The death of [50 Guardian] Chak The Resistance (Dwarf)

in A Comfortable Home

from the perspective of [45 Zealot] Maworm *-* Bloodlust *-* (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a gleaming clay cap from Village of Split Shield
<worn on eyes>       the golden monocle of Dawndale [poor]
<worn in ear>        an earring of angels
<worn in ear>        a tiny earring of dried blood
<worn on face>       a black mask covered in flames (magic) [89%]
<worn around neck>   a magical clay amulet from Village of Split Shield
<worn around neck>   a coil of darkness [80%]
<worn on body>       the barbed mail of the battlerager king (magic) (humming)
<worn about body>    a burnt cured leather mantle from Village of Split Shield [88%]
<worn on tail>       a shimmering ring of vines [poor]
<worn as quiver>     a hunters quiver
<worn about waist>   a blackened belt of the minotaur of precision (magic)
<worn on arms>       some sleeves of iron links
<held as shield>     the shield of the titan prince of constitution (magic)
<worn around wrist>  a centaurian bracelet of honor (magic) [89%]
<worn around wrist>  an adamantium bracer of Tarkorsh
<worn on hands>      some frost-rimed hide claws from Village of Split Shield
<worn on finger>     a flaming cured leather ring from Village of Split Shield
<worn on finger>     a band of aided flight [poor]
<primary weapon>     a barbed whip dubbed 'Cometstrike' (magic)
<worn on legs>       a pair of demon-bone leggings (magic)
<worn on feet>       some blood-stained rubber boots from Village of Split Shield [82%]

You quickly scan the area.
A customs guard who is close by to your east.
Trasaaak who is close by to your east.

< 591h/591H 85v/135V Pos: standing >
Azar leaves west.
Raza leaves west.
You follow Azar.

The Trading Clearing
Obvious exits: -E
A few drops of fresh blood are scattered around the area.
The corpse of a poor human is lying here.
You sense a lifeform nearby.
Raza (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Azar (Kobold)(small) stands in mid-air here.(Red Aura)
A wealthy looking trader looks to make a deal.
Arckk, officer of the Trading Grounds keeps the peace.
Slusk enters from the east.

< 591h/591H 83v/135V Pos: standing >
Azar leaves east.
Raza leaves east.
You follow Azar.

Southern Boundary of the Dump
Obvious exits: -E -W
You sense a lifeform nearby.
Raza (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Azar (Kobold)(small) stands in mid-air here.(Red Aura)
Slusk enters from the west.

< 591h/591H 82v/135V Pos: standing >
Southern Boundary of the Dump
Obvious exits: -E -W
You barely sense a lifeform nearby.
You sense a lifeform nearby.
Slusk (Troll)(large) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
Raza (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Azar (Kobold)(small) stands in mid-air here.(Red Aura)

< 591h/591H 82v/135V Pos: standing >
Azar leaves west.
Raza leaves west.
You follow Azar.

The Trading Clearing
Obvious exits: -E
A few drops of fresh blood are scattered around the area.
The corpse of a poor human is lying here.
You sense a lifeform nearby.
Raza (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Azar (Kobold)(small) stands in mid-air here.(Red Aura)
A wealthy looking trader looks to make a deal.
Arckk, officer of the Trading Grounds keeps the peace.
Slusk enters from the east.

< 591h/591H 81v/135V Pos: standing >
Azar leaves east.
Raza leaves east.
You follow Azar.

Southern Boundary of the Dump
Obvious exits: -E -W
You sense a lifeform nearby.
Raza (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Azar (Kobold)(small) stands in mid-air here.(Red Aura)
Slusk enters from the west.
You quickly scan the area.
Trasaaak who is close by to your east.
A trader who is close by to your west.
Arckk who is close by to your west.

< 591h/591H 79v/135V Pos: standing >
Azar leaves east.
Raza leaves east.
You follow Azar.

Southern Entry of the Dump Landing
Obvious exits: -N -E -S# -W
You sense a lifeform nearby.
Raza (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Azar (Kobold)(small) stands in mid-air here.(Red Aura)
An expressionless customs guard performs his duties.
An expressionless customs guard performs his duties.
Trasaaak, officer of customs checks for contraband.
Slusk enters from the west.
You quickly scan the area.
A volunteer guard who is rather far off to your north.
A volunteer guard who is rather far off to your north.
A trader who is not far off to your west.
Arckk who is not far off to your west.

< 591h/591H 79v/135V Pos: standing >
Azar leaves north.
Raza leaves north.
You follow Azar.

