The death of [51 Necrolyte] Icthyus *-* Bloodlust *-* (Kobold)

in Starwatcher Plaza

from the perspective of [52 Guardian] Chak The Resistance (Dwarf)

<worn as a badge>    a beautiful clay badge from Kobold Settlement [58%]
<worn on head>       the helmet of agony (magic) (humming) [85%]
<worn on eyes>       the eye of the ogre [poor] (magic) (glowing) (humming) [80%]
<worn in ear>        an exquisite hardwood earring from Kobold Settlement [50%]
<worn in ear>        an ear clasp of petrified dragon claws of regeneration (magic)
<worn on face>       a magenta mask
<worn around neck>   a tarnished reed necklace from Kobold Settlement [86%]
<worn around neck>   a pitted hide gorget from Kobold Settlement [68%]
<worn on body>       a beautiful cloth tunic from Kobold Settlement [28%]
<worn about body>    a pair of razorsteel angel wings [superior] (glowing)
<worn as quiver>     the masters quiver (magic) (glowing)
<worn about waist>   a thin black belt of accuracy [superior] (magic)
<worn on belt buckle>a two-handed durethium cudgel covered in blood [superior] (magic) [83%]
<worn on arms>       some scintillating sleeves of damage (invis) (magic)
<held as shield>     a large gold-rimmed church door (magic)[223h 14m 58s]
<worn around wrist>  a bracelet of dracolich hide of endurance (magic) (humming)
<worn around wrist>  a bracer bearing the seal of Bozk of precision (magic)
<worn on hands>      some dark rubber gauntlets from Kobold Settlement [40%]
<worn on finger>     the royal ring of Aravne (magic) (glowing) [78%]
<worn on finger>     a glowing black ring
<primary weapon>     the unholy avenger named 'Bloodlust' (magic) (glowing)[239h 34m 58s]
<worn on legs>       some pitch-black spiked leg plates [poor]
<worn on feet>       boots of endurance [superior] [76%]

A decorative sunstone lightpost softly illuminates the road. (illuminating)

< 1228h/1228H 149v/150V Pos: standing >
Apollo's Trail
Obvious exits: -E -W

< 1228h/1228H 148v/150V Pos: standing >
Apollo's Trail
Obvious exits: -E -W
A decorative sunstone lightpost softly illuminates the road. (illuminating)
A resident of the city travels through the city.

< 1228h/1228H 147v/150V Pos: standing >
Apollo's Trail and Scholar's Road
Obvious exits: -E -S -W

< 1228h/1228H 146v/150V Pos: standing >
Apollo's Trail
Obvious exits: -E -W
A decorative sunstone lightpost softly illuminates the road. (illuminating)
A large mountain cat scampers through the city, looking for scraps.

< 1228h/1228H 145v/150V Pos: standing >
Apollo's Trail
Obvious exits: -N# -E -W
A scholar from a distant land travels the city here.

< 1228h/1228H 145v/150V Pos: standing >
Saturn's Way and Apollo's Trail
Obvious exits: -N -E -S
A decorative sunstone lightpost softly illuminates the road. (illuminating)
A resident of the city travels through the city.

< 1228h/1228H 144v/150V Pos: standing >
Alas, you cannot go that way. . . .

< 1228h/1228H 145v/150V Pos: standing >
Alas, you cannot go that way. . . .

< 1228h/1228H 145v/150V Pos: standing >
Saturn's Way
Obvious exits: -N -S -W#
A local astronomer walks through town briskly while watching the sky.

< 1228h/1228H 145v/150V Pos: standing >
Saturn's Way
Obvious exits: -N -S -W#
A decorative sunstone lightpost softly illuminates the road. (illuminating)
A large mountain cat scampers through the city, looking for scraps.

< 1228h/1228H 144v/150V Pos: standing >
Starwatcher Plaza
Obvious exits: -N -E -S# -W#
A park bench has been placed here.
An enormous working display of the planets sits in the plaza center.
A local minstrel is here, singing softly and playing her instruments.

< 1228h/1228H 145v/150V Pos: standing >
The gates seems to be closed.

