<worn as a badge> the immaterial spirit of Tiamat [superior] (humming)
<worn on head> the helmet of agony (humming)
<worn on eyes> goggles of the tinkerer (glowing) [84%]
<worn in ear> a golden earring of elven nobility
<worn on face> veil of darkness (glowing) [78%]
<worn around neck> a psionicist locket of power (glowing)
<worn around neck> the cloak of the ageless spirit of the wind (glowing) [88%]
<worn on body> some long spidersilk robes covered in shadows [superior]
<worn about body> a cloak of swirling mist [superior]
<worn on tail> a hardened hemp tail protector [68%]
<worn about waist> a girdle of giant strength [88%]
<worn on belt buckle>a rugged adventurers satchel
<attached to belt> a dwarven-made electrum belt buckle from BogenTok
<attached to belt> a midnight blue tome with silver bindings (glowing) [89%]
<worn on arms> some diabolical crystal arm plates [81%]
<worn around wrist> the bracelet of the nereid (glowing) [77%]
<worn around wrist> a glistening bracelet [poor] [78%]
<worn on hands> the gauntlets of the lifestealer of health (glowing) [69%]
<worn on finger> a glowing black ring
<worn on finger> a ring of luck [superior]
<primary weapon> a golden mining pick (humming)
<held> an oval seastone [superior] (humming)
<worn on legs> some mysterious leggings
<worn on feet> some boots of enchantment (glowing) [77%]
Your mining efforts turn up a small piece of mithril ore!
< 432h/432H 124v/126V Pos: standing >
You begin to mine...
< 432h/432H 124v/126V Pos: standing >
You continue mining...
< 432h/432H 122v/126V Pos: standing >
You continue mining...
< 432h/432H 120v/126V Pos: standing >
You continue mining...
< 432h/432H 118v/126V Pos: standing >
You continue mining...
< 432h/432H 116v/126V Pos: standing >
You continue mining...
< 432h/432H 114v/126V Pos: standing >
You continue mining...
< 432h/432H 112v/126V Pos: standing >
You continue mining...
< 432h/432H 110v/126V Pos: standing >
You continue mining...
< 432h/432H 108v/126V Pos: standing >
You continue mining...
< 432h/432H 106v/126V Pos: standing >
You continue mining...
< 432h/432H 104v/126V Pos: standing >
Saving Durin.
< 432h/432H 104v/126V Pos: standing >
You continue mining...
< 432h/432H 104v/126V Pos: standing >
You continue mining...
< 432h/432H 106v/126V Pos: standing >
You continue mining...
< 432h/432H 108v/126V Pos: standing >
You continue mining...
< 432h/432H 110v/126V Pos: standing >
You continue mining...
< 432h/432H 113v/126V Pos: standing >
You continue mining...
< 432h/432H 115v/126V Pos: standing >
You continue mining...
< 432h/432H 117v/126V Pos: standing >
You continue mining...
< 432h/432H 120v/126V Pos: standing >
You continue mining...
< 432h/432H 122v/126V Pos: standing >
You continue mining...
< 432h/432H 124v/126V Pos: standing >
You continue mining...
< 432h/432H 122v/126V Pos: standing >
You continue mining...
< 432h/432H 120v/126V Pos: standing >
You continue mining...
< 432h/432H 118v/126V Pos: standing >
You continue mining...
< 432h/432H 116v/126V Pos: standing >
You continue mining...
< 432h/432H 114v/126V Pos: standing >
You continue mining...
< 432h/432H 112v/126V Pos: standing >
You continue mining...
< 432h/432H 110v/126V Pos: standing >
You continue mining...
< 432h/432H 108v/126V Pos: standing >
Autosaving...
< 432h/432H 108v/126V Pos: standing >
You continue mining...
< 432h/432H 106v/126V Pos: standing >
You continue mining...
< 432h/432H 108v/126V Pos: standing >
You continue mining...
< 432h/432H 111v/126V Pos: standing >
You continue mining...
< 432h/432H 113v/126V Pos: standing >
You continue mining...
< 432h/432H 115v/126V Pos: standing >
You continue mining...
< 432h/432H 117v/126V Pos: standing >
You continue mining...
< 432h/432H 120v/126V Pos: standing >
Saving Durin.
< 432h/432H 121v/126V Pos: standing >
You continue mining...
< 432h/432H 122v/126V Pos: standing >
You continue mining...
< 432h/432H 124v/126V Pos: standing >
You continue mining...
< 432h/432H 122v/126V Pos: standing >
You continue mining...
< 432h/432H 120v/126V Pos: standing >
You continue mining...
< 432h/432H 118v/126V Pos: standing >
You continue mining...
< 432h/432H 116v/126V Pos: standing >
You continue mining...
< 432h/432H 114v/126V Pos: standing >
You continue mining...