Cental Path Through the Dump
Obvious exits: -N -S
You sense a lifeform nearby.
Raza (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Azar (Kobold)(small) stands in mid-air here.(Red Aura)
Slusk enters from the south.

< 591h/591H 77v/135V Pos: standing >
Azar leaves north.
Raza leaves north.
You follow Azar.

The Southern Intersection
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
Raza (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Azar (Kobold)(small) stands in mid-air here.(Red Aura)
Slusk enters from the south.

< 591h/591H 76v/135V Pos: standing >
Azar leaves north.
Raza leaves north.
You follow Azar.

Central Path Through the Dump
Obvious exits: -N -S
You sense a lifeform nearby.
Raza (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Azar (Kobold)(small) stands in mid-air here.(Red Aura)
Slusk enters from the south.

< 591h/591H 75v/135V Pos: standing >
Azar leaves north.
Raza leaves north.
You follow Azar.

The Dump Center Point
Obvious exits: -N -S
A murky pool of deep green water marks the center of town.
You sense a lifeform nearby.
Raza (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Azar (Kobold)(small) stands in mid-air here.(Red Aura)
A member of the volunteer guards watches the area.
A member of the volunteer guards watches the area.
Slusk enters from the south.

< 591h/591H 73v/135V Pos: standing >
Azar leaves north.
Raza leaves north.
You follow Azar.

Central Path Through the Dump
Obvious exits: -N -S
You sense a lifeform nearby.
Raza (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Azar (Kobold)(small) stands in mid-air here.(Red Aura)
Slusk enters from the south.

< 591h/591H 72v/135V Pos: standing >
Azar leaves north.
Raza leaves north.
You follow Azar.

The Northern Intersection
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
Raza (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Azar (Kobold)(small) stands in mid-air here.(Red Aura)
Slusk enters from the south.
You quickly scan the area.
An experienced battlereaver who is not far off to your north.
A volunteer guard who is not far off to your north.
A volunteer guard who is close by to your east.
A volunteer guard who is not far off to your south.

< 591h/591H 70v/135V Pos: standing >
Azar leaves west.
Raza leaves west.
You follow Azar.

West Cozy Way
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
Raza (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Azar (Kobold)(small) stands in mid-air here.(Red Aura)
Slusk enters from the east.

< 591h/591H 69v/135V Pos: standing >
Azar leaves west.
Raza leaves west.
You follow Azar.

End of West Cozy Way
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
Raza (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Azar (Kobold)(small) stands in mid-air here.(Red Aura)
Slusk enters from the east.

< 591h/591H 67v/135V Pos: standing >
Azar leaves north.
Raza leaves north.
You follow Azar.

Noblemans Court
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
Raza (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Azar (Kobold)(small) stands in mid-air here.(Red Aura)
Slusk enters from the south.

< 591h/591H 65v/135V Pos: standing >
Azar leaves north.
Raza leaves north.
You follow Azar.

The House of Ikitik
Obvious exits: -S
You sense a lifeform nearby.
Raza (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Azar (Kobold)(small) stands in mid-air here.(Red Aura)
A member of the volunteer guards watches the area.
(Q)A marooned xixchil peer into his globe intently.(Gold Aura)
Slusk enters from the south.

< 591h/591H 64v/135V Pos: standing >
You quickly scan the area.
A Dwarf who is a brief walk away to your south.
A Human who is a brief walk away to your south.
A Githzerai who is a brief walk away to your south.
A wealthy noble who is a brief walk away to your south.

< 591h/591H 64v/135V Pos: standing >
You quickly scan the area.
A Dwarf who is a brief walk away to your south.
A Human who is a brief walk away to your south.
A Githzerai who is a brief walk away to your south.
A wealthy noble who is a brief walk away to your south.

< 591h/591H 66v/135V Pos: standing >
Azar leaves south.
Raza leaves south.
You follow Azar.

Noblemans Court
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
Raza (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Azar (Kobold)(small) stands in mid-air here.(Red Aura)
Slusk enters from the north.

< 591h/591H 66v/135V Pos: standing >
Azar leaves south.
Raza leaves south.
You follow Azar.

End of West Cozy Way
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
Raza (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Azar (Kobold)(small) stands in mid-air here.(Red Aura)
Slusk enters from the north.

< 591h/591H 64v/135V Pos: standing >
Azar leaves south.
Raza leaves south.
You follow Azar.

