< 358h/358H 106v/106V Pos: standing >
A large dog enters from the south.
< 358h/358H 106v/106V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A large dog wanders around here, looking for food.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.
< 358h/358H 106v/106V Pos: standing >
A large dog leaves west.
< 358h/358H 106v/106V Pos: standing >
Autosaving...
< 358h/358H 106v/106V Pos: standing >
A large dog enters from the west.
< 358h/358H 106v/106V Pos: standing >
A huge rat enters from the east.
< 358h/358H 106v/106V Pos: standing >
A gully dwarf enters from the west.
< 358h/358H 106v/106V Pos: standing >
A huge rat leaves south.
A gully dwarf enters from the west.
< 358h/358H 106v/106V Pos: standing >
A gully dwarf leaves north.
< 358h/358H 106v/106V Pos: standing >
A gully dwarf enters from the north.
< 358h/358H 106v/106V Pos: standing >
A gully dwarf leaves west.
< 358h/358H 106v/106V Pos: standing >
A gully dwarf leaves east.
< 358h/358H 106v/106V Pos: standing >
A large dog leaves west.
< 358h/358H 106v/106V Pos: standing >
A gully dwarf enters from the east.
< 358h/358H 106v/106V Pos: standing >
A gully dwarf leaves east.
< 358h/358H 106v/106V Pos: standing >
A huge rat enters from the south.
< 358h/358H 106v/106V Pos: standing >
< 358h/358H 106v/106V Pos: standing >
A large dog enters from the west.
< 358h/358H 106v/106V Pos: standing >
A large dog leaves south.
< 358h/358H 106v/106V Pos: standing >
A huge rat leaves east.
< 358h/358H 106v/106V Pos: standing >
< 358h/358H 106v/106V Pos: standing >
A huge rat enters from the east.
< 358h/358H 106v/106V Pos: standing >
A large dog enters from the south.
< 358h/358H 106v/106V Pos: standing >
< 358h/358H 106v/106V Pos: standing >
A large dog leaves east.
< 358h/358H 106v/106V Pos: standing >
< 358h/358H 106v/106V Pos: standing >
< 358h/358H 106v/106V Pos: standing >
A huge rat leaves south.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the east.
< 358h/358H 106v/106V Pos: standing >
< 358h/358H 106v/106V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A dwarven commoner is here, shopping around the square.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.
< 358h/358H 106v/106V Pos: standing >
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves north.
< 358h/358H 106v/106V Pos: standing >
< 358h/358H 106v/106V Pos: standing >
A large dog enters from the south.
< 358h/358H 106v/106V Pos: standing >
Autosaving...
< 358h/358H 106v/106V Pos: standing >
< 358h/358H 106v/106V Pos: standing >
A large dog leaves east.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the north.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the east.
< 358h/358H 106v/106V Pos: standing >
A large dog enters from the east.
< 358h/358H 106v/106V Pos: standing >
The sun hangs low on the southern sky.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves east.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves north.
< 358h/358H 106v/106V Pos: standing >
A large dog leaves west.
A dwarven commoner enters from the north.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves east.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the east.
< 358h/358H 106v/106V Pos: standing >
The sun starts to set in the south.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves east.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the east.
< 358h/358H 106v/106V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
< 358h/358H 106v/106V Pos: standing >
A large dog enters from the west.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves north.
< 358h/358H 106v/106V Pos: standing >
A large dog leaves south.
< 358h/358H 106v/106V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.
< 358h/358H 106v/106V Pos: standing >
A gully dwarf enters from the east.
< 358h/358H 106v/106V Pos: standing >
A gully dwarf leaves south.
< 358h/358H 106v/106V Pos: standing >
A large dog enters from the south.
< 358h/358H 106v/106V Pos: standing >
Autosaving...
< 358h/358H 106v/106V Pos: standing >
< 358h/358H 106v/106V Pos: standing >
The sun vanishes behind the southern horizon.
< 358h/358H 106v/106V Pos: standing >
A large dog leaves west.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the north.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves north.
< 358h/358H 106v/106V Pos: standing >
The night has begun.
< 358h/358H 106v/106V Pos: standing >
A gully dwarf enters from the west.
< 358h/358H 106v/106V Pos: standing >
A gully dwarf leaves south.