< 1228h/1228H 146v/150V Pos: standing >

< 1228h/1228H 147v/150V Pos: standing >

< 1228h/1228H 150v/150V Pos: standing >

< 1228h/1228H 150v/150V Pos: standing >

< 1228h/1228H 150v/150V Pos: standing >

< 1228h/1228H 150v/150V Pos: standing >
You feel less vitalized.

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >
Starwatcher Plaza
Obvious exits: -N -E -S# -W#
A park bench has been placed here.
An enormous working display of the planets sits in the plaza center.
A local minstrel is here, singing softly and playing her instruments.

< 1024h/1024H 150v/150V Pos: standing >
Autosaving...

< 1024h/1024H 150v/150V Pos: standing >
The air before you seems to rend and tear, revealing a black rift.


< 1024h/1024H 150v/150V Pos: standing >
You peer into the wormhole and see...
A Rocky Trail Before a Clearing

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >
The air before you seems to rend and tear, revealing a black rift.


< 1024h/1024H 150v/150V Pos: standing >
You peer into the wormhole and see...
A Rocky Trail Before a Clearing

< 1024h/1024H 150v/150V Pos: standing >
Sane stumbles out of the wormhole.

< 1024h/1024H 150v/150V Pos: standing >
Kileek stumbles out of the wormhole.

< 1024h/1024H 150v/150V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Kileek.

< 1024h/1024H 150v/150V Pos: standing >
Rath stumbles out of the wormhole.

< 1024h/1024H 150v/150V Pos: standing >
Rath sings a song to protect him from the world.

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >
Rath tips his hat.

< 1024h/1024H 150v/150V Pos: standing >
A wormhole swirls for a moment and then disperses.
Rath looks at a local minstrel.

< 1024h/1024H 150v/150V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Kileek.

< 1024h/1024H 150v/150V Pos: standing >
Rath sings a song to protect him from the world.

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >
Ripping through reality, a black rift opens up here.


< 1024h/1024H 150v/150V Pos: standing >
The wormhole crumbles to dust and blows away.

< 1024h/1024H 150v/150V Pos: standing >
You peer into the wormhole and see...
A Dark and Dense Forest of Pine

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >
Rath sings a song to protect him from the world.

< 1024h/1024H 150v/150V Pos: standing >
Znar stumbles out of the wormhole.
Starwatcher Plaza
Obvious exits: -N -E -S# -W#
[2] A black rift of swirling mass is here, tearing itself apart. (magic)
A park bench has been placed here.
An enormous working display of the planets sits in the plaza center.
*Znar  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Rath  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Sane  The Resistance (Githzerai)(medium) stands in mid-air here. (casting) (Gold Aura)
A local minstrel is here, singing softly and playing her instruments.

< 1024h/1024H 150v/150V Pos: standing >
You peer into the wormhole and see...
A Dark and Dense Forest of Pine

< 1024h/1024H 150v/150V Pos: standing >
But you are a member of no group?!

< 1024h/1024H 150v/150V Pos: standing >
Ripping through reality, a black rift opens up here.


< 1024h/1024H 150v/150V Pos: standing >
The wormhole crumbles to dust and blows away.
You peer into the wormhole and see...
The Lesser Kilfray River

< 1024h/1024H 150v/150V Pos: standing >
Rath sings a song to protect him from the world.

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >
Orthyn stumbles out of the wormhole.

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >
Sane sits down in a comfortable spot.

< 1024h/1024H 150v/150V Pos: standing >
Rath sings a song to protect him from the world.

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >
Rath sings a song to protect him from the world.

< 1024h/1024H 150v/150V Pos: standing >
Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.

< 1024h/1024H 150v/150V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'eugszr waouq'
The wormhole crumbles to dust and blows away.
Starwatcher Plaza
Obvious exits: -N -E -S# -W#
A black rift of swirling mass is here, tearing itself apart. (magic)
A park bench has been placed here.
An enormous working display of the planets sits in the plaza center.
Orthyn AIDS The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Znar  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Rath  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Sane  The Resistance (Githzerai)(medium) sits resting.(Gold Aura)
A local minstrel is here, singing softly and playing her instruments.

< 1024h/1024H 150v/150V Pos: standing >
You peer into the wormhole and see...
A Dark and Dense Forest of Pine

< 1024h/1024H 150v/150V Pos: standing >
A moonstone knight enters from the west.

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >
Orthyn sits down in a comfortable spot.