< 432h/432H 112v/126V Pos: standing >
Your mining efforts turn up a small piece of platinum ore!
< 432h/432H 112v/126V Pos: standing >
You begin to mine...
< 432h/432H 112v/126V Pos: standing >
You continue mining...
< 432h/432H 110v/126V Pos: standing >
You continue mining...
< 432h/432H 108v/126V Pos: standing >
You continue mining...
< 432h/432H 106v/126V Pos: standing >
You continue mining...
< 432h/432H 104v/126V Pos: standing >
You continue mining...
< 432h/432H 102v/126V Pos: standing >
You continue mining...
< 432h/432H 100v/126V Pos: standing >
You continue mining...
< 432h/432H 101v/126V Pos: standing >
You continue mining...
< 432h/432H 103v/126V Pos: standing >
You continue mining...
< 432h/432H 106v/126V Pos: standing >
You continue mining...
< 432h/432H 108v/126V Pos: standing >
You continue mining...
< 432h/432H 110v/126V Pos: standing >
You continue mining...
< 432h/432H 112v/126V Pos: standing >
You continue mining...
< 432h/432H 115v/126V Pos: standing >
You continue mining...
< 432h/432H 117v/126V Pos: standing >
You continue mining...
< 432h/432H 119v/126V Pos: standing >
You continue mining...
Saving Durin.
< 432h/432H 121v/126V Pos: standing >
You continue mining...
< 432h/432H 124v/126V Pos: standing >
You continue mining...
< 432h/432H 124v/126V Pos: standing >
You continue mining...
< 432h/432H 122v/126V Pos: standing >
You continue mining...
< 432h/432H 120v/126V Pos: standing >
You continue mining...
< 432h/432H 118v/126V Pos: standing >
You continue mining...
< 432h/432H 116v/126V Pos: standing >
You continue mining...
< 432h/432H 114v/126V Pos: standing >
You continue mining...
< 432h/432H 112v/126V Pos: standing >
You continue mining...
< 432h/432H 110v/126V Pos: standing >
You continue mining...
< 432h/432H 112v/126V Pos: standing >
You continue mining...
< 432h/432H 114v/126V Pos: standing >
You continue mining...
< 432h/432H 117v/126V Pos: standing >
You continue mining...
< 432h/432H 119v/126V Pos: standing >
You continue mining...
< 432h/432H 121v/126V Pos: standing >
You continue mining...
< 432h/432H 123v/126V Pos: standing >
You continue mining...
< 432h/432H 124v/126V Pos: standing >
You continue mining...
< 432h/432H 122v/126V Pos: standing >
You continue mining...
< 432h/432H 120v/126V Pos: standing >
You continue mining...
< 432h/432H 118v/126V Pos: standing >
You continue mining...
< 432h/432H 116v/126V Pos: standing >
You continue mining...
< 432h/432H 114v/126V Pos: standing >
You continue mining...
< 432h/432H 112v/126V Pos: standing >
You continue mining...
< 432h/432H 110v/126V Pos: standing >
You continue mining...
< 432h/432H 108v/126V Pos: standing >
Saving Durin.
< 432h/432H 108v/126V Pos: standing >
You continue mining...
< 432h/432H 106v/126V Pos: standing >
You continue mining...
< 432h/432H 108v/126V Pos: standing >
A Twisting Network of Tunnels
Obvious exits: -W
[4] a piece of ore is sitting here waiting to be picked up.
A few small glimmers sparkle in the earth here.
A large rockworm stands, apparently asleep.
< 432h/432H 110v/126V Pos: standing >
You get a small piece of platinum ore.
You get a small piece of mithril ore.
You get a small piece of silver ore.
You get a small piece of copper ore.
You got 4 items.
< 432h/432H 112v/126V Pos: standing >
You continue mining...
< 432h/432H 110v/126V Pos: standing >
You put 5 ore(s) into a large leather backpack.
< 432h/432H 111v/126V Pos: standing >
Saving Durin.
< 432h/432H 112v/126V Pos: standing >
Score information for Durin
Level: 51 Race: Kobold Class: Sorcerer / Shadowmage Sex: Male
Hit points: 432(432) Moves: 112(126)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 113 platinum 1015 gold 1225 silver 6 copper
Playing time: 7 days / 4 hours/ 20 minutes
Received data: 0.3016 MB this session.
Send data: 0.0062 MB this session.
Compression ratio: 80%
Title: Spawn *-* Bloodlust *-*
Status: Standing.
Epic points(total): 507(3532)
Epic Bonus: Epic Points Bonus (5.47%)
Frags: +0.86 Deaths: 16
Detecting: Invisible Life
Enchantments: Ultravision Farsee Haste Reduced Size Tower of Iron Will
Stat Pool timeout: 26:37:09
Bartender Quests Remaining: 3
Combat Pulse: 14 Spell Pulse: 0.60
Leaderboard Points: 630
Active Spells:
--------------
agility (20 minutes)
strength (20 minutes)
reduce (20 minutes)
detect invisibility (20 minutes)
< 432h/432H 112v/126V Pos: standing >
You sit down and relax.
