<worn as a badge> the seal of Princess Rhithel (magic)
<worn on head> a golden crown set with diamonds [superior] (magic) [75%]
<worn on eyes> the eyepatch of immortality (magic) (glowing)
<worn in ear> an earring of angels [81%]
<worn in ear> a scale of pulsating darkness [78%]
<worn on face> the mask of deception
<worn around neck> a tribal necklace of royal authority (glowing)
<worn around neck> an angelic steel amulet from Bloodstone Keep
<worn on body> the ultrathin robes of probability [superior] (magic) (glowing)
<worn about body> the robes of the maelstrom [81%]
<worn on back> a large leather backpack [84%]
<worn as quiver> a quiver smeared with blood
<worn about waist> a green belt of sages
<worn on belt buckle>a leafy mask of Silvanos (magic)
<attached to belt> a cosmic tome [85%]
<attached to belt> a mysterious tome [84%]
<worn on arms> some glowing sleeves made of devil skin (magic) (glowing)
<held as shield> a gold tablet entitled "The Holy Code of Honor" [79%]
<worn around wrist> a thick, smooth blackrock bracelet (magic) (humming)
<worn around wrist> a bracelet of influence [superior] (magic)
<worn on hands> a pair of ghostly gloves (magic)
<worn on finger> a ring of the Neogi Lords [superior] (glowing)
<worn on finger> a golden ring of beauty (magic) (glowing) [70%]
<worn on legs> some bright blue leg plates [superior] [85%]
<worn on feet> some spurred blood crystal boots (magic) [87%]
An air elemental enters from the west.
An air elemental enters from the west.
An air sylph enters from the west.
< 674h/674H 173v/260V Pos: standing >
You quickly scan the area.
An orc commoner who is not far off to your north.
An orc commoner who is not far off to your north.
An orc city guard who is a brief walk away to your north.
An orc city guard who is close by to your west.
A black crow who is not far off to your west.
A stray dog who is rather far off to your west.
A young orc soldier who is rather far off to your west.
An orc city guard who is rather far off to your west.
The banker who is rather far off to your west.
< 674h/674H 173v/260V Pos: standing >
The gates seems to be closed.
< 674h/674H 174v/260V Pos: standing >
Ok.
< 674h/674H 175v/260V Pos: standing >
You quickly scan the area.
An orc commoner who is not far off to your north.
An orc commoner who is not far off to your north.
An orc city guard who is a brief walk away to your north.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
An orc gate guard who is close by to your east.
The ghost of Aphantan who is not far off to your east.
A soldier of fortune who is in the distance to your east.
A soldier of fortune who is in the distance to your east.
A soldier of fortune who is in the distance to your east.
An orc city guard who is close by to your west.
A black crow who is not far off to your west.
A stray dog who is rather far off to your west.
A young orc soldier who is rather far off to your west.
An orc city guard who is rather far off to your west.
The banker who is rather far off to your west.
< 674h/674H 175v/260V Pos: standing >
Ok.
< 674h/674H 176v/260V Pos: standing >
You quickly scan the area.
An orc commoner who is not far off to your north.
An orc commoner who is not far off to your north.
An orc city guard who is a brief walk away to your north.
An orc city guard who is close by to your west.
A black crow who is not far off to your west.
A stray dog who is rather far off to your west.
A young orc soldier who is rather far off to your west.
An orc city guard who is rather far off to your west.
The banker who is rather far off to your west.
< 674h/674H 176v/260V Pos: standing >
Gale Road
Obvious exits: -N -S -U
An air elemental enters from the south.
An air elemental enters from the south.
An air sylph enters from the south.
< 674h/674H 176v/260V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
An orc commoner who is close by to your north.
An orc city guard who is not far off to your north.
A young orc soldier who is close by above you.
A duergar foreman who is close by above you.
< 674h/674H 176v/260V Pos: standing >
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
An Orc commoner wanders the city here.(Red Aura)
An Orc commoner wanders the city here.(Red Aura)
An air elemental enters from the south.
An air elemental enters from the south.
An air sylph enters from the south.
< 674h/674H 176v/260V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your north.
An orc merchant who is close by to your west.
< 674h/674H 176v/260V Pos: standing >
Gale Road
Obvious exits: -N -E -S
An Orc city guard walks here, most likely abusing his power.(Red Aura)
An air elemental enters from the south.
An air elemental enters from the south.
