<worn as a badge> the all-empowering emblem
<worn on head> Khildarak's battle helmet (magic)
<worn on eyes> a pair of goggles of faerie sight (magic)
<worn on face> a mask of sight (magic) [59%]
<worn around neck> a duergar pendant of undead warding [superior] (magic)
<worn around neck> a studded dragonscale neckguard [61%]
<worn about body> a light and windy cloak (magic) (glowing)
<worn as quiver> a pantherhide quiver [poor] (magic) (glowing) (illuminating) [60%]
<worn about waist> the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>a diamondine axe covered in blood (magic) (flaming)
<worn on arms> some black leather sleeves glowing with faerie fire (magic) (glowing) [34%]
<worn on lower arms> some scintillating sleeves [superior] (invis) (magic)
<worn around wrist> the bracer of the whirlwinds (glowing) (humming) [69%]
<worn around wrist> a spiked mithril wristguard (magic) [25%]
<worn on lower wrist>a bracelet of dracolich hide (magic) (humming)
<worn on lower wrist>a bracelet of purple mist [superior]
<worn on hands> some gauntlets of might (illuminating) [61%]
<worn on lower hands>some black leather gloves with mithril blades of greater dexterity
<primary weapon> the rod of Dispator (magic) (glowing) (humming)[46h 18m 10s]
<secondary weapon> the Soulsword (magic) (humming) (flaming)
<third weapon> the titan warhammer, 'Purelight' (magic) (glowing) [40%]
<fourth weapon> a longsword called 'Flame of the North' (magic) (illuminating) [86%]
<worn on legs> a pair of vapor leggings of endurance
A customs guard who is not far off to your east.
A customs guard who is not far off to your east.
Trasaaak who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
Trasaaak who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
A customs guard who is not far off to your east.
Trasaaak who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
Saving Jevad.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
Trasaaak who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
Trasaaak who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
A customs guard who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
A faint hum can be heard from Illesarus, the Sword of Sharpness carried by Ceref.
You quickly scan the area.
A customs guard who is not far off to your east.
A customs guard who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
Autosaving...
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
Trasaaak who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
A customs guard who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
A customs guard who is not far off to your east.
Trasaaak who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
Trasaaak who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
Trasaaak who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
< 813h/813H 166v/166V Pos: standing >
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
< 813h/813H 166v/166V Pos: standing >
< 813h/813H 166v/166V Pos: standing >
In your unskilled hands, the flames surrounding the Flame of the North cause you great pain!
You snap into visibility.
[Damage: 8 ] You quickly scan the area.
A customs guard who is not far off to your east.
Trasaaak who is not far off to your east.
< 805h/813H 166v/166V Pos: standing >
< 809h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
A customs guard who is not far off to your east.
< 812h/813H 166v/166V Pos: standing >
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
< 813h/813H 166v/166V Pos: standing >
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
A customs guard who is not far off to your east.
Trasaaak who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
A customs guard who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
Trasaaak who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
Trasaaak who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
Ceref starts casting a spell.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
Trasaaak who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
Trasaaak who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
Ceref completes his spell...
Ceref utters the word 'gaiqhjabral'
Ceref's is encased in a solid white aura!
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
A customs guard who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
Ceref starts casting a spell.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
Trasaaak who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
Ceref completes his spell...
Ceref utters the word 'gajrgpuzre'
A holy aura forms around Ceref!
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
A customs guard who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
A customs guard who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
Ceref sits down in a comfortable spot.
< 813h/813H 166v/166V Pos: standing >
Ceref takes out his holy symbol and begins praying intently.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
A customs guard who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
A customs guard who is not far off to your east.
Trasaaak who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
The air before you seems to rend and tear, revealing a black rift.
< 813h/813H 166v/166V Pos: standing >
< 813h/813H 166v/166V Pos: standing >
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
Trasaaak who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
Trasaaak who is not far off to your east.
Ceref clambers to his feet.
Ceref, looking very frustrated, packs up his holy symbol.
< 813h/813H 166v/166V Pos: standing >
Ceref steps into the wormhole and disappears among the darkness.