< 432h/432H 114v/126V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - solbeeps missile barrage
(10th circle) 4 - bigbys crushing hand
( 9th circle) 1 - relocate
4 - electrical execution
( 8th circle) 1 - fly
2 - immolate
2 - shadow shield
( 7th circle) 6 - bigbys clenched fist
( 6th circle) 2 - teleport
3 - fireball
1 - fireshield
1 - blink
( 5th circle) 1 - minor globe of invulnerability
6 - dimension door
1 - coldshield
( 4th circle) 2 - lightning bolt
1 - farsee
6 - dispel magic
( 3rd circle) 9 - concealment
1 - agility
( 2nd circle) 9 - sleep
1 - strength
( 1st circle) 1 - minor creation
9 - magic missile
1 - detect magic
You can memorize no more spells.
< 432h/432H 114v/126V Pos: sitting >
You start meditating...
< 432h/432H 115v/126V Pos: sitting >
You stop mining.
< 432h/432H 115v/126V Pos: sitting >
You stop meditating.
You clamber to your feet.
< 432h/432H 126v/126V Pos: standing >
You begin to mine...
< 432h/432H 126v/126V Pos: standing >
Character attributes for Durin
Level: 51 Race: Kobold Class: Sorcerer / Shadowmage
Age: 20 yrs / 12 mths Height: 26 inches Weight: 23 lbs Size: tiny
Actual (Base) Actual (Base)
Str: 87 ( 97) Pow: 95 (100)
Dex: 130 (118) Int: 136 (109)
Agi: 142 (118) Wis: 100 ( 95)
Con: 84 ( 88) Cha: 93 ( 93) Luk: 107 (107)
Equipped Items: 24 Carried weight: 106
Armor Points: -93 Reduces melee damage taken by 9.3%
Melee Critical Percentage(int): 15%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 13%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 22 Damroll: 17
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[14] FEA[29]
BRE[21] SPE[16]
Load carried: Moderate
< 432h/432H 126v/126V Pos: standing >
< 432h/432H 126v/126V Pos: standing >
A Twisting Network of Tunnels
Obvious exits: -W
A few small glimmers sparkle in the earth here.
A large rockworm stands, apparently asleep.
< 432h/432H 126v/126V Pos: standing >
You continue mining...
You're already mining!
< 432h/432H 124v/126V Pos: standing >
Score information for Durin
Level: 51 Race: Kobold Class: Sorcerer / Shadowmage Sex: Male
Hit points: 432(432) Moves: 124(126)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 113 platinum 1015 gold 1225 silver 6 copper
Playing time: 7 days / 4 hours/ 20 minutes
Received data: 0.3039 MB this session.
Send data: 0.0063 MB this session.
Compression ratio: 80%
Title: Spawn *-* Bloodlust *-*
Status: Standing.
Epic points(total): 507(3532)
Epic Bonus: Epic Points Bonus (5.47%)
Frags: +0.86 Deaths: 16
Detecting: Invisible Life
Enchantments: Ultravision Farsee Haste Reduced Size Tower of Iron Will
Stat Pool timeout: 26:36:58
Bartender Quests Remaining: 3
Combat Pulse: 14 Spell Pulse: 0.60
Leaderboard Points: 630
Active Spells:
--------------
agility (19 minutes)
strength (19 minutes)
reduce (19 minutes)
detect invisibility (19 minutes)
< 432h/432H 124v/126V Pos: standing >
< 432h/432H 124v/126V Pos: standing >
You continue mining...
< 432h/432H 122v/126V Pos: standing >
*-* Bloodlust *-*
-----------------------------------------------------------------
Type: normal .
Prestige: 72656.
Construction points: 387.
Maximum members: 100.
Current members: 88.
Cash: 21995 platinum, 54053 gold, 13315 silver, 13996 copper.
Total Frags: -1.52, Top Fragger: 'Azar' with 37.63 frags.