An air sylph enters from the south.
< 674h/674H 176v/260V Pos: standing >
You quickly scan the area.
An orc dock guard who is not far off to your east.
An orc sailor who is not far off to your east.
The harbour master who is a brief walk away to your east.
A harbour worker who is a brief walk away to your east.
An orc dock guard who is rather far off to your east.
A harbour worker who is rather far off to your east.
An orc dock guard who is rather far off to your east.
An orc shipwright who is rather far off to your east.
An orc commoner who is close by to your south.
An orc commoner who is close by to your south.
< 674h/674H 177v/260V Pos: standing >
Before the Docks of Storm Port
Obvious exits: -E -W
An air elemental enters from the west.
An air elemental enters from the west.
An air sylph enters from the west.
< 674h/674H 177v/260V Pos: standing >
You quickly scan the area.
An orc dock guard who is close by to your east.
An orc sailor who is close by to your east.
The harbour master who is not far off to your east.
A harbour worker who is not far off to your east.
An orc dock guard who is a brief walk away to your east.
A harbour worker who is a brief walk away to your east.
An orc dock guard who is a brief walk away to your east.
An orc shipwright who is a brief walk away to your east.
An orc city guard who is close by to your west.
< 674h/674H 177v/260V Pos: standing >
The Docks of Storm Port
Obvious exits: -N# -E -S -W
An Orc guards the docks viciously.(Red Aura)
An Orc sailor searches for his ship along the pier.(Red Aura)
An air elemental enters from the west.
An air elemental enters from the west.
An air sylph enters from the west.
< 674h/674H 177v/260V Pos: standing >
You quickly scan the area.
The harbour master who is close by to your east.
A harbour worker who is close by to your east.
An orc dock guard who is not far off to your east.
A harbour worker who is not far off to your east.
An orc dock guard who is not far off to your east.
An orc shipwright who is not far off to your east.
An orc city guard who is not far off to your west.
< 674h/674H 178v/260V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
< 674h/674H 178v/260V Pos: standing >
The Northern Docks
Obvious exits: -E -W
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
An air elemental enters from the west.
An air elemental enters from the west.
An air sylph enters from the west.
< 674h/674H 179v/260V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.(Red Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc guards the docks viciously.(Red Aura)
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)
< 674h/674H 179v/260V Pos: standing >
The harbour master leaves east.
< 674h/674H 180v/260V Pos: standing >
The Northern Docks
Obvious exits: -E -W
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
An Orc guards the docks viciously.(Red Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc guards the docks viciously.(Red Aura)
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)
An air elemental enters from the west.
An air elemental enters from the west.
An air sylph enters from the west.
< 674h/674H 180v/260V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Yacht Flit floats here.
The Carrack Apocalyptic Wave floats here.
The Sloop Dark Hoizon floats here.
The Carrack Campbell's Sloop floats here.
The Sloop runaway floats here.
The Corvette S.S. Autist floats here.
The Galleon yo ho ho floats here.
The Sloop Doombringer floats here.
The Clipper AAAAHHHHH floats here.
The Clipper S.S. Tideripper floats here.
The Carrack @Hurricane@ floats here.
The Galleon S.S. BongWater floats here.
The Caravel BoneLord floats here.
The Galleon Wolverine II floats here.
The Ketch Blink floats here.
The Sloop Whatever floats here.
< 674h/674H 180v/260V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your west.
An orc dock guard who is not far off to your west.
An orc sailor who is not far off to your west.
An orc city guard who is rather far off to your west.
< 674h/674H 181v/260V Pos: standing >
A harbour worker leaves east.
< 674h/674H 181v/260V Pos: standing >
The Northern Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Yacht Flit floats here.
The Carrack Apocalyptic Wave floats here.
The Sloop Dark Hoizon floats here.
The Carrack Campbell's Sloop floats here.
The Sloop runaway floats here.
The Corvette S.S. Autist floats here.
The Galleon yo ho ho floats here.
The Sloop Doombringer floats here.
The Clipper AAAAHHHHH floats here.
The Clipper S.S. Tideripper floats here.
The Carrack @Hurricane@ floats here.
The Galleon S.S. BongWater floats here.
The Caravel BoneLord floats here.
The Galleon Wolverine II floats here.
The Ketch Blink floats here.
The Sloop Whatever floats here.
An Orc harbour worker runs about performing his duties.(Red Aura)
An air elemental enters from the west.