< 1024h/1024H 150v/150V Pos: standing >
Orthyn opens a large tome engulfed in blue flames and begins studying it intently.

< 1024h/1024H 150v/150V Pos: standing >
Rath sings a song to protect him from the world.

< 1024h/1024H 150v/150V Pos: standing >
Sane clambers to his feet.

< 1024h/1024H 150v/150V Pos: standing >
You feel your skin soften and return to normal.

< 1024h/1024H 150v/150V Pos: standing >
The wormhole crumbles to dust and blows away.

< 1024h/1024H 150v/150V Pos: standing >
Orthyn closes his book and smiles broadly.

< 1024h/1024H 150v/150V Pos: standing >
Starwatcher Plaza
Obvious exits: -N -E -S# -W#
A park bench has been placed here.
An enormous working display of the planets sits in the plaza center.
A stern moonstone knight patrols the city streets here.
*Orthyn AIDS The Resistance (Grey Elf)(medium) sits resting.(Gold Aura)
*Znar  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Rath  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Sane  The Resistance (Githzerai)(medium) stands in mid-air here. (casting) (Gold Aura)
A local minstrel is here, singing softly and playing her instruments.

< 1024h/1024H 150v/150V Pos: standing >
Orthyn clambers to his feet.

< 1024h/1024H 150v/150V Pos: standing >
A local minstrel starts singing aloud with a beautiful voice.

< 1024h/1024H 150v/150V Pos: standing >
You feel your skin harden to stone.
The spirits of Kobold Settlement grant you their protection.

< 1024h/1024H 150v/150V Pos: standing >
Rath sings a song to protect him from the world.

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >
Ripping through reality, a black rift opens up here.


< 1024h/1024H 150v/150V Pos: standing >
You peer into the wormhole and see...
The Western End of the Grand Foyer

< 1024h/1024H 150v/150V Pos: standing >
A local minstrel sings a song to make your heart swell with pride.
A local minstrel starts to move with uncanny speed!
Rath sings a song to protect him from the world.

< 1024h/1024H 150v/150V Pos: standing >
Ripping through reality, a black rift opens up here.


< 1024h/1024H 150v/150V Pos: standing >
Orthyn sits down in a comfortable spot.
You peer into the wormhole and see...
The Trading Clearing

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >
Orthyn opens a large tome engulfed in blue flames and begins studying it intently.

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >
A moonstone knight starts casting a spell.

< 1024h/1024H 150v/150V Pos: standing >
A local minstrel sings a song to make your heart swell with pride.
Rath sings a song to protect him from the world.

< 1024h/1024H 150v/150V Pos: standing >
Orthyn closes his book and smiles broadly.

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >
Orthyn clambers to his feet.

< 1024h/1024H 150v/150V Pos: standing >
Ceref stumbles out of the wormhole.

< 1024h/1024H 150v/150V Pos: standing >
A moonstone knight completes his spell...
A moonstone knight utters the words 'zhpzfzar yafw'
A moonstone knight physical substance seems to fade away...

< 1024h/1024H 150v/150V Pos: standing >
A lich wizard stumbles out of the wormhole.

< 1024h/1024H 150v/150V Pos: standing >
A local minstrel sings a song to make your heart swell with pride.
Rath sings a song to protect him from the world.

< 1024h/1024H 150v/150V Pos: standing >
Starwatcher Plaza
Obvious exits: -N -E -S# -W#
[2] A black rift of swirling mass is here, tearing itself apart. (magic)
A park bench has been placed here.
An enormous working display of the planets sits in the plaza center.
A lich wizard is standing here, busy with his own matters.
*Ceref  The Resistance (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
*A stern moonstone knight patrols the city streets here.
*Orthyn AIDS The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Znar  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Rath  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A local minstrel is here, singing softly and playing her instruments.

< 1024h/1024H 150v/150V Pos: standing >
You peer into the wormhole and see...
The Trading Clearing

< 1024h/1024H 150v/150V Pos: standing >
Ceref sits down in a comfortable spot.

< 1024h/1024H 150v/150V Pos: standing >
Ceref takes out his holy symbol and begins praying intently.

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >
A local minstrel sings a song to make your heart swell with pride.
Rath sings a song to protect him from the world.