< 358h/358H 106v/106V Pos: standing >
It's snowing very hard.
< 358h/358H 106v/106V Pos: standing >
A dwarven merchant enters from the north.
< 358h/358H 106v/106V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A dwarven merchant travels through here.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.
< 358h/358H 106v/106V Pos: standing >
A dwarven merchant leaves west.
< 358h/358H 106v/106V Pos: standing >
A dwarven merchant enters from the west.
< 358h/358H 106v/106V Pos: standing >
A dwarven merchant leaves north.
< 358h/358H 106v/106V Pos: standing >
Autosaving...
< 358h/358H 106v/106V Pos: standing >
A dwarven merchant enters from the north.
< 358h/358H 106v/106V Pos: standing >
A dwarven merchant leaves east.
< 358h/358H 106v/106V Pos: standing >
A dwarven merchant enters from the east.
< 358h/358H 106v/106V Pos: standing >
A dwarven merchant leaves east.
< 358h/358H 106v/106V Pos: standing >
A dwarven merchant enters from the east.
< 358h/358H 106v/106V Pos: standing >
A dwarven merchant leaves east.
< 358h/358H 106v/106V Pos: standing >
A large dog enters from the east.
< 358h/358H 106v/106V Pos: standing >
A large dog leaves east.
< 358h/358H 106v/106V Pos: standing >
A gully dwarf enters from the east.
< 358h/358H 106v/106V Pos: standing >
A gully dwarf leaves south.
< 358h/358H 106v/106V Pos: standing >
Autosaving...
< 358h/358H 106v/106V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.
< 358h/358H 106v/106V Pos: standing >
A large dog enters from the east.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the east.
< 358h/358H 106v/106V Pos: standing >
A large dog leaves south.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves south.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the south.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves west.
< 358h/358H 106v/106V Pos: standing >
A patrolling guard enters from the east.
< 358h/358H 106v/106V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the north.
< 358h/358H 106v/106V Pos: standing >
General Kimordril rides in on a large pony from the east.
An honor guard enters from the east.
An honor guard enters from the east.
< 358h/358H 106v/106V Pos: standing >
A huge rat enters from the west.
< 358h/358H 106v/106V Pos: standing >
A patrolling guard leaves east.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves west.
< 358h/358H 106v/106V Pos: standing >
A huge rat leaves south.
< 358h/358H 106v/106V Pos: standing >
< 358h/358H 106v/106V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the east.
< 358h/358H 106v/106V Pos: standing >
General Kimordril leaves east riding on a large pony.
An honor guard leaves east.
An honor guard leaves east.
< 358h/358H 106v/106V Pos: standing >
General Kimordril rides in on a large pony from the south.
An honor guard enters from the south.
An honor guard enters from the south.
< 358h/358H 106v/106V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A large dwarf is here, keeping an eye on the area.
A large dwarf is here, keeping an eye on the area.
General Kimordril in mid-air sits atop a large pony.
A dwarven commoner is here, shopping around the square.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.
< 358h/358H 106v/106V Pos: standing >
General Kimordril leaves west riding on a large pony.
An honor guard leaves west.
An honor guard leaves west.
< 358h/358H 106v/106V Pos: standing >
Autosaving...
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves south.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the south.
< 358h/358H 106v/106V Pos: standing >
A gully dwarf enters from the south.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves west.
< 358h/358H 106v/106V Pos: standing >
A gully dwarf leaves west.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the south.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves east.
< 358h/358H 106v/106V Pos: standing >
A large dog enters from the south.
< 358h/358H 106v/106V Pos: standing >
The sun rises over the northern horizon.
< 358h/358H 106v/106V Pos: standing >
The snow is coming down faster now.
< 358h/358H 106v/106V Pos: standing >
A large dog leaves south.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the east.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves south.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the west.
< 358h/358H 106v/106V Pos: standing >
The day has begun.
< 358h/358H 106v/106V Pos: standing >
A gully dwarf enters from the north.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves north.
< 358h/358H 106v/106V Pos: standing >
A gully dwarf leaves east.
< 358h/358H 106v/106V Pos: standing >
A gully dwarf enters from the east.
< 358h/358H 106v/106V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A gully dwarf wanders around, collecting garbage.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.
