The death of [51 Psycheporter] Zarkov The Resistance (Githzerai)

in Along the Beach

from the perspective of [36 Gypsy] Mazin *-* Bloodlust *-* (Orc)

<worn as a badge>    an ashen badge of the Laduguer artisans (glowing)
<worn on head>       a masterly-crafted crystal skullcap from Kvark's Great Connector [84%]
<worn on eyes>       a frost-rimed ivory eyepatch from Morg's Place
<worn in ear>        a sparkling earring [poor] (magic) (glowing) [67%]
<worn in ear>        a well-crafted sapphire stud from BogenTok
<worn on face>       a burnt dragonscale veil
<worn around neck>   a diamond necklace [superior] (magic)
<worn around neck>   a diamond necklace (magic)
<worn on body>       some Alatorin apprentice robes [superior] (magic)
<worn about body>    a humming obsidian cloak from BogenTok [62%]
<worn as quiver>     a diabolical brass quiver from Kvark's Great Connector [83%]
<worn about waist>   a belt of drider hair [84%]
<worn on belt buckle>a leather-bound book covered in shifting shadows (magic) [72%]
<attached to belt>   a leather-bound book covered in shifting shadows (magic)
<worn on arms>       some glittering dragonscale arm plates
<worn around wrist>  a spiked electrum bracer
<worn around wrist>  a fanged sapphire bracer
<worn on hands>      some legendary brass gauntlets from Kvark's Great Connector [79%]
<worn on finger>     a glowing black ring [superior]
<worn on finger>     a ring of citizenship (magic)
<primary weapon>     a sleek stiletto
<held>               a silvery trumpet horn with engraved sigils (glowing)
<worn on legs>       a pair of insulated pants
<worn on feet>       a golden pair of scouting boots (glowing)

Your cheeks are burning.

< 796h/796H 238v/239V Pos: standing >
Azar leaves east.
Naz leaves east.
Furi leaves east.
Solown leaves east.
Yans sneaks east.
You follow Solown.

On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East  -West 
*Yans ThE FuRY  *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
*Solown ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands in mid-air here.
*Furi ThE FuRY  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Furi's head.
Naz Spawn  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
Grotar enters from the west.
Szar enters from the west.
Om enters from the west.
You haven't regained your composure.

< 796h/796H 237v/239V Pos: standing >
Azar leaves east.
Naz leaves east.
Furi leaves east.
Solown leaves east.
You follow Solown.

On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East  -West 
The Destroyer Icebreaker VICTORY floats here.
The Galleon SuperFly floats here.
The Ketch Poopsloop floats here.
The Destroyer Titanic! floats here.
The Ketch GoofOff floats here.
*Yans ThE FuRY  *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
*Solown ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands in mid-air here.
*Furi ThE FuRY  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Furi's head.
Naz Spawn  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
*A Githzerai (medium)  The Resistance stands in mid-air here. (casting) 
*A Minotaur (large)  The Resistance stands in mid-air here.(Gold Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.
Grotar enters from the west.
Szar enters from the west.
Om enters from the west.

< 796h/796H 236v/239V Pos: standing >
A Minotaur stops following a Githzerai.
A Minotaur now follows a Githzerai.
You haven't regained your composure.

< 796h/796H 237v/239V Pos: standing >
Azar leaves west.
Naz leaves west.
Furi leaves west.
Solown leaves west.
Yans sneaks west.
You follow Solown.

On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East  -West 
*Yans ThE FuRY  *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
*Solown ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands in mid-air here.
*Furi ThE FuRY  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Furi's head.
Naz Spawn  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
Grotar enters from the east.
Szar enters from the east.
Om enters from the east.

< 796h/796H 237v/239V Pos: standing >
Azar leaves west.
Naz leaves west.
Furi leaves west.
Solown leaves west.
You follow Solown.

Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -East 
*Yans ThE FuRY  *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
*Solown ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands in mid-air here.
*Furi ThE FuRY  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Furi's head.
Naz Spawn  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
The lich of Narggle stands here. (minion) 
The lich of a desert dweller stands here. (minion) 
The lich of a desert dweller stands here. (minion) 
The lich of a sleepy soldier stands here. (minion) 
*A Githzerai (medium)  The Resistance stands in mid-air here.(Gold Aura)
*A Human (medium)  The Resistance stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
A Grey Elf (small)  The Resistance stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  The Resistance stands in mid-air here.(Gold Aura)
A Githzerai (small)  The Resistance stands in mid-air here.
An impenetrable globe of darkness floats near a Githzerai's head.
Grotar enters from the east.
Szar enters from the east.
Om enters from the east.
You haven't regained your composure.

< 796h/796H 237v/239V Pos: standing >
You haven't regained your composure.

< 796h/796H 239v/239V Pos: standing >
A Grey Elf leaves north.
A Grey Elf leaves north.
An air elemental leaves north.
An air elemental leaves north.
An air elemental leaves north.
A Human leaves north.
A Githzerai leaves north.
The lich of a sleepy soldier leaves north.
The lich of a desert dweller leaves north.
The lich of a desert dweller leaves north.
The lich of Narggle leaves north.

< 796h/796H 239v/239V Pos: standing >
You haven't regained your composure.

< 796h/796H 239v/239V Pos: standing >

< 796h/796H 239v/239V Pos: standing >
You haven't regained your composure.

< 796h/796H 239v/239V Pos: standing >

< 796h/796H 239v/239V Pos: standing >
You haven't regained your composure.

< 796h/796H 239v/239V Pos: standing >

< 796h/796H 239v/239V Pos: standing >
You haven't regained your composure.

< 796h/796H 239v/239V Pos: standing >
You haven't regained your composure.

< 796h/796H 239v/239V Pos: standing >
You haven't regained your composure.

< 796h/796H 239v/239V Pos: standing >
Azar leaves east.
Naz leaves east.
Furi leaves east.
Solown leaves east.
You follow Solown.

On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East  -West 
*Yans ThE FuRY  *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
*Solown ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands in mid-air here.
*Furi ThE FuRY  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Furi's head.
Naz Spawn  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
Grotar enters from the west.
Szar enters from the west.
Om enters from the west.

< 796h/796H 238v/239V Pos: standing >
Azar leaves east.
Naz leaves east.
Furi leaves east.
Solown leaves east.
You follow Solown.

On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East  -West 
The Destroyer Icebreaker VICTORY floats here.
The Galleon SuperFly floats here.
The Ketch Poopsloop floats here.
The Destroyer Titanic! floats here.
The Ketch GoofOff floats here.
*Yans ThE FuRY  *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
*Solown ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands in mid-air here.
*Furi ThE FuRY  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Furi's head.
Naz Spawn  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
*A Minotaur (large)  The Resistance stands in mid-air here.(Gold Aura)
Fugly, the gap-toothed and cross-eyed shipwright stands here.
Grotar enters from the west.
Szar enters from the west.
Om enters from the west.
You haven't regained your composure.

< 796h/796H 237v/239V Pos: standing >
You start playing your silvery trumpet horn with engraved sigils and singing aloud.
Uh oh.. how did the song go, anyway?
Your cheeks are burning.

< 796h/796H 237v/239V Pos: standing >
You haven't regained your composure.

< 796h/796H 239v/239V Pos: standing >
You haven't regained your composure.

< 796h/796H 239v/239V Pos: standing >
You haven't regained your composure.

< 796h/796H 239v/239V Pos: standing >
A Minotaur sneaks west.

< 796h/796H 239v/239V Pos: standing >
Azar leaves west.
Naz leaves west.
Furi leaves west.
Solown leaves west.
You follow Solown.

On the Merchant Dock
   Water splashes up upon the deck for the deck is only four or five feet
higher than the waterfront. Slime and other various plant life such as algae
builds upon the beams of wood that uphold the deck, making it very slippery and
uncomfortable to look at. The lumber boards used to create the deck remain in
near perfect condition however, for they are washed and maintained regularly.
This vantage point it is possible to look towards the horizon over the ocean.
It seems as though a good storm could bring these docks splashing down into
the sea, for the lumber is very rotted.
Obvious exits: -North -East  -West 
*Yans ThE FuRY  *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
*Solown ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands in mid-air here.
*Furi ThE FuRY  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Furi's head.
Naz Spawn  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
*A Minotaur (large)  The Resistance stands in mid-air here.(Gold Aura)
Grotar enters from the east.
Szar enters from the east.
Om enters from the east.
You haven't regained your composure.

