The death of [51 Trickster] Nom *-* Bloodlust *-* (Orc)

in An Inclined Pathway

from the perspective of [48 Forest Druid] Nobuo The Resistance (Halfling)

<worn as a badge>    a silverthorn corsage (glowing) [75%]
<worn on head>       a prismatic halo of light (glowing) (humming) [88%]
<worn in ear>        a sinister marble stud from The Surface Realm of Duris
<worn on face>       a white hot mask of living flame (glowing)
<worn on body>       the platemail of life [poor]
<worn about body>    a cloak of Erebus [superior]
<worn on back>       a double-buckled Alatorin backpack
<worn about waist>   an array of flesh hooks and chains [poor]
<worn on belt buckle>the skull of Tox
<attached to belt>   a wand of flames
<attached to belt>   a rugged adventurers satchel
<worn on arms>       some brutal dragonscale vambraces [70%]
<held as shield>     a chimaera scale
<worn around wrist>  the neck-charm of Savannah of Broken Trusts
<worn around wrist>  a sparkling diamond bracer [superior] [79%]
<worn on hands>      some legendary dragonscale mitts [85%]
<primary weapon>     a gem-studded mace
<worn on legs>       a pair of flayed illithid hide leggings [superior] (glowing) [66%]
<worn on feet>       the winged boots of angelic movement

You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a treasury guard cause a sickening chill to run up your spine.
The lich of the Viscount stops invoking abruptly!
The lich of a captain stops invoking abruptly!
The lich of a guest of the castle stops invoking abruptly!

< 453h/453H 150v/150V Pos: standing >
Noz gets something from the corpse of a treasury guard.

< 453h/453H 150v/150V Pos: standing >
Noz puts a small pile of coins into a bottomless bag of the illithids.

< 453h/453H 150v/150V Pos: standing >
A treasury guard's punch strikes the lich of a guest of the castle very hard.
A treasury guard's punch seriously wounds the lich of a guest of the castle.
A treasury guard's impressive punch causes the lich of a guest of the castle to grimace in pain.

< 453h/453H 150v/150V Pos: standing >
You start chanting...
Noz suddenly attacks a treasury guard!
A treasury guard's body quivers as Noz's hit strikes deep!
Noz's powerful bludgeon strikes a treasury guard.

< 453h/453H 150v/150V Pos: standing >
A treasury guard dodges the lich of a guest of the castle's attack.
A treasury guard dodges the lich of a guest of the castle's attack.

< 453h/453H 150v/150V Pos: standing >
Casting: sunray 

< 453h/453H 150v/150V Pos: standing >
You complete your spell...
[Damage: 115 ] You unleash light in a focused, searing ray at a treasury guard!

< 453h/453H 150v/150V Pos: standing >
The lich of the Viscount leaves north.
The lich of A captain leaves north.
The lich of A guest of the castle leaves north.

< 453h/453H 150v/150V Pos: standing >
The lich of a guest of the castle starts casting a spell.

< 453h/453H 150v/150V Pos: standing >
A treasury guard's fine punch causes the lich of a guest of the castle to grimace in pain.
A treasury guard punches the lich of a guest of the castle in the throat, it chokes, gasps and dies.
The lich of a guest of the castle is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of the lich of a guest of the castle.
The lich of a guest of the castle crumbles to dust.
The lich of a guest of the castle stops following Drun.
The lich of a guest of the castle stops invoking abruptly!

< 453h/453H 150v/150V Pos: standing >
You are knocked to the ground by a treasury guard's mighty bash!
You miss a treasury guard.
You miss a treasury guard.

< 451h/453H 150v/150V Pos: sitting >
< T: Nobuo TP: sit TC:few scratches E: treasury sta EP:  small wounds >
 Noz's bludgeon strikes a treasury guard.
Noz's impressive crush strikes a treasury guard.
A treasury guard dodges Noz's attack.
Noz's impressive bludgeon strikes a treasury guard.
Noz's impressive bludgeon strikes a treasury guard.
Noz's bludgeon strikes a treasury guard.