< 358h/358H 106v/106V Pos: standing >
Autosaving...
< 358h/358H 106v/106V Pos: standing >
An elite guard specialist enters from the east.
< 358h/358H 106v/106V Pos: standing >
An elite guard specialist leaves west.
< 358h/358H 106v/106V Pos: standing >
A large dog enters from the south.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner enters from the north.
< 358h/358H 106v/106V Pos: standing >
A large dog leaves east.
< 358h/358H 106v/106V Pos: standing >
A dwarven commoner leaves north.
< 358h/358H 106v/106V Pos: standing >
A gully dwarf leaves east.
< 358h/358H 106v/106V Pos: standing >
A large dog enters from the west.
< 358h/358H 106v/106V Pos: standing >
A gully dwarf enters from the east.
< 358h/358H 106v/106V Pos: standing >
A large dog leaves north.
< 358h/358H 106v/106V Pos: standing >
A gully dwarf leaves north.
< 358h/358H 106v/106V Pos: standing >
A large dog enters from the south.
< 358h/358H 106v/106V Pos: standing >
A patrolling guard enters from the west.
< 358h/358H 106v/106V Pos: standing >
Pootato enters from the east.
< 358h/358H 106v/106V Pos: standing >
Pootato starts casting an offensive spell.
< 358h/358H 106v/106V Pos: standing >
Pootato completes his spell...
Pootato utters the word 'agsplnuahz'
Ghostly hands appear before a patrolling guard, close around his neck and begin to squeeze!
A patrolling guard gasps for air as a pair of ghostly hands tighten around his throat!
Pootato dodges a patrolling guard's attack.
Pootato dodges a patrolling guard's attack.
< 358h/358H 106v/106V Pos: standing >
A patrolling guard gasps for air as a pair of ghostly hands tighten around his throat!
< 358h/358H 106v/106V Pos: standing >
A patrolling guard gasps for air as a pair of ghostly hands tighten around his throat!
< 358h/358H 106v/106V Pos: standing >
Pootato starts casting an offensive spell.
< 358h/358H 106v/106V Pos: standing >
Pootato completes his spell...
Pootato utters the word 'agsplnuahz'
Ghostly hands appear before a patrolling guard, close around his neck and begin to squeeze!
A patrolling guard gasps for air as a pair of ghostly hands tighten around his throat!
< 358h/358H 106v/106V Pos: standing >
A patrolling guard gasps for air as a pair of ghostly hands tighten around his throat!
< 358h/358H 106v/106V Pos: standing >
The Kimordril Quartermaster assists a patrolling guard heroically.
The Kimordril Quartermaster suddenly attacks Pootato!
The Kimordril Quartermaster's feeble punch grazes Pootato.
A patrolling guard gasps for air as a pair of ghostly hands tighten around his throat!
< 358h/358H 106v/106V Pos: standing >
Pootato starts casting an offensive spell.
< 358h/358H 106v/106V Pos: standing >
Pootato completes his spell...
Pootato utters the word 'agsplnuahz'
Ghostly hands appear before a patrolling guard, close around his neck and begin to squeeze!
A patrolling guard gasps for air as a pair of ghostly hands tighten around his throat!
< 358h/358H 106v/106V Pos: standing >
A patrolling guard gasps for air as a pair of ghostly hands tighten around his throat!
< 358h/358H 106v/106V Pos: standing >
A patrolling guard gasps for air as a pair of ghostly hands tighten around his throat!
A patrolling guard misses Pootato.
Pootato dodges a patrolling guard's attack.
A patrolling guard's feeble punch grazes Pootato.
Pootato's eyes roll as a patrolling guard plants a foot in his face.
< 358h/358H 106v/106V Pos: standing >
The Kimordril Quartermaster dodges Pootato's attack.
The Kimordril Quartermaster dodges Pootato's attack.
Pootato attempts to flee.
Pootato leaves west.
< 358h/358H 106v/106V Pos: standing >
Pootato enters from the west.
< 358h/358H 106v/106V Pos: standing >
Pootato leaves east.
< 358h/358H 106v/106V Pos: standing >
A large dog leaves south.
< 358h/358H 106v/106V Pos: standing >
A large dog enters from the south.