< 796h/796H 238v/239V Pos: standing >
Azar leaves west.
Naz leaves west.
Furi leaves west.
Solown leaves west.
Yans sneaks west.
You follow Solown.

Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -East 
*Yans ThE FuRY  *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
*Solown ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands in mid-air here.
*Furi ThE FuRY  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Furi's head.
Naz Spawn  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
Grotar enters from the east.
Szar enters from the east.
Om enters from the east.

< 796h/796H 237v/239V Pos: standing >
Azar leaves north.
Naz leaves north.
Furi leaves north.
Solown leaves north.
You follow Solown.

Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -South -West #
*Yans ThE FuRY  *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
*Solown ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands in mid-air here.
*Furi ThE FuRY  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Furi's head.
Naz Spawn  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
*A Githzerai (medium)  The Resistance stands in mid-air here.(Gold Aura)
*A Human (medium)  The Resistance stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
A Grey Elf (small)  The Resistance stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  The Resistance stands in mid-air here.(Gold Aura)
A Githzerai (small)  The Resistance stands in mid-air here.
An impenetrable globe of darkness floats near a Githzerai's head.
The lich of a sleepy soldier stands here. (minion) 
The lich of a desert dweller stands here. (minion) 
The lich of a desert dweller stands here. (minion) 
The lich of Narggle stands here. (minion) 
A drunk sailor stands in mid-air here.
Grotar enters from the south.
Szar enters from the south.
Om enters from the south.
You haven't regained your composure.

< 796h/796H 236v/239V Pos: standing >
Grotar snaps into visibility.
Azar leaves north.
Naz leaves north.
Furi leaves north.
Solown leaves north.
You follow Solown.

Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -East  -South
*Yans ThE FuRY  *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
*Solown ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands in mid-air here.
*Furi ThE FuRY  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Furi's head.
Naz Spawn  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
Szar enters from the south.
Om enters from the south.

< 796h/796H 235v/239V Pos: standing >
You haven't regained your composure.

< 796h/796H 236v/239V Pos: standing >
Azar leaves south.
Naz leaves south.
Furi leaves south.
Solown leaves south.
Yans sneaks south.
You follow Solown.

Along the Beach
   Large gray blocks of stone make up this road, that runs along Lake
Alester's western shore. Used as the main travel route between Venan Trut's
three docking areas, this road is almost always packed to capacity. Sailors
and merchants alike push along the wide road, making their way to or from one
of the countless ships that are moored nearby. Massive buildings line this
road, from warehouses to filthy ale rooms. Most are in a poor condition,
having long since succumbed to graffiti and corrosion. Those owned by powerful
merchants appear to be well cared for however, still clean and guarded around
the clock by armed mercenaries. It would be unwise to enter these docks, simply
because they've been given orders to chase off anyone who is foolish enough to
approach. These mercenaries could care less if they're forced to kill, all
that matters to them is getting paid, and they'll do anything have that happen.
Obvious exits: -North -South -West #
*Yans ThE FuRY  *-* Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.
*Solown ThE FuRY  *-* Bloodlust *-* (Kobold)(tiny) stands in mid-air here.
*Furi ThE FuRY  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Furi's head.
Naz Spawn  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
Azar ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
Grotar ThE FuRY  *-* Bloodlust *-* (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Grotar's head.
*A Githzerai (medium)  The Resistance stands in mid-air here.(Gold Aura)
*A Human (medium)  The Resistance stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
A Grey Elf (small)  The Resistance stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  The Resistance stands in mid-air here.(Gold Aura)
A Githzerai (small)  The Resistance stands in mid-air here.
An impenetrable globe of darkness floats near a Githzerai's head.
The lich of a sleepy soldier stands here. (minion) 
The lich of a desert dweller stands here. (minion) 
The lich of a desert dweller stands here. (minion) 
The lich of Narggle stands here. (minion) 
A drunk sailor stands in mid-air here.
Szar enters from the north.
Om enters from the north.
Om grasps his totem tightly, and begins communing with the spirits.
Om starts casting an offensive spell.
Om snaps into visibility.