< 451h/453H 150v/150V Pos: sitting >
< T: Nobuo TP: sit TC:few scratches E: treasury sta EP:  few wounds >
 Noz attempts to flee.
Noz leaves north.

< 451h/453H 150v/150V Pos: sitting >
< T: Nobuo TP: sit TC:few scratches E: treasury sta EP:  few wounds >
 A treasury guard dodges your futile attack.
You miss a treasury guard.

< 451h/453H 150v/150V Pos: sitting >
< T: Nobuo TP: sit TC:few scratches E: treasury sta EP:  few wounds >
 -=[A treasury guard's impressive punch strikes you.]=-
You block a treasury guard's lunge at you.
A treasury guard misses you.

< 427h/453H 150v/150V Pos: sitting >
< T: Nobuo TP: sit TC:few scratches E: treasury sta EP:  few wounds >
 
< 427h/453H 150v/150V Pos: sitting >
< T: Nobuo TP: sit TC:few scratches E: treasury sta EP:  few wounds >
 Noz enters from the north.

< 427h/453H 150v/150V Pos: sitting >
< T: Nobuo TP: sit TC:few scratches E: treasury sta EP:  few wounds >
 
< 427h/453H 150v/150V Pos: sitting >
< T: Nobuo TP: sit TC:few scratches E: treasury sta EP:  few wounds >
 Noz suddenly attacks a treasury guard!
Noz's impressive crush strikes a treasury guard.
Noz's hammer of the Titans surges with electricity!
A treasury guard wavers under the impact of the lightning bolt sent by Noz.
A treasury guard wavers under the impact of the lightning bolt sent by Noz.
Noz's powerful bludgeon seriously wounds a treasury guard.

< 427h/453H 150v/150V Pos: sitting >
< T: Nobuo TP: sit TC:few scratches E: treasury sta EP:  nasty wounds >
 A treasury guard dodges your futile attack.
You miss a treasury guard.
You can't do this sitting!

< 427h/453H 150v/150V Pos: sitting >
< T: Nobuo TP: sit TC:few scratches E: treasury sta EP:  nasty wounds >
 You clamber to your feet.

< 427h/453H 150v/150V Pos: standing >
< T: Nobuo TP: sta TC:few scratches E: treasury sta EP:  nasty wounds >
 You are already standing.

< 427h/453H 150v/150V Pos: standing >
< T: Nobuo TP: sta TC:few scratches E: treasury sta EP:  nasty wounds >
 -=[A treasury guard's punch strikes you.]=-
-=[A treasury guard's fine punch strikes you.]=-
You dodge a treasury guard's vicious attack.
You suddenly see a treasury guard's foot in your chest.
You attempt to flee...
A Dark, Narrow Corridor
Obvious exits: -S -W
Drun  The Resistance (Gnome)(small) stands in mid-air here.
The lich of the Viscount stands here. (minion) 
Sumdun  The Resistance (Halfling)(small) stands in mid-air here.
You flee northward!
Drun bumps into the lich of the Viscount.

< 382h/453H 127v/150V Pos: standing >
You are already standing.
Drun bumps into the lich of the Viscount.

< 382h/453H 127v/150V Pos: standing >

< 384h/453H 127v/150V Pos: standing >
Drun bumps into the lich of the Viscount.

< 386h/453H 128v/150V Pos: standing >
Sumdun bumps into the lich of the Viscount.

< 388h/453H 128v/150V Pos: standing >
Drun gives an order to his followers.
The lich of the Viscount bumps into Sumdun.

< 390h/453H 129v/150V Pos: standing >

< 391h/453H 129v/150V Pos: standing >
Drun gives an order to his followers.
The lich of the Viscount leaves west.

< 394h/453H 130v/150V Pos: standing >
You feel too uncomfortable casting at someone that far away in such tight quarters.