Members:
o | Eddie | ThE FuRY |
| Kiria | ThE FuRY |
| Sha | ThE FuRY |
| Om | ThE FuRY |
| Drok | ThE FuRY |
| Nazz | ThE FuRY |
| Nijot | ThE FuRY |
| Soldon | ThE FuRY |
| Slusk | ThE FuRY |
o | Zukus | ThE FuRY |
| Rethax | ThE FuRY |
| Krotheg | ThE FuRY |
| Amira | ThE FuRY |
| Dywer | ThE FuRY |
| Lielz | ThE FuRY |
| Solown | ThE FuRY |
| Drazzoun | ThE FuRY |
| Trestor | ThE FuRY |
| Thois | ThE FuRY |
| Pok | ThE FuRY |
| Vofli | ThE FuRY |
| Grotar | ThE FuRY |
| Toyan | ThE FuRY |
| Sxt | ThE FuRY |
| Szar | ThE FuRY |
| Xanan | ThE FuRY |
| Abue | ThE FuRY |
| Tilia | ThE FuRY |
| Oraks | ThE FuRY |
| Fatwa | ThE FuRY |
| Kir | ThE FuRY |
| Yans | ThE FuRY |
| Teeru | ThE FuRY |
| Maworm | ZerkerLord |
o | Tilran | ZerkerLord |
| Kirderf | DreadLord |
| Bryken | DreadLord |
| Hazic | DreadLord |
| Saren | DreadLord |
| Pilti | DreadLord |
| Icthyus | MuRdErEr |
| Grahk | MuRdErEr |
| Sev | Spawn |
| Naz | Spawn |
| Kymazz | Spawn |
| Gax | Spawn |
| Keo | Spawn |
| Sinz | Spawn |
| Ziljan | Spawn |
| Omm | Spawn |
| Dzy | Spawn |
| Sadash | Spawn |
| Rethan | Spawn |
o | Feldie | Spawn |
| Tec | Spawn |
| Zuks | Spawn |
| Pokett | Spawn |
| Firr | Spawn |
| Raza | Spawn |
| Daweava | Spawn |
| Hroth | Spawn |
| Zeb | Spawn |
| Morrigu | Spawn |
| Nom | Spawn |
| Gukk | Spawn |
| Mors | Spawn |
| Rai | Spawn |
| Gelcro | Spawn |
| Taji | Spawn |
| Mazin | Spawn |
| Ana | Spawn |
| Vurtel | Spawn |
| Iruzl | Spawn |
| Grotn | Spawn |
| Bh | Spawn |
| Qari | Spawn |
| Novel | Spawn |
| Rix | Spawn |
| Semat | Spawn |
| Bes | Spawn |
| Mussa | Spawn |
| Gros | Spawn |
o | Durin | Spawn |
| Nalik | Spawn |
| Azar | Spawn |
| Teru | Spawn |
| Dzix | Spawn |
| Zhadrak | Spawn |
< 432h/432H 122v/126V Pos: standing >
You continue mining...
< 432h/432H 120v/126V Pos: standing >
You continue mining...
< 432h/432H 118v/126V Pos: standing >
< 432h/432H 118v/126V Pos: standing >
You continue mining...
< 432h/432H 116v/126V Pos: standing >
< 432h/432H 116v/126V Pos: standing >
< 432h/432H 116v/126V Pos: standing >
You continue mining...
< 432h/432H 114v/126V Pos: standing >
< 432h/432H 114v/126V Pos: standing >
You continue mining...
< 432h/432H 112v/126V Pos: standing >
< 432h/432H 112v/126V Pos: standing >
You continue mining...
< 432h/432H 110v/126V Pos: standing >
You continue mining...
< 432h/432H 108v/126V Pos: standing >
You continue mining...
< 432h/432H 106v/126V Pos: standing >
You continue mining...
< 432h/432H 104v/126V Pos: standing >
< 432h/432H 104v/126V Pos: standing >
You continue mining...
< 432h/432H 102v/126V Pos: standing >
< 432h/432H 102v/126V Pos: standing >
< 432h/432H 102v/126V Pos: standing >
You continue mining...
< 432h/432H 100v/126V Pos: standing >
You continue mining...
< 432h/432H 98v/126V Pos: standing >
Kobold - Last Edited: 2010-08-28 02:37:37 by kitsero
====================================================
A race of small reptilians who are distantly related to dragons but also bear a marked resemblance to
dogs. Kobolds maintain they are draconian in descent but dragons of course claim otherwise. Kobolds
culture consists of mining, hunting, burrowing and killing the good races of Duris, especially Gnomes
whose deity they blame for luring and confining their God Kurtulmak in a mine using deceit and then
caving it in. Kobolds are known for their trickery and love of traps and ambushes. They are an
intelligent race who served dragons as slaves for many centuries until their emancipation by
Kurtulmak.
==See also==
* Innate
* Races
==Class list==
* Warrior : Swordsman, Guardian
* Cleric : Zealot, Healer, Holyman
* Shaman : Elementalist, Spiritualist, Animalist
* Sorcerer : Wildmage, Wizard, Shadowmage
* Necromancer : Diabolis, Necrolyte, Reaper
* Conjurer : Air Magus, Water Magus, Fire Magus, Earth Magus
* Mercenary : Brigand, Bounty Hunter
* Bard : Disharmonist, Scoundrel, Minstrel
* Illusionist : Magician, Dark Dreamer
* Ethermancer : Tempest Magus, Frost Magus, Star Magus
* Summoner : Controller, Mentalist, Naturalist
==Racial Statistics==
Strength : 90
Agility : 120
Dexterity : 110
Constitution: 95
Power : 95
Intelligence: 125
Wisdom : 105
Charisma : 100
Luck : 100
Karma : 100
==Racial Traits==
Combat Pulse : formidable
Spell Pulse : incredible
==Innate abilities==
*ultravision
*ud-sneak
*dayvision
*calming
'*' Designates passive ability.