< 796h/796H 236v/239V Pos: standing >
A Grey Elf starts casting a spell called 'improved invisibility'.
You haven't regained your composure.

< 796h/796H 237v/239V Pos: standing >
A Githzerai snaps into visibility.
Naz fills with BLooDLuST and makes a ferocious leap at a Githzerai!
Naz knocks a Githzerai down with a mighty blow!
You haven't regained your composure.

< 796h/796H 238v/239V Pos: standing >
Naz misses a Githzerai.
Naz's feeble bludgeon grazes a Githzerai.
A Githzerai gives an order to his followers.
The lich of a sleepy soldier starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a desert dweller starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a desert dweller starts casting an offensive spell.
The lich of Narggle starts casting an offensive spell.
Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell.

< 796h/796H 239v/239V Pos: standing >
Yans starts casting an offensive spell.
Yans snaps into visibility.
You haven't regained your composure.

< 796h/796H 239v/239V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'uwsfazze uizuguburuhl'
A Grey Elf slowly fades out of existence.
Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Grey Elf.
A Grey Elf snaps into visibility.
A Grey Elf's entire body spasms uncontrollably as his soul is viciously attacked by Azar.
Om completes his spell...
Om utters the words 'abrauztg gpahhzfuio uqzbarr'
Om points at a Githzerai.
Om's spell flows around a Githzerai, leaving it unharmed!
Solown starts casting an offensive spell.
Solown snaps into visibility.

< 796h/796H 239v/239V Pos: standing >
A Human starts to chant in a deep voice.
A Human snaps into visibility.
Om snaps into visibility.
A Human touches Om with his vibrating palm, sending him into spasms of agony.
You haven't regained your composure.

< 796h/796H 239v/239V Pos: standing >
The lich of a sleepy soldier completes its spell...
The lich of a sleepy soldier utters the words 'buoblg qrunsoqpze yugh'
The lich of a sleepy soldier's fist beats the life out of Om, blood pours from his body!
The lich of a desert dweller completes its spell...
The lich of a desert dweller utters the words 'bigbys clenched fist'
The lich of a desert dweller's fist beats the life out of Om, blood pours from his body!
The lich of a desert dweller completes its spell...
The lich of a desert dweller utters the words 'bigbys clenched fist'
The lich of a desert dweller's fist beats the life out of Om, blood pours from his body!
A Human snaps into visibility.
A Human's punch grazes Om.
A Human's punch wounds Om.
A Human's decent punch grazes Om.
A Human pokes Om really hard, making you wince.
A Human's punch grazes Om.

< 796h/796H 239v/239V Pos: standing >
Szar starts casting a spell.
You haven't regained your composure.

< 796h/796H 239v/239V Pos: standing >
Yans completes his spell...
Yans utters the words 'zrzqhfuqar znzjudihuai'
Yans's spell flows around a Githzerai, leaving it unharmed!
Om misses a Human.
Om misses a Human.
Om snaps into visibility.
A Human snaps into visibility.

< 796h/796H 239v/239V Pos: standing >
Solown completes his spell...
Solown utters the words 'efzae xazz'
A dark, freezing cold wave sent by Solown slowly covers a Grey Elf making him choke and freeze.
Szar completes his spell...
Szar utters the words 'jiparl xafe'
Szar sends a Githzerai reeling with an unholy word.
Szar sends a Human reeling with an unholy word.
An air elemental snaps into visibility.
Szar sends an air elemental reeling with an unholy word.
Szar's spell flows around an air elemental, leaving it unharmed!
An air elemental snaps into visibility.
An air elemental snaps into visibility.
Szar sends an air elemental reeling with an unholy word.
Szar sends a Grey Elf reeling with an unholy word.
Szar sends a Grey Elf reeling with an unholy word.
Szar sends a Githzerai reeling with an unholy word.
You haven't regained your composure.