< 1024h/1024H 150v/150V Pos: standing >
A moonstone knight leaves west.

< 1024h/1024H 150v/150V Pos: standing >
Jevad stumbles out of the wormhole.
Starwatcher Plaza
Obvious exits: -N -E -S# -W#
[2] A black rift of swirling mass is here, tearing itself apart. (magic)
A park bench has been placed here.
An enormous working display of the planets sits in the plaza center.
*Jevad  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A lich wizard is standing here, busy with his own matters.
*Ceref  The Resistance (Human)(medium) sits resting.(holy)(Gold Aura)
*Orthyn AIDS The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Znar  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Rath  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A local minstrel is here, singing softly and playing her instruments.

< 1024h/1024H 150v/150V Pos: standing >
You peer into the wormhole and see...
The Trading Clearing

< 1024h/1024H 150v/150V Pos: standing >
Ceref raises his holy symbol and smiles broadly.

< 1024h/1024H 150v/150V Pos: standing >
Ceref clambers to his feet.

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >
A local minstrel sings a song to make your heart swell with pride.
Rath sings a song to protect him from the world.

< 1024h/1024H 150v/150V Pos: standing >
The wormhole crumbles to dust and blows away.
Jevad chitters 'drop the rifts'

< 1024h/1024H 150v/150V Pos: standing >
Orthyn now follows Jevad.
Starwatcher Plaza
Obvious exits: -N -E -S# -W#
A black rift of swirling mass is here, tearing itself apart. (magic)
A park bench has been placed here.
An enormous working display of the planets sits in the plaza center.
*Jevad  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A lich wizard is standing here, busy with his own matters.
*Ceref  The Resistance (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
*Orthyn AIDS The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Znar  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Rath  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A local minstrel is here, singing softly and playing her instruments.

< 1024h/1024H 150v/150V Pos: standing >
You peer into the wormhole and see...
The Trading Clearing

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >
A local minstrel sings a song to make your heart swell with pride.
Rath sings a song to protect him from the world.

< 1024h/1024H 150v/150V Pos: standing >
The wormhole crumbles to dust and blows away.

< 1024h/1024H 150v/150V Pos: standing >
Znar now follows Jevad.

< 1024h/1024H 150v/150V Pos: standing >
Znar is now a member of Jevad's group.

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >
Orthyn says in elven 'typo'

< 1024h/1024H 150v/150V Pos: standing >
A local minstrel sings a song to make your heart swell with pride.
Rath sings a song to protect him from the world.

< 1024h/1024H 150v/150V Pos: standing >
Rath now follows Jevad.

< 1024h/1024H 150v/150V Pos: standing >
Starwatcher Plaza
Obvious exits: -N -E -S# -W#
A park bench has been placed here.
An enormous working display of the planets sits in the plaza center.
*Jevad  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A lich wizard is standing here, busy with his own matters.
*Ceref  The Resistance (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
*Orthyn AIDS The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Znar  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Rath  The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kileek  The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Sane  The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A local minstrel is here, singing softly and playing her instruments.

< 1024h/1024H 150v/150V Pos: standing >
You quickly scan the area.
A local astronomer who is not far off to your north.
A mountain cat who is not far off to your north.
A local resident who is not far off to your north.
A travelling scholar who is a brief walk away to your north.
A harpy ethermancer who is a brief walk away to your east.
A moonstone knight who is rather far off to your east.

< 1024h/1024H 150v/150V Pos: standing >
Rath is now a member of Jevad's group.

< 1024h/1024H 150v/150V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Jevad.

< 1024h/1024H 150v/150V Pos: standing >
Orthyn is now a member of Jevad's group.

< 1024h/1024H 150v/150V Pos: standing >
A local minstrel sings a song to make your heart swell with pride.
Rath sings a song to protect him from the world.
Jevad begins to shimmer.
Jevad's skin seems to turn to stone.
Orthyn begins to shimmer.

< 1024h/1024H 150v/150V Pos: standing >
You now follow Jevad.

< 1024h/1024H 150v/150V Pos: standing >
You can't leave a group when you're not already in one!

< 1024h/1024H 150v/150V Pos: standing >
Znar is now a member of Jevad's group.
Ceref is now a member of Jevad's group.
You attempt to give consent...