< 813h/813H 166v/166V Pos: standing >
The Trading Clearing
Obvious exits: -E
A black rift of swirling mass is here, tearing itself apart. (magic)
A poor human has come from the ghetto to trade.
A wealthy looking trader looks to make a deal.
Arckk, officer of the Trading Grounds keeps the peace.
< 813h/813H 166v/166V Pos: standing >
You peer into the wormhole and see...
Starwatcher Plaza
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
A customs guard who is not far off to your east.
Trasaaak who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
Trasaaak who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
< 813h/813H 166v/166V Pos: standing >
You quickly scan the area.
A customs guard who is not far off to your east.
Trasaaak who is not far off to your east.
< 813h/813H 166v/166V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose. Suddenly, you find yourself elsewhere..
Starwatcher Plaza
Obvious exits: -N -E -S# -W#
[2] A black rift of swirling mass is here, tearing itself apart. (magic)
A park bench has been placed here.
An enormous working display of the planets sits in the plaza center.
A lich wizard is standing here, busy with his own matters.
*Ceref The Resistance (Human)(medium) sits resting.(Gold Aura)
*Orthyn AIDS The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Znar The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Rath The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kileek The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Sane The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Chak The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A local minstrel is here, singing softly and playing her instruments.
< 813h/813H 166v/166V Pos: standing >
Ceref raises his holy symbol and smiles broadly.
< 813h/813H 166v/166V Pos: standing >
Ceref clambers to his feet.
< 813h/813H 166v/166V Pos: standing >
< 813h/813H 166v/166V Pos: standing >
A local minstrel sings a song to make your heart swell with pride.
Rath sings a song to protect him from the world.
< 813h/813H 166v/166V Pos: standing >
The wormhole crumbles to dust and blows away.
You chitter in thrikreen 'drop the rifts'
< 813h/813H 166v/166V Pos: standing >
Orthyn starts following you.
< 813h/813H 166v/166V Pos: standing >
< 813h/813H 166v/166V Pos: standing >
A local minstrel sings a song to make your heart swell with pride.
Rath sings a song to protect him from the world.
< 813h/813H 166v/166V Pos: standing >
Starwatcher Plaza
Obvious exits: -N -E -S# -W#
A black rift of swirling mass is here, tearing itself apart. (magic)
A park bench has been placed here.
An enormous working display of the planets sits in the plaza center.
A lich wizard is standing here, busy with his own matters.
*Ceref The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
*Orthyn AIDS The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Znar The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Rath The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kileek The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Sane The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Chak The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A local minstrel is here, singing softly and playing her instruments.
< 813h/813H 166v/166V Pos: standing >
You peer into the wormhole and see...
The Trading Clearing
< 813h/813H 166v/166V Pos: standing >
The wormhole crumbles to dust and blows away.
< 813h/813H 166v/166V Pos: standing >
Your group consists of ( 2/20):
( Head) 813/813 hit, 166/166 move Jevad
(Front) 1060/1060 hit, 135/135 move Ceref
< 813h/813H 166v/166V Pos: standing >
Znar starts following you.
< 813h/813H 166v/166V Pos: standing >
Znar has just given you his consent.
< 813h/813H 166v/166V Pos: standing >
Znar is now a member of your group.
< 813h/813H 166v/166V Pos: standing >
< 813h/813H 166v/166V Pos: standing >
Orthyn says in elven 'typo'
< 813h/813H 166v/166V Pos: standing >
A local minstrel sings a song to make your heart swell with pride.
Rath sings a song to protect him from the world.
< 813h/813H 166v/166V Pos: standing >
Rath starts following you.
Starwatcher Plaza
Obvious exits: -N -E -S# -W#
A park bench has been placed here.
An enormous working display of the planets sits in the plaza center.
A lich wizard is standing here, busy with his own matters.
*Ceref The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
*Orthyn AIDS The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Znar The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Rath The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kileek The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Sane The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Chak The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A local minstrel is here, singing softly and playing her instruments.
< 813h/813H 166v/166V Pos: standing >
You leave the group.
< 813h/813H 166v/166V Pos: standing >
Rath has just given you his consent.