< 395h/453H 130v/150V Pos: standing >
Noz enters from the south.

< 398h/453H 131v/150V Pos: standing >
Oof!  Noz bumps into you.
You follow Drun.

The Viscount's Office
Obvious exits: -E -S#
A suit of blue and white banded mail stands against the wall.
A crumpled night shirt sits in the corner, smelling used.
A revolting orange and yellow cloak is here frumpled in the corner.
A shield of gray illithid hide has been left behind.
Fresh blood covers everything in the area.
The corpse of the Viscount's assistant is lying here.
A large sign is embedded in the eastern door.
Drun  The Resistance (Gnome)(small) stands in mid-air here.
The lich of the Viscount stands in mid-air here, fighting Sumdun. (minion) 
Sumdun  The Resistance (Halfling)(small) stands in mid-air here, fighting the lich of the Viscount.
The lich of A captain stands here. (minion) 
The lich of A guest of the castle stands here. (minion) 

< 400h/453H 130v/150V Pos: standing >
You start chanting...

< 404h/453H 131v/150V Pos: standing >
Noz enters from the east.

< 407h/453H 132v/150V Pos: standing >
Casting: moonwell ***

< 409h/453H 132v/150V Pos: standing >
Sumdun's impressive pierce wounds the lich of the Viscount.
Sumdun's powerful slash wounds the lich of the Viscount.
Sumdun's impressive pierce wounds the lich of the Viscount.
The lich of the Viscount dodges Sumdun's attack.
Sumdun's impressive pierce wounds the lich of the Viscount.
The lich of the Viscount dodges Sumdun's attack.

< 410h/453H 133v/150V Pos: standing >
The lich of the Viscount misses Sumdun.
Sumdun parries the lich of the Viscount's lunge at her.

< 411h/453H 133v/150V Pos: standing >
Casting: moonwell **
Drun gives an order to his followers.

< 413h/453H 133v/150V Pos: standing >
Casting: moonwell *

< 417h/453H 134v/150V Pos: standing >
PooF! Sumdun suddenly performs an evasive maneouver, quickling darting into the shadows!

< 420h/453H 135v/150V Pos: standing >
Casting: moonwell 
Drun gives an order to his followers.

< 420h/453H 135v/150V Pos: standing >
You complete your spell...
Swirling, silvery mists fill the area, slowly forming a pool on the ground..


< 422h/453H 136v/150V Pos: standing >
Drun gives an order to his followers.

< 423h/453H 136v/150V Pos: standing >
Drun gives an order to his followers.

< 426h/453H 137v/150V Pos: standing >
A moonwell suddenly glows brightly!
Noz enters a moonwell and disappears among the mist.

< 438h/453H 140v/150V Pos: standing >
It hasn't solidified again yet...

< 442h/453H 142v/150V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.

< 444h/453H 142v/150V Pos: standing >
It hasn't solidified again yet...

< 446h/453H 143v/150V Pos: standing >
It hasn't solidified again yet...

< 450h/453H 144v/150V Pos: standing >
It hasn't solidified again yet...

< 453h/453H 145v/150V Pos: standing >
You enter a moonwell and reappear elsewhere...
 
   MMMMMMMMM    
  MMMMMMMMM^M   
 MMMMMM^M^^^MM  
 ++^MMMMMMMMMM  
 ^^^MMM@DMM^MM  
 ^^.^^MMMMM^^M  
 .^.^^.^MMM^^M  
  ^...^^^^^^^   
   ^^M.^.^^.    
A Rocky Trail Before a Clearing
Obvious exits: -N -E -S -W
A pool formed of silver-colored liquid is here, slowly dissipating.
Noz  The Resistance (Firbolg)(huge) stands in mid-air here.

< 453h/453H 146v/150V Pos: standing >
Hint: -- MONEY -- Get a pick from a shop and go find mines on the map. They are shown as little m's. Type mine with the pick wielded. When you discover ore, you can sell it at shops throughout duris. Some shops pay more for the ore! By the way, you can go to a weaponsmith shopkeeper to repair the pick, which is far more cost effective than purchasing a new one.