< 1024h/1024H 150v/150V Pos: standing >
Kileek now follows Jevad.
None here are loyal subjects of yours!

< 1024h/1024H 150v/150V Pos: standing >
You are now a member of Jevad's group.

< 1024h/1024H 150v/150V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Znar.

< 1024h/1024H 150v/150V Pos: standing >
Kileek is now a member of Jevad's group.

< 1024h/1024H 150v/150V Pos: standing >
A lich wizard now follows Jevad.

< 1024h/1024H 150v/150V Pos: standing >
A local minstrel sings a song to make your heart swell with pride.
Rath sings a song to protect him from the world.
Ceref begins to shimmer.
Orthyn begins to shimmer.
Znar begins to shimmer.
Znar's skin seems to turn to stone.
Kileek's skin seems to turn to stone.
You begin to shimmer.
Bands of AMAZINGLY strong armor wrap around you.

< 1024h/1024H 150v/150V Pos: standing >
Kileek gets some heirloom Blue Haze from his bottomless bag of the shield dwarves.

< 1024h/1024H 150v/150V Pos: standing >
Orthyn gets some heirloom Blue Haze from his bottomless bag of the shield dwarves.

< 1024h/1024H 150v/150V Pos: standing >
Kileek gets a ceramic chillum from his bottomless bag of the shield dwarves.
A lich wizard is now a member of Jevad's group.

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >
Jevad winces in pain, as the flames surrounding his sword are too much for him to handle!
Jevad snaps into visibility.

< 1024h/1024H 150v/150V Pos: standing >
Rath suddenly breaks out a quick verse from their repitiore of songs...
Rath sings a song to make your heart swell with pride.
Rath busts out in dance!
Your combat maneuvers seem faster...

< 1024h/1024H 150v/150V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Znar.
A local minstrel sings a song to make your heart swell with pride.
You no longer feel like a hero.
You no longer feel like a hero.
Rath sings a song to protect him from the world.
A lich wizard begins to shimmer.

< 1024h/1024H 150v/150V Pos: standing >
Jevad winces in pain, as the flames surrounding his sword are too much for him to handle!
Jevad snaps into visibility.
Kileek lights a ceramic chillum and huff some heirloom Blue Haze smoke from his fists.
Kileek finishes smoking his a ceramic chillum.
Kileek exhales the smoke with a grin.

< 1024h/1024H 150v/150V Pos: standing >
Orthyn kindles some heirloom Blue Haze and contently puffs the smoke from an obsidian hookah.
Orthyn finishes smoking his an obsidian hookah.
Orthyn exhales the smoke with a grin.

< 1024h/1024H 150v/150V Pos: standing >
Jevad winces in pain, as the flames surrounding his sword are too much for him to handle!

< 1024h/1024H 150v/150V Pos: standing >
Beams of light emit from Sane, and Sane explodes into energy!

< 1024h/1024H 150v/150V Pos: standing >
A local minstrel sings a song to make your heart swell with pride.
Rath sings a song to protect him from the world.
A lich wizard begins to shimmer.

< 1024h/1024H 150v/150V Pos: standing >
Orthyn gets a dark misty potion from his bottomless bag of the shield dwarves.

< 1024h/1024H 150v/150V Pos: standing >

< 1024h/1024H 150v/150V Pos: standing >
A Kobold enters from the south.

< 1024h/1024H 150v/150V Pos: standing >
A Kobold sighs and stares off into the sky.

< 949h/949H 150v/150V Pos: standing >
A Kobold closes the gates.

< 949h/949H 150v/150V Pos: standing >
Ceref's skin seems to turn to stone.

< 949h/949H 150v/150V Pos: standing >
This Kobold is in excellent condition.
He's small in size.
His body seems to be made of stone!
He's encased in a shimmering globe!


< 949h/949H 150v/150V Pos: standing >
Ceref snaps into visibility.
A halo of white light settles over Ceref as he charges into battle.
A Kobold snaps into visibility.
A Kobold is knocked to the ground by Ceref's mighty bash!
Ceref dives at a Kobold skewering him with his Illesarus, the Sword of Sharpness.