An air elemental enters from the west.
An air sylph enters from the west.
< 674h/674H 183v/260V Pos: standing >
Ok.
An air sylph boards the Carrack Apocalyptic Wave.
An air elemental boards the Carrack Apocalyptic Wave.
An air elemental boards the Carrack Apocalyptic Wave.
< 674h/674H 183v/260V Pos: standing >
You board the Carrack Apocalyptic Wave.
Aboard the Carrack Apocalyptic Wave
Obvious exits: -N
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*A small tornado buzzling with life spins around here. (minion)
< 674h/674H 185v/260V Pos: standing >
Aboard the Carrack Apocalyptic Wave
Obvious exits: -N -E -S -W
An air elemental enters from the south.
An air elemental enters from the south.
An air sylph enters from the south.
< 674h/674H 185v/260V Pos: standing >
On the Bridge of the Carrack Apocalyptic Wave
Obvious exits: -N -E -S -W
An air elemental enters from the south.
An air elemental enters from the south.
An air sylph enters from the south.
< 674h/674H 184v/260V Pos: standing >
Name: Apocalyptic Wave
-========================================================================-
Captain: Soldon Frags: 2186 Status: DOCKED ID[**]
69/69 Speed Range: 0-58 Crew: Jade Teikoku Norikumiin
Weight: 260,000 Chief Mate
|| Load: 63/130 Master Gunner
/..\ Passengers: 4/15 Veteran Boatswain
/.34.\
/..--..\ Num Name Position Ammo Status
|..34..| [ 0] Large Catapult Forward 12 Ready
|......| 120 [ 1] Large Catapult Rear 12 Ready
\__..__/ --- [ 2] Heavy Beamcannon Port 40 Ready
|..||..|/120 [ 3] Large Ballistae Port 30 Ready
|....../ [ 4] Large Ballistae Port 30 Ready
|...../| [ 5] Diplomat's Flag Ready
|..../.|
86 |43./43| 86
--- |--/\--| ---
86 |43\/43| 86
|......|
|__||__|
/......\
|......|
|..21..|
|..--..|
|..21..|
\______/ Set Heading: 90 Set Speed: 0 Crew Stamina: 900
Heading: 90 Speed: 0 Repair Stock: 260
43/43
< 674h/674H 185v/260V Pos: standing >
Ok.
< 674h/674H 187v/260V Pos: standing >
You are not close enough to the edge of the ship to jump out!
< 674h/674H 188v/260V Pos: standing >
Ok.
< 674h/674H 189v/260V Pos: standing >
There is no 2.ship here.
< 674h/674H 190v/260V Pos: standing >
Aboard the Carrack Apocalyptic Wave
Obvious exits: -S
An air elemental enters from the south.
An air elemental enters from the south.
An air sylph enters from the south.
< 674h/674H 189v/260V Pos: standing >
Ok.
< 674h/674H 190v/260V Pos: standing >
There is no 2.ship here.
< 674h/674H 192v/260V Pos: standing >
The Northern Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Yacht Flit floats here.
The Carrack Apocalyptic Wave floats here.
The Sloop Dark Hoizon floats here.
The Carrack Campbell's Sloop floats here.
The Sloop runaway floats here.
The Corvette S.S. Autist floats here.
The Galleon yo ho ho floats here.
The Sloop Doombringer floats here.
The Clipper AAAAHHHHH floats here.
The Clipper S.S. Tideripper floats here.
The Carrack @Hurricane@ floats here.
The Galleon S.S. BongWater floats here.
The Caravel BoneLord floats here.
The Galleon Wolverine II floats here.
The Ketch Blink floats here.
The Sloop Whatever floats here.
An Orc harbour worker runs about performing his duties.(Red Aura)
< 674h/674H 195v/260V Pos: standing >
The Northern Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Yacht Flit floats here.
The Carrack Apocalyptic Wave floats here.
The Sloop Dark Hoizon floats here.
The Carrack Campbell's Sloop floats here.
The Sloop runaway floats here.
The Corvette S.S. Autist floats here.
The Galleon yo ho ho floats here.
The Sloop Doombringer floats here.
The Clipper AAAAHHHHH floats here.
The Clipper S.S. Tideripper floats here.
The Carrack @Hurricane@ floats here.
The Galleon S.S. BongWater floats here.
The Caravel BoneLord floats here.
The Galleon Wolverine II floats here.