< 796h/796H 239v/239V Pos: standing >
The lich of Narggle completes its spell...
The lich of Narggle utters the words 'buoblg qrunsoqpze yugh'
Om snaps into visibility.
The lich of Narggle's fist beats the life out of Om, blood pours from his body!
Solown snaps into visibility.
A dark blue, bitterly icy wave flows over a Grey Elf.
Om starts casting an offensive spell.

< 796h/796H 239v/239V Pos: standing >
You haven't regained your composure.

< 796h/796H 239v/239V Pos: standing >
Yans starts casting an offensive spell.
Yans snaps into visibility.

< 796h/796H 239v/239V Pos: standing >
Szar starts casting an offensive spell.
You haven't regained your composure.

< 796h/796H 239v/239V Pos: standing >
Om snaps into visibility.
Szar completes his spell...
Szar utters the words 'jiparl xafe'
Szar sends a Githzerai reeling with an unholy word.
A Human snaps into visibility.
Szar sends a Human reeling with an unholy word.
Szar's spell flows around an air elemental, leaving it unharmed!
An air elemental snaps into visibility.
Szar sends an air elemental reeling with an unholy word.
Szar's spell flows around an air elemental, leaving it unharmed!
Szar sends a Grey Elf reeling with an unholy word.
Szar's spell flows around a Grey Elf, leaving him unharmed!
Szar sends a Githzerai reeling with an unholy word.
You haven't regained your composure.

< 796h/796H 239v/239V Pos: standing >
Yans snaps into visibility.
Electrical arcs continue to blacken and pincushion a Githzerai.
An air elemental snaps into visibility.
An air elemental's crush grazes Szar.
An air elemental's feeble crush grazes Szar.
An air elemental's feeble crush grazes Szar.
An air elemental misses Szar.
An air elemental misses Szar.
Szar blocks an air elemental's lunge at him.
An air elemental misses Szar.
An air elemental misses Szar.

< 796h/796H 239v/239V Pos: standing >
Yans snaps into visibility.
Yans completes his spell...
Yans utters the words 'electrical execution'
A Githzerai is engulfed by a shower of arcing electricity sent by Yans.
A Grey Elf starts casting a spell called 'teleport'.
You haven't regained your composure.

< 796h/796H 239v/239V Pos: standing >
Om completes his spell...
Om utters the words 'arieks shattering iceball'
Om points at a Githzerai.
Om's iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
Solown starts casting an offensive spell.
Solown snaps into visibility.

< 796h/796H 239v/239V Pos: standing >
A Githzerai gives an order to his followers.
The lich of a sleepy soldier starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a desert dweller starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a desert dweller starts casting an offensive spell.
The lich of Narggle starts casting an offensive spell.
Szar starts casting a spell.
You start playing your silvery trumpet horn with engraved sigils and singing aloud.
Uh oh.. how did the song go, anyway?
Your cheeks are burning.

< 796h/796H 239v/239V Pos: standing >
An air elemental's crush grazes Szar.
An air elemental's feeble crush grazes Szar.
Szar blocks an air elemental's lunge at him.
An air elemental's feeble crush grazes Szar.
Furi snaps into visibility.
A Githzerai avoids being bashed by Furi, who loses his balance and falls.

< 796h/796H 239v/239V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the word 'hzrzsafh'
A Grey Elf slowly fades out of existence.
Yans starts casting an offensive spell called 'electrical execution'.
Yans snaps into visibility.
You haven't regained your composure.