< 432h/432H 98v/126V Pos: standing >
Autosaving...
< 432h/432H 98v/126V Pos: standing >
You continue mining...
< 432h/432H 97v/126V Pos: standing >
You continue mining...
< 432h/432H 100v/126V Pos: standing >
You continue mining...
< 432h/432H 102v/126V Pos: standing >
You continue mining...
< 432h/432H 104v/126V Pos: standing >
You continue mining...
< 432h/432H 106v/126V Pos: standing >
< 432h/432H 107v/126V Pos: standing >
You continue mining...
< 432h/432H 109v/126V Pos: standing >
< 432h/432H 111v/126V Pos: standing >
Saving Durin.
< 432h/432H 111v/126V Pos: standing >
You continue mining...
< 432h/432H 111v/126V Pos: standing >
You continue mining...
< 432h/432H 113v/126V Pos: standing >
< 432h/432H 114v/126V Pos: standing >
You continue mining...
< 432h/432H 116v/126V Pos: standing >
< 432h/432H 116v/126V Pos: standing >
You continue mining...
< 432h/432H 118v/126V Pos: standing >
You continue mining...
< 432h/432H 120v/126V Pos: standing >
< 432h/432H 122v/126V Pos: standing >
You continue mining...
< 432h/432H 122v/126V Pos: standing >
Headbutt - Last Edited: 2008-04-11 14:32:39 by Blaize
=====================================================
Syntax: headbutt <victim>
* Aggressive: Yes
When successful, a headbutt will cause a sizable amount of damage to the
enemy with the possibility of knocking them unconscious. If unsuccessful,
the initiator will take a sizable amount of damage himself with the
possibility of knocking himself unconscious.
The success of a headbutt landing largely depends on the mercenary's
dexterity and the size differences, any differences making it harder.
The victim's agility gives them a chance to dodge while their constitution
is the saving throw against unconsciousness.
==See also==
* Double Headbutt
* Mercenary
* Unconscious
The following help topics also matched your search:
Double headbutt
The following character attributes are used in execution of this ability (if any):
Char's Strength.
Char's Agility.
Victim's Agility.
Char's Luck.
< 432h/432H 123v/126V Pos: standing >
< 432h/432H 123v/126V Pos: standing >
You continue mining...
< 432h/432H 124v/126V Pos: standing >
< 432h/432H 124v/126V Pos: standing >
You continue mining...
< 432h/432H 122v/126V Pos: standing >
You continue mining...
< 432h/432H 120v/126V Pos: standing >
You continue mining...
< 432h/432H 118v/126V Pos: standing >
You continue mining...
< 432h/432H 116v/126V Pos: standing >
< 432h/432H 116v/126V Pos: standing >
You continue mining...
< 432h/432H 114v/126V Pos: standing >
Kobold - Last Edited: 2010-08-28 02:37:37 by kitsero
====================================================
A race of small reptilians who are distantly related to dragons but also bear a marked resemblance to
dogs. Kobolds maintain they are draconian in descent but dragons of course claim otherwise. Kobolds
culture consists of mining, hunting, burrowing and killing the good races of Duris, especially Gnomes
whose deity they blame for luring and confining their God Kurtulmak in a mine using deceit and then
caving it in. Kobolds are known for their trickery and love of traps and ambushes. They are an
intelligent race who served dragons as slaves for many centuries until their emancipation by
Kurtulmak.
==See also==
* Innate
* Races
==Class list==
* Warrior : Swordsman, Guardian
* Cleric : Zealot, Healer, Holyman
* Shaman : Elementalist, Spiritualist, Animalist
* Sorcerer : Wildmage, Wizard, Shadowmage
* Necromancer : Diabolis, Necrolyte, Reaper
* Conjurer : Air Magus, Water Magus, Fire Magus, Earth Magus
* Mercenary : Brigand, Bounty Hunter
* Bard : Disharmonist, Scoundrel, Minstrel
* Illusionist : Magician, Dark Dreamer
* Ethermancer : Tempest Magus, Frost Magus, Star Magus
* Summoner : Controller, Mentalist, Naturalist
==Racial Statistics==
Strength : 90
Agility : 120
Dexterity : 110
Constitution: 95
Power : 95
Intelligence: 125
Wisdom : 105
Charisma : 100
Luck : 100
Karma : 100
==Racial Traits==
Combat Pulse : formidable
Spell Pulse : incredible
==Innate abilities==
*ultravision
*ud-sneak
*dayvision
*calming
'*' Designates passive ability.
