<floating about head>a dark purple ioun stone[70h 23m 6s]
<worn as a badge> a masterly crafted obsidian badge (illuminating)
<worn on head> the dirty cloth turban [poor] [80%]
<worn on eyes> the magenta eye of a beholder guardian (magic) (humming) [84%]
<worn in ear> a glowing jade earring (glowing) [48%]
<worn in ear> a tiny orb of obsidian (magic) [83%]
<worn on face> a white hot mask of living flame of endurance (glowing)
<worn around neck> a psionicist locket of power of intelligence (magic) (glowing) [80%]
<worn around neck> a cloak of dragons (magic) (glowing)
<worn on body> the armor of a MaDMaN (magic)
<worn about body> the robes of the maelstrom of health [70%]
<worn as quiver> a pantherhide quiver (magic) (glowing) (illuminating)
<worn about waist> a belt of fresh blood [superior] [72%]
<worn on belt buckle>a large tome engulfed in blue flames (magic) (humming)
<attached to belt> a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing) [76%]
<worn on arms> some platinum linked sleeves of life (magic)[165h 19m 55s]
<held as shield> a gold tablet entitled "The Holy Code of Honor" of health [63%]
<worn around wrist> a gilded Songbird charm (magic) (glowing)[165h 19m 55s]
<worn around wrist> the ancestral bracelet of Sevenoaks (magic) [78%]
<worn on hands> a pair of hazy green gloves of constitution (magic) (glowing)
<worn on finger> a bluestone ring (magic) [85%]
<worn on finger> a yellow ring of chrysoberyl [superior] (magic)
<held> a shriveled and rotting human head [poor] [59%]
<worn on legs> some mithril-plated gnomish leg enhancers (humming) [79%]
<worn on feet> a pair of clawed demon-hide moccasins [52%]
^MM^....^M.
^MM^^^.......
MMMM^..........
^MMM.......^..^
MMM^.M.@......M
MM^..M..^.... ^
MM^.... .....
.... ..^ ^
.. MM^ .M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 635h/635H 136v/141V Pos: standing >
MM^....^M..
MM^^^........
MMM^...........
MMM.......^..^.
MM^.M..@.....MM
M^..M..^.... ^
M^.... .....
... ..^ ^
. MM^ .M ^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 635h/635H 135v/141V Pos: standing >
^MM^....^M.
^MM^^^.......
MMMM^..........
^MMM.......^..^
MMM^.M.@......M
MM^..M..^.... ^
MM^.... .....
.... ..^ ^
.. MM^ .M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 635h/635H 139v/141V Pos: standing >
^MM^....^M
^MM^^^......
MMMM^.........
M^MMM.......^..
MMM^.M@.......
MMM^..M..^....
MMM^.... .....
..... ..^
^.. MM^ .M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 635h/635H 137v/141V Pos: standing >
^MM^....^
^MM^^^.....
M MMMM^........
M^MMM.......^.
M MMM^.@.......
MMM^..M..^....
MMMM^.... .....
M..... ..^
.^.. MM^ .
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
< 635h/635H 135v/141V Pos: standing >
^MM^^^....
MMMM^.......
M^MMM.......^.
M MMM^.M.......
MMM^..@..^....
MMMM^.... .....
MM..... ..^
M.^.. MM^ .M
... M^M^..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*An air elemental is here looking like a small living tornado. (minion)
An air elemental enters from the north.
An air elemental enters from the north.
< 635h/635H 134v/141V Pos: standing >
Ok.
An air elemental has fallen asleep on its feet, this should be fun.
An air elemental has fallen asleep on its feet, this should be fun.
An air elemental has fallen asleep on its feet, this should be fun.
< 635h/635H 141v/141V Pos: standing >
< 635h/635H 141v/141V Pos: standing >
^MM^^^....
MMMM^.......
M^MMM.......^.
MMMM^.........
MMM^..@..^....
MMMM^.... .....
MM..... ..^
M.^.. MM^ .M
... M^M^..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*An air elemental stands, apparently asleep. (minion)
*An air elemental stands, apparently asleep. (minion)
*An air elemental stands, apparently asleep. (minion)
< 635h/635H 141v/141V Pos: standing >
^MM^^^....
MMMM^.......
M^MMM.......^.
MMMM^.........