< 813h/813H 166v/166V Pos: standing >
Rath is now a member of your group.
< 813h/813H 166v/166V Pos: standing >
A lich wizard has just given you her consent.
< 813h/813H 166v/166V Pos: standing >
A faint hum can be heard from the rod of Dispator you are carrying.
< 813h/813H 166v/166V Pos: standing >
Orthyn has just given you his consent.
< 813h/813H 166v/166V Pos: standing >
Orthyn is now a member of your group.
< 813h/813H 166v/166V Pos: standing >
A local minstrel sings a song to make your heart swell with pride.
Rath sings a song to protect him from the world.
You begin to shimmer.
You feel your skin harden to stone.
Bands of AMAZINGLY strong armor wrap around you.
Orthyn begins to shimmer.
< 813h/813H 166v/166V Pos: standing >
Chak starts following you.
< 813h/813H 166v/166V Pos: standing >
But ye haven't their permission to do that!
Rath already grouped by you.
Znar is now a member of your group.
Orthyn already grouped by you.
Ceref is now a member of your group.
Chak has just given you his consent.
< 813h/813H 166v/166V Pos: standing >
Kileek starts following you.
Chak gives an order to his followers.
< 813h/813H 166v/166V Pos: standing >
Chak is now a member of your group.
< 813h/813H 166v/166V Pos: standing >
Starwatcher Plaza
Obvious exits: -N -E -S# -W#
A park bench has been placed here.
An enormous working display of the planets sits in the plaza center.
A lich wizard is standing here, busy with his own matters.
*Ceref The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
*Orthyn AIDS The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Znar The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Rath The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kileek The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Sane The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Chak The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A local minstrel is here, singing softly and playing her instruments.
< 813h/813H 166v/166V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Znar.
Kileek has just given you his consent.
< 813h/813H 166v/166V Pos: standing >
Your group consists of ( 6/20):
( Head) 813/813 hit, 166/166 move Jevad
(Front) 542/542 hit, 185/185 move Rath
(Front) 530/530 hit, 141/141 move Orthyn
(Front) 468/468 hit, 207/207 move Znar
(Front) 1060/1060 hit, 135/135 move Ceref
(Front) 1024/1024 hit, 150/150 move Chak
< 813h/813H 166v/166V Pos: standing >
Kileek is now a member of your group.
< 813h/813H 166v/166V Pos: standing >
A lich wizard starts following you.
< 813h/813H 166v/166V Pos: standing >
A local minstrel sings a song to make your heart swell with pride.
Rath sings a song to protect him from the world.
Ceref begins to shimmer.
Orthyn begins to shimmer.
Znar begins to shimmer.
Znar's skin seems to turn to stone.
Kileek's skin seems to turn to stone.
Chak begins to shimmer.
< 813h/813H 166v/166V Pos: standing >
Kileek gets some heirloom Blue Haze from his bottomless bag of the shield dwarves.
< 813h/813H 166v/166V Pos: standing >
Orthyn gets some heirloom Blue Haze from his bottomless bag of the shield dwarves.
< 813h/813H 166v/166V Pos: standing >
Kileek gets a ceramic chillum from his bottomless bag of the shield dwarves.
A lich wizard is now a member of your group.
Kileek already grouped by you.
Chak already grouped by you.
Rath already grouped by you.
Znar already grouped by you.
Orthyn already grouped by you.
Ceref already grouped by you.
< 813h/813H 166v/166V Pos: standing >
< 813h/813H 166v/166V Pos: standing >
In your unskilled hands, the flames surrounding the Flame of the North cause you great pain!
You snap into visibility.
[Damage: 6 ]
< 807h/813H 166v/166V Pos: standing >
Starwatcher Plaza
Obvious exits: -N -E -S# -W#
A park bench has been placed here.
An enormous working display of the planets sits in the plaza center.
A lich wizard is standing here, busy with his own matters.
*Ceref The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
*Orthyn AIDS The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Znar The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Rath The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kileek The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Sane The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Chak The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A local minstrel is here, singing softly and playing her instruments.