< 432h/432H 114v/126V Pos: standing >
You continue mining...
< 432h/432H 112v/126V Pos: standing >
You continue mining...
< 432h/432H 110v/126V Pos: standing >
Drow elf - Last Edited: 2010-08-28 02:32:34 by kitsero
======================================================
Living far beneath the surface, deep within the bowels of the Underdark,
Drow Elves are a swift-moving, crafty, remorselessly wicked people ruled
by a society of priestesses who serve the demonic Spider Queen, Lloth.
The Drow are an extremely intelligent race, and their abilities and
ambition are feared and loathed by races throughout the Realms,
particularly Grey Elves, their distant cousins and blood enemies.
Because of the length of time they spend below the surface, Drow are hurt
by the natural light of the sun and the light of fire. To compensate,
they have permanent ultravision, allowing them to see in total darkness.
However, they seldom travel to the surface, and never during the daytime.
Drow tend to be weaker and frailer than humans, but are better in most
other areas. Low level Drow are somewhat resistant to magical attacks, but
gain more resistance as they level.
==See also==
* Races
==Class list==
* Warrior : Swordsman, Guardian, Swashbuckler
* Cleric : Zealot, Healer, Holyman
* Shaman : Elementalist, Spiritualist, Animalist
* Sorcerer : Wildmage, Wizard, Shadowmage
* Necromancer : Diabolis, Necrolyte, Reaper
* Conjurer : Air Magus, Water Magus, Fire Magus, Earth Magus
* Rogue : Assassin, Thief
* Mercenary : Brigand, Bounty Hunter
* Bard : Disharmonist, Scoundrel, Minstrel
* Reaver : Ice Reaver, Flame Reaver, Shock Reaver, Earth Reaver
* Illusionist : Magician, Dark Dreamer
* Blighter : Storm Bringer, Scourge, Ruiner
* Ethermancer : Tempest Magus, Frost Magus, Star Magus
* Summoner : Controller, Mentalist, Naturalist
==Racial Statistics==
Strength : 90
Agility : 130
Dexterity : 110
Constitution: 90
Power : 110
Intelligence: 120
Wisdom : 115
Charisma : 90
Luck : 100
Karma : 100
==Racial Traits==
Combat Pulse : average
Spell Pulse : very good
==Innate abilities==
levitate (obtained at level 11)
faerie fire
*ultravision
globe of darkness (obtained at level 26)
*magic resistance
*dayblind
*vulnerable to sun
*longsword master (obtained at level 11)
'*' Designates passive ability.
< 432h/432H 110v/126V Pos: standing >
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You continue mining...
< 432h/432H 108v/126V Pos: standing >
Kobold - Last Edited: 2010-08-28 02:37:37 by kitsero
====================================================
A race of small reptilians who are distantly related to dragons but also bear a marked resemblance to
dogs. Kobolds maintain they are draconian in descent but dragons of course claim otherwise. Kobolds
culture consists of mining, hunting, burrowing and killing the good races of Duris, especially Gnomes
whose deity they blame for luring and confining their God Kurtulmak in a mine using deceit and then
caving it in. Kobolds are known for their trickery and love of traps and ambushes. They are an
intelligent race who served dragons as slaves for many centuries until their emancipation by
Kurtulmak.
==See also==
* Innate
* Races
==Class list==
* Warrior : Swordsman, Guardian
* Cleric : Zealot, Healer, Holyman
* Shaman : Elementalist, Spiritualist, Animalist
* Sorcerer : Wildmage, Wizard, Shadowmage
* Necromancer : Diabolis, Necrolyte, Reaper
* Conjurer : Air Magus, Water Magus, Fire Magus, Earth Magus
* Mercenary : Brigand, Bounty Hunter
* Bard : Disharmonist, Scoundrel, Minstrel
* Illusionist : Magician, Dark Dreamer
* Ethermancer : Tempest Magus, Frost Magus, Star Magus
* Summoner : Controller, Mentalist, Naturalist
==Racial Statistics==
Strength : 90
Agility : 120
Dexterity : 110
Constitution: 95
Power : 95
Intelligence: 125
Wisdom : 105
Charisma : 100
Luck : 100
Karma : 100
==Racial Traits==
Combat Pulse : formidable
Spell Pulse : incredible
==Innate abilities==
*ultravision
*ud-sneak
*dayvision
*calming
'*' Designates passive ability.
< 432h/432H 108v/126V Pos: standing >
Races - Last Edited: 2014-08-08 05:25:52 by lohrr
=================================================
Your race is defined by the path you choose to take in the Land of Duris.
Each race has its own strengths and weaknesses and your race should be
chosen carefully.
Note: If you are new to Duris, it is recommended that you play a Good race
character, as the other sides are designed toward highly advanced players.