< 358h/358H 106v/106V Pos: standing >
A large dog leaves west.
< 358h/358H 106v/106V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A dwarven guard wanders around the area, watching for trouble.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.
< 358h/358H 106v/106V Pos: standing >
Pootato enters from the east.
< 358h/358H 106v/106V Pos: standing >
Pootato looks at a patrolling guard.
< 358h/358H 106v/106V Pos: standing >
Pootato leaves east.
< 358h/358H 106v/106V Pos: standing >
Pootato enters from the east.
< 358h/358H 106v/106V Pos: standing >
Pootato starts casting an offensive spell.
< 358h/358H 106v/106V Pos: standing >
Pootato avoids being bashed by a patrolling guard, who loses his balance and falls.
< 358h/358H 106v/106V Pos: standing >
The Kimordril Quartermaster suddenly attacks Pootato!
The Kimordril Quartermaster misses Pootato.
Pootato completes his spell...
Pootato utters the word 'agsplnuahz'
Ghostly hands appear before a patrolling guard, close around his neck and begin to squeeze!
A patrolling guard gasps for air as a pair of ghostly hands tighten around his throat!
< 358h/358H 106v/106V Pos: standing >
A patrolling guard gasps for air as a pair of ghostly hands tighten around his throat!
< 358h/358H 106v/106V Pos: standing >
A patrolling guard gasps for air as a pair of ghostly hands tighten around his throat!
< 358h/358H 106v/106V Pos: standing >
Pootato misses a patrolling guard.
A patrolling guard blocks Pootato's lunge at him.
Pootato starts casting an offensive spell.
< 358h/358H 106v/106V Pos: standing >
Pootato completes his spell...
Pootato utters the word 'agsplnuahz'
Ghostly hands appear before a patrolling guard, close around his neck and begin to squeeze!
A patrolling guard gasps for air as a pair of ghostly hands tighten around his throat!
< 358h/358H 106v/106V Pos: standing >
A patrolling guard gasps for air, eyes bulging, then falls over, slowly becoming motionless.
A patrolling guard is dead! R.I.P.
A look of horror and a silent scream are a patrolling guard's last actions in this world.
< 358h/358H 106v/106V Pos: standing >
The Kimordril Quartermaster misses Pootato.
The Kimordril Quartermaster misses Pootato.
< 358h/358H 106v/106V Pos: standing >
Pootato attempts to flee.
Pootato leaves north.
< 358h/358H 106v/106V Pos: standing >
Pootato enters from the north.
< 358h/358H 106v/106V Pos: standing >
Pootato leaves east.
< 358h/358H 106v/106V Pos: standing >
Pootato enters from the east.
< 358h/358H 106v/106V Pos: standing >
Pootato gets some stuff from the corpse of a patrolling guard.
< 358h/358H 106v/106V Pos: standing >
The Kimordril Quartermaster suddenly attacks Pootato!
The Kimordril Quartermaster misses Pootato.
< 358h/358H 106v/106V Pos: standing >
Pootato attempts to flee.
Pootato tries to flee, but can't make it out of here!
< 358h/358H 106v/106V Pos: standing >
The Kimordril Quartermaster dodges Pootato's attack.
Pootato's punch grazes the Kimordril Quartermaster.
< 358h/358H 106v/106V Pos: standing >
Pootato looks at you.
< 358h/358H 106v/106V Pos: standing >
The Kimordril Quartermaster's feeble punch grazes Pootato.
The Kimordril Quartermaster misses Pootato.
Pootato dodges the Kimordril Quartermaster's attack.
The Kimordril Quartermaster hits Pootato with a mighty kick to his chest.
Pootato attempts to flee.
Pootato tries to flee, but can't make it out of here!
< 358h/358H 106v/106V Pos: standing >
The Kimordril Quartermaster dodges Pootato's attack.
The Kimordril Quartermaster dodges Pootato's attack.
< 358h/358H 106v/106V Pos: standing >
Pootato attempts to flee.
Pootato leaves north.
< 358h/358H 106v/106V Pos: standing >
< 358h/358H 106v/106V Pos: standing >
Autosaving...
< 358h/358H 106v/106V Pos: standing >
The sun hangs low on the southern sky.
< 358h/358H 106v/106V Pos: standing >
Pootato enters from the north.