< 453h/453H 146v/150V Pos: standing >
Noz leaves north.

< 453h/453H 146v/150V Pos: standing >

< 453h/453H 148v/150V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
Your communion with nature is now complete...

< 453h/453H 149v/150V Pos: standing >
Sumdun steps out of a moonwell.

< 453h/453H 150v/150V Pos: standing >
I see no person by that name here!

< 453h/453H 150v/150V Pos: standing >

< 453h/453H 150v/150V Pos: standing >
Sumdun flashes a wicked grin as the shadows slowly coalesce around them.

< 453h/453H 150v/150V Pos: standing >
You stop following Drun.
You now follow Sumdun.

< 453h/453H 150v/150V Pos: standing >
Your group consists of ( 6/20):
( Head)                                Drun
(Front)   440/440   hit,  153/153  move Sumdun
(Front)                                the lich of A guest of the castle
(Front)                                the lich of A captain
(Front)   453/453   hit,  150/150  move Nobuo
(Front)                                Noz

< 453h/453H 150v/150V Pos: standing >
You follow Sumdun.

A Short, Narrow Trail
Obvious exits: -N -S
Sumdun  The Resistance (Halfling)(small) stands in mid-air here.

< 453h/453H 148v/150V Pos: standing >
You follow Sumdun.

A Short, Narrow Trail
Obvious exits: -N -S
Sumdun  The Resistance (Halfling)(small) stands in mid-air here.
*Chak  The Resistance (Dwarf)(small) crouches in mid-air here.

< 453h/453H 146v/150V Pos: standing >
You follow Sumdun.

An Inclined Pathway
Obvious exits: -E -S -U
Sumdun  The Resistance (Halfling)(small) stands in mid-air here.

< 453h/453H 144v/150V Pos: standing >

< 453h/453H 145v/150V Pos: standing >
Someone's Lyrical Instrument of Time glows and someone is bathed in a healing aura.
Chak enters from the south.

< 453h/453H 145v/150V Pos: standing >
Chak leaves south.

< 453h/453H 147v/150V Pos: standing >
Chak enters from the south.

< 453h/453H 148v/150V Pos: standing >
Slay whom?

< 453h/453H 148v/150V Pos: standing >
Someone sings a song so well you feel your pain and suffering ebbing away.
Slay whom?

< 453h/453H 149v/150V Pos: standing >
Slay whom?

< 453h/453H 149v/150V Pos: standing >
Slay whom?

< 453h/453H 149v/150V Pos: standing >
Slay whom?
You follow Sumdun.

A Short, Narrow Trail
Obvious exits: -N -S
Sumdun  The Resistance (Halfling)(small) stands in mid-air here.

< 453h/453H 148v/150V Pos: standing >
Slay whom?

< 453h/453H 149v/150V Pos: standing >
Slay whom?

< 453h/453H 149v/150V Pos: standing >
Slay whom?

< 453h/453H 149v/150V Pos: standing >
Slay whom?

< 453h/453H 149v/150V Pos: standing >
Slay whom?

< 453h/453H 150v/150V Pos: standing >
Slay whom?
You follow Sumdun.

An Inclined Pathway
Obvious exits: -E -S -U
Sumdun  The Resistance (Halfling)(small) stands in mid-air here.

< 453h/453H 148v/150V Pos: standing >
Slay whom?

< 453h/453H 148v/150V Pos: standing >
Slay whom?

< 453h/453H 148v/150V Pos: standing >
Slay whom?

< 453h/453H 148v/150V Pos: standing >
Slay whom?

< 453h/453H 148v/150V Pos: standing >
Slay whom?

< 453h/453H 148v/150V Pos: standing >
Slay whom?

< 453h/453H 148v/150V Pos: standing >
Slay whom?

< 453h/453H 148v/150V Pos: standing >
Slay whom?