A Comfortable Home
Obvious exits: -N
You sense a lifeform nearby.
Raza (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
Azar (Kobold)(small) stands in mid-air here.(Red Aura)
A Dwarf (medium)  The Resistance stands in mid-air here.(Gold Aura)
A Human (medium)  The Resistance stands in mid-air here.(Gold Aura)
A Githzerai (medium)  The Resistance stands in mid-air here.
A wealthy noble thri-kreen ponders more ways to gain status.
Slusk enters from the north.
Xanan snaps into visibility.
Xanan tackles a Human square in the chest knocking the wind out of him!
You are knocked to the ground by a Dwarf's skillful bash!

< 590h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Dwarf dodges your futile attack.
Jubei snaps into visibility.
Jubei tackles a Githzerai square in the chest knocking the wind out of him!

< 590h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 
< 590h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Dwarf is knocked to the ground by Raza's mighty bash!
Slusk leaps at a Human only to realize he is down already.

< 590h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sit EP: few scratches >
 A Dwarf blocks someone's lunge at him.
Raza snaps into visibility.
Raza's impressive slash wounds a Dwarf.
Raza's slash wounds a Dwarf.
Raza's impressive whip wounds a Dwarf.
Raza's impressive slash wounds a Dwarf.
Raza's impressive whip wounds a Dwarf.
Raza's slash wounds a Dwarf.
A Dwarf easily blocks Raza's lunge at him.
Raza's whip wounds a Dwarf.
Raza's slash wounds a Dwarf.
A Dwarf blocks Raza's lunge at him.
Xanan snaps into visibility.
Xanan's impressive slash strikes a Human.
Xanan's pierce strikes a Human.
Xanan's slash strikes a Human.
Xanan's impressive slash strikes a Human.

< 590h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sit EP:  small wounds >
 A Human misses someone.
A Human suddenly appears a bit confused!
Xanan snaps into visibility.
A Human's pierce grazes Xanan.

< 590h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sit EP:  small wounds >
 Azar starts casting an offensive spell.

< 590h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sit EP:  small wounds >
 A Dwarf's weak slash grazes you.
A Dwarf's weak slash grazes you.

< 588h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sit EP:  small wounds >
 Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Human.
A Human's entire body spasms uncontrollably as his soul is viciously attacked by Azar.

< 588h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sit EP:  small wounds >
 Slusk's powerful slash strikes a Human very hard.
Slusk shivers as he hits a Human.
The power of the Jade Empire infuses a katana called 'Retribution' with an enveloping green light.
Slusk points at a Human.
A Human screams out in anguish as his spirit is viciously violated by Slusk.
Slusk's impressive pierce strikes a Human hard.
Slusk shivers as he hits a Human.

< 588h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sit EP:  small wounds >
 Azar starts casting an offensive spell.

< 588h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sit EP:  small wounds >
 You miss a Dwarf.

< 588h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sit EP:  small wounds >
 Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Human.
A Human's entire body spasms uncontrollably as his soul is viciously attacked by Azar.

< 588h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sit EP:  small wounds >
 Jubei snaps into visibility.
Jubei's slash grazes a Githzerai.
Jubei misses a Githzerai.

< 588h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sit EP: few scratches >
 The aura of displacement around a Githzerai absorbs most of the assault!
Jubei snaps into visibility.
Jubei's weak slash grazes a Githzerai.
Jubei's weak slash grazes a Githzerai.
Jubei parries a Githzerai's lunge at him.
Someone dodges a Human's attack.
Someone parries a Human's lunge at him.
Xanan snaps into visibility.
A Dwarf blocks someone's lunge at him.
Raza snaps into visibility.
Raza's impressive slash wounds a Dwarf.
A Dwarf blocks Raza's lunge at him.
Raza's impressive whip wounds a Dwarf.
Raza's impressive slash wounds a Dwarf.
Raza's impressive whip wounds a Dwarf.
Raza's impressive slash wounds a Dwarf.
A Dwarf blocks Raza's lunge at him.
Raza's impressive slash wounds a Dwarf.
Xanan snaps into visibility.
A Human is slashed into two by a master stroke performed by Xanan.
A Human's horned golden helm was completely destroyed by the massive blow!
A Human's a delicate spider-shaped eyepatch [superior] was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
A Human's death cry reverberates in your head as he falls to the ground.
A Human stops following a Githzerai.

< 588h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sit EP:  small wounds >
 A Dwarf misses you.
A Dwarf's weak slash grazes you.

< 587h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sit EP:  small wounds >
 Your devotion to your god causes you to unleash a Flurry of attacks against a Dwarf!
You say in goblin 'What once was lost, is now found upon your skull!'
You score a CRITICAL HIT!!!!!
[Damage: 17 ] Your impressive whip wounds a Dwarf.
A Dwarf blocks your futile lunge at him.