< 358h/358H 106v/106V Pos: standing >
Pootato starts casting an offensive spell.
< 358h/358H 106v/106V Pos: standing >
Pootato completes his spell...
Pootato utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
< 303h/358H 106v/106V Pos: standing >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
< 249h/358H 106v/106V Pos: standing >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
< 192h/358H 106v/106V Pos: standing >
Pootato avoids being bashed by the Kimordril Quartermaster, who loses his balance and falls.
< 192h/358H 106v/106V Pos: standing >
Pootato attempts to flee.
Pootato leaves west.
< 192h/358H 106v/106V Pos: standing >
The Kimordril Quartermaster rises to his feet.
< 194h/358H 106v/106V Pos: standing >
A large dog enters from the west.
< 194h/358H 106v/106V Pos: standing >
Pootato enters from the west.
< 194h/358H 106v/106V Pos: standing >
Pootato starts casting an offensive spell.
< 194h/358H 106v/106V Pos: standing >
Pootato completes his spell...
Pootato utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
< 141h/358H 106v/106V Pos: standing >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 106h/358H 106v/106V Pos: standing >
You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES! Another hit like that, and you've had it!!
< 51h/358H 106v/106V Pos: standing >
Pootato leaves north.
< 51h/358H 106v/106V Pos: standing >
Pootato enters from the north.
< 51h/358H 106v/106V Pos: standing >
Pootato leads you into a dance.
< 51h/358H 106v/106V Pos: standing >
A dwarven merchant enters from the east.
< 51h/358H 106v/106V Pos: standing >
Pootato starts casting an offensive spell.
A dwarven merchant suddenly attacks Pootato!
A dwarven merchant's fine slash grazes Pootato.
< 52h/358H 106v/106V Pos: standing >
The Kimordril Quartermaster suddenly attacks Pootato!
The Kimordril Quartermaster misses Pootato.
< 52h/358H 106v/106V Pos: standing >
Pootato completes his spell...
Pootato utters the word 'agsplnuahz'
Ghostly hands appear before a dwarven merchant, close around his neck and begin to squeeze!
A dwarven merchant gasps for air as a pair of ghostly hands tighten around his throat!
< 52h/358H 106v/106V Pos: standing >
A dwarven merchant gasps for air as a pair of ghostly hands tighten around his throat!
< 52h/358H 106v/106V Pos: standing >
A dwarven merchant gasps for air as a pair of ghostly hands tighten around his throat!
< 52h/358H 106v/106V Pos: standing >
Pootato starts casting an offensive spell.
< 52h/358H 106v/106V Pos: standing >
Pootato completes his spell...
Pootato utters the word 'agsplnuahz'
Ghostly hands appear before a dwarven merchant, close around his neck and begin to squeeze!
A dwarven merchant gasps for air as a pair of ghostly hands tighten around his throat!
< 53h/358H 106v/106V Pos: standing >
A dwarven merchant gasps for air, eyes bulging, then falls over, slowly becoming motionless.
A dwarven merchant is dead! R.I.P.
The last gasps of a dwarven merchant cause a sickening chill to run up your spine.
< 53h/358H 106v/106V Pos: standing >
Pootato attempts to flee.
Pootato leaves north.
< 53h/358H 106v/106V Pos: standing >
A large dog enters from the west.
< 53h/358H 106v/106V Pos: standing >
A large dog leaves west.
< 53h/358H 106v/106V Pos: standing >
A large dog enters from the west.
< 55h/358H 106v/106V Pos: standing >
Pootato enters from the north.
< 55h/358H 106v/106V Pos: standing >
Pootato looks at you.
< 55h/358H 106v/106V Pos: standing >
Pootato starts casting an offensive spell.
< 56h/358H 106v/106V Pos: standing >
Pootato avoids being bashed by the Kimordril Quartermaster, who loses his balance and falls.
< 56h/358H 106v/106V Pos: standing >
The Kimordril Quartermaster misses Pootato.
The Kimordril Quartermaster misses Pootato.
< 56h/358H 106v/106V Pos: standing >
Pootato completes his spell...
Pootato utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 5h/358H 106v/106V Pos: standing >
Everything suddenly goes black as a pair of ghostly hands choke the life out of you...