Kileek's powerful slash enshrouds a Thri-Kreen in a mist of blood.
Kileek's powerful slash causes a Thri-Kreen to grimace in pain.
Kileek's impressive whip hits a Thri-Kreen.
A Thri-Kreen is mortally wounded, and will die soon, if not aided.
A Thri-Kreen is slashed into two by a master stroke performed by Kileek.
A Thri-Kreen's sunstone war-mace was completely destroyed by the massive blow!
A Thri-Kreen's glowing pair of diamond gauntlets [poor] was completely destroyed by the massive blow!
A Thri-Kreen's dark blue crystal crown of endurance was completely destroyed by the massive blow!
A Thri-Kreen's pair of spiked leather sleeves was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.