For more information on each race, type "help <racename>." This will give
you a brief description of each race, its strengths and weaknesses, the
bonus system that applies to it, and its innate abilities, if any. It will also tell
you which classes are available for that race. For information about the
general theme of Duris, with particular attention to the division between
good, evil and undead races, type "help racewars."
==Racial Stat Scale==
Atrociously Bad (Worst)
Very Bad
Bad
Poor
Below Average
Average
Above Average
Good
Very Good
Formidable
Excellent
Awesome
Incredible (Best)
==See also==
Commands
Innate
Newbie
Racewars
The following races are currently available on Duris DikuMUD:
==Good Races==
* Human
* Barbarian
* Grey Elf
* Dwarf
* Halfling
* Gnome
* Centaur
* Githzerai
* Firbolg
==Evil Races==
* Drow Elf
* Duergar
* Ogre
* Troll
* Orc
* Githyanki
* Goblin
* Drider
* Kobold
==Neutral Races==
* Thri-Kreen
* Minotaur
< 432h/432H 112v/126V Pos: standing >
You continue mining...
< 432h/432H 110v/126V Pos: standing >
Kobold - Last Edited: 2010-08-28 02:37:37 by kitsero
====================================================
A race of small reptilians who are distantly related to dragons but also bear a marked resemblance to
dogs. Kobolds maintain they are draconian in descent but dragons of course claim otherwise. Kobolds
culture consists of mining, hunting, burrowing and killing the good races of Duris, especially Gnomes
whose deity they blame for luring and confining their God Kurtulmak in a mine using deceit and then
caving it in. Kobolds are known for their trickery and love of traps and ambushes. They are an
intelligent race who served dragons as slaves for many centuries until their emancipation by
Kurtulmak.
==See also==
* Innate
* Races
==Class list==
* Warrior : Swordsman, Guardian
* Cleric : Zealot, Healer, Holyman
* Shaman : Elementalist, Spiritualist, Animalist
* Sorcerer : Wildmage, Wizard, Shadowmage
* Necromancer : Diabolis, Necrolyte, Reaper
* Conjurer : Air Magus, Water Magus, Fire Magus, Earth Magus
* Mercenary : Brigand, Bounty Hunter
* Bard : Disharmonist, Scoundrel, Minstrel
* Illusionist : Magician, Dark Dreamer
* Ethermancer : Tempest Magus, Frost Magus, Star Magus
* Summoner : Controller, Mentalist, Naturalist
==Racial Statistics==
Strength : 90
Agility : 120
Dexterity : 110
Constitution: 95
Power : 95
Intelligence: 125
Wisdom : 105
Charisma : 100
Luck : 100
Karma : 100
==Racial Traits==
Combat Pulse : formidable
Spell Pulse : incredible
==Innate abilities==
*ultravision
*ud-sneak
*dayvision
*calming
'*' Designates passive ability.
< 432h/432H 112v/126V Pos: standing >
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< 432h/432H 124v/126V Pos: standing >
Saving Durin.
< 432h/432H 124v/126V Pos: standing >
Your mining efforts turn up a medium piece of mithril ore!
< 432h/432H 125v/126V Pos: standing >
You begin to mine...
< 432h/432H 126v/126V Pos: standing >
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< 432h/432H 110v/126V Pos: standing >
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< 432h/432H 109v/126V Pos: standing >
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You continue mining...
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You continue mining...
< 432h/432H 120v/126V Pos: standing >
You continue mining...
< 432h/432H 123v/126V Pos: standing >
< 432h/432H 126v/126V Pos: standing >
You continue mining...
< 432h/432H 124v/126V Pos: standing >
< 432h/432H 124v/126V Pos: standing >
You continue mining...
< 432h/432H 122v/126V Pos: standing >
You continue mining...
< 432h/432H 120v/126V Pos: standing >
A Human enters from the west.
A Barbarian enters from the west.
A huge grey ape enters from the west.
A Centaur trots in from the west.
< 432h/432H 120v/126V Pos: standing >
A huge grey ape starts casting an offensive spell.
A huge grey ape snaps into visibility.
A Human snaps into visibility.
A Human topples over himself as he tries to bash you.
< 432h/432H 120v/126V Pos: standing >
A Grey Elf suddenly attacks YOU!
A Grey Elf snaps into visibility.
< 410h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC:few scratches E: A Grey Elf sta EP: few scratches >
You stop mining.
< 410h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC:few scratches E: A Grey Elf sta EP: few scratches >
A huge grey ape completes his spell...
A huge grey ape utters the word 'agsplnuahz'
A huge grey ape's spell disturbs a large rockworm's beauty sleep!
Ghostly hands appear before a large rockworm, close around its neck and begin to squeeze!
A large rockworm gasps for air as a pair of ghostly hands tighten around its throat!
< 410h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC:few scratches E: A Grey Elf sta EP: few scratches >
A huge grey ape snaps into visibility.