< 807h/813H 166v/166V Pos: standing >
Rath suddenly breaks out a quick verse from their repitiore of songs...
Rath sings a song to make your heart swell with pride.
Rath busts out in dance!
Your combat maneuvers seem faster...
Your spell casting seems faster...
< 807h/813H 166v/166V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Znar.
A local minstrel sings a song to make your heart swell with pride.
You no longer feel like a hero.
You no longer feel like a hero.
Rath sings a song to protect him from the world.
A lich wizard begins to shimmer.
< 807h/813H 166v/166V Pos: standing >
In your unskilled hands, the flames surrounding the Flame of the North cause you great pain!
You snap into visibility.
[Damage: 10 ] Kileek lights a ceramic chillum and huff some heirloom Blue Haze smoke from his fists.
Kileek finishes smoking his a ceramic chillum.
Kileek exhales the smoke with a grin.
< 797h/813H 166v/166V Pos: standing >
Orthyn kindles some heirloom Blue Haze and contently puffs the smoke from an obsidian hookah.
Orthyn finishes smoking his an obsidian hookah.
Orthyn exhales the smoke with a grin.
< 798h/813H 166v/166V Pos: standing >
Your group consists of ( 8/20):
( Head) 798/813 hit, 166/166 move Jevad
(Front) 542/542 hit, 185/185 move Rath
(Front) 593/593 hit, 141/141 move Orthyn
(Front) 468/468 hit, 207/207 move Znar
(Front) 1060/1060 hit, 135/135 move Ceref
(Front) 1024/1024 hit, 150/150 move Chak
(Front) 859/859 hit, 233/233 move Kileek
(Front) 524/551 hit, 152/152 move Tox
< 798h/813H 166v/166V Pos: standing >
In your unskilled hands, the flames surrounding the Flame of the North cause you great pain!
[Damage: 11 ] Starwatcher Plaza
Obvious exits: -N -E -S# -W#
A park bench has been placed here.
An enormous working display of the planets sits in the plaza center.
A lich wizard is standing here, busy with his own matters.
*Ceref The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
*Orthyn AIDS The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Znar The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Rath The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kileek The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Sane The Resistance (Githzerai)(medium) stands in mid-air here. (casting) (Gold Aura)
*Chak The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A local minstrel is here, singing softly and playing her instruments.
< 787h/813H 166v/166V Pos: standing >
Beams of light emit from Sane, and Sane explodes into energy!
< 787h/813H 166v/166V Pos: standing >
A local minstrel sings a song to make your heart swell with pride.
Rath sings a song to protect him from the world.
A lich wizard begins to shimmer.
< 787h/813H 166v/166V Pos: standing >
Orthyn gets a dark misty potion from his bottomless bag of the shield dwarves.
< 787h/813H 166v/166V Pos: standing >
< 787h/813H 166v/166V Pos: standing >
A Kobold enters from the south.
< 788h/813H 166v/166V Pos: standing >
A Kobold sighs and stares off into the sky.
You feel less vitalized.
< 568h/593H 166v/166V Pos: standing >
A Kobold closes the gates.
< 568h/593H 166v/166V Pos: standing >
Ceref's skin seems to turn to stone.
< 568h/593H 166v/166V Pos: standing >
Your group consists of ( 8/20):
( Head) 568/593 hit, 166/166 move Jevad
(Front) 542/542 hit, 185/185 move Rath
(Front) 593/593 hit, 141/141 move Orthyn
(Front) 468/468 hit, 207/207 move Znar
(Front) 1060/1060 hit, 135/135 move Ceref
(Front) 949/949 hit, 150/150 move Chak
(Front) 859/859 hit, 233/233 move Kileek
(Front) 525/551 hit, 152/152 move Tox
< 568h/593H 166v/166V Pos: standing >
Ceref snaps into visibility.
A halo of white light settles over Ceref as he charges into battle.
A Kobold snaps into visibility.
A Kobold is knocked to the ground by Ceref's mighty bash!
Ceref dives at a Kobold skewering him with his Illesarus, the Sword of Sharpness.
< 568h/593H 166v/166V Pos: standing >
Ceref parries a Kobold's lunge at him.