The Ketch Blink floats here.
The Sloop Whatever floats here.
An Orc harbour worker runs about performing his duties.(Red Aura)
< 674h/674H 197v/260V Pos: standing >
Ok.
An air sylph disembarks this ship.
An air elemental disembarks this ship.
An air elemental disembarks this ship.
< 674h/674H 198v/260V Pos: standing >
You disembark this ship.
The Northern Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Yacht Flit floats here.
The Carrack Apocalyptic Wave floats here.
The Sloop Dark Hoizon floats here.
The Carrack Campbell's Sloop floats here.
The Sloop runaway floats here.
The Corvette S.S. Autist floats here.
The Galleon yo ho ho floats here.
The Sloop Doombringer floats here.
The Clipper AAAAHHHHH floats here.
The Clipper S.S. Tideripper floats here.
The Carrack @Hurricane@ floats here.
The Galleon S.S. BongWater floats here.
The Caravel BoneLord floats here.
The Galleon Wolverine II floats here.
The Ketch Blink floats here.
The Sloop Whatever floats here.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*A small tornado buzzling with life spins around here. (minion)
An Orc harbour worker runs about performing his duties.(Red Aura)
< 674h/674H 199v/260V Pos: standing >
Ok.
An air elemental boards the Yacht Flit.
An air elemental boards the Yacht Flit.
An air sylph boards the Yacht Flit.
< 674h/674H 200v/260V Pos: standing >
You board the Yacht Flit.
Aboard the Yacht Flit
Obvious exits: -N
*A small tornado buzzling with life spins around here. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
< 674h/674H 201v/260V Pos: standing >
The crew begins raising the anchor.
You quickly scan the area.
A Kobold who is close by to your north.
< 674h/674H 202v/260V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your north.
< 674h/674H 202v/260V Pos: standing >
On the Bridge of the Yacht Flit
Obvious exits: -N -S
A Kobold (small) Spawn *-* Bloodlust *-* stands, floating here. (Non-Fraggable)(Red Aura)
An air elemental enters from the south.
An air elemental enters from the south.
An air sylph enters from the south.
< 674h/674H 202v/260V Pos: standing >
Ok.
You snap into visibility.
An air sylph snaps into visibility.
An air sylph topples over itself as it tries to bash a Kobold.
An air elemental snaps into visibility.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
[Damage: 2 ] An air elemental's mass slams into a Kobold, knocking him to the ground!
< 674h/674H 204v/260V Pos: standing >
An air elemental snaps into visibility.
[Damage: 11 ] [Damage: 14 ] An air elemental attacks a Kobold. [2 hits]
[Damage: 12 ] An air elemental attacks a Kobold. [1 hits]
< 674h/674H 205v/260V Pos: standing >
A Kobold attacks an air elemental. [0 hits]
< 674h/674H 206v/260V Pos: standing >
The crew finishes raising the anchor.
< 674h/674H 211v/260V Pos: standing >
A Kobold attacks an air elemental. [0 hits]
You failed.
< 674h/674H 211v/260V Pos: standing >
[Damage: 11 ] [Damage: 28 ] [Damage: 13 ] [Damage: 11 ] An air elemental attacks a Kobold. [4 hits]
[Damage: 11 ] An air elemental attacks a Kobold. [1 hits]
< 674h/674H 212v/260V Pos: standing >
You dance a little jig.
< 674h/674H 215v/260V Pos: standing >
You failed.
< 674h/674H 216v/260V Pos: standing >
A Kobold attacks an air elemental. [0 hits]
< 674h/674H 216v/260V Pos: standing >
The crew scrambles to their stations.
You dance a little jig.
< 674h/674H 217v/260V Pos: standing >
An air sylph fades from your mortal viewing...
An air sylph clambers to its feet.
< 674h/674H 218v/260V Pos: standing >
A Kobold clambers to his feet.
< 674h/674H 218v/260V Pos: standing >
An air elemental snaps into visibility.
[Damage: 9 ] [Damage: 8 ] An air elemental attacks a Kobold. [2 hits]
An air elemental rises to its feet.
An air elemental attacks a Kobold. [0 hits]
A Kobold attempts to flee.
A Kobold leaves south.
< 674h/674H 219v/260V Pos: standing >
An air elemental fades from your mortal viewing...
Ok.
< 674h/674H 220v/260V Pos: standing >
An air elemental fades from your mortal viewing...