< 796h/796H 239v/239V Pos: standing >
A Human snaps into visibility.
Om snaps into visibility.
A Human pokes Om really hard, making you wince.
Om dodges a Human's attack.
A Human pokes Om really hard, making you wince.
A Human's punch wounds Om.
The aura of displacement around a Githzerai absorbs most of the assault!
Naz's feeble bludgeon grazes a Githzerai.
Naz's weak bludgeon wounds a Githzerai.
Naz's mace of the earth summons the power of the earth and rock at a Githzerai.
Naz causes an EARTHQUAKE!
Om staggers slightly but manages to keep his balance.
Szar staggers slightly but manages to keep his balance.
You stagger and fall to your knees!
Yans seems unaffected by the quake.
Solown staggers slightly but manages to keep his balance.
Azar staggers slightly but manages to keep his balance.
Grotar staggers slightly but manages to keep his balance.
A Githzerai seems unaffected by the quake.
A Human staggers and almost falls!
An air elemental seems unaffected by the quake.
An air elemental seems unaffected by the quake.
An air elemental seems unaffected by the quake.
A Grey Elf staggers and almost falls!
A Githzerai staggers and almost falls!
The lich of a sleepy soldier staggers and almost falls!
The lich of a desert dweller staggers and almost falls!
The lich of a desert dweller staggers and almost falls!
The lich of Narggle staggers and almost falls!
A drunk sailor staggers and almost falls!
A deadly rain of rocks and earth falls from above!
A rain of earth and stone crushes a Githzerai.
A rain of earth and stone crushes a Human.
Naz's spell flows around an air elemental, leaving it unharmed!
A rain of earth and stone crushes an air elemental.
A rain of earth and stone crushes an air elemental.
A rain of earth and stone crushes the lich of a sleepy soldier.
Naz's spell flows around the lich of a desert dweller, leaving it unharmed!
A rain of earth and stone crushes the lich of a desert dweller.
A rain of earth and stone crushes the lich of Narggle.
A rain of earth and stone crushes a drunk sailor.
Naz causes an EARTHQUAKE!
Om staggers slightly but manages to keep his balance.
Szar staggers slightly but manages to keep his balance.
Yans seems unaffected by the quake.
Solown staggers slightly but manages to keep his balance.
Azar staggers slightly but manages to keep his balance.
Grotar staggers slightly but manages to keep his balance.
A Githzerai seems unaffected by the quake.
A Human staggers and almost falls!
An air elemental seems unaffected by the quake.
An air elemental seems unaffected by the quake.
An air elemental seems unaffected by the quake.
A Grey Elf crashes to the ground!
A Githzerai staggers and almost falls!
The lich of a sleepy soldier staggers and almost falls!
The lich of a desert dweller staggers and almost falls!
The lich of a desert dweller crashes to the ground!
The lich of Narggle staggers and almost falls!
A drunk sailor staggers and almost falls!
Looking panicked, a Githzerai scrambles madly to its feet!
A Human settles to his knees.

< 796h/796H 239v/239V Pos: kneeling >
Solown snaps into visibility.
The lich of a sleepy soldier completes its spell...
The lich of a sleepy soldier utters the words 'bigbys clenched fist'
The lich of a sleepy soldier's fist beats the life out of Om, blood pours from his body!
The lich of Narggle completes its spell...
The lich of Narggle utters the words 'bigbys clenched fist'
The lich of Narggle's fist beats the life out of Om, blood pours from his body!
A drunk sailor misses Naz.
Naz dodges a drunk sailor's attack.
A drunk sailor whacks Naz in the side with a sound kick.
A Human snaps into visibility.
A Human's leap knocks into Om, sending him slightly off balance...
Grotar leaps at a Grey Elf only to realize he is down already.

< 796h/796H 239v/239V Pos: kneeling >
Yans's spell flows around a Githzerai, leaving it unharmed!
The lich of a desert dweller continues preparing its spell from the ground...
A Grey Elf clambers to his feet.

< 796h/796H 239v/239V Pos: kneeling >
Yans's spell flows around a Githzerai, leaving it unharmed!

< 796h/796H 239v/239V Pos: kneeling >
Yans snaps into visibility.
Yans completes his spell...
Yans utters the words 'zrzqhfuqar znzjudihuai'
A Githzerai twitches and jerks violently to death from Yans's shower of arcing electricity!
A Githzerai's charm made of dwarf bone exploded spreading charges of electrical energy!
A Githzerai's belt of dangling rat and bat skulls exploded spreading charges of electrical energy!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!