MMM^..@..^....
MMMM^.... .....
MM..... ..^
M.^.. MM^ .M
... M^M^..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*An air elemental stands, apparently asleep. (minion)
*An air elemental stands, apparently asleep. (minion)
*An air elemental stands, apparently asleep. (minion)
< 635h/635H 141v/141V Pos: standing >
< 635h/635H 141v/141V Pos: standing >
^MM^^^....
MMMM^.......
M^MMM.......^.
MMMM^.........
MMMM^..@..^....
MMM^.... .....
MM..... ..^
M.^.. MM^ .M
... M^M^..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*An air elemental stands, apparently asleep. (minion)
*An air elemental stands, apparently asleep. (minion)
*An air elemental stands, apparently asleep. (minion)
< 635h/635H 141v/141V Pos: standing >
Your group consists of ( 4/20):
( Head) 635/635 hit, 141/141 move Orthyn
(Front) Nz
(Front) Sane
(Front) Someone
< 635h/635H 141v/141V Pos: standing >
Ok.
An air elemental awakens.
An air elemental awakens.
An air elemental awakens.
< 635h/635H 141v/141V Pos: standing >
Ok.
< 635h/635H 141v/141V Pos: standing >
An air elemental is in another group.
An air elemental is in another group.
Kesk is in another group.
An air elemental is in another group.
No new group members.
< 635h/635H 141v/141V Pos: standing >
M ^MM^....^
^MM^^^.....
MMMM^........
M^MMM.......^.
MMMM^.@.......
MMMM^..M..^....
MMMP.... .....
M..... ..^
.^.. MM^ .
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
< 635h/635H 139v/141V Pos: standing >
^ MM^^....
M ^MM^....^M
^MM^^^......
MMMM^........
M^MMM.@.....^.
MMMM^.M.......
MMMM^.....^....
MMMP.... ....
..... ..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
< 635h/635H 137v/141V Pos: standing >
You say in elven 'another group.say another group.say another group.say another group.'
< 635h/635H 137v/141V Pos: standing >
MM^^.....
M ^MM^....^M.
^MM^^^.......
MMMM^.........
M^MMM.M@....^..
MMMM^..........
MMM^.....^....
MMP.... .....
.... ..^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
< 635h/635H 135v/141V Pos: standing >
MM^^......
^MM^....^M..
^MM^^^........
MMMM^..........
^MMM..M@...^..^
MMM^..........M
MM^.....^.... ^
M^P... .....
... ..^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
< 635h/635H 134v/141V Pos: standing >
^MM^....^M.
^MM^^^.......
^MMM^..........
^MMM...M...^..^
MMM^.P.@......M
MM^.....^.... ^
MM^.... .....
.... ..^ ^
.. MM^ .M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
< 635h/635H 135v/141V Pos: standing >
^MM^....^M
^MM^^^......
M^MMM^.........
M^MMM..P....^..
MMMM^..@M......
MMM^.....^....
MMM^.... .....
..... ..^
^.. MM^ .M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
< 635h/635H 134v/141V Pos: standing >
^MM^^^.....
^MMM^..P.....
M^MMM.......^..
MMMM^..M.......
MMM^...@.^....
MMM^.... .....
M..... ..^ ^
.^.. MM^ .M
.. M^M^..M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
< 635h/635H 134v/141V Pos: standing >
^MM^^^....
M^MMM^.......
M^MMM...P...^.
MMMM^.........
MMM^..@M.^....
MMM^.... .....
MM..... ..^
M.^.. MM^ .M
... M^M^..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
< 635h/635H 132v/141V Pos: standing >
M ^MM^....^
^MM^^^.....
M^MMM^........
M^MMM.......^.
MMMM^.@.P.....
MMM^..M..^....
MMM^.... .....
M..... ..^
.^.. MM^ .
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
< 635h/635H 132v/141V Pos: standing >
^MM^....^M
^MM^^^......
M^MMM^.........
M^MMM.......^..
MMMM^.M@.......
MMM^...P.^....
MMM^.... .....
..... ..^
^.. MM^ .M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
< 635h/635H 131v/141V Pos: standing >
MM^^.....
M ^MM^....^M.
^MM^^^.......
M^MMM^.........
M^MMM..@....^..
MMMM^..M.......