< 587h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sit EP:  small wounds >
 Azar starts casting an offensive spell.

< 587h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sit EP:  small wounds >
 Jubei snaps into visibility.
A Githzerai clambers to his feet.

< 587h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sit EP:  small wounds >
 A Dwarf clambers to his feet.

< 587h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sta EP:  small wounds >
 A Dwarf bravely steps in front of a Githzerai, shielding him from harm!
Azar completes his spell...
Azar utters the words 'abrauztg gpahhzfuio uqzbarr'
Azar points at a Dwarf.
Azar's iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.
A Githzerai's face turns pale as Jubei slams his head into his face.
Someone assists someone heroically.
Xanan snaps into visibility.
Xanan's fine slash wounds a Dwarf.
Slusk clambers to his feet.

< 587h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sta EP:  few wounds >
 A Dwarf attempts to flee.
A Dwarf tries to flee, but can't make it out of here!

< 587h/591H 63v/135V Pos: sitting >
< T: Maworm TP: sit TC:few scratches E: A Dwarf sta EP:  few wounds >
 Azar starts casting an offensive spell.
You clamber to your feet.

< 587h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sta EP:  few wounds >
 Raza snaps into visibility.
Raza's fine whip wounds a Dwarf.
Raza's impressive slash wounds a Dwarf.
Raza's fine slash wounds a Dwarf.
Raza's impressive whip wounds a Dwarf.
Raza's impressive slash wounds a Dwarf.
Raza's impressive whip wounds a Dwarf.
Raza's impressive slash wounds a Dwarf.
Raza's fine slash wounds a Dwarf.
Raza's fine whip wounds a Dwarf.
A Dwarf deflects Raza's blow and strikes back at him!
A Dwarf misses Raza.
Raza performs a slight gesture around his forearm and suddenly gains speed and accuracy!
Slusk tackles a Dwarf square in the chest knocking the wind out of him!

< 587h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  few wounds >
 Someone misses a Githzerai.
A Githzerai parries someone's lunge at him.
Jubei snaps into visibility.
[Damage:  7 ] Your whip wounds a Dwarf.
A Dwarf blocks your futile lunge at him.
You are already standing.

< 587h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  few wounds >
 You start chanting...

< 587h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  few wounds >
 Azar completes his spell...
Azar utters the words 'abrauztg gpahhzfuio uqzbarr'
Azar points at a Dwarf.
Azar's iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.
Someone parries a Githzerai's lunge at him.
Someone dodges a Githzerai's attack.
Someone dodges a Githzerai's attack.
Jubei snaps into visibility.

< 587h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 A Dwarf's weak slash grazes you.
A Dwarf misses you.

< 586h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 Casting: curse *
Azar starts casting an offensive spell.

< 586h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 You complete your spell...
Your victim has saved against your curse spell!
Azar completes his spell...
Azar utters the words 'abrauztg gpahhzfuio uqzbarr'
Azar points at a Githzerai.
Azar's spell flows around a Githzerai, leaving him unharmed!
Slusk's impressive slash wounds a Dwarf.
Slusk's pierce wounds a Dwarf.
Slusk's impressive slash wounds a Dwarf.

< 586h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 A Githzerai attempts to flee.
A Githzerai leaves north.

< 586h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 Xanan snaps into visibility.
Xanan's impressive slash wounds a Dwarf.
Xanan's fine pierce wounds a Dwarf.
Xanan's impressive slash wounds a Dwarf.
A Dwarf blocks Xanan's lunge at him.

< 586h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 Someone completes his spell...
Someone utters the words 'yjrr pzar'
A torrent of divine energy flows from someone into Slusk's body, and his wounds begin to heal!
Your devotion to your god causes you to unleash a Flurry of attacks against a Dwarf!
You say in goblin 'What once was lost, is now found upon your skull!'
A Dwarf easily blocks your futile lunge at him.
A Dwarf easily blocks your futile lunge at him.
A Dwarf easily blocks your futile lunge at him.
[Damage:  8 ] Your whip wounds a Dwarf.
You're too busy fighting to be pulling things out of bags!

< 586h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 586h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 You're too busy fighting to be pulling things out of bags!

< 586h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 You start chanting...

< 586h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 Raza snaps into visibility.
Raza's impressive whip wounds a Dwarf.
A Dwarf blocks Raza's lunge at him.
A Dwarf blocks Raza's lunge at him.
A Dwarf easily blocks Raza's lunge at him.
Raza's impressive slash strikes a Dwarf.
A Dwarf easily blocks Raza's lunge at him.
Raza's impressive slash strikes a Dwarf.
Raza's impressive whip wounds a Dwarf.
A Dwarf blocks Raza's lunge at him.
Raza's impressive slash wounds a Dwarf.