A large rockworm gasps for air as a pair of ghostly hands tighten around its throat!
< 410h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC:few scratches E: A Grey Elf sta EP: few scratches >
A large rockworm gasps for air as a pair of ghostly hands tighten around its throat!
A Human clambers to his feet.
< 410h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC:few scratches E: A Grey Elf sta EP: few scratches >
A huge grey ape starts casting an offensive spell.
< 410h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC:few scratches E: A Grey Elf sta EP: few scratches >
A huge grey ape snaps into visibility.
A large rockworm suffers from contact with the aura about a huge grey ape.
A large rockworm turns to focus its attack on a Grey Elf!
A Human tries to step in front of a Grey Elf, but doesn't make it in time.
A large rockworm attacks a huge grey ape. [1 hits]
< 410h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC:few scratches E: A Grey Elf sta EP: few scratches >
A huge grey ape snaps into visibility.
< 410h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC:few scratches E: A Grey Elf sta EP: few scratches >
Your improved dexterity grants you an additional attack!
You attack a Grey Elf. [0 hits]
A Grey Elf snaps into visibility.
A Grey Elf attacks you. [1 hits]
< 401h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC:few scratches E: A Grey Elf sta EP: few scratches >
A Centaur starts casting an offensive spell.
< 401h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC:few scratches E: A Grey Elf sta EP: few scratches >
A huge grey ape snaps into visibility.
< 401h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC:few scratches E: A Grey Elf sta EP: few scratches >
A Grey Elf wields the sword of fire and flame.
A Human's skin seems to turn to stone.
You dodge a Human's feeble leg sweep.
A Human snaps into visibility.
< 401h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC:few scratches E: A Grey Elf sta EP: few scratches >
A huge grey ape completes his spell...
A huge grey ape utters the word 'agsplnuahz'
Ghostly hands appear before a large rockworm, close around its neck and begin to squeeze!
A large rockworm gasps for air as a pair of ghostly hands tighten around its throat!
< 401h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC:few scratches E: A Grey Elf sta EP: few scratches >
A large rockworm gasps for air as a pair of ghostly hands tighten around its throat!
A Human snaps into visibility.
A Human swings Illesarus, the Sword of Sharpness with a broad two-handed arch at you.
Blood flies everywhere as Illesarus slices without restraint.
OUCH! That really did HURT!
Illesarus, the Sword of Sharpness nearly severs your arm from your body!
A Human attacks you. [2 hits]
< 266h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
A huge grey ape snaps into visibility.
A large rockworm gasps for air as a pair of ghostly hands tighten around its throat!
< 266h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
A huge grey ape starts casting an offensive spell.
A huge grey ape snaps into visibility.
< 266h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A Centaur unleashes light in a focused, searing ray at you!
OUCH! That really did HURT!
A Grey Elf snaps into visibility.
A large rockworm is burned severely as it hits a Grey Elf!
A Grey Elf is knocked to the ground by a large rockworm's mighty bash!
A large rockworm attacks a Grey Elf. [0 hits]
< 169h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Grey Elf sit EP: few scratches >
Your improved dexterity grants you an additional attack!
A Grey Elf snaps into visibility.
You attack a Grey Elf. [0 hits]
A Grey Elf snaps into visibility.
A Grey Elf attacks you. [2 hits]
< 145h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Grey Elf sit EP: few scratches >
A huge grey ape snaps into visibility.
A huge grey ape completes his spell...
A huge grey ape utters the word 'agsplnuahz'
Ghostly hands appear before a large rockworm, close around its neck and begin to squeeze!
A large rockworm gasps for air as a pair of ghostly hands tighten around its throat!
< 145h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Grey Elf sit EP: few scratches >
A large rockworm gasps for air as a pair of ghostly hands tighten around its throat!
A Barbarian starts casting an offensive spell called 'greater soul disturbance'.
< 145h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Grey Elf sit EP: few scratches >
A large rockworm gasps for air as a pair of ghostly hands tighten around its throat!
A Centaur starts casting an offensive spell.
< 145h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Grey Elf sit EP: few scratches >
Your arm has healed.
A huge grey ape starts casting an offensive spell.
A huge grey ape snaps into visibility.
< 145h/432H 120v/126V Pos: standing >
< T: Durin TP: sta TC: nasty wounds E: A Grey Elf sit EP: few scratches >
A Barbarian completes her spell...
A Barbarian utters the words 'ofzahzf gajr eughjfbaiqz'
A Barbarian points at you.
Your soul is engulfed by unbearable pain as a Barbarian finishes incanting her spell.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your immaterial spirit of Tiamat [superior] is corrupted by spiritual anger!
A Human snaps into visibility.
Your vision spins into darkness as your head falls towards the ground.
Your gnomish ear amplifier was completely destroyed by the massive blow!
Your quiver smeared with blood was completely destroyed by the massive blow!