MMM^.P...^....
MM^.... .....
.... ..^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
< 635h/635H 131v/141V Pos: standing >
MM^^......
^MM^....^M..
^MM^^^........
^MMM^..........
^MMM..M@...^..^
MMM^P.........M
MM^.....^.... ^
M^.... .....
... ..^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
< 635h/635H 130v/141V Pos: standing >
^MM^....^M.
^MM^^^.......
^MMM^..........
^MMM.P.M...^..^
MMM^...@......M
MM^.....^.... ^
MM^.... .....
.... ..^ ^
.. MM^ .M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
< 635h/635H 129v/141V Pos: standing >
^MM^....^M
^MM^^^......
M^MMM^.........
M^MMM...P...^..
MMMM^..@M......
MMM^.....^....
MMM^.... .....
..... ..^
^.. MM^ .M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
< 635h/635H 128v/141V Pos: standing >
A Kobold enters from the east.
A Kobold enters from the east.
< 635h/635H 131v/141V Pos: standing >
You sit down.
A Kobold leaves north.
A Kobold leaves north.
< 635h/635H 131v/141V Pos: sitting >
< 635h/635H 133v/141V Pos: sitting >
^MM^....^M
M^MM^^^......
M^MMM^.........
M^MMM.P.....^..
MMMM^..@.......
MMM^.....^....
MMM^.... .....
..... ..^
^.. MM^ .M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
< 635h/635H 134v/141V Pos: sitting >
A Kobold enters from the north.
A Kobold enters from the north.
A Kobold suddenly attacks YOU!
A Kobold misses you.
You snap into visibility.
< 635h/635H 135v/141V Pos: sitting >
< T: Orthyn TP: sit TC:excellent E: A Kobold sta EP: few wounds >
< 635h/635H 136v/141V Pos: sitting >
< T: Orthyn TP: sit TC:excellent E: A Kobold sta EP: few wounds >
< 635h/635H 136v/141V Pos: sitting >
< T: Orthyn TP: sit TC:excellent E: A Kobold sta EP: few wounds >
You clamber to your feet.
< 635h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Kobold sta EP: few wounds >
An air elemental says in elven 'Today is a good day to die!'
An air elemental suddenly attacks a Kobold!
An air elemental snaps into visibility.
An air elemental's crush grazes a Kobold.
Ok.
An air elemental seems a bit busy at the moment, try later.
An air elemental snaps into visibility.
An air elemental's mass slams into a Kobold, knocking him to the ground!
An air elemental snaps into visibility.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 635h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Kobold sit EP: few wounds >
An air elemental misses a Kobold.
An air elemental snaps into visibility.
An air elemental's feeble crush grazes a Kobold.
An air elemental's feeble crush grazes a Kobold.
An air elemental's feeble crush grazes a Kobold.
< 635h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Kobold sit EP: few wounds >
A Kobold completes his spell...
A Kobold utters the words 'abraqhuq bragh'
An arctic gale begins to blow unleashing the cold fury on YOU!
A Kobold misses you.
< 635h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Kobold sit EP: few wounds >
You miss a Kobold.
You miss a Kobold.
You snap into visibility.
< 635h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Kobold sit EP: few wounds >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 635h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Kobold sit EP: few wounds >
A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
The sphere circling you darts in front of a Kobold's assault, absorbing its magic and leaving you unharmed!
< 635h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Kobold sit EP: few wounds >
An air elemental's feeble crush grazes a Kobold.
An air elemental's crush grazes a Kobold.
An air elemental's crush grazes a Kobold.
An air elemental's crush grazes a Kobold.
< 635h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Kobold sit EP: few wounds >
You start chanting...
You snap into visibility.
< 635h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Kobold sit EP: few wounds >
An air elemental's feeble crush grazes a Kobold.
An air elemental's feeble crush grazes a Kobold.
An air elemental's feeble crush grazes a Kobold.
An air elemental's crush wounds a Kobold.
< 635h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Kobold sit EP: few wounds >
Beams of light appear from nowhere, and implode into Nz!
< 635h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Kobold sit EP: few wounds >
You dodge a Kobold's vicious attack.
You snap into visibility.
< 635h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Kobold sit EP: few wounds >
You snap into visibility.