< 586h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 You feel your skin soften and return to normal.

< 586h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 Casting: blindness *

< 586h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 You dodge a Dwarf's vicious attack.
A Dwarf's fine slash wounds you.
[Damage:  5 ] A Dwarf shivers from the unnatural cold as he hits you!

< 579h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 You complete your spell...

< 579h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 Someone completes his spell...
Someone utters the words 'yjrr pzar'
A torrent of divine energy flows from someone into someone's body, and his wounds begin to heal!

< 579h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 A Dwarf blocks someone's lunge at him.
A Dwarf easily blocks someone's lunge at him.
Raza snaps into visibility.
Raza's slash wounds a Dwarf.
A Dwarf blocks Raza's lunge at him.
A Dwarf blocks Raza's lunge at him.
Raza misses a Dwarf.
Raza's impressive slash strikes a Dwarf.
A Dwarf blocks Raza's lunge at him.
A Dwarf blocks Raza's lunge at him.
A Dwarf blocks Raza's lunge at him.
Raza's impressive slash wounds a Dwarf.
[Damage:  8 ] Your whip wounds a Dwarf.
[Damage:  9 ] Your fine whip wounds a Dwarf.
Raza snaps into visibility.
A Dwarf avoids being bashed by Raza, who loses his balance and falls.

< 579h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell.

< 579h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 Xanan snaps into visibility.
Xanan leaps at a Dwarf only to realize he is down already.

< 579h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 Slusk's fine slash wounds a Dwarf.
Slusk's pierce wounds a Dwarf.
Slusk misses a Dwarf.
You start chanting...

< 579h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  nasty wounds >
 You feel your skin harden to stone.
The spirits of Village of Split Shield grant you their protection.
Azar completes his spell...
Azar utters the words 'qaffaguzz bragh'
Azar points at a Dwarf.
A Dwarf screams in utter agony as Azar's corrosive blast slams into his body!
Azar's blast of corrosive matter begins to eat through a Dwarf's armor!
Xanan snaps into visibility.
Xanan's fine slash strikes a Dwarf.
Xanan's pierce strikes a Dwarf.
Looking panicked, a Dwarf scrambles madly to his feet!

< 579h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sta EP: pretty hurt >
 Jubei snaps into visibility.
Jubei tackles a Dwarf square in the chest knocking the wind out of him!

< 579h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP: pretty hurt >
 Casting: flame strike 
Azar starts casting an offensive spell.

< 579h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP: pretty hurt >
 Raza snaps into visibility.
Raza's impressive whip strikes a Dwarf.
A Dwarf blocks Raza's lunge at him.
Raza's slash strikes a Dwarf.
Raza's whip strikes a Dwarf.
Raza's impressive slash strikes a Dwarf hard.
Raza's impressive whip strikes a Dwarf hard.

< 579h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  awful >
 You complete your spell...
[Damage: 16 ] [Damage: 14 ] You call down a roaring flamestrike which hits a Dwarf dead on!

< 579h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  awful >
 Azar completes his spell...
Azar utters the words 'qaffaguzz bragh'
Azar points at a Dwarf.
A Dwarf screams in utter agony as Azar's corrosive blast slams into his body!

< 579h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  awful >
 [Damage:  8 ] Your fine whip strikes a Dwarf very hard.
[Damage:  9 ] Your whip seriously wounds a Dwarf.

< 579h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  awful >
 A Dwarf's slash grazes you.
A Dwarf misses you.
You start chanting...

< 578h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  awful >
 Someone completes his spell...
Someone utters the words 'yjrr pzar'
A torrent of divine energy flows from someone into your body, and your wounds begin to heal!
Azar starts casting an offensive spell.

< 587h/591H 63v/135V Pos: standing >
< T: Maworm TP: sta TC:few scratches E: A Dwarf sit EP:  awful >
 You complete your spell...
[Damage: 22 ] [Damage: 14 ] A Dwarf turns into a pile of ash as your flamestrike hits!
A Dwarf's shimmering longsword [superior] melted from the intense heat!
A Dwarf's glowing ruby ring melted from the intense heat!
A Dwarf's glowing faerie ring melted from the intense heat!
A Dwarf's gold-lined mesh fencing mask melted from the intense heat!
A Dwarf is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!
The smell of fresh blood enters your body, infusing you with power!