< 949h/949H 150v/150V Pos: standing >
Ceref parries a Kobold's lunge at him.
Ceref snaps into visibility.
Ceref snaps into visibility.
Ceref's slash wounds a Kobold.
Ceref's decent slash wounds a Kobold.
Ceref's decent slash wounds a Kobold.
Ceref swings Illesarus, the Sword of Sharpness with a broad two-handed arch at a Kobold.
Blood flies everywhere as Illesarus slices without restraint.
You snap into visibility.
As a Kobold avoids your bash, you topple over and fall to the ground.

< 949h/949H 150v/150V Pos: sitting >
Rath suddenly attacks a Kobold!
Rath snaps into visibility.
Rath misses a Kobold.

< 949h/949H 150v/150V Pos: sitting >
Znar suddenly attacks a Kobold!
Znar snaps into visibility.
Znar's slash grazes a Kobold.
Znar's pierce grazes a Kobold.
Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.

< 949h/949H 150v/150V Pos: sitting >
A local minstrel sings a song to make your heart swell with pride.
Rath sings a song to protect him from the world.
Znar begins to shimmer.
Kileek looks at a Kobold.

< 949h/949H 150v/150V Pos: sitting >
Orthyn completes his spell...
Orthyn utters the words 'zrzqhfuqar znzjudihuai'
A Kobold is engulfed by a shower of arcing electricity sent by Orthyn.
Orthyn misses a Kobold.
Orthyn misses a Kobold.

< 949h/949H 150v/150V Pos: sitting >
Jevad assists Ceref heroically.

< 949h/949H 150v/150V Pos: sitting >
Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.

< 949h/949H 150v/150V Pos: sitting >
Orthyn snaps into visibility.
Electrical arcs continue to blacken and pincushion a Kobold.
Ceref parries a Kobold's lunge at him.
Ceref snaps into visibility.

< 949h/949H 150v/150V Pos: sitting >
Orthyn completes his spell...
Orthyn utters the words 'zrzqhfuqar znzjudihuai'
A Kobold is engulfed by a shower of arcing electricity sent by Orthyn.
Rath misses a Kobold.
Rath misses a Kobold.
Rath snaps into visibility.
Rath's weak pierce grazes a Kobold.
A lich wizard seems to dance with a Kobold, but winds up flat on her ass.

< 949h/949H 150v/150V Pos: sitting >
Znar snaps into visibility.
Znar's weak slash grazes a Kobold.
Znar's fine pierce strikes a Kobold.
Znar's weak slash grazes a Kobold.
Znar's feeble slash grazes a Kobold.
Znar's slash grazes a Kobold.
Znar's feeble slash grazes a Kobold.
Ceref snaps into visibility.
Ceref's weak slash wounds a Kobold.
Ceref's decent slash wounds a Kobold.
Ceref's decent slash wounds a Kobold.
Ceref swings Illesarus, the Sword of Sharpness with a broad two-handed arch at a Kobold.
Blood flies everywhere as Illesarus slices without restraint.
A Kobold gasps as the vorpal sword nearly severs his arm!
Ceref's crude slash strikes a Kobold.

< 949h/949H 150v/150V Pos: sitting >
Jevad assists Ceref heroically.

< 949h/949H 150v/150V Pos: sitting >
Rath starts casting an offensive spell.
Rath snaps into visibility.
Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.

< 949h/949H 150v/150V Pos: sitting >

< 949h/949H 150v/150V Pos: sitting >
A faint hum can be heard from the mace of light and darkness carried by Kileek.
Electrical arcs continue to blacken and pincushion a Kobold.

< 949h/949H 150v/150V Pos: sitting >
Orthyn snaps into visibility.
Electrical arcs continue to blacken and pincushion a Kobold.

< 949h/949H 150v/150V Pos: sitting >
Rath snaps into visibility.
Orthyn completes his spell...
Orthyn utters the words 'zrzqhfuqar znzjudihuai'
A Kobold is engulfed by a shower of arcing electricity sent by Orthyn.
Orthyn misses a Kobold.
Orthyn misses a Kobold.
Orthyn snaps into visibility.

< 949h/949H 150v/150V Pos: sitting >
Rath snaps into visibility.
Rath completes his spell...
Rath utters the words 'buoblg qrunsoqpze yugh'
Rath's magic fist punches a Kobold into so much pulp!
A Kobold's headband of snake fangs was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.