Casting: electrical execution *
< 635h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Kobold sit EP: few wounds >
You resist the effects of a Kobold's spell!
< 635h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Kobold sit EP: few wounds >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 635h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Kobold sit EP: few wounds >
You complete your spell...
[Damage: 67 ] A huge shower of arcing electricity engulfs a Kobold.
You miss a Kobold.
You miss a Kobold.
You snap into visibility.
< 635h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC:excellent E: A Kobold sit EP: few wounds >
A Kobold completes his spell...
A Kobold utters the words 'uqz gsutzg'
The sphere circling you darts in front of a Kobold's assault, absorbing its magic and leaving you unharmed!
The last sphere protecting you disappears.
You snap into visibility.
Giant Spikes of ice hit you square in the chest, impaling you!
Giant Spikes of ice hit you square in the chest, impaling you!
< 571h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Kobold sit EP: few wounds >
You start chanting...
You snap into visibility.
< 571h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Kobold sit EP: few wounds >
A Kobold suddenly clutches their head, as if trying to shrug off some unknown malady.
A Kobold's eyes briefly cloud over as his body is painfully ripped apart from within.
An air elemental's decent crush wounds a Kobold.
An air elemental's fine crush strikes a Kobold.
< 571h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Kobold sit EP: nasty wounds >
You snap into visibility.
[Damage: 22 ] Electrical arcs continue to blacken and pincushion a Kobold.
< 571h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Kobold sit EP: nasty wounds >
Casting: electrical execution *
An air elemental snaps into visibility.
An air elemental's decent crush strikes a Kobold.
An air elemental's decent crush strikes a Kobold.
An air elemental misses a Kobold.
An air elemental misses a Kobold.
An air elemental's crush strikes a Kobold.
You dodge a Kobold's vicious attack.
You snap into visibility.
< 571h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Kobold sit EP: pretty hurt >
An air elemental fades from your mortal viewing...
An air elemental clambers to its feet.
A Kobold leaves west.
< 571h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Kobold sit EP: pretty hurt >
A Kobold clambers to his feet.
< 571h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Kobold sta EP: pretty hurt >
You snap into visibility.
You complete your spell...
[Damage: 54 ] A huge shower of arcing electricity engulfs a Kobold.
A Kobold gives an order to his followers.
< 571h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Kobold sta EP: pretty hurt >
You snap into visibility.
You shudder violently as the ice cold winds slice through you.
OUCH! That really did HURT!
< 497h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Kobold sta EP: pretty hurt >
[Damage: 10 ] Electrical arcs continue to blacken and pincushion a Kobold.
Tiny explosions wrack a Kobold's body with pain!
< 497h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Kobold sta EP: awful >
Ok.
An air elemental's mass slams into a Kobold, knocking him to the ground!
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.
< 497h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Kobold sit EP: awful >
Beams of light appear from nowhere, and implode into Sane!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 4 ] Your impressive punch strikes a Kobold.
You score a CRITICAL HIT!!!!!
[Damage: 4 ] Your impressive punch strikes a Kobold.
< 497h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Kobold sit EP: awful >
You snap into visibility.
[Damage: 24 ] Electrical arcs continue to blacken and pincushion a Kobold.
< 497h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Kobold sit EP: awful >
You snap into visibility.
[Damage: 5 ] Electrical arcs continue to blacken and pincushion a Kobold.
An air elemental misses a Kobold.
An air elemental snaps into visibility.
An air elemental's fine crush enshrouds a Kobold in a mist of blood.
An air elemental's fine crush causes a Kobold to grimace in pain.
You dodge a Kobold's vicious attack.
You snap into visibility.
< 497h/635H 136v/141V Pos: standing >
< T: Orthyn TP: sta TC: small wounds E: A Kobold sit EP: awful >
An air elemental misses a Kobold.
An air elemental's decent crush critically injures a Kobold.
A Kobold is mortally wounded, and will die soon, if not aided.
< 497h/635H 136v/141V Pos: standing >
You snap into visibility.
[Damage: 3 ] A Kobold's body smokes and him lifeless body turns black.
A Kobold's tight facemask of human flesh exploded spreading charges of electrical energy!
A Kobold's tiny earring woven of fireweed exploded spreading charges of electrical energy!
A Kobold is dead! R.I.P.
You receive your share of experience.