Ceref snaps into visibility.
Ceref snaps into visibility.
Ceref's slash wounds a Kobold.
Ceref's decent slash wounds a Kobold.
Ceref's decent slash wounds a Kobold.
Ceref swings Illesarus, the Sword of Sharpness with a broad two-handed arch at a Kobold.
Blood flies everywhere as Illesarus slices without restraint.
Chak snaps into visibility.
A Kobold avoids being bashed by Chak, who loses his balance and falls.
< 568h/593H 166v/166V Pos: standing >
Rath suddenly attacks a Kobold!
Rath snaps into visibility.
Rath misses a Kobold.
< 568h/593H 166v/166V Pos: standing >
Znar suddenly attacks a Kobold!
Znar snaps into visibility.
Znar's slash grazes a Kobold.
Znar's pierce grazes a Kobold.
Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.
< 568h/593H 166v/166V Pos: standing >
A local minstrel sings a song to make your heart swell with pride.
Rath sings a song to protect him from the world.
Znar begins to shimmer.
Kileek looks at a Kobold.
< 568h/593H 166v/166V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'zrzqhfuqar znzjudihuai'
A Kobold is engulfed by a shower of arcing electricity sent by Orthyn.
Orthyn misses a Kobold.
Orthyn misses a Kobold.
< 569h/593H 166v/166V Pos: standing >
You assist Ceref heroically.
Seems that it's too crowded!
< 569h/593H 166v/166V Pos: standing >
Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.
< 569h/593H 166v/166V Pos: standing >
Orthyn snaps into visibility.
Electrical arcs continue to blacken and pincushion a Kobold.
Ceref parries a Kobold's lunge at him.
Ceref snaps into visibility.
< 569h/593H 166v/166V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'zrzqhfuqar znzjudihuai'
A Kobold is engulfed by a shower of arcing electricity sent by Orthyn.
Rath misses a Kobold.
Rath misses a Kobold.
Rath snaps into visibility.
Rath's weak pierce grazes a Kobold.
A lich wizard seems to dance with a Kobold, but winds up flat on her ass.
< 569h/593H 166v/166V Pos: standing >
Znar snaps into visibility.
Znar's weak slash grazes a Kobold.
Znar's fine pierce strikes a Kobold.
Znar's weak slash grazes a Kobold.
Znar's feeble slash grazes a Kobold.
Znar's slash grazes a Kobold.
Znar's feeble slash grazes a Kobold.
Ceref snaps into visibility.
Ceref's weak slash wounds a Kobold.
Ceref's decent slash wounds a Kobold.
Ceref's decent slash wounds a Kobold.
Ceref swings Illesarus, the Sword of Sharpness with a broad two-handed arch at a Kobold.
Blood flies everywhere as Illesarus slices without restraint.
A Kobold gasps as the vorpal sword nearly severs his arm!
Ceref's crude slash strikes a Kobold.
< 569h/593H 166v/166V Pos: standing >
You assist Ceref heroically.
Seems that it's too crowded!
< 569h/593H 166v/166V Pos: standing >
Rath starts casting an offensive spell.
Rath snaps into visibility.
Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.
< 569h/593H 166v/166V Pos: standing >
< 569h/593H 166v/166V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Kileek.
Electrical arcs continue to blacken and pincushion a Kobold.
< 569h/593H 166v/166V Pos: standing >
Orthyn snaps into visibility.
Electrical arcs continue to blacken and pincushion a Kobold.
< 569h/593H 166v/166V Pos: standing >
Rath snaps into visibility.
Orthyn completes his spell...
Orthyn utters the words 'zrzqhfuqar znzjudihuai'
A Kobold is engulfed by a shower of arcing electricity sent by Orthyn.
Orthyn misses a Kobold.
Orthyn misses a Kobold.
Orthyn snaps into visibility.
< 569h/593H 166v/166V Pos: standing >
Rath snaps into visibility.
Rath completes his spell...
Rath utters the words 'buoblg qrunsoqpze yugh'
Rath's magic fist punches a Kobold into so much pulp!
A Kobold's headband of snake fangs was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.