< 453h/453H 148v/150V Pos: standing >
Slay whom?

< 453h/453H 148v/150V Pos: standing >
Slay whom?

< 453h/453H 148v/150V Pos: standing >
Slay whom?

< 453h/453H 148v/150V Pos: standing >
Slay whom?
You follow Sumdun.

An Inclined Pathway
Obvious exits: -E -W
Sumdun  The Resistance (Halfling)(small) stands in mid-air here.

< 453h/453H 147v/150V Pos: standing >
Slay whom?

< 453h/453H 147v/150V Pos: standing >
Slay whom?

< 453h/453H 147v/150V Pos: standing >
Slay whom?

< 453h/453H 147v/150V Pos: standing >
Slay whom?

< 453h/453H 147v/150V Pos: standing >
Slay whom?

< 453h/453H 148v/150V Pos: standing >
Slay whom?

< 453h/453H 148v/150V Pos: standing >
Slay whom?

< 453h/453H 148v/150V Pos: standing >
Slay whom?

< 453h/453H 148v/150V Pos: standing >
Slay whom?

< 453h/453H 149v/150V Pos: standing >
Slay whom?

< 453h/453H 149v/150V Pos: standing >
Slay whom?

< 453h/453H 149v/150V Pos: standing >
Slay whom?

< 453h/453H 149v/150V Pos: standing >
Slay whom?
You follow Sumdun.

An Inclined Pathway
Obvious exits: -E -W
Sumdun  The Resistance (Halfling)(small) stands in mid-air here.

< 453h/453H 149v/150V Pos: standing >
Slay whom?
You follow Sumdun.

An Inclined Pathway
Obvious exits: -E# -W
Sumdun  The Resistance (Halfling)(small) stands in mid-air here.
An Orc (medium) Spawn  *-* Bloodlust *-* sits in mid-air here, fighting Chak.
Chak  The Resistance (Dwarf)(small) stands in mid-air here, fighting an Orc.
Noz  The Resistance (Firbolg)(huge) sits in mid-air here.
An elite dwarven guard of Kimordril is here.

< 453h/453H 148v/150V Pos: standing >
You miss an Orc.

< 453h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP: few scratches >
 An elite guard is waving a platinum coin around wanting to make a bet on the outcome.

< 453h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP: few scratches >
 An Orc snaps into visibility.
Sumdun places a nightcrawler claw [superior] with a strange black stone in the back of an Orc, resulting in some strange noises and some blood.
Sumdun suffers from contact with the aura about an Orc.

< 453h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP: few scratches >
 An Orc sings a song so well you feel your pain and suffering ebbing away.
An Orc snaps into visibility.
Sumdun's impressive pierce grazes an Orc.
Sumdun suffers from contact with the aura about an Orc.
Sumdun's impressive slash grazes an Orc.
Sumdun suffers from contact with the aura about an Orc.
Sumdun's pierce wounds an Orc.
Sumdun suffers from contact with the aura about an Orc.
Sumdun's impressive pierce grazes an Orc.
Sumdun suffers from contact with the aura about an Orc.
Sumdun's pierce wounds an Orc.
Sumdun suffers from contact with the aura about an Orc.

< 453h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  small wounds >
 You miss an Orc.
You miss an Orc.
An Orc blocks your futile lunge at him.
An Orc snaps into visibility.
Chak parries an Orc's lunge at him.
Chak parries an Orc's lunge at him.
An Orc snaps into visibility.
Chak snaps into visibility.

< 453h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  small wounds >
 Chak snaps into visibility.
An Orc snaps into visibility.
Chak's fine crush wounds an Orc.
Chak's crush wounds an Orc.
Chak's fine crush wounds an Orc.
Chak's fine crush wounds an Orc.
Sumdun seems to dance with an Orc, but winds up flat on her ass.

< 453h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  small wounds >
 C'mon, you are doing it all the time!

< 453h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  small wounds >
 C'mon, you are doing it all the time!