Aboard the Yacht Flit
Obvious exits: -N
An air elemental enters from the north.
An air elemental enters from the north.
An air sylph enters from the north.
< 674h/674H 220v/260V Pos: standing >
Ok.
< 674h/674H 221v/260V Pos: standing >
Alas, you cannot go that way. . . .
< 674h/674H 222v/260V Pos: standing >
Ok.
An air sylph disembarks this ship.
An air elemental disembarks this ship.
An air elemental disembarks this ship.
< 674h/674H 223v/260V Pos: standing >
You disembark this ship.
The Northern Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Yacht Flit floats here.
The Carrack Apocalyptic Wave floats here.
The Sloop Dark Hoizon floats here.
The Carrack Campbell's Sloop floats here.
The Sloop runaway floats here.
The Corvette S.S. Autist floats here.
The Galleon yo ho ho floats here.
The Sloop Doombringer floats here.
The Clipper AAAAHHHHH floats here.
The Clipper S.S. Tideripper floats here.
The Carrack @Hurricane@ floats here.
The Galleon S.S. BongWater floats here.
The Caravel BoneLord floats here.
The Galleon Wolverine II floats here.
The Ketch Blink floats here.
The Sloop Whatever floats here.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*A small tornado buzzling with life spins around here. (minion)
An Orc harbour worker runs about performing his duties.(Red Aura)
< 674h/674H 224v/260V Pos: standing >
The Northern Docks
Obvious exits: -E -W
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
An Orc guards the docks viciously.(Red Aura)
An Orc guards the docks viciously.(Red Aura)
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)
An air elemental enters from the east.
An air elemental enters from the east.
An air sylph enters from the east.
< 674h/674H 224v/260V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc harbour worker runs about performing his duties.(Red Aura)
An air elemental enters from the east.
An air elemental enters from the east.
An air sylph enters from the east.
< 674h/674H 223v/260V Pos: standing >
The Docks of Storm Port
Obvious exits: -N# -E -S -W
An Orc guards the docks viciously.(Red Aura)
An Orc sailor searches for his ship along the pier.(Red Aura)
An air elemental enters from the east.
An air elemental enters from the east.
An air sylph enters from the east.
< 674h/674H 223v/260V Pos: standing >
Before the Docks of Storm Port
Obvious exits: -E -W
A Kobold (small) Spawn *-* Bloodlust *-* stands, floating here. (Non-Fraggable)(Red Aura)
An air elemental enters from the east.
An air elemental enters from the east.
An air sylph enters from the east.
< 674h/674H 222v/260V Pos: standing >
You quickly scan the area.
An orc dock guard who is close by to your east.
An orc sailor who is close by to your east.
A harbour worker who is not far off to your east.
The harbour master who is a brief walk away to your east.
An orc dock guard who is a brief walk away to your east.
An orc dock guard who is a brief walk away to your east.
An orc shipwright who is a brief walk away to your east.
A harbour worker who is rather far off to your east.
An orc city guard who is close by to your west.
< 674h/674H 223v/260V Pos: standing >
Ok.
An air sylph snaps into visibility.
An air sylph topples over itself as it tries to bash a Kobold.
An air elemental snaps into visibility.
[Damage: 2 ] An air elemental's mass slams into a Kobold, knocking him to the ground!
An air elemental snaps into visibility.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.
< 674h/674H 224v/260V Pos: standing >
An air elemental snaps into visibility.
A Kobold attacks an air elemental. [0 hits]
< 674h/674H 226v/260V Pos: standing >
[Damage: 9 ] [Damage: 11 ] [Damage: 12 ] [Damage: 14 ] [Damage: 13 ] An air elemental attacks a Kobold. [5 hits]
Pardon?
< 674h/674H 231v/260V Pos: standing >
A Kobold attacks an air elemental. [0 hits]
< 674h/674H 231v/260V Pos: standing >
An air sylph fades from your mortal viewing...
An air sylph clambers to its feet.
< 674h/674H 232v/260V Pos: standing >
You start chanting...
< 674h/674H 233v/260V Pos: standing >
You complete your spell...
[Damage: 21 ] The shower of arcing electricity was more than a Kobold could handle.
A Kobold's scarlet cavalier's cloak exploded spreading charges of electrical energy!
A Kobold's royal pendant [superior] exploded spreading charges of electrical energy!
A Kobold is dead! R.I.P.
You receive your share of experience.