< 453h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  small wounds >
 C'mon, you are doing it all the time!

< 453h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  small wounds >
 C'mon, you are doing it all the time!

< 453h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  small wounds >
 C'mon, you are doing it all the time!

< 453h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  small wounds >
 C'mon, you are doing it all the time!

< 453h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  small wounds >
 An Orc clambers to his feet.
You start chanting...

< 453h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sta EP:  small wounds >
 Chak snaps into visibility.
An Orc snaps into visibility.
An Orc is knocked to the ground by Chak's skillful bash!

< 453h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  small wounds >
 An Orc snaps into visibility.
Sumdun's impressive pierce grazes an Orc.
Sumdun suffers from contact with the aura about an Orc.
Sumdun misses an Orc.
An Orc blocks Sumdun's lunge at him.

< 453h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  small wounds >
 Casting: sunray 

< 453h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  small wounds >
 You complete your spell...
An Orc snaps into visibility.
[Damage: 107 ] You unleash light in a focused, searing ray at an Orc!

< 453h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  few wounds >
 You score a CRITICAL HIT!!!!!
An Orc snaps into visibility.
[Damage:  5 ] -=[Your fine bludgeon grazes an Orc.]=-
Your spirit suffers from contact with an Orc's aura!
You miss an Orc.

< 452h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  few wounds >
 An Orc avoids being bashed by an elite guard, who loses his balance and falls.
Chak dodges an Orc's attack.
An Orc misses Chak.
An Orc snaps into visibility.
Chak snaps into visibility.

< 452h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  few wounds >
 Chak snaps into visibility.
An Orc snaps into visibility.
Chak's fine crush wounds an Orc.
Chak's impressive crush strikes an Orc.
Chak's fine crush wounds an Orc.
Chak's fine crush wounds an Orc.
Noz clambers to his feet.

< 452h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  few wounds >
 You start chanting...

< 452h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  few wounds >
 An Orc sings a song so well you feel your pain and suffering ebbing away.

< 452h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  few wounds >
 
< 452h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  few wounds >
 Casting: sunray 
An Orc snaps into visibility.
Sumdun's impressive pierce wounds an Orc.
Sumdun suffers from contact with the aura about an Orc.
Sumdun's impressive pierce wounds an Orc.
Sumdun suffers from contact with the aura about an Orc.

< 452h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  few wounds >
 You complete your spell...
[Damage: 103 ] You unleash light in a focused, searing ray at an Orc!

< 452h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  few wounds >
 An Orc snaps into visibility.
Noz kicks an Orc in the stomach, rendering him breathless.
Noz suffers from contact with the aura about an Orc.

< 452h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  few wounds >
 An Orc snaps into visibility.
[Damage:  2 ] -=[Your decent bludgeon grazes an Orc.]=-
Your spirit suffers from contact with an Orc's aura!
You miss an Orc.
You miss an Orc.

< 451h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  few wounds >
 You start chanting...

< 451h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  few wounds >
 An Orc misses Chak.
Chak parries an Orc's lunge at him.
An Orc snaps into visibility.
Chak snaps into visibility.
Sumdun clambers to her feet.

< 451h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  few wounds >
 Sumdun moves in the shadows, suddenly reappearing behind an Orc!

< 451h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  few wounds >
 Casting: sunray 

< 451h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  few wounds >
 You complete your spell...
An Orc snaps into visibility.
[Damage: 105 ] You unleash light in a focused, searing ray at an Orc!
Chak snaps into visibility.
An Orc snaps into visibility.
Chak's fine crush strikes an Orc.
Chak's crush strikes an Orc.
Chak's fine crush strikes an Orc.
Chak's crush strikes an Orc.

< 451h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  nasty wounds >
 An Orc snaps into visibility.
An Orc screams in pain as Sumdun's pierce tears into his flesh.
Sumdun suffers from contact with the aura about an Orc.
An Orc screams in pain as Sumdun's slash tears into his flesh.
Sumdun suffers from contact with the aura about an Orc.
An Orc screams in pain as Sumdun's pierce tears into his flesh.
Sumdun suffers from contact with the aura about an Orc.
An Orc screams in pain as Sumdun's pierce tears into his flesh.
Sumdun suffers from contact with the aura about an Orc.
An Orc screams in pain as Sumdun's slash tears into his flesh.
Sumdun suffers from contact with the aura about an Orc.

< 451h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP: pretty hurt >
 You start chanting...
Sumdun seems to dance with an Orc, but winds up flat on her ass.

< 451h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP: pretty hurt >
 An Orc snaps into visibility.
Noz's bludgeon seriously wounds an Orc.
Noz suffers from contact with the aura about an Orc.
An Orc blocks Noz's lunge at him.
Noz's impressive bludgeon strikes an Orc very hard.
Noz suffers from contact with the aura about an Orc.
Noz's bludgeon seriously wounds an Orc.
Noz suffers from contact with the aura about an Orc.
Noz's impressive bludgeon seriously wounds an Orc.
Noz suffers from contact with the aura about an Orc.

< 451h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  awful >
 An Orc sings a song so well you feel your pain and suffering ebbing away.

< 451h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  awful >
 Casting: creeping doom 

< 451h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  awful >
 An Orc misses Chak.
Chak parries an Orc's lunge at him.
An Orc snaps into visibility.
Chak snaps into visibility.

< 451h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  awful >
 
< 451h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  awful >
 You complete your spell...
You send out a wave of insects and arachnids!
Looking panicked, an Orc scrambles madly to his feet!

< 451h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sta EP:  awful >
 An Orc's Lyrical Instrument of Time glows and an Orc is bathed in a healing aura.
An Orc snaps into visibility.
[Damage: 37 ] You send a wave of insects and arachnids against an Orc!
Sumdun misses an Orc.
An Orc blocks Sumdun's lunge at him.
An Orc snaps into visibility.
Sumdun's pierce strikes an Orc.
Sumdun suffers from contact with the aura about an Orc.

< 451h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sta EP:  awful >
 Chak snaps into visibility.
An Orc snaps into visibility.
An Orc is knocked to the ground by Chak's skillful bash!

< 451h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  awful >
 Chak snaps into visibility.
An Orc snaps into visibility.
Chak's fine crush strikes an Orc hard.
Chak's fine crush strikes an Orc very hard.
Chak's fine crush strikes an Orc very hard.
Chak's fine crush strikes an Orc very hard.

< 451h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  awful >
 You start chanting...

< 451h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  awful >
 An Orc snaps into visibility.
Noz kicks an Orc in the stomach, rendering him breathless.
Noz suffers from contact with the aura about an Orc.

< 451h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  awful >
 Casting: creeping doom 

< 451h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  awful >
 You complete your spell...
You send out a wave of insects and arachnids!

< 451h/453H 148v/150V Pos: standing >
< T: Chak TP: sta TC: few wounds E: An Orc sit EP:  awful >
 An Orc snaps into visibility.
[Damage: 34 ] You send a wave of insects and arachnids against an Orc!
An Orc snaps into visibility.
Sumdun's impressive pierce causes an Orc to grimace in pain.
Sumdun suffers from contact with the aura about an Orc.
Sumdun's impressive pierce critically injures an Orc.
An Orc is mortally wounded, and will die soon, if not aided.
Sumdun suffers from contact with the aura about an Orc.

< 451h/453H 148v/150V Pos: standing >
<An Orc snaps into visibility.
[Damage:  3 ] A sea of insects and arachnids consumed an Orc completely leaving nothing but a few bones..
An Orc's tarnished dragonscale shield from Bloodstone Keep was completely destroyed by the massive blow!
An Orc's shroud of corruption was completely destroyed by the massive blow!
An Orc's amulet of the Neogi Lords [superior] was completely destroyed by the massive blow!
An Orc's boots